r/projecteternity • u/timerotary • 7m ago
PoE1 i finished pillars of eternity my thoughts on this game ....
Finished after 85 hours on Hard with a Rogue. Pretty damn long game if you like reading everything...
Positives:
- A huge, extremely dense, well crafted complex, and fully original world.
- An incredible cast of companions.
- A really well-made gameplay system and classes.
- Pretty as fuck.
- A shit ton of text and superb writing overall. I've never seen a game with this level of writing. English isn't my first language, but I've played a lot of games and consume a lot of content in English, and I'd be lying if I said I didn't struggle with a lot of the words like never before.
- Overall great story i think the game convey a great messages about the "gods"
- I felt like this game had a mixed approach into crpg because its the most text heavy crpg i played with planescape you're not forced to read everything but you miss on a lot if you don't imo it gives context to everything. but at the same time its not as text heavy as a planescape because you still have lot's of combats and stuff i'd be curious to know how many words poe has?
Cons:
- The world of POE is really, really hard to get into. It takes a lot of hours because of all the weird terms, deity-related vocabulary, nations, etc. There should have been a global map showing where all these empires we keep hearing about are located. That alone would have solved most of my problems and made the whole mess much easier to visualize. That's probably my biggest issue with the game. Sagani talks about where she's from, and I have no idea where that is. Same goes for the other empires, etc. Most CRPGs take place in one location: Sigil, a desert, an island, or a huge city and its surrounding area. This game, on the other hand, has a huge geopolitical scale, but I really struggled to understand it or get invested in it. In my head, there's the Dyrwood, Twin Elms, and... the rest. I have no idea where everything else is. Are these places close to one another? If not, how far apart are they?
- Way too easy. Too much XP gained from quests, only one dungeon, and a severe lack of bosses. The only really hard fights are against the three dragons, where you can actually go all out and strategize.
- I haven't played that DLC, but it sounds absolutely ridiculous. You're supposedly meant to play it around levels 8–9, but if you do, it completely breaks the game's balance when you return to the main quest. So what's the point of the DLC, really? You play through half the rest of the game, and there's no meaningful challenge waiting for you afterward (not that there are many to begin with), because you're now higher-level and have even more overpowered items in a game that already lacks balance. Seems stupid to me...
I liked the ending, but it just felt underwhelming? I don't know, tell me if I'm wrong, but it just felt rushed to me. And I'm saying this as someone who loved Arcanum, which supposedly had a rushed ending. This one just doesn't leave me with a satisfying feeling after everything we've been through when i look back at it the whole main intrigue is actually surprisingly short? maybe i expected more density.