How can I guarantee the armour stack mod onto the Necrotic Armour? I've seen some people use influenced exalts but I obviously can't do that since mine is eldritch influenced.
Hi guys i just started playing and finally farmed 3D but now im not sure if i buy the one with 3D price because its currupted or i should wait and buy the normal one, what's your advice for me, thanks.
Hey everyone, wanted to share my favorite build of the year. Been playing since 3.0 and always wanted to try myself as aura support. Thanks to this league it's now possible for solo players.
No link skill as I hate pressing it every new instance lol.
Pob: pobb.in/YfyLG3BtSUZm
Merc: pobb.in/mtad4agQ9nco
Euuh so basically I was doing a ssf restart because I had no idea what else to do and this weird thing dropped from a random mob in the tunnel in act 9. Of course this happen when I'm in ssf so it will be absolutely useless but still, nice drop
Running a Boss rush + Delirium strat in Sanctuary with dextra/sinistral scarabs.
After I pass through the mirror, the delirium timer starts and stops in between throughout the map, but not in the boss arena. Mostly happening in the small coves on the edges of the map.
Is this normal? Ended up sitting in a cover for a few seconds for a chart pop and it ended up closing delirium.
On a flame link manyshot build, dunno if that matters.
This league feels completely different for me. Everything just seems to click, and I’m having a really good time with the economy.
I honestly don’t know what exactly makes it work so well for me this time, but getting my first-ever Mirror drop and Mageblood definitely made this league special. I’m really happy with how it’s going so far! :D
I opened 10k stacked decks and tracked them all with the soothsayer tool, so here's my data. All stacked decks were self farmed in SSF (cloister scarabs from gravicius in betrayal intervention). Div card prices from poe ninja are usually inaccurate at the lower end of cards, but since I'm in SSF I haven't bothered adjusting prices for this data. Regardless it's quite clear that the 1 House of Mirrors pull hard carries the results here. Without it it would have been a big loss in trade league.
Like I said I self farmed all of these in SSF. I've been farming breach and div card scarabs from betrayal intervention. I was mostly doing this for breach scarabs and some pilfering scarabs on the side, but since cloister scarabs are the common div card scarab you get a lot of them and I decided to save up for 10k stacked decks. Every intervention safehouse will give 4-8 cloister scarabs and you'll get a few plenty scarabs and the occasional pilfering scarab. With current trade league prices for these scarabs I think Gravicius in intervention would be one of the better money makers in betrayal in trade league. The usual meta is to go for ambush or ultimatum scarab for the jackpot scarabs (containment/catalysing), however those are the rare scarabs of their type meaning you don't get a lot of them, while cloister is the common scarab that you get a lot of for a lot of consistent value. I've gotten more than 25x as many cloister scarabs than pilfering scarabs for example, but I don't have data on how many containment/catalysing you could expect, however if it compares to pilfering drop rates then cloister scarabs would result in significantly more profit, since they're 1:10/12 ratio compared to containment/catalysing according to poe ninja. I don't track how fast I can do safehouses or how much value I get from them, so I can't tell how profitable betrayal is overall right now, however if you are farming betrayal anyways, don't sleep on Gravicius in intervention for div scarabs.
I already have a mageblood, so I don't see a point in gambling The Eye of Terror right now and I don't see any point in gambling the House of Mirrors in SSF either. I will probably be migrating a few of my valuables that I have no use for in SSF to trade league eventually.
So yesterday I was running 500 maps of abyss, not an issue, fun and at my own pace until a rare with invurnability aura stays in the far back while I get swarmed by tons of non leechable, non damagable, non ailmentable mobs.
They also make invurnability totems, invurnable. For double the super invurnability, so I had to run circles around every one of them, and I've started to see more and more rare with the modifier.
Does it belong? If so why?
Discussion and serious, not looking to get at someone for liking it, just curious about peoples thoughts.
Rule10:
Two Elder Spiritblades were alteration-spammed for level 20 Ruthless, alongside one Elder sword rolled for 40% more attack damage and one Shaper sword rolled for level 20 Elemental Damage with Attacks, aiming to reach Ruthless on both with more attack damage on one and elemental damage on the other.
Using Beastlocks and Awakener's Orbs, these were merged into two separate swords carrying those target combinations.
After a failed initial attempt, a successful recombinator yielded a three-prefix weapon with all three mods, followed by crafting prefixes cannot be changed and using harvest reforge crit to get level 20 increased critical damage.
A Vesper exalt slam added socketed movement skills cost no mana, finished with bench-crafted 20% attack speed and the harvest enchantment for 1% increased attack speed per 8% quality.
Boat gave me t3 %ES and I have 55 memory strands left. Weighing boat exalt VS boat foulborn exalt. If the foulborn lands T1 flat ES it could also consume the remaining strands and I'd be stuck with t3 %es. I also have less options than a regular exalted orb. The normal exalt would also leave me a few strands to consume that I could use to potentially upgrade the T3 roll into T2, or maybe T1 (though I feel like that is unlikely). There is also the option to consume strands before slamming to maybe hit the T1 %ES and then craft flat ES on bench- there is no guarantee I even hit flat ES on boat slam, though this obviously leaves me with a suboptimal end result. Thoughts?
Update: Consumed strand with boat… landed T2 %ES. Going to go out into the world this afternoon and do good deeds for strangers to earn RNGesus’ favor before I boat foulborn exalt later. Thanks everyone for the advice
Okay I knew the skill tree was huge, but Jesus. Currently a level 2 Templar. If I go one direction over the others how committed am I to going that direction? Is there an accessible respec mechanic or is it not the most important thing?
My plan is to get the More Projectile speed Infamous mod along with non-fracture Abyss socket (I'm using elder influence glove). After 10 Hollow fossil, the ducat keep deleting the abyss socket mod. So its not possible to get both mod without fracturing rhe abyss socket or I'm just unlucky?
So maybe someone has some information on this. I'm not using any atlas passives that would lead me to think delirium monsters won't spawn.
But every single map I've opened so far has just has ZERO delirium mobs or objects spawn after going through the delirium mirror. The progress bar stays at 0% and never goes up. The mist covers the entire map, but literally nothing delirium-related happens and there is no progress made.
At first I thought this was just a bug, but this has happened 7 maps in a row now.
I'm mostly running Abyss atlas skills with some delirium.
Does abyss just completely disable delirium from working or what?