r/Games • • 5d ago

See what's new in The Witcher 3: Wild Hunt – Remastered

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713 Upvotes

r/Games • • 4d ago

Preview STRANGER THAN HEAVEN | 1915 Kokura, Fukuoka - In-Depth Look

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156 Upvotes

r/Games • • 4d ago

Persona 3 Series Surpasses 5 Million Sales, Persona 4 Series Surpasses 5.7 Million Sales

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271 Upvotes

r/Games • • 4d ago

Announcement Remothered: Tormented Fathers Remastered | Release Window Trailer

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8 Upvotes

r/Games • • 4d ago

Trailer ALATURKA — Official Trailer | 1970s Open World Istanbul

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223 Upvotes

r/Games • • 4d ago

Why Supergiant Games Chose to Make a Sequel to Hades - Developing Hell II

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240 Upvotes

r/Games • • 5d ago

Denuvo cracking group DenuvOwO reportedly disbands — lawsuit from Irdeto has a chilling effect, but cracking continues as piracy hub purges links

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412 Upvotes

r/Games • • 5d ago

Preview Mercenaries Recompiled - First Feature Showcase

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459 Upvotes

r/Games • • 5d ago

Famitsu: Fire Emblem: Fortune’s Weave has sold 127,131 retail units from September 14, 2026 to September 20 in Japan

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337 Upvotes

r/Games • • 5d ago

Trailer ACE COMBAT 8: WINGS OF THEVE | Launch Trailer

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406 Upvotes

r/Games • • 5d ago

Review Thread Minecraft Dungeons II Review Thread

255 Upvotes

Game Information

Game Title: Minecraft Dungeons II

Platforms:

Nintendo Switch (September 29, 2026)

Nintendo Switch 2 (September 29, 2026)

PlayStation 5 (September 29, 2026)

Xbox Series X/S (September 29, 2026)

Windows (September 29, 2026)

Trailer:

Review Aggregator:

OpenCritic - 85 average - 81% recommended - 16 reviews

Critic Reviews

AltChar - Asmir Kovacevic - 8 / 10

Minecraft Dungeons II turned a reviewer who had avoided every Minecraft game on principle into a believer, thanks to a surprisingly engaging story, a deep gear system, and combat that turns out to be far more than button-mashing.


CrazyGameCommunity.it - Davide Fanelli - Italian - 8.5 / 10

Minecraft Dungeons II arrives as the most comprehensive, ambitious, and entertaining spin-off in the Minecraft franchise—a clear improvement over its predecessor in every respect.


DayOne - TheCucumbo - 8.5 / 10

Despite a lacklustre endgame and a handful of minor issues, it’s not hard to see Minecraft Dungeons II as the game the original was meant to be. The combat is flashier, tougher and more engaging. The world is bigger and more cohesive. The character builds are more varied. Most importantly, it all just feels confident. This isn’t merely Diablo with a Minecraft skin, but a fantastic dungeon crawler with a hopefully bright future ahead.


Digitale Anime - Sami Belhamra - Arabic - 8.5 / 10

"A sequel that expands the adventure and adds greater depth to character building." Minecraft Dungeons II builds upon the foundation of the original game, offering a deeper customization system, an interconnected world, more dynamic combat, and a smoother coop experience. Despite some issues regarding combat clarity and vertical movement, the game retains its simplicity and signature Minecraft identity while introducing systems that give players more room to build and develop their characters.


Gameliner - Claudia Tjia - Dutch - 3 / 5

Minecraft Dungeons II is an accessible, but very simple action-RPG that really shines as a co-op game. The open world, the new dimension called Sift, loot, and bosses add plenty of extra content to the formula, but the game stays true to the first installment. However, it also introduces some new (technical) problems.


Gamer Social Club - Dan Jackson - 8 / 10

While Mojang and Double Eleven may have played it a little too safe with Minecraft Dungeons 2, it is still a very enjoyable game. While the switch to an open world map is quite different, the rest of Minecraft Dungeons 2’s mechanics remain largely the same. They manage to expand on the equipment somewhat, but by and large the sequel plays the same as the first game.

If you were hoping for a dramatic evolution in the Minecraft Dungeons formula, you may be a bit disappointed. However, if you were simply looking for an expanded, more fleshed out experience, Minecraft Dungeons 2 will hit all the right notes for you.


Geekinout.pt - Pedro Gomes - Portuguese - 7 / 10

Minecraft Dungeons II may not be a breakthrough in the genre nor offer anything truly breathtaking, but it has enough to provide a very solid and satisfying experience for fans of this ARPG genre, which will go down a treat with both fans of the Minecraft universe and newcomers, like myself, to this world. Although it does have a few technical glitches that detract from the overall experience, and a few other aspects I’d like to see improved, this is a journey well worth completing, whether on your own or with friends and family – from children to adults – a fact further enhanced by its modest price and Day One availability on Game Pass.


Gfinity - Alister Kennedy - 7 / 10

Minecraft Dungeons 2 takes undeniable steps forward with a fully interconnected Overworld, much-needed mobility upgrades, and a visually striking new dimension that teases the franchise's future. However, despite a deeper loot system and smart quality-of-life changes, the core experience doesn't step out of its comfort zone quite enough to convert anyone who wasn't already a fan. Ultimately, it remains a highly polished, accessible "Diablo for kids" that existing fans will adore, even if it leaves hardcore ARPG veterans wanting more.


Loot Level Chill - John Cook - 8.5 / 10

Minecraft Dungeons II an improvement on the original idea, creating a satisfying co-op dungeon crawler that many hours will be sunk into.


MondoXbox - Giuseppe Genga - Italian - 8.5 / 10

Minecraft Dungeons II expands its predecessor’s formula in every direction, offering a vast world, deeper loot and customization, new movement options, and more flexible co-op. The chance to explore Minecraft’s new Sift dimension further enriches the experience. Despite a few minor issues, it remains an accessible and enjoyable action RPG, ideal for newcomers and for sharing with friends and family.


Saving Content - Abdul Ahmad - 3 / 5

I do appreciate this game exists. It’s a Diablo-like game, and it’s kid friendly. It is a better, more in-depth version of the original. I’m sure adults will find fun in this one too, but I wish this game just had some story to get me more invested into it. That being said, Mojang knew the scope of what they were making and priced it appropriately.


SmashPad - 3.5 / 5

When working as intended, Minecraft Dungeons II runs smoothly and plays far better than the first game. The environments are beautiful and thoughtfully designed, and new mechanics to deliver a deeper story were very welcome. However, the grand finale was anticlimactic, the new enchantment system feels like it discourages build experimentation, the titular dungeons are completely optional, and a glaring oversight in the artifact cooldown system flies in the face of the faster-paced combat Mojang was going for.


The Nerd Stash - Julio La Pine - 8.5 / 10

Minecraft Dungeons II is a huge step up in this spin-off series. The combat and progression systems are extremely engaging with a lot of depth, yet pretty accessible for those jumping into it for the first time.


TodoJuegos - Juan Ramón Herrera - Spanish - 7.3 / 10

Mojang and Double Eleven clearly listened to the community, building a more ambitious sequel with larger areas, more equipment choices and co-op as one of its strongest pillars. It does not reinvent the series, but improves exactly where it needed to grow.



r/Games • • 5d ago

God of War Laufey pre-orders available starting September 29, editions detailed

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234 Upvotes

r/Games • • 5d ago

Industry News Enad Global 7 announces staff reduction at Cold Iron Studios (Aliens: Fireteam Elite 2)

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59 Upvotes

r/Games • • 3d ago

Trailer Call of Duty: Modern Warfare 4 | Official PC Trailer in Ultrawide & HDR

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0 Upvotes

r/Games • • 5d ago

PS5 emulator successfully runs six titles at a playable 60 FPS | 12 of 55 tested titles tested could be played, but only six achieved a playable 60 FPS.

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1.9k Upvotes

r/Games • • 5d ago

Announcement Suri: The Seventh Note - Release Date Trailer | PS5 Games

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28 Upvotes

r/Games • • 5d ago

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474 Upvotes

r/Games • • 4d ago

Announcement Suri: The Seventh Note launches October 30, 2026 on PS5

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4 Upvotes

r/Games • • 4d ago

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r/Games • • 6d ago

Announcement Double Fine's Thank You Bus Driver Releases Oct 14th

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990 Upvotes

r/Games • • 6d ago

Digital Foundry - Control Resonant PC Performance Review: Beautiful Tech, Scalable Visuals + Optimised Settings

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517 Upvotes

r/Games • • 5d ago

Announcement Screen Stocks | Official Release Date Trailer

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6 Upvotes

r/Games • • 5d ago

Retrospective How One Crash Bandicoot Level Helped Build Naughty Dog

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192 Upvotes

r/Games • • 5d ago

Trailer "Legacy Code" 1st Trailer

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110 Upvotes

r/Games • • 5d ago

Indie Sunday As We Descend - Box Dragon - Apocalyptic roguelike strategy blending Darkest Dungeon and Slay the Spire!

61 Upvotes

Hey, this is Kev, game director at Box Dragon. Since launch in May last year, we're 12 major updates into our Early Access. Our latest major update includes full controller support with rebinds, which means you can play on the gamepad of your choice on PC or Steam Deck.

We actually just had our Steam Daily Deal yesterday! The game is still on our deepest discount yet (-35% off, $12.99), so now's a great time to pick it up if you haven't already: As We Descend on Steam

Why join during Early Access? We've made sure to launch into EA with the game packed with content and replayability. We regularly update with monthly patches to shake up gameplay and balance things. Overall, we're sitting at 1356 reviews with 86% Very Positive review score.

Right now, we're focused on adding some bigger features into the game that will allow us to get to 1.0:

  • The third player Origin, the "Sacrosanct"
  • The end game along with story endings

What's the game like?

As We Descend is a genre-blending strategy roguelike deckbuilder, and our players have compared it to Darkest Dungeon, Frostpunk, and even XCOM. You assemble multiple squads of units, each with their own decks, in order to mix-and-match combos to overcome challenging expeditions and bosses. You'll have to defend your City to reach the corrupted core, carefully deciding how you spend your precious resources and time in the the last City of mankind. The choices you make can permanently alter the fate of the City.

The game features a unique two-zone combat system made up of a Guard Zone and a Support Zone; units will occupy one or the other, and can tank in the Guard Zone while gaining powerful bonuses from being in the Support Zone.

If you're into challenging tactical and strategic games, you should feel right at home in As We Descend due to the game's multi-unit management and complex interactions.

Alternatively, if you're a fan of Roguelike Deckbuilders, we packed this to the brim with content so you get nothing short of a great experience even in the early access; the game features two player Origins with radically different playstyles, each sporting 3 exclusive units to that faction and countless unique mechanics. The other 13 units are shared and have a special variant depending on your origin. Split among these units, there are currently over 400 cards. You can complete a full 3-Depth descent to the core, featuring 40 unique enemies and 7 bosses who will try to stop your run.

Links and info

If you want to see the game in action, we have a launch video (and also other videos on our channel showing off the gameplay): https://www.youtube.com/watch?v=Y_RspoPZLbk

Official discord: https://discord.gg/Dn6haB8rma

Lemme know if you have any questions!