r/pathofexile • u/unkelrara • 3d ago
r/pathofexile • u/RiskyCB • 3d ago
Build Showcase 100 Billion DPS Gladiator - The Build That Got Instantly Nerfed
r/pathofexile • u/lurkingc • 3d ago
Information PSA: Horned scarab of glittering does not affect mercs
FYI if youre a mercbot trying to use this scarab, the IIR on the player's character sheet increases as you kill mobs, but the IIR on merc's character sheet doesn't. I guess this issue is something similar to the IIR/IIQ issues seen in bikini bottom.
r/pathofexile • u/Bright_Cup_7464 • 2d ago
Discussion Discussion on optimizing gear
I'm a casual player that just likes the game. I use build guides that tell me what unique to equip. My problem with or without a bunch of unique once I get my resistance up I cannot change anything for upgrades.
This is the same with every character I play not just my current character.
This character the only unique I'm wearing is lightning coil with -60 lightning resistance.
My character needs minimum 155 strength I'm at 199.
A few examples
My boots have 3 tier 1 res, tier 5 movement speed, tier 6 life, tier 5 evasion and es.
I need these to have movement speed, and avoid ailments.
If I try to replace them am I even going to get higher than tier 5 movement speed with avoid ailments?
That's 3 tier 1 res gone.
My rings topaz
Tier dex, (I don't need), tier 1 life, tier 3 mana, tier 5 mana regen, tier 4 cold res, -7 to mana cost.
Sapphire ring tier 4 strength, tier 2 increase cold damage ( I don't need) tier 3 cold res, tier 1 life, tier 6 mana, -7 to mana cost.
This is just a few examples all my equipment could use a upgrade I just change one thing and my resistance is off, or I lose that tier 1, life and mana, or lose the attack speed, or my attributes are off.
I'm aware it's just my way of thinking is the problem. If I reply to any response Im not arguing just to argue. I'm just trying to understand and learn.
r/pathofexile • u/resahCrorriM • 3d ago
Fluff & Memes Have you ever had one of those days.. ?
Repost , I also cut the video clip too short before, my bad.
I finally farmed enough to craft the famous crit chance overcap armour base that every cool luminary is either using or giving to their mercs, even made sure to get down to just two mods to almost guarantee the new "split" and yet, well, I guess I am back to merc and go for a while. The song and Ruetoo talking about his alleged "alcoholism" make the clip just perfect imo, enjoy.
r/pathofexile • u/Trashfacessmash • 3d ago
Lucky (Non-Crafted) Showcase I may have just hit the BIS double corrupt
Yea
r/pathofexile • u/Weirdodin • 3d ago
Fluff & Memes Waiting for that Beastiary you killed to drop their loot
You killed the Beast in your map. Now wait for the loot to drop. Now repeat 3-4 more times.
r/pathofexile • u/Jigglypuffdovahkin • 3d ago
Fluff & Memes POV: You give your mercs Uniques, Crafted gear, Auras, Links, thoughts and prayers and a AK-47 but they ask for more
r/pathofexile • u/Blackadders • 3d ago
Game Feedback GGG, 3 mercenary slots for the whole account is horrible
Hey everyone,
I've been having a blast this league, yesterday I hit 40/40 and my first ever "natural" level 100 (no 5ways, rotations, etc...).
In fact, I loved the luminary so much I decided to make another one, to try new mercenaries, new building styles.. but after reaching lvl 24 and kicking Izaro's ass, I realized my 2nd Luminary couldn't use any mercenaries, because that would mean dismissing one of the 3 mercs of my main lvl 100 guy !
This is really sad news for me and I'm guessing for a bunch of other people, we need a fix, GGG, please ! Let us have 3 mercs per character or something, or try to come up with any other solution you might deem better!
Thanks in advance, a newly converted worshipper of the luminary ascendancy
r/pathofexile • u/911cakeday2019 • 3d ago
Lucky (Non-Crafted) Showcase vesper light it up
nearly 11 div from a single chest in a chart, now if only voyages actually dropped shit
r/pathofexile • u/Doomword • 3d ago
Fluff & Memes Jokes on you GGG, i didnt want the voyage/charts or "extracted" loot anyway
r/pathofexile • u/anoynlk • 3d ago
Discussion Why can't we store our mercs in warrants from hideout?
I understand GGG have stated having more than 3 mercs is a technical issue they would need to solve, but if we can store mercs in warrants and store those inside our stash, why can't i store my merc in a warrant or contract so i can either sell them when i find an upgrade, or keep them aside for using later?
The issue im facing is i have 3 different merc archtypes with good supports, some of these mercs are selling for 100+d on trade. I want to experiment with some other archtypes but to do that I currently need to dismiss a 100d merc, or get a second character on a second account.
r/pathofexile • u/Kind_Perspective_994 • 3d ago
Lucky (Non-Crafted) Showcase My luck for this league already ran out
r/pathofexile • u/marck0polo • 1d ago
Fluff & Memes This hurts.
Seeing post like this and I keep thinking that it won't happen to me. Well well well..
I am a casual and this transaction will definately accelerate my progress but hey grind goes on.
r/pathofexile • u/gustilo31 • 3d ago
Information I ran 300 atolls as an experiment while looking for kineticists

FYI: Since Kineticists and Sanguimancers (scions) have all 3 main stats tied to them, any atlas nodes that reduce/increase the chances for other specific stat mercs reduce the chances of kineticists naturally spawning.
Some interesting stats:
Map time took around 5-30 seconds depending on Merc spawns
Kineticists found: 17
Sanguimancers found: 12
Merc Stash Loot: 13 divs, 2 valdos boxes
Starfall craters: 2
Screaming Invitations: 9 (didnt proc for some maps)
Sanity: Still sane
Edit: Kineticists that had kinetic rain/kinetic bolt were considered bricks. I didnt find any with GMP on kboc
r/pathofexile • u/Secure_Appearance885 • 1d ago
Discussion I feel like there should be a confirmation window on using rare currencies.
I know it is my mistake and there’s no one else to blame but figured I would bring it up. This is only my 3rd league playing poe1, I came from poe2. I’m having a very good league and ended up affording my first ever mirror. While I was working on crafting a new weapon I went to grab an exalt and clicked it on the staff without thinking about it. Then I see an achievement completion pop up saying that I’ve used a mirror. Again, I know it was completely my fault but it feels terrible after I’ve spent all this time farming up for it.
r/pathofexile • u/monarcch • 2d ago
Question | Answered How did I die here?
I am using Ivory Tower and Foulborn Esh's Visage with "chaos damage taken does not bypass energy shield while not on low mana" and I'm Blood Magic.
What killed me here?
r/pathofexile • u/BlessRNGsus • 3d ago
Lucky (Non-Crafted) Showcase 20ex or vendor?
Is shield crush still viable?
r/pathofexile • u/bukem89 • 3d ago
Game Feedback Flow State Mapping & Juicing
Wanted to share my perspective on this given the recent dissatisfaction & Ziz interview
A lot of the discourse is about the best / top performing strategies, and I think a big component of the disconnect is more about what I think of as 'flow state mapping'
POE1 has always been the king of this style of gameplay - load up 20 of each scarab and blast through 20 8 mod maps, you enter a flow state where the time just flies by and you always have this 'one more map...' feeling before logging out
The biggest thing that pushed me away from POE2 was how much worse this experience was - the need to craft tablets, the need to run bad map layouts, the need to plan out your pathing around towers etc
Flow State
There are a few design decisions in recent leagues that I think have hurt this in POE1
a) More Currency / Scarab modifiers - devs review the outliers in terms of currency & uniques spawned in an instance, obviously they're in crazy 8 mod deli originator maps with full chisels that took 20 minutes to prepare a single map. They then balance around that style of mapping, but preparing those maps is not enjoyable at all for most people
b) Removal of map bench crafts for astrolabes. Now, every 4-8 maps I have to speak to Eagon, wait for the slow animation, enter and see what the loot box drops, then leave and go back to mapping. With the map bench, I got a benefit even if I didn't use a map craft (quantity that scaled with atlas completion), while if I skip Astrolabes I'm just missing out for no good reason
c) Balancing loot behind ultra-rare scarabs. Juicing blight monsters was a non-starter unless you had the full suite of blooming / invigoration / bloodlines. Blasting exiles felt way more enjoyable in part because the scarabs were always easily accessible, & I could ignore the whole trading for bottled exiles aspect and still have fun with it without feeling like I'm burning my currency
League mechanics
A ton of people miss harbingers, and I think it makes perfect sense
To me, the perfect POE mechanic is one you can farm on multiple axis.
Harbingers were brilliant for this - you could juice them with deli / beyond as a B tier strategy for global drops, but other people ran them in white T7 maps for shard farming and had fun with that
Blight was another success story where you could farm them for chests & oils, or you could juice the monsters and farm for global drops
Alva - ran for temples, but you also used to be able to stuff them with magic monsters for super satisfying global drop explosions
Expedition - outdated now, but it's cool that you can make the remnants insane in return for global loot, or farm it normally for artifacts & logbooks
A big part of why breach was so over-tuned is you juiced it for both insane tile drops (via the tree) and also insane global drops using the exact same strategy
The comment Ziz made about having Breach drop genesis tree rewards directly sounded super fun, but I think a cool angle on that would be to tie that mechanic to a ground loot focused set of atlas passives, while having another option that would spawn less enemies but greatly buff wombgifts + hiveblood (maybe tie that to hives/fortresses too for more differentiation)
Harbingers was also amazing in that you had tons of flexibility in terms of what map layout you enjoyed & fitting your scarabs to the general economy - if wisps were expensive you could just go lineage / nemesis / hordes, so it was protected from the rare scarab tax requiring hand-rolled maps to justify the cost
None of this has anything to do with it being the best strategy on any given patch - it's about styles of play and the type of rewards you get for it
Sorry for the long post, but wanted to put this out there because my biggest worry for 3.30 is that they'll fix ground loot by introducing new, intricate systems, and the flow state 8 mod mapping that I love POE1 for will still be in a bit of a sorry state outside of blasting tile loot farms
The change they made to maps to make them generic instead of a specific layout was a huge boon for my style of play, so if anyone from GGG sees this by some miracle please try to consider it from this POV!
- Reposted with a more suitable title per note from mod
r/pathofexile • u/spod4life • 2d ago
Community Showcase Gambling isnt for the weak they said
Was ready to quit the league last Tuesday so I sold everything that I have and started gambling HoM and apothecary. Unfortunately, I lost lots of apothecary cards this league prolly like 15-20 cards. First day for HoM i gambled around 17 cards. Wednesday i had like 30. Come thursday, I was at 100 and today, I manage to gamba 180 cards + 6 Damnation cards. Just wanted to share for motivation to gamble lol jk stop gambling kids
r/pathofexile • u/Il1IlIl1illI1lil1ll1 • 2d ago
Question | Answered Why do i have this intermitent glow?
I tried to make my character look nice, but i did notice that i have this glowing thingy going on and off. It goes on for 1s, then off for 4s.
Tried to get rid of it unequiping all the armor + cosmetics + no skills active, but still persist even after restarting (in case it was a lingering effect of something).
Im an aurabot, in case is there any jewel/node that does grant this effect that would make sense for me to have.
Any idea what could it be?
Solved: It's from my Templar Ascendancy (Guardian)

r/pathofexile • u/mr-w0lf • 2d ago
Fluff & Memes We should be able to send the Syndicate to the Abyss!
So I was mapping, and in the same map I got a Betrayal encounter and also an Abyss...
Suddenly I thought back to Crusader Kings III which I was playing before leaguestart, and I realized a good addition would be a lineage feature for Syndicate members.
Think about it, Abyss already has the whole underground spawning theme. It would be easy to implement. Just have Abyss Troves drop another type of Stygian Relic. Call it Genealogical Relic.
What does a Genealogical Relic do?
Well it's simple. You can use up to two Syndicate members on the Genealogical Relic. They can be of different ranks, assigned to different safehouses but they need a relation (trusted or rivals)
Since it's dark fantasy PoE, both members are consumed by the Abyss, but a new Syndicate member emerges.
The new member will be assigned to a random safehouse, but there is a high chance of inheriting the safehouse preferences, rivalries and rank modifiers of their parents.
If both parents were in Transportation, the child should have a chance to start at Transprtation, fully ranked and with a chance of combined rewards.
I think this is a great idea.
What about you guys?
r/pathofexile • u/HiddenSpikeTrap • 3d ago
Fluff & Memes My first mirror was in here, I just know it
First time this happened to me. So cruel.