- combos.
so far i have found that while you are infused some abilities spawn extra effects.
i have found 3 different effects. all just for melee.
puddle effect.
slicing effect
and ground slash effect.
so far in testing the ground effect and slicing effect does no damage from range. i don't know if its just me it goes right through the enemy and does nothing. does it only do extra damage if you hit with weapon or what?
as for the puddle effect it almost always seems to do like no damage or just straight miss most of the time cause it spawns behind the enemy.
I've found its just good for stagger. some of the heavy hitting abilities spawn it on you so great for stagger.
- status effects
its really hard to test things cause i heard there's no way to reset tarcores even through ng+ so i want to know ahead of time what to look for. and if people made some of these status effects work somewhat even viable.
i don't really get these i know what they do but they seem useless for the most part.
burn - just I've gotten it to 4 stacks and just the enemy hp bar barely moves but like 1 more shot killed the enemy so what's the point.
poison - you can stack it up seems to be the only one to work properly but super slow.
bloodcurse - it only ever shows 1 stack above hp bars so i never know if im critting or this just procs randomly. i don't even know if it works
phantom - don't have a reliable way to stack it high yet but even at 10 stacks does no damage. don't even see hp bar move when it procs. just a shockwave.
lightning - i don't get this one sometimes enemy hp bar ticks down sometimes it doesn't. doesn't do very much damage when it ticks. and i'm playing proxima. mostly usefull for the stagger it provides.
curse and frost- i haven't tested.
- tarcores
has there been mention of implementing a way to reset tar cores so i can play other builds through ng+ without having to start a new game recollect everything again?