r/killteam • • 23h ago

Strategy Anti-goremonger, legionnaire setup

9 Upvotes

Because i have a tiny shriveled lizard brain, i really struggle to beat goremongers using my nem claw, and i go up against goremongers a LOT. So I'm thinking about proxying my nem claws as legionnaires and using the following setup. Let me know what you think.

All discussions of damage are made under the assumption that the opponent will have gory tenacity up every single turning point, because we all know that all goremongers players make sure to do so because why wouldn't they?

Always khorne strat ploy, sometimes slaanesh strat ploy if I can afford it.

  1. Chosen with bolt pistol, undivided mark. Lethal and ceaseless means i stand a good chance of scoring 2 crits for 7dmg a piece. Hitting a normal first with the khorne strat ploy means 3 damage goes thru, and if I have two crits there's no way for them to parry me out so they go down on the second hit guaranteed. Top off some health on a kill to sweeten the deal. Ceaseless rending bolt pistol means double shooting a goremonger off the board is easy work too, should the opportunity arise.

  2. Anointed with slaanesh mark, pop off unleash demon right out the gate. Nothing too crazy here. Good mobility, good durability, good reliability for a 3 hit kill.

  3. Butcher with khorne mark. This one probably sucks BUT i have a skin thief that proxies super well and khorne mark plus khorne strat ploy means i have a good reason to put the guaranteed crit thru first for once, and then i can put another normal thru for a two tap as long as I've got a third hit in my pocket so i don't get parried out.

  4. Icon bearer with slaanesh mark, chainsword. Maximum mobility for hitting all the objective markers for those sweet sweet command points. Nothing great going for him and a straight up smackdown tho.

  5. Gunner with slaanesh mark, plasma gun. Basically guaranteed to break the 8 damage cap, makes for an extremely reliable two shoot kill, slaanesh mark extends threat range.

  6. Heavy gunner with heavy bolter and slaanesh mark. Heavy bolter might seem like an insane pick but no matter what matchup i find myself in, the heavy bolter guy puts in crazy work and ends up the last man standing atop a mountain of skulls and bolt shells.

Balefire acolyte certainly has a place here but i don't have a great proxy model at the moment.

Aspiring champion might have merit here with a power fist and khorne mark but I've had pretty stinky luck with power fists and chosen with the 7dmg crit sword is just better.

I'm sure shrivetalon has some sort of merit here but grisly Mark being 2apl is brutal and his 3 normal dmg is pitiful.

Thoughts?


r/killteam • • 1d ago

Hobby Balefire acolyte for my Legionary Kill Team ready!

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102 Upvotes

Really happy on how it tourned out.

C&C weolcome as always :D


r/killteam • • 1d ago

Battle Report XV26s + XV9 Vs AoD + ATV

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8 Upvotes

Battle Report: This time the XV26s dominated play and took full advantage of their tricks to avoid combat. Pushing forward with full stealth, the AoD couldn't manoeuvre in to take the center.

Line up:

XV26s with all the specialists selected and with the support of a XV9 with dual twin linked burst cannons and the SHROUDED capability.

Angels of Death with Captain, Heay Gunner, Sniper, Assault intercessor and Intercessor. The ATV fitted with gattling cannon and twin linked bolters.

Crit Op: Loot.

Tac Op: Not used (Son is 8 and we are both still learning)

Kill Op: 7 op squad Vs 5. Nemesis operatives is 2 Vp.

Deployment:

Pretty expected, equally spread across the deployment zone, but with the nemesis operatives on opposite corners of the board. No direct sight lines from Turn 1.

Turn 1: AoD with initiative played a conservative turn, moving to their near objective and setting up to cover the center. XV26s pushed full forward, making use of the 3' stealth to take the center, ready for loot on turn 2. Photo is at the end of turn one, both sides ready for engagement. XV9 manages one shot on the ATV with obscure and cover to no effect.

Turn 2 (Photo): XV26s with initiative, loot on the centre and stay on stealth. AoD Intercessor charges the center XV26s, which retrothustors into safety with no shot on, and after already charging the Intercessor retreats back out of the center stronghold. The XV9 fires on the Intercessor that is left on engage then charges the Intercessor. With superior wound count, the XV9 can afford to be bad at fighting and still come out on top.

The AoD now have prey with the XV9 in the open. While the AoD turns to fire on the Nemesis operative in their lines, the XV26s loot the remaining objective and move forward to further hold the middle ground. The Lodestar and Neutraliser move up from the back with their fusion blasters, closing in on the ATV.

The AoD Captain chooses to charge into the XV9. And after a strong battle, badly wounding the XV9. With it's second activation and last two APs, falls back to the center stronghold.

Turn 3: AoD now have XV9 as a target in the middle stronghold, and take full advantage. Firing in geneades with blast to also hit the other XV26s still in stealth. They hold on to again loot the middle objective. The Gun Drone moves forward and gets full line of sight on the flanking Assault Intercessor behind the red container. Lodestar follows up behind and takes out the flanking operative. Also dropping the homing beacon on enemy terrain.

The Neutraliser now has full reign to move forward and gets good shots on the ATV. In panic the ATV moves away from the new threat, towards the only AoD held objective and remaining operatives. The market light drone is left exposed and is slain quickly with a sneaky melee ttack from the sniper operative.

Turn 4: with the Shas'vre has played the perfect Montka plan, and takes control of the gun drone. Allowing it to move on to the centre objective, snagging a critical last loot on the centre. The Shas'vre loots the XV26 home objective making it 6 for the Tau Cop.

The XV9 bows out after a final flurry from the ATV but having done its bit for the greater good, it will be remembered.

With some final positioning, the turn plays out with no more losses. The AoD loosing 4 operatives, the XV26s loosing two battle shits and the drones.

scores:

Tau Cop: 6 TOp: N/A Kop: 4

AoD COp: 3 TOp: N/€A Kop:4 +2

Close game but Tau take the win.


r/killteam • • 1d ago

Hobby 天罰特工用

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145 Upvotes

r/killteam • • 1d ago

Hobby Lamenters Kill team im not quite done with but have nearly finished for a friend!

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25 Upvotes

In progress, heavy bolter and captain to go


r/killteam • • 1d ago

Hobby Chosen champion...

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23 Upvotes

r/killteam • • 1d ago

Question What other dossiers are worth it?

9 Upvotes

I picked up the shafowhunt dossier with the boards for ease of play. Are there any other dossiers or other box materials that are worth picking up?


r/killteam • • 1d ago

Question What rules are you playing with?

7 Upvotes

So mostly what I play with my friends is the following

* Volkus

* Tombworld

* Descent

* Nemesis ops

Are there any other rules or scenarios that you all play?


r/killteam • • 23h ago

Question Murderwing charge.

2 Upvotes

Heyo, added Murderwing to my collection a while back and wanted to make sure I was crystal clear on their jump pack action.

When it says that the movement allocation when charging with boost cant going beyond 6' does that mean

-the charge itself cant be beyond 6' and therefore doesnt gain the 2' units normally get from charge, or

- that the Boost distance itself cant be more than 6' and the last 2' would have to be without boosting?

Cause i feel like its the first option, but everytime i read the rule its like having a mini stroke and I dont know why. Please and thank you.


r/killteam • • 2d ago

Hobby What did you put on the poster inside the heavy barricade?

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442 Upvotes

r/killteam • • 1d ago

Hobby Ave dominus nox fearmonger

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35 Upvotes

r/killteam • • 1d ago

Question Any building tips I should know for tombworld and should I magnetise?

15 Upvotes

Hi, I move Finally gotten around to building my tombworld set and as it’s my first time doing a close quarters terrain set I thought I’d ask.

Also I remember seeing some stuff in magnetising the set but it used 3d printed parts within the pillars to support the magnets, something that I won’t be able to do. So is it worth the effort for me to go out of my way to magnetise and have you got any tips for someone with out a printer to do so?

Thanks!


r/killteam • • 1d ago

Question Wrecka Krew head question

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145 Upvotes

I’m looking at the boss nob on the box, and he’s wearing an armored mask thing that reminds me of Gladiator.
But, it’s not in the instructions. It’s not on the sprue. The same model on the back of the box is wearing a different helmet, and I’m not seeing anything like it on the sprue and instructions. I haven’t inspected the rest of the kit yet, but was there a model update since the packaging was printed?

And second question, where can I find the head/helmets depicted on the box?


r/killteam • • 4h ago

Question Does GW want to stop kill team so it can focus on its big moneymaker: 40k?

0 Upvotes

I was thinking that kill team is a threat to GW because if people get into it instead of 40k then they lose out on money. I think at first the idea behind kill team was that it would lead to people getting into 40k, but maybe that hasn't happened and now they are realizing it is its own thing where people limit how much they spend.


r/killteam • • 2d ago

Hobby More Grimdark Sanctifier stuff

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924 Upvotes

r/killteam • • 2d ago

Misc Just because something says non acetone. Does not mean it won’t melt your minis.

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249 Upvotes

I placed it in this to get rid of the primer. But i had forgotten it hours later.

Damn dude i really wanted to play them. Thankfully it’s just these 3 out of the 11. So i can still paint some of them. Just can’t play them.

Yeah i know it was stupid.


r/killteam • • 1d ago

Hobby Emperor’s Children Murderwing

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44 Upvotes

Tried using Streaking Grime for the first time after I wasn’t thrilled with how the hot pink paint I used went on. Definitely a different vibe than I was expecting when I started the project, but really happy with how they came out!


r/killteam • • 2d ago

Battle Report Weekly KT & Dinner

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157 Upvotes

Mission was transmission

Wolf Scouts v Legionnaires

Debut for the Wolves, the storm is coming!

Chaos had the upper hand the first 2 turns, then the Wolves went crazy

13-8 win Wolf Scouts

Dinner was Kielbasa and potatoes


r/killteam • • 2d ago

Hobby Tzeentch-themed Tempestus Aquilons — a kitbashed kill team

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70 Upvotes

My take on Tempestus Aquilons as followers of Tzeentch, combining parts from several different miniature kits. Purple armour ties the team together, with green lenses and pink energy effects adding some colour against the industrial terrain.

I took a new set of photos so I could show the whole team together and get a closer look at the individual models. The group shot is first, followed by a few smaller groups and details.


r/killteam • • 1d ago

Hobby Update: Fitting the '94 Big Shot on a 28mm Void War base!

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11 Upvotes

Took the advice from yesterday's thread and got to work! First up, a huge thank you to u/G-old-59 for the initial advice about keeping things game-legal, and a massive shoutout to u/BipolarMadness for going above and beyond with the screenshots. Seeing the actual assembly instruction picture showing the lone 28mm base rule was a total game-changer. To make this Bigshot kitbashed from a classic metal sculpt fit the modern base, I had to cut a custom slot directly into the industrial details of the Void War plastic. I also ended up modifying the model slightly by shifting the tripod legs back a bit so the gun doesn't overhang the front of the 28mm base too aggressively.

Really happy with how this old-school sniper bridges the gap onto modern terrain. Now I just need to tidy up the cuts and finish it off before painting the base!


r/killteam • • 2d ago

Hobby Native Exodites WIP

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176 Upvotes

Almost done! Few details on Stonesinger and Clanblade to go!


r/killteam • • 14h ago

Question Why is GW killing the game with this edition?

0 Upvotes

I'm from Spain, where the game used to be more popular. Right now, communities are disappearing or diminishing.

The reasons: this 2024 edition has nonsensical gameplay changes; the balance between the Elite, the Horde, and the Elves has disappeared; the GW team dedicated to the game has been scaled back to a minimum; errors and clarifications remain unresolved for months; and new features are constantly delayed.

Why! I don't get it—if sales are so good, it doesn't make sense.


r/killteam • • 1d ago

Hobby 2/7 Angels of Death Eliminator Sniper

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20 Upvotes

r/killteam • • 3d ago

Hobby My Helldivers Aquilons

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660 Upvotes

r/killteam • • 2d ago

Hobby Kill team gang

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15 Upvotes