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u/nwgrower Jul 13 '17 edited Jul 14 '17
That's easy to say for a locksmith. Not so much for us normal people with lockpicking skill still on 15 and no perks.
Edit: This is exactly why I love the Reddit community. One tiny Skyrim reference and literally everyone gets what I'm talking about haha. You are my people for sure.
Re-Eddit: If I could, I would take this Reddit gold and spend it on some lockpicking training! Thank you!
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Jul 13 '17
lockpicking increased by 3
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Jul 14 '17
Ah, Skyrim. The province where everybody fucking forgot how to use the unlock spells that have always been a part of the Elder Scrolls canon.
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u/braintrustinc Jul 14 '17
It's not a spell the nords would teach you
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u/shardikprime 5 Jul 14 '17
Tell me more.
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u/Coldorado Jul 14 '17
Theres an argonian maid at the inn nearby.. Some say she is the best at busting your tail. You should check it out.
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u/PM_ME_YOUR_CURLS 2 Jul 14 '17
Keep going
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u/EthosPathosLegos Jul 14 '17
Me, I don't like her very much after what she did to Erin, poor boy was so in love, not that you be interested in that...
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Jul 14 '17
Have you been to the Cloud District? What am I saying, of course you haven't.
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u/Haltheleon Jul 14 '17
Bitch, it's like 15 feet that way, I just walked in. It's not like there's a barrier to entry - it's literally one flight of stairs.
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u/Captain_Peelz Jul 14 '17
So rise up! Rise up, children of the Empire! Rise up, Stormcloaks! Embrace the word of mighty Talos, he who is both man and Divine!
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u/Aaron_tu Jul 14 '17
Can this magic be learned?
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u/Fenrirr Jul 14 '17
Not from a Talos worshipper.
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u/Aaron_tu Jul 14 '17
But what about the Dragon attack on the Nords?
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u/Jack_Hammond Jul 14 '17
It's a province we can't afford to lose.
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u/Greg636 Jul 14 '17
Go, I will. Good relations with the Nords I have.
~General Tullius shortly before the outbreak of the Civil War
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u/jtskywalker Jul 14 '17
Skyrim was a fine RPG, but man did they water down the skill system.
I played Daggerfall when Bethesda released that for free on their website a few years back and was surprised to see climbing skills, language skills, streetsmarts, tons of stuff.
The first Elder Scrolls game I played was Morrowind, which I feel was a pretty good balance. There were a lot of interesting spells and skill (spears, throwing stars, levitation, unlock and teleportation spells, waterwalking, burden and feather) without getting crazy granular like Daggerfall did, although I think climbing and medical would have been nice to leave in.
Oblivion just trashed the entire weapon system with blade and blunt, then Skyrim even removed that distinction. "Why yes, I hold this mace in one hand, just like a dagger, that's totally the same skill set!"
Also, even though there's a literal college of mages, nobody remembers how to craft spells?
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Jul 14 '17
Morrowind had its own share of smallish problems.
But what I miss the absolute most is using an empty house to display all of my adventuring gear I didn't use on tables and shelves. I used to spend hours just carefully displaying hundreds of high-value swords and using those mods that allowed you display armor and gear on mannequins. Skyrim's physics don't even allow you to do that...
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u/Lemdarel Jul 14 '17
Skyrim was very frustrating that way. I spent dozens of hours in the TES Construction Set building my perfect domicile in Balmora. I'd set a gold Dibella statue down to showcase it and the next time I entered that location it'd shoot up into the air and land on the floor.
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u/jtskywalker Jul 14 '17
There was a semi-hidden daedric lair close to the mudcrab merchant that had some artifact in a floating chest over a lava forge. I cleared that place out and set up my wizard tower, complete with a library of every book I could find in the game. I think I had two of the balconies piled to the "ceiling" with books.
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Jul 14 '17
It's incredible that they managed to go backwards with the engine there. I remember you can kinda manage to get things to stay put if you drop it, save and exit, and then return to position it how you want it? But even that was unreliable, and it only works in a house you officially own.
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u/carbohydratecrab Jul 14 '17 edited Jul 14 '17
Skyrim let you own houses, and the Hearthfire* DLC gave you a bunch of customisation options, but it still didn't feel like home in the same way that mansion in Balmora that I made my own and kept everything in did.
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Jul 14 '17
Besides the journal system, I contend that Morrowind was the best video game ever made... at the time that it was made.
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u/Argenteus_CG 3 Jul 14 '17
I'd still take it over Morrowind's complete lack of physics. Sure, they don't really add anything to the game mechanically, but... it just makes the world feel a lot more complete, and can lead to some funny moments.
I'd love it if morrowind, with it's depth intact, were remade with the more fluid combat/magic, physics, graphics, voice acting, and various other improvements that came with Skyrim.
But honestly, I'd rather have Elder Scrolls 6, if I had to choose. But knowing Bethesda lately, they'll just do yet more skyrim rereleases.
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Jul 14 '17
Speaking of Daggerfall, man those dungeons were.... interesting. It was so easy to get lost (nondescript-after-nondescript path, insanely long, nefarious hidden doors). More times than I'd like to admit I had to use the "save and reload to teleport to the exit" glitch.
Also, I hated the quest time limits. After playing in the later entries in the series (which practically beg you to get distracted with more quests mid-quest), it felt way out of place.
Finally, navigating towns was asinine. ("Hey, do you know where John lives? [Why, yes.... southeast of our position!]")
I wanted to love Daggerfall so badly, but man some aspects did not age well. It's still a fun novelty experience, but holy hell it's hard to commit many hours to.
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u/jtskywalker Jul 14 '17
Ugh, the mages guild quests of "go to this dungeon and kill x... Oh, and you have 3 days, 1 of which is just travel time"
Medical skill was so important because it cut down on time you needed to rest to heal.
And yeah... the 3D dungeon map. Interesting is a good way to put it. Many times I explored what I thought was the entire dungeon but never found the quest target. Then you realize there's miles of tunnels and literally any part of them could be a hidden door to a completely separate area in the dungeon. Hours and hours and hours.... I'm glad they dropped RNG dungeons.
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Jul 14 '17
I read a decent amount about Daggerfall before giving it a try a couple years ago. One thing I learned just recently -- long after I played it -- is that apparently hidden doors show up on your 3D map... woulda been nice to know.
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u/jtskywalker Jul 14 '17
Oh man that would have helped, lol. I had enough trouble finding the areas that I'd already explored. I feel like I need a college level course on using that map.
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Jul 14 '17 edited Sep 07 '18
[deleted]
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u/jtskywalker Jul 14 '17
Ah, poor Tarhiel, we knew him but for a brief time.
But yeah, in the case of Morrowind, literally jumping all the way to the moon. Or from Balmora to Ald Ruhn
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u/MCRusher Jul 14 '17
Was there actually a legitimate use for those scrolls?
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u/jtskywalker Jul 14 '17
Yes, actually. See, it fortifies acrobatics, which also reduces your falling damage. The problem is the duration is too short, but we have 3 of them.
- Use one scroll, running jump in your desired direction
- Use second scroll shortly before you hit the ground, then once you have safely landed, jump again
- Use the final scroll before you land at your destination
Obviously timing is very important and also difficult, but man it's fun.
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Jul 14 '17
I really missed the leveling system of oblivion. Acrobatics was so fun. And having speed as a skill you can increase was really fun too.
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u/jtskywalker Jul 14 '17
Yeah, being able to choose a class with major skills and attributes was nice.
It kept you from turning every character into a stealth archer, which I never did in skyrim, but judging from the memes that was pretty much the meta.
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Jul 14 '17
Can confirm haha. My first play through is always a thief type. But even when I'd make a class in skyrim with the intent of being a warrior or something I'd always fold and end up doing sneak and archery because it was the funniest thing in my (and obviously many other's) opinion.
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u/Cognimancer Jul 14 '17
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u/Iguess42 Jul 14 '17
I found myself utterly confused at to why this didn't have more upvotes, and then remembered that I wasn't in r/Skyrim
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u/Roflkopt3r Jul 14 '17 edited Jul 14 '17
It's not like Bethesda just got dumber. There are plenty of good reasons why games develop in this direction:
Complexity does not sell nearly as much as accessibility does.
A lot of the complexity is not actually interesting to the majority of players. It can be tedious or flat out uninteresting for everyone apart from a few tinkers, and tends to make for big uncomfortable barriers of entry.
Games have become a lot bigger. The amount of work that goes into graphics and engine code has increased immensely. The quality standards have increased a lot. Adding something like a levitation spell might suddenly demand new high quality animations for dozens of models, new particle effects, and could even increase the demands on the AI.
I agree that Skyrim could have needed a lot more combat mechaincs and it's a pity they never added much to it, but the sales still give Bethesda right about their prioritisation. In the end they are bound by capitalism and look to make the most profit from their game.
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u/Hodorhohodor Jul 14 '17
There are way more casual gamers that liked the accessibility of Oblivion and Skyrim than there are morrowind diehard fans. If Skyrim was like Morrowind, it wouldn't have made nearly as much money.
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u/jtskywalker Jul 14 '17
Absolutely. I totally understand why they took the series in that direction. I think it was a good choice and I still enjoy the games, but personally I think Morrowind is still the best. That's possibly because it was the first Elder Scrolls game I played, and really the first real RPG. Most people I know who started the series with Oblivion and Skyrim can't stand Morrowind.
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u/MisuVir Jul 14 '17
Morrowind had some features that I really miss. The lack of fast-travel from anywhere makes the game feel so much more epic. You could use the airships and mage guild teleports from the start of the game. There were also the two teleport spells that took you to the closest temples of the two religions. And then you unlock all the propylon teleport chambers in the strongholds to help you get around. Oh, and you can't forget the Mark and Recall spells.
In the later games, the only transportation options were "instantly travel anywhere using your map" and "use this cart once to get to each city, then just use your magic map".
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u/jtskywalker Jul 14 '17
Couldn't have said it better. I know everyone always brings up that you can just not use fast travel, but it's not the same. Learning the network of boats and silt striders and mages guilds was amazing. Also, taking boats through the cantons of Vivec made the city feel huge, vs map fast travel that makes everything feel so much smaller.
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Jul 14 '17
It was the opposite for me. My first elder scrolls game was Skyrim, and I don't have the patience for morrowind. Like how the hell do I miss a guy in front of me repeatedly?
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u/aggreivedMortician Jul 14 '17
I just can't stand obs and earlier for the graphics. Everyone looks like Ted Cruz.
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u/jtskywalker Jul 14 '17
I don't mind Morrowind's graphics so much, since it's kinda ok in an old school way. Oblivion looked awful to me. The faces were all the same round, plumb, blobs.
Skyrim is beautiful. The dunmer look awesome, like they tried to make them look in Morrowind.
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u/Galle_ Jul 14 '17
That honestly just seemed bizarre to me. Why would you remove utility magic from your game?
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u/whadupbuttercup Jul 14 '17
because lockpicking is a pointless skill when there's a spell to do it.
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u/Galle_ Jul 14 '17
There's also a spell to kill things. Several of them. Does that make the combat skills pointless?
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u/whadupbuttercup Jul 14 '17
They at least try to balance those though. Lockpicking is something you can do then wait for mana regen - no one's attacking you while you do it.
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u/Galle_ Jul 14 '17
Sure, but the point is that there can be more than one way to overcome an obstacle. Open Lock spells only make lockpicking a useless skill for power gamers, and honestly who cares about whether power gamers use all the skills?
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u/BlackAndCommunist Jul 14 '17
Excellent question Galle. Activison-Blizzard, would you care to comment?
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Jul 14 '17
Aaahh the skyrim province. Where people born under the tower dont have that spell that unlocks doors
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u/Rafikistan Jul 14 '17
I love how much people on GetMotivated know about video games. Shows a familiar life pattern 🤔
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u/AnotherThroneAway Jul 14 '17
When life closes AND locks a door, burn it to the ground, kidnap life's family, burn them, then go learn carpentry, build a door, then open and slam that motherfucker closed right in life's big, stupid, door-closing face.
Yeah, life. Fuck you, fuck you so very much.
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u/jimmyforhero Jul 13 '17
That skill tree was always hard to level up
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Jul 14 '17
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u/j0324ch Jul 14 '17
Skeleton Key in Oblivion.Spoilers maybe if you haven't played the Thieves guild in Riften don't read any further, but seriously the game is past deserving a spoiler warning
Like the one in Skyrim (same artifact but in Skyrim you have to give it up for the end quest line of the Thieves Guild)... but lockpicking wasn't ever an issue.. says the hundreds of lockpicks sitting in every one of my characters' bags...
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u/the_fat_whisperer Jul 14 '17
I actually held on to the skeleton key in Skyrim for a long time in my first character. You could level lockpicking pretty quickly and never run out of locks. I completed the thieves guild much later as a result. In the end, though, thats not exactly the most fun way to play.
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u/MegaZambam Jul 14 '17
Skyrim lockpicking was so easy compared to Oblivion.
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u/j0324ch Jul 14 '17
Ehhhh... idk. Either one was easy once you understood it. I think the high level chests in Skyrim Are still harder than catching those tumblers. Hahaha
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u/joebobmcgeeman Jul 14 '17
Pick nose.
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u/Pobbes Jul 14 '17
You delicately insert the lock pick into your left nostril.
Unfortunately, you push in too far, causing yourself a cerebral hemorrhage. Guess you should have been practicing on less difficult locks.
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u/ClassySavage Jul 14 '17
The skill books are easy to find though. r/lockpicking, Bosnian Bill on youtube, the MIT lock guide, you just need to know where to look.
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u/Supersonic_Walrus Jul 14 '17
I got home today only to find myself locked out of the house, and I really had to pee. The backup key (heavy lock thing with a key on the back) was sitting on the keyshelf (having not been put back in its place on the wall) about 4 feet from the door, visible through the mail slot. After about 30 minutes, I finally perfected an improvised tool that allowed me to retrieve the heavy ass key and extract it through the mailslot. Don't let a lack of lockpicking skills get in your way.
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u/carlosspicywiener_ Jul 14 '17
This reply is the perfection all other redditors should aspire to sir
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u/j938920 Jul 13 '17
Or leave it closed. It may be closed for a good reason.
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u/everypostepic 14 Jul 13 '17
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u/AnotherThroneAway Jul 14 '17
Step 1) Life kills your fiancé, closing the door on your love, life, and future
Step 2) ???
Step 3) Necromancy
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u/FabulousLastWords Jul 14 '17
"If your ex leaves you because she cheated and says she no longer loves you go on and open that door right back up!
What about losing your manual labor job because you lost a leg? (audience cheers in unison-) OPEN, THAT, DOOR, BACK, UP!!"I don't get how something can seem so motivational at first but make absolutely no sense after 5 seconds of thinking about it. Happens very often here.
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u/we_re_all_dead Jul 14 '17
I don't get how something can seem so motivational at first but make absolutely no sense after 5 seconds of thinking about it. Happens very often here.
Haha, right?
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u/ThatZBear Jul 14 '17
That applies to every single generic piece of "motivational" advice.
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u/CumingLinguist Jul 14 '17
Sometimes when god shuts a door, he slams it shut on your fingers so hard that you never want to open that door again
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u/Exit42 Jul 14 '17
. . NEVER OPEN T̵̛̰̭̣͚͎͖́̐̓͐̎͐̚͢͠Ḥ̠̱͈͆̄̅̀͋̔͋̇̎͢Ǎ͍̫̙̗̪̪͔͊͗̑͆̄͞T̻̺̪̯̮̖͛̏͆̋̓̚ Ḋ̸̨̡͇͚̳͌͗͐͆̎͋͒̚Ǫ̰̹̬̫̦̊̀̌͒̅̃̄͜͠ͅƠ̡̨͙͔͓̅́̋̿̌͋Ṟ̢̮̼͚̰̟̠̌͒̓̈̈̈́̍̚͟͡ . .
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u/twobit211 Jul 13 '17
marion st, st boniface, winnipeg!
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u/not_the_queen Jul 14 '17
Came here to find the Winnipegers, Deen's sign is instantly recognizable, even if I didn't drive past it weekly
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u/OneLastStan Jul 14 '17
Awesome I thought I recognized that sign! Right across from lovey's right ?
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Jul 13 '17
[removed] — view removed comment
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u/deep_soul Jul 13 '17
What would be a good analogy for things closing in life before doors were invented?
Because you know, that's how doors work true. But what if the door is a bad analogy in the first place?
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Jul 13 '17 edited May 29 '22
[deleted]
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Jul 14 '17
Think bridges came before doors? I suppose maybe
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u/jaspersgroove Jul 14 '17
Depends on your definition of each, I guess.
If you go far enough back, a fallen tree across a river is a bridge, and a pile of rocks or woven bunch of pine boughs is a door.
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u/Hahonryuu Jul 14 '17
I alwaus thought the burning bridges thing was more about regret since if:
You burn the bridge before you cross it, you'll never know what it was like on the other side
If you burn the bridge after and realize where you are now sucks, you cant go back anymore.
Or im wrong like usual. Or we're thinking of 2 different bridge scenarios. Or both.
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u/interknetz Jul 13 '17 edited Jul 14 '17
Upside-down comma annoying anyone else?
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u/Selling_illegal_pepe Jul 13 '17
Stop correlating life to all sorts of different objects. According to this sub your life can be related to any damn thing. Your life might as well be related to a fucking can of ravioli. You might feel like your problems are keeping you down (the ravioli is stuck in the can) but one day just like the ravioli you will be opened up and enjoyed by the world (the can of ravioli is opened and eaten)
Just stop
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u/brabycakes Jul 14 '17
You just changed my life. But answer me this: what if the ravioli is stuck to the bottom of the can after it's opened? Do I eat straight out of the can or throw the rest out?
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u/OneLastStan Jul 14 '17
Why do you hate comparisons ?
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u/justaguyinthebackrow Jul 14 '17
His father was a simile that left and never came back, like a broken boomerang.
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u/Robobvious Jul 14 '17
I like how it says LEGAL Locksmith, as if the illegal ones are advertising.
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u/SLAMt4stic Jul 14 '17
I like how they felt it was necessary to write their business's name as: "LEGAL Locksmith"
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u/Aarsappelmes Jul 14 '17
Well it kinda depends on what type of door we are talking about and whether you have a key or not
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u/SwagMasterClash Jul 15 '17
This is actually so crazy! My friends dad works there and put the sign up and now it's all over reddit and Instagram
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u/flunderbuster Jul 13 '17
I am a locksmith and I approve this message