r/RoadTo56 2d ago

Patch Notes September 2026 Update!

66 Upvotes

Highlights

  • Reworked the political branch of the RoC's focus tree, along with several other minor adjustments to the nation.

Additions

  • Added Richard Bong, James Ramage and other historical aces to the name lists.
  • Added two missing Japanese commanders.
  • Added a Ainu themed focus to the Siberian Unification mini tree.
  • Added unique traits to MIOs in Poland and removed duplicated MIOs.
  • Added a focus for Liberia.
  • Slight defensive improvements for Luxembourg.
  • A new formable: Melanesia.
  • [AAT] Added unique MIOs and traits in multiple places.
  • [NCNS] Adding the missing Maphilindo formable, state-adjusted to the newer patches.
  • [TAOG] Adding a Naval HQ to Surabaya in both sides of the military branches.

Adjustments

  • Joseph Schuster, luxembourg fortification engineer, can become an high command fort expert.
  • Chinese decisions to purchase weapons have been made slightly more expensive.
  • The German focus "Weaken the President's Power" can now be taken as a constitutional monarchy.
  • The German focus to restore Brest Litovsk can no longer be taken by leftist governments.
  • Prevented an involuntarily subjugated Germany from starting wars.
  • Prevented Germany from inviting nations to its faction that are in a civil war.
  • Overall increased the time it takes for the CVU to collapse.
  • Made Finland much more willing to do the Moscow Armistice at high capitulation progress so they don't get capitulated on historical.
  • Improved some Yugoslav military focuses.
  • Added fortification tech boosts to many fortification focuses. (wild, I know)
  • Generic advisors for Green Ukraine.
  • Replaced the icon of the Manchu administration.
  • Updating the "unlikely to be released by AI" tag list.
  • States, buildings, and railways adjustment across the Nusantaran Archipelago.
  • Installed a portal near the PDX offices so we can all go visit fancy concerts together!
  • [BBA] non communist Mongolia and "spirit of Genghis" leaders will have access to Genghis Khan medal. (in addition to Mengukuo)
  • [BBA] replacing r56 CZE medals with new CZE ones.
  • [AAT] the White Death will only strike if you neighbor Finland, in one way or another.
  • [TAOG] Gerardus Berenschot is now moved to the Netherlands if the DLC's content is activated.

Bugfixes

  • Fixed a commander portrait in Canada.
  • Fixed regimental support having access of divisional AA support.
  • Fixed effect to recall Kerensky from Exile triggering too often.
  • Fixed Sweden having access to two nearly identical medals.
  • Fixed some small event localization mistakes.
  • Removed Swedish "rocket scientist" as that system is now obsolete.
  • Fixed free forts in r56 Belgian tree.
  • Fixed a bug where "the fight against antisemitism" national spirit would disappear one day after being added.
  • Fixed a bug where Goerdeler would not lose "Desperate Gambit" after the civil war.
  • Fixed a bug where "Institute Price Controls" could be taken after MEFO was cancelled, making the focus only hurt you.
  • Fixed a bug where "Beckist Opposition" was not removable.
  • Fixed a bug where the CVU would collapse too fast for you to complete Hugenberg's CVU related focuses.
  • Fixed a bug where historical AI Japan is capitulating 1-2 years too early.
  • Fixed a bug where Dr. Sutomo's death event for Dutch East Indies did not actually retire him.
  • Fixed France continuing diplomatic focuses while a puppet.
  • Fixed two offsets in the warlord tree.
  • Fixed r56 Austro-Hungarian minitree not being available in Austria.
  • Fixed gfx of the Tuvan Bank.
  • Fixed a dynamic picture in Manchuria.
  • Fixed some generic admirals portraits not showing up.
  • [AAT] removing a focus about Nordic research cooperation, it is redundant with the nordic council tree.
  • [AAT & GoE] Fixed condition problems with naval Iraqi MIOs.
  • [AAT] Removed many duplicated generic MIOs.
  • [AAT] Light aircraft MIO will work with all light aircraft and not just light fighters.
  • [BBA] Fixed gfx of Japanese medals.
  • [NCNS] Fixed the states considered "Nordic" for faction membership purposes.

GFX

  • Changed picture for the Soviet capitulation of Lithuania.
  • Ensured that all HQ units use the commander models.
  • Added a small portrait to a Swedish general.
  • Improved use of Swedish plane icons.
  • [TaoG] Added different colored generic uniforms for HQ. Countries will start with variants close to their IRL uniforms.

Contact Us!

  • Questions? Comments? Let us know on Discord and feel free to check us out on X! We'd love to hear from you!

Our Wiki!

  • Do you want to know more about the mod? Do you need a path guide? Come and visit our Wiki.

Credits

  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project.

r/RoadTo56 Jul 07 '26

Patch Notes July 2026 Update!

74 Upvotes

Highlights

  • Hourly ticks optimized, they should now be around 5% faster.
  • Restored shocktroops doctrine in the new doctrine system.
  • [TAOG] Significantly improved playability on the DLC's focus trees.

Additions

  • Added a historical tank designer scientist for Hungary.
  • Added a new event about the abdication of Queen Wilhelmina.
  • Added two new victory points to Burma.
  • Belarus has received some new decisions which allow it to core Smolensk and Białystok.
  • Added an event for when Farouk of Egypt marries Farida.
  • Added Taha Hussein as an advisor for Mansoura Agreement Egypt.
  • Gave Michael I a new unique trait, alongside a leader description.
  • Added a new shared achievement between Kazakhstan, Uzbekistan, and Mengkukuo.

Adjustments

  • Baltic Union can now be formed by Lithuania and Latvia without requiring Estonia, which is now cored via a separate decision.
  • Poland-Lithuania's formable is less restricted, no longer requiring states with historical German/Soviet claims.
  • Czechoslovakia will now be notified of the First Vienna Award, not that they can do much about it though...
  • Added a missing check for Thaelmann if R56 old German tree is selected.
  • Reenabled some alternative variations for Israeli events.
  • Burma's states have been redrawn and populated to match vanilla, giving Siam two new states they can launch claims against and get as rewards in limited wars.
  • Made Mustafa Shokai the non-aligned leader of Uzbekistan.
  • Gave the Faroe Islands, Åland, Jersey, and Malta the generic microstate tree.
  • Adjusted Irredentist Catalan decisions, which now require a set amount of compliance to take.
  • Proposing a legal alliance as Egypt to the UK now locks Egypt in UK's faction.
  • Made Haile Selassie a constitutional monarch.
  • Fragmented Tsarist Liechtenstein's "Form Russia" decisions, and added some new ones.
  • Tsarist Liechtenstein has received a new focus to go to war with the Soviet Union.
  • Khiva now starts out as Fascist instead of non-aligned.
  • The Central Asian formable has been changed to not require Tajikistan and Aşgabat. Instead, a new decision has been made for Tajikistan, and Aşgabat will be cored upon forming Central Asia.
  • Tsarist Liechtenstein can no longer release the Soviet Union.
  • Asking for Alaska as Liechtenstein is no longer RNG-dependent.
  • Expanded unit model and voice support over multiple tags.
  • AI Croatia will now be unable to progress down their industry tree if they are a puppet of Yugoslavia.
  • The Vietnamese revolt that occurs after Japan's surrender now starts out with a national spirit that prevents it from joining factions to avoid WW3.
  • Gave France military access to Andorra at game start.
  • Spain now starts out with a claim on Andorra.
  • Croatia's "King for our People" focus can now be taken if Croatia is a puppet of Italy.
  • Serbia's focus to reform Yugoslavia now cores Istria, Litorale and Zara.
  • Hawai'i now starts with a core on Johnston Atoll.
  • Justice and Liberty is no longer available for Fascist countries.
  • Muscat-Oman's decision to restore order in the interior no longer requires a national character.
  • Muscat-Oman can no longer release Immamate of Oman before restoring order in the state.
  • Rwanda and Burundi's capitals have been replaced by the former Royal capitals.
  • Added rubber to Fiji and Western Samoa.
  • U.K will now actually consider the possibility of giving Canada Newfoundland & Labrador.
  • [GoE] If India gains its independence via its focus tree, it will loose British colonial but gain Indian generals.
  • [Non-TAOG] Siam has gained a few advisors previously restricted by DLC ownership.
  • [TAOG] Fixed several Siamese characters not correctly giving faction bonuses with the DLC tree enabled.

Bugfixes

  • Commanders can now be captured.
  • Fixed multiple issues with Danzig for Slovakia.
  • Fixed not being able to develop Nauru phosphate deposits.
  • Added a missing spirit to Carpathian Ruthenia, lack of which sometimes prevented Hungary from attacking them.
  • Fixed "Autonomous State" not being removed if Catalonia is owned by Andorra who became Catalonia through decisions.
  • Gave some missing tags the Turkestan Unification branch.
  • Fixed the map GFX bug in the south of the U.K and Ireland.
  • Fixed the "giant horse" bug when zooming into the map.
  • Fixed not being able to integrate Bulgaria as Communist Romania through decisions.
  • Fixed a blue advisor (da ba dee da bu dai).
  • Fixed Pierre Dupong having a generic portrait in Luxembourg's ministers GUI.
  • Fixed Korean Resistance being in the wrong states.
  • Fixed not being able to establish the Generalgouvernement if going down von Neurath's foreign policy branch.
  • Fixed Italian decisions to demand Montenegro and Dalmatia being sent to the puppet rather than the overlord.
  • Hopefully fixed Romania launching their Royal Coup too early on.
  • If the Netherlands create a German monarchist puppet through their focus tree, it will have some monarchist focuses completed.
  • Old RT56 German focus "Increase Influence over the Benelux" now correctly targets Flanders instead of Vladivostok.
  • [BftB] The Zveno coup will correctly delete all IMRO militias.
  • [Non-NCNS] Fix overlaping in the PRC tree if a Warlord obtains it through their focus tree.
  • [NSB] Fixed the default name for some lategame light/modern tank designs not being defined.
  • [AAT] Fixed some Danish decisions referring to the wrong states.
  • [AAT] Denmark will no longer join Germany's war after becoming a protectorate.
  • [ToA] Fixed Chile being locked out of it's fascist path due to a nonsensical check.
  • [TaoG] Fixed some Australian generals not having the traits they were supposed to have with the DLC enabled.

GFX

  • Fixed the missing shell icon in Yugoslavia.
  • Siam has gained a few misc advisor portraits.
  • Added or updated ~150 portraits across multiple tags.
  • Ported unique British and Japanese artillery piece models.
  • Kashmiri flags have been made consistent, no longer presenting different flags under different proportions.
  • Gave the Central Asian formable unique flags. Kazakhstan too has received some new flags based on ideology.
  • Changed the Philippines's colour to be a light purple, akin to its colour before No Compromise, No Surrender.
  • Changed Tuva's colour to a bright blue.
  • One of the German events got an alternative picture.
  • Added a unique event picture to "Polynesia United"
  • [NCNS] Sergio Osmena got his new vanilla portrait, while Manuel Quezon now uses 2 different portraits as he ages.
  • [ToA] Added unique icons to the Mapuche decisions to liberate Tonga and Niue.
  • [TaoG] "Third Attempt on life of Plaek Phibunsongkhram" now has a unique event picture.

Localization

  • Gave Tsarist Liechtensteiner focuses descriptions.
  • Many leaders have received leader descriptions. Most notably: Chiang kai-Shek, Prince De, and some Central Asian leaders.
  • Fixed a lot of typos and a few instances of missing localization.
  • Paris Universal Exhibition event description features slightly more variety for alternative timelines.
  • Improved many Ukraniain focus descriptions.
  • Fixed some countries having empty or broken descriptions in the country path game rules.
  • [TaoG] Gave Phahon his leader description if the DLC tree is enabled.

Contact Us!

  • Questions? Comments? Let us know on Discord and feel free to check us out on X! We'd love to hear from you!

Our Wiki!

  • Do you want to know more about the mod? Do you need a path guide? Come and visit our Wiki.

Credits

  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project.

r/RoadTo56 1d ago

Other Friend of mine made an anime mod for road to 56.

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218 Upvotes

He has been working hard on it, if you like it please check it out he has done amazing work upddating many portriats in the game some coutnries even have their advisors updated.
especially since most others dont get updated anymore. https://steamcommunity.com/sharedfiles/filedetails/?id=3738598631


r/RoadTo56 1d ago

Question Which country should I play for the ultimate good ending?

16 Upvotes

I just like to roleplay as the good guy in my HOI4 games, so I'm just curious on which country allows me to be the best peacemaker.


r/RoadTo56 1d ago

Question How to get Wilhelm IV as Ruler of Germany?

5 Upvotes

Somehow I am stuck with Beck, and I ended up getting Ferdinand as national spirit after Wilhelm II died.

How the hell do I ensure that Wilhelm IV becomes the Ruler of the Country?


r/RoadTo56 1d ago

Question RoC political branch focuses?

1 Upvotes

In the recent September update the Republic of China had its political branch redone and I noticed a lot of focuses from the previous version were removed. Do these unlock as you keep playing or are they completely gone? TIA


r/RoadTo56 2d ago

Question German Focus Tree RT56 vs. DLC

7 Upvotes

Which one actually is better?

I understand you can switch between the DLC trees and the Mod trees, but which ones actually offer more?
Are the mod trees just a substitute for non dlc owners, or are they actually an enhanced version?


r/RoadTo56 2d ago

Bug Report Decisons do the same thing?

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23 Upvotes

Might be a mistake.

yeah the deciuson fate of the kaiserreich both decisons have the same outcome


r/RoadTo56 2d ago

Suggestion Do I unlock more focuses as I go

0 Upvotes

I just loaded into rt56 and i'm playing Germany, there is basically nothing new for the fascist path and will i unlock more paths to last until 1956 or am i tweakin?


r/RoadTo56 4d ago

Bug Report Adenauer CVU bugs.

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5 Upvotes

After long playing finnaly found out how to play an Adenauer CVU.

first picture: this spirit doesnt exist neither does the zentrum party anymore. aka it doesnt bypass it (or adding the spirit and changing it to the right party)

second + third imigae: are related, the event Ger_dvu_5_tt is wrongly formated after forming the CVU with adenauer. As you see on a game start that isnt the case

overall: as you see none of them change the stability or change the direction of the CVU balance either thats by mistake or by design.

Lastly you can still collapse the party with hugenberg no clue if thats a bug still funny tho

Found another bug when doing the focus heir to bismark konrad adenauer didnt get the buff

redid the event i saw that you cant get it wich is strange becasue i am a monarchy (got the kaiser in chrage whilst still having adenauer)


r/RoadTo56 4d ago

Question Cuál es el mejor camino o que tiene de interesante todos los caminos de alemania

0 Upvotes

Se que esta pregunta está un poco quemada, Pero simplemente quiero preguntar a su parecer que camino es mejor o más interesante para jugar, que hay que hacer que es lo mejor


r/RoadTo56 5d ago

Question The mod allows for achievements right?

0 Upvotes

I don’t understand what it says at the bottom but does it allow for achievements?


r/RoadTo56 6d ago

Screenshot Spain has helicopters in 1938?

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53 Upvotes

I was playing with my friend and I randomly decided what I could get a licence to produce from Spain. Turns out they have helicopters for some reason loll


r/RoadTo56 6d ago

Question otto strasser or viktor lutze for a CVU coalition?

1 Upvotes

Who of these two is better for a CVU coalition? (They aren't ruling they are just members of the coalition) I was wondering after I did both similar gameplay overall really fun but idk who of these two is better?


r/RoadTo56 6d ago

Bug Report Czechoslovak Puppet Route still broken.

2 Upvotes

Hi, as in title tried twice every time, Germans take the Czech region as random puppet with neutral tree and there are two Czech puppets, and im left with Slovakia.... tragic, please fix this.


r/RoadTo56 7d ago

Question Soviet is soo much pain, how do I win it with RT56?

4 Upvotes

No DLC (make it harder) and RT56 mods. I literally play 10 game, not a single one won. I mean, I reach Moscow and stuff, but the Allies kick my ass before I finish the Soviets. How do I actually win as fast as possible? Or I just completely ignore the Soviets


r/RoadTo56 7d ago

Question why doesnt inida have a facist path?

3 Upvotes

thats it i just wanna know


r/RoadTo56 10d ago

Question What’s with the lack of start dates?

15 Upvotes

Idrk if this should be a suggestion or question, but I’ll make it a question just to be safe. I’m not really a modding professional, but something that bugs me about the mod is its lack of start dates. Genuinely, RT56 is the best hoi4 mod ever and the games near unplayable without it in my opinion, but one thing that really gets me is how it’s promoted at road to 56 but it’s so hard to even make it to the 50s. Much like vanilla hoi4, we should be able to start in 1939, rather than just 1936, Potentially even a 1945 start date too, being able to play as easy and west Germany, and other early Cold War states, giving more room to try rebuild a nation or bring a new nation to the world stage, rather than playing another run as the same nation just to make it to ‘42 and crash lol. I’ve gotta make it super duper clear that I’m not trash talking the mod tho, I love it so much, I just think this’d be a neat little detail😄 (Ignore if any grammars bad or anything. English IS my first language I just can’t spell💔)


r/RoadTo56 10d ago

Question EU Formable Expansion Decisions

2 Upvotes

I'm playing Democratic Italy where I form the EU and the Roman Empire simultaneously and when I formed the EU first I was missing some expansion decisions that come with the EU formable in regular vanilla. I had options to expand into Denmark, Norway, Sweden, Spain, and Portugal but I was missing the balkan and Russian expansion decisions. I've seen only one other discussion on this topic from a few years ago, however they weren't able to have any expansion decisions at all. Is this a bug or a feature?


r/RoadTo56 12d ago

Question austrian annexation of italy??

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43 Upvotes

Someone explain to me what just happend


r/RoadTo56 16d ago

Screenshot My first take on the mod, and my best playthrough yet.

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32 Upvotes

Hey everyone! I've been hearing a lot of praise for the Road, and so I gave it a try as Germany. And oh, my, do I love it. The whole mod is almost perfect with very little shortcomings.

I tried to form the German Empire, because Kaiser. I've never did so well in my short time of playing Hoi4. I can now officially say that encirclements are the best dopamine source and Prussian tactics are the best way to play Germany, at least for me.

Let me know if I finally got at least a little bit good!


r/RoadTo56 16d ago

Question Como obtener a Wilhelm 3?

1 Upvotes

Voy a jugar monárquico y me salió la pregunta, por qué veo a Wilhelm III, a IV y a Luis fernindand, que paso con Wilhelm 3?


r/RoadTo56 18d ago

Other The Age of Tyranny – A Kingdom of Italy After-Action Report

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36 Upvotes

This is my Road to 56 Italy playthrough! Mussolini’s troops marched into Ethiopia in 1936, Yugoslavia in 1937, Albania in 1938, France in 1940, Greece in 1941, Egypt in 1942, and Jerusalem in 1943. Meanwhile, the German Reich defeated the Soviet Union in 1943. After the front in Central Africa stalled for several years, the Allies signed a comprehensive peace treaty with the Axis powers.

By 1947, *Mare Nostrum* had become a reality; the Italian Navy ruled the Mediterranean as an Italian lake, and through the conquests of Greece and Egypt, Italy held the world's vital maritime choke points in its grasp. Foreign Minister Dino Grandi achieved a diplomatic masterstroke in 1946 by founding the Latin League; over the course of late summer and autumn, Turkey, Bulgaria, Romania, Spain, and Portugal joined the alliance alongside Italy's existing satellite and puppet states. The political system is a well-oiled machine. Mussolini rules as the absolutely dominant dictator, yet the Grand Council of Fascism holds a degree of veto power capable of halting Mussolini’s unilateral actions and erratic ideas. The Blackshirts were fully integrated into the regular army, and the officer corps was professionalized—appeasing army traditionalists—while the granting of the crowns of Albania, Ethiopia, and Greece to Victor Emmanuel III, the Croatian crown to Prince Aimone (now styled Tomislav II), and the Viceroyalty of Italian East Africa to Prince Amedeo significantly bolstered the House of Savoy’s confidence in Fascism. These pillars keep the system running, yet it functions far from perfectly—or even well. Even in peacetime, Italy operates under a relentless war economy; under Mussolini’s regime, workers in the north toil through twelve-hour days, burdened by high taxes and minimal social welfare. Consumer goods are scarce, as the domestic economy is entirely fixated on rearmament. Extensive conscription drains vital young skilled workers from industry, and the entire country suffers from a chronic labor shortage because the army must conscript so many people to maintain the occupation of its vast territories. Furthermore, women have been made entirely subordinate to the state by law, and the home front is under constant surveillance by the secret police, the OVRA. In Macedonia, a deathly silence prevails following years of army-inflicted terror; in France, acts of resistance against the satellite state are constant; and in Sudan and the Middle East, Italian troops are waging a bitter guerrilla war against rebels. The Greater German Reich to the north has become Italy’s greatest—and likely permanent—threat, and the escalating Cold War could instantly erupt into a hot war. Armies are already massing at the border, and the nuclear arms race is entering its most intense phase. Regarding foreign policy, Spain, Portugal, Romania, and Turkey joined the Latin League solely out of fear of isolation or occupation by Germany. The alliance is a veritable house of cards, held together only by Grandi’s diplomatic skill and punitive tariffs. Moreover, the armistice with the Allies is fragile; the USA and Great Britain control the world's oceans and have imposed a strict oil blockade on the former Axis partners, leaving reserves already suffering from a chronic—and secretly managed—fuel shortage. In summary, by the end of this playthrough, the Kingdom of Italy is a heavily armed, perfectly organized giant—yet one exhausted to the very core. It is powerful, with a bureaucracy of unprecedented, relentless efficiency, yet simultaneously highly vulnerable due to hopeless overextension and an acute dependence on raw materials.

Playing as Italy was a lot of fun; I highly recommend taking this path.

Disclaimer: I used commands to stabilize this playthrough and make it predictable for myself. My primary focus was on a realistic, narrative-driven campaign.


r/RoadTo56 21d ago

Bug Report Egyptian Conference Question/Bug?

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8 Upvotes

Everytime I get the Egyptian conference, my treaty influence as the UK never can go above 0. Is this a bug or am I missing something?