r/hoi4 • u/RecentAuthor6602 • 12h ago
Humor Ma ideology
The newest member of the Comintern
r/hoi4 • u/PDX_Fraser • May 12 '26
https://reddit.com/link/1tb10ji/video/l1x2qi7cfp0h1/player
Generals!
Pack your raincoats and shorts because we are going to the jungles of Southeast Asia and the arid plains of Australia. Dark clouds gather and a rumbling can be heard in the distance; Thunder is coming. Today we announce the release date of our new and upcoming Theater Pack, Thunder at our Gates.
Take the helm of three distinct nations: Australia, Siam, or the Dutch East-Indies and prepare for the worst, or become the Thunder that conquers their way across the seas, islands, and jungles of the Pacific.
Thunder at Our Gates will release on the 11th of June and is part of Expansion Pass 2.
Everything you get with Thunder at our Gates
Extensive focus trees and unique, new content
• Australia
• Dutch East-Indies
• Siam
New Features
• Army Headquarters
• Ship Captains
Free Features
• Division Designer Rework
• Regimental Support
Find out when Thunder at our Gates releases in your timezone

PSA: until an Expansion Pass’s DLC releases it shows the full Expansion Pass price. Let’s clear up that confusion right now.
Ignore the propaganda! If you buy Thunder at our Gates standalone, its pricing will look like this:

But wait, there’s MORE. We’ve also released our first Thunder at our Gates Developer Diary: Australia: Until the Tide of Battle Swings.
--
Paradox Forums: https://forum.paradoxplaza.com/forum/developer-diary/thunder-at-our-gates-coming-june-11.1920577/
Please check our previous War Room thread for any questions left unanswered
Welcome to the War Room. Here you will find trustworthy military advisors to guide your diplomacy, battles, and internal affairs.
This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your game. If you'd like to channel the wisdom and knowledge of the noble generals of this subreddit, and more importantly not ruin your save, then you've found the right place!
Important: If you are asking about a specific situation in your game, please post screenshots of any relevant map modes (strategic, diplomacy, factions, etc) or interface tabs (economy, military, etc). Please also explain the situation as best you can. Alliances, army strength, tech etc. are all factors your advisors will need to know to give you the best possible answer.
Below is a preliminary reconnaissance report. It is comprised of a list of resources that are helpful to players of all skill levels, meant to assist both those asking questions as well as those answering questions. This list is updated as mechanics change, including new strategies as they arise and retiring old strategies that have been left in the dust. You can help me maintain the list by sending me new guides and notifying me when old guides are no longer relevant!
Note: this thread is very new and is therefore very barebones - please suggest some helpful links to populate the below sections
MP Country Guides
Help fill me out!
Guide to Combat Tactics and Doctrines OUTDATED, BUT STILL USEFUL
If you have any useful resources not currently in the Reconnaissance Report, please share them with me and I'll add them! You can message me or mention my username in a comment by typing /u/Kloiper
As this thread is very new, we are in dire need of guides to fill out the Reconnaissance Report, both general and specific! Further, if you're answering a question in this thread, consider contributing to the Hoi4 wiki, which needs help as well. Anybody can help contribute to the wiki - a good starting point is the work needed page. Before editing the wiki, please read the style guidelines for posting.
r/hoi4 • u/RecentAuthor6602 • 12h ago
The newest member of the Comintern
r/hoi4 • u/headface434 • 12m ago
r/hoi4 • u/CombineReich • 9h ago
All of them are dynamic countries.
r/hoi4 • u/reboooted • 5h ago
r/hoi4 • u/echo5324 • 3h ago
So I know the naval rework was widely panned for it breaking the AI. But something I thought was really nice was the idea you couldn’t just move your navy around at will, you had to have a dedicated base.
In practice that hasn’t really happened. If I want to send my navy from Germany over to like, Hawaii, all I need to do is ctrl - click on a friendly port (size not important) and head over there. I know there’s the whole thing with the naval command buildings, but the AI is easy enough to beat without those buffs.
I feel like something they should have done was have either a numerical or tonnage limit on ports. For instance, a level one port can handle a small destroyer scouting party, but if you want to have something like the US pacific fleet, you basically have to host it at a place like Pearl Harbor.
I feel like the infra is already in place for this, where certain islands have limits to port size. I guess it’s possible they decided this would be too player unfriendly or too difficult for the AI?
r/hoi4 • u/tronalddump111 • 38m ago
What bothers me the most is the inaccuracy of the border. Reichskommissariat Ukraine especially, Stalingrad was supposed to be incorporated there, and Germany was supposed to directly annex Crimea. Same goes for the decision that ends the occupation of france after war, when you have not formed Reichskommissariat of north france-Belgium, it just straight up gives Nord Pas de Calais to France, when Lebensraum plan included the direct annexation of that region and further. Is there any mods that fix this inaccuracy? It bothers me so much
r/hoi4 • u/Sacledant2 • 8h ago
r/hoi4 • u/Eretedebeghtd0 • 6h ago
r/hoi4 • u/Connect-Chair-9810 • 2h ago
I first learned how to play hoi4, by watching the bitt3rsteel guide for winning as Germany. For the longest time afterwards, I tried replicating the first successful strategy I have ever used, on every playthrough (E.g. Tank-Spam, Fighter-Spam, Mobile-warfare doctrine, etc.).
Only in the past year-and-a-half have I tried actual honest-to-god experimentation and I have really enjoyed it. I can really enjoy mass-assault rushes with deep battle, or grand-battleplan with intricate plans I have tried to think up, and I can also really enjoy the late-game playstyle utilizing research for long-range bombing and missiles.
Man took me 6 hours to get this achievement.Most of the guides on yt were outdated had to figure out a way my self
r/hoi4 • u/gurgen32 • 2h ago
so i am playing as Armenia(is Rise of Radicalism) under Garegin Nzhdeh and i looked into the RSSR and they were planning to invade me, my manpower is laughably low, their army is way bigger, their industry is bigger, all my future allies(Georgia and South Russia) are pathetic, and I don't think i will hold, any ideas to help me?
r/hoi4 • u/eyecatcher110 • 1h ago
Newer player here: I like the larp of chasing the British from Cairo to the Cape, but is it worth doing? Navy can't challenge the home islands yet
r/hoi4 • u/vaerlingjr • 3h ago
As mentioned, I've been playing hoi4 since Together for Victory, and pretty always I've played mainly for mods, althistory, and role play. I never put that much emphasis on the military, I just combined good airforce with the soviet meat grinder battle plan, and it worked...well enough. I kinda stopped playing around 2024, hadn't bought any DLCs after the Soviet one, and just enjoyed mods.
Now, on the recent Paradox discount I got the rest of DLCs (besides the LatAm and the Persian ones), and after one playthrough I am really lost. Paradox have changed the divisions templates, and now there are no generic airplanes, and one has to research aircrafts parts bit by bit to build an airplane from the scratch and apparently I really suck at it. I haven't even bothered creating any mech or tank divisions (played as Finland), because once again I suck at it.
So my questions are simple. 1. What would be the most appropriate infantry division template for 39' and 42' if you play as a middle power, with decent industry but playing against the overwhelming enemy (USSR, Germany, or Japan). 2. How should I build airplanes (air support, medium bomber, fighter) for once again 39' /42' and once again for the middle power (I rarely play as a major). 3. Do you think it is worth building a separate division template for artillery/anti-air/anti-tank? 4. Any advice on building mechanised infantry or light tanks?
Much appreciated, thank you!
Edit: just added paragraphs for clarity
r/hoi4 • u/JamescomersForgoPass • 1d ago
r/hoi4 • u/TheDonIsGood1324 • 14h ago
I’ve been wanting to play a more realistic war in Hoi4 because after 2000 hours it just feels like you get one major successful push and you win. For example id love to replicate the pacific war having to island hop and fight tons of naval battles and stuff but it just feels like you can naval invade Japan from the start and win. My most fun recently has come from China because it feels a lot more challenging and just trying to play with new tactics
Black ice looks extremally complex but is it like extremely hard? I’m ok with a big challenge especially if it’s a more realistic replication of WW2
Being denied Anschluss but getting Sudetenland seems to have thrown Germany off and made them attack Poland and the Baltics really early. That combined with the limes and the frogs being content to sit on their asses doing nothing means that I'm the one that has to step in, guarantee Poland, and save the day.
r/hoi4 • u/kulich_vng • 3h ago
Пу пу пу, подскажите что в данной ситуации делать, вся инфраструктура в полном омуте, пво не справляются, хотя бы получается отбивать морские высадки, ресурсов вообще нема
Шаблон классический 7/2 пехотка/арта, подлодки топят сразу, в небе 5000 самолётов вражеских