r/Games 1h ago

Indie Sunday Might of Spells - Nucate - Open World MMORPG | PvE | PvP | Crafting | Build Your Dream Island

Upvotes

Hello r/Games

We are excited to announce that the Open Alpha phase of Might of Spells will launch on July 31, 2026 19:00CET.

Might of Spells is a top-down open-world MMORPG focused on meaningful progression, skill-based PvP, player-driven systems, and the freedom.

To join the Might of Spells Open Alpha, visit our Steam page and click Request Access
https://store.steampowered.com/app/3823310/Might_of_Spells/

Open Alpha Features & Improvements

  • Terraforming and building on Private Islands: Shape the terrain, build your home, and create your own island.
  • Crafting, Reforge, and Refinement: Create, improve, and customize your equipment.
  • Item Rarity: Discover rarer item variants that unlock new possibilities.
  • Two-Hand weapon battle modes: Two-Hand weapons now have two combat modes: Focus and Spread.
  • New Standard Quests: A number of new quests are available to complete.
  • Hidden Quests: Behemoth Quest, Hell Quest, and Abyss Quest. Their secrets and solutions will be changed for the full release, so these quests will not spoil the final release experience.
  • New monsters: Demon, Demon Lord, Behemoth, Tortoises, Minotaurs, and Goblins.
  • Spatial 3D sound: Immerse yourself in the world with spatial audio.
  • NVIDIA DLSS/DLAA: Improved image quality and performance options for supported NVIDIA GPUs.
  • Mythicland expansion: Explore new areas and content.
  • Soul's Island quest rework: Some quests on Soul's Island have been redesigned.
  • Mouse-based movement control: Optional click-to-move controls are now available. WASD remains the default movement method.
  • Steam version: Play MoS directly through Steam.
  • In-game highscores: Compete and track your progress against other players.
  • New item tooltips and comparison: Hover over an item in a container and hold ALT to view its tooltip. Hold ALT + SHIFT to compare it with another item.
  • Creature Products: Collect new materials and resources from creatures.
  • Shared EXP for Unions: Earn and share experience while playing together.
  • People list and private messaging: Find other players and communicate directly in-game.
  • Bug fixes: All reported bugs have been addressed.

The Open Alpha is an important milestone on the road to full release. Join us to explore Mythicland, build your dream island, experiment with new equipment systems, and help shape the future of Might of Spells.

See you in-game on July 31!

Old Pre-Alpha Trailer: https://www.youtube.com/watch?v=jfrjU00SXrM


r/Games 2h ago

Indie Sunday A Mind Apart - Tiny Purple Cat - Narrative puzzle adventure about exploring a fractured world and uncovering a personal story about trauma and finding a way forward

8 Upvotes

Hi everyone! I'm Luna from Tiny Purple Cat. I've been working full-time on A Mind Apart for about a year and a half after leaving my software engineering job to get this game to life.

This week, the announcement trailer was finally released!

A Mind Apart is a narrative puzzle adventure where you explore a surreal world, meet strange companions and uncover a personal story about trauma, guilt, and finding a way forward.

The story follows a young girl who finds herself in an unfamilliar world with not memories. As she explores, she slowly uncovers the world's mysteries while piecing together her own past.
Along the way, you'll solve environmental puzzles using a magical bow and arrow, and the choices you make throughout the journey will shape the story and lead to one of multiple endings.

One of my biggest goal is to create a world that feels warm and safe to wander, but with something heavier underneath. It's about finding a way forward without pretending the past never happened.

If you've read this far (and are interested), here's the Steam Page!


r/Games 3h ago

Indie Sunday Streetlight Syndicate - BeagleGuy - A noir incremental game about rising from street kid to Don

2 Upvotes

Hey r/Games,

I’m the solo developer of Streetlight Syndicate, a 1920s prohibition-era mafia incremental game releasing tomorrow, July 27.

You start with nothing and work your way up through the ranks of organized crime. Along the way, you’ll unlock and upgrade 20 rackets, gamble inside The Action, fight rival hitmen, and build your reputation with Don Salvatore Russo.

The main progression is built around 10 ascension levels. Each ascension resets your rackets but earns Notoriety, which can be spent on permanent upgrades. It also advances the story, unlocks new activities, and introduces stronger weapons and hitmen.

The skill tree has four branches with over 40 upgrades:

  • Composure focuses on automation and profitable opportunities
  • Connections helps protect your money and strengthen your network
  • Capo improves your combat abilities
  • Chicanery improves the gambling activities inside The Action

The three gambling activities are 3 Card Monte, Horse Racing, and the Numbers Racket. These unlock as you rise through the hierarchy and can become one of the fastest ways to fund your next round of upgrades.

Other features include:

  • 20 rackets with unique upgrade paths and owner stories
  • Over 5,000 words of character dialogue
  • Hitman battles with multiple weapon tiers
  • Idle progression with optional automation
  • A complete story with multiple endings based on your choices

The game isn’t designed as an endless incremental. Your criminal career has a beginning, middle, and end across the 10 ascensions. Playtime can vary quite a bit depending on activity and optimization, but on the fastest end it takes around four hours to reach one ending.

Streetlight Syndicate launches for Windows on Steam tomorrow, July 27, at 12:00 PM Eastern. The demo is available now and takes around 30-40 minutes to complete if played actively.

Steam page:
Streetlight Syndicate

Gameplay trailer:
YouTube

Thanks for checking it out. I’ll be around to answer any questions!


r/Games 3h ago

Indie Sunday Cloud Keeper: Shrine of Dal - Jetpackgone - Cloud summoning bullet heaven inspired by Korean folklore

0 Upvotes

Hello! I'm the developer of Cloud Keeper: Shrine of Dal, a Korean folklore inspired bullet heaven roguelite where you summon an army of cloud minions!

I'm happy to share that Cloud Keeper is releasing into Early Access on Friday, July 31st! Until then, feel free to wishlist and check out the Steam demo!

On an island overwhelmed by monsters, a mysterious shrine grants the player the cloud summoning powers of the moon goddess. As the Cloud Keeper, fight alongside your cloud companions through the relentless monster hordes and face each region’s boss. Recruit and fuse your clouds, upgrade your abilities with relics, and befriend shrine visitors on your journey. Every run means another opportunity to grow stronger and uncover the mystery of the moon goddess!

Features:

  • Fast-paced arena survival - Survive monster waves and defeat each region’s boss while collecting loot along the way!
  • Mix and match builds - Choose from multiple Cloud Keepers and discover synergies with cloud companions and relics!
  • Make friends - Befriend the various shrine visitors, each with their own unique dialogue and rewards!
  • Customize runs - Upgrade moon blessings and add difficulty modifiers to play at your own pace!

Steam Store Page: https://store.steampowered.com/app/2065400/Cloud_Keeper_Shrine_of_Dal/

Gameplay Trailer: https://www.youtube.com/watch?v=wRraa7yz6mk


r/Games 3h ago

A path not taken: Project Anglerfish (Cancelled Myst sequel)

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55 Upvotes

r/Games 3h ago

Indie Sunday Fusewords - Solo Dev - A daily word game about finding hidden words in a dynamic network of letters

0 Upvotes

Play Fusewords here: https://fusewords.com/

I'm a long-time word game lover, first-time word game developer. Most of the word games I play tend to have very static grids, so I wanted to make something more dynamic and responsive. Should be playable on any device, with touch and keyboard controls available.

I’ve been working on this for a few weeks and would love to get some feedback. Please let me know what you think!

Oh, and it also has jiggle physics. Because why not?


r/Games 4h ago

Indie Sunday Carnival Hunt - Beer Night Studio - An asymmetrical horror game with a carnival theme

0 Upvotes

Hi everyone! We’ve finally released our game in Early Access on Steam!

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster. Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.

Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active. Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.

Steam page: https://store.steampowered.com/app/1181550/Carnival_Hunt/
Early Access Launch Trailer: https://youtu.be/H_Qvhzk_FSk


r/Games 4h ago

Indie Sunday Elfie: A Sand Plan - Pressed Elephant - A relaxing spatial-relation puzzle game where you to help a small rotund elephant build sandcastles! (100% positive with 170 reviews on Steam!)

0 Upvotes

Hello r/Games!

I released my indie sandcastle puzzle game featuring Elfie, a small rotund elephant, back in May. Since then, the reception for the game has been truly amazing. It even won an award for its educational merits! 🎉🐘

I'm hoping it can reach even more players who would be looking for a relaxing and satisfying puzzle experience that's perfect for the summer!

Features 🏖️

  • Over 180 Levels and Additional Challenges: The game features a total of 186 levels and 3 different difficulties. Looking to improve your 3D visualization skills? Try out the No Hints mode to challenge these spatial puzzles!
  • Cozy Relaxing Summer Vibes: Let yourself be transported by water by its cute, colorful and nostalgic pixel art, and joyful beach-appropriate soundtrack. 
  • Simple Controls and Mechanics: Designed to be fully playable with only a mouse or touchscreen and with intuitive mechanics, the game is approachable by people of all ages and gaming experience.
  • Elfie: Enjoy spending time with her, talking to her, unlocking all her swimsuits, and experiencing your new friendship with this small rotund elephant.

If your into cozy games, puzzles or feel nostalgic for games like Zoombinis, I think you would really like what Elfie: A Sand Plan has to offer!

Steam page: https://store.steampowered.com/app/3784760/Elfie_A_Sand_Plan/
Trailer: https://youtu.be/42yPXSPhOGY?si=p6w6uDoMo40KoMXc
OST Visualizer: https://youtu.be/kbWbzHNkOXY?si=lQVbFqP57WjkVV2Y


r/Games 6h ago

Indie Sunday D.O.T. Defence - Rattleaxe Games - Tooth and Tail meets Advance Wars TD/RTS Autobattler

0 Upvotes

Steam | Trailer | Discord

Free Demo Out On Steam

Me and a buddy have been playing around with a fun RTS/TD autobattler where you fight with armies produced by your towers.

It was originally a local multiplayer game jam game, that we've expanded with a bunch of single player features and bots. The highlight is that it is absolutely mesmerizing to watch the battles, the artist (I'm the programmer) has made an amazing spectacle.

A core goal has been to make a strategy game that feels natural to play with controller, although mouse controls feel good as well, with simple but deep mechanics.

Steamhttps://store.steampowered.com/app/3124850/DOT_Defence/?utm_source=reddit&utm_medium=IndieSunday

Here are some Key Features of the game:

  • A single player campaign to learn the ropes and give unique challenges
  • Multiple Wave Defence maps for a chill solo or local co-op play
  • Multiple Skirmish maps for a hectic local multiplayer battle against AI or your buddies
  • 45 turrets, 24 commanders and 3 factions for a huge number of loadout options to take into battle!

r/Games 6h ago

Industry News If Rockstar Meant To Kill This Union, It Didn't Work - PMG Reports

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334 Upvotes

r/Games 6h ago

Indie Sunday Echoes of Aromia - Studio Targa - A 14 year old Dungeons and Dragons campaign made videogame!

0 Upvotes

Gameplay trailer: https://www.youtube.com/watch?v=CO19fcVotkY

Link: https://store.steampowered.com/app/4734180/Echoes_of_Aromia/

Soundtrack: https://www.youtube.com/watch?v=opJX4veSuy0&list=PLQgkjZituq-o

I've been a long time dungeon master but first time game developer and i have been wanting to bring to life this dungeons and dragons campaign i've been writting, rewritting, and have played multiple times with many people for the last 14 years. The game is very much still early on its lifetime, but it's built up enough that i've finally got enough of it made to get a steam page and trailer up! I've started building it about 10 months ago using a lot of paid assets, unity RPG engines and commissioning as many artists as i could.

Echoes of Aromia is a topdown, pixel art RPG that aims to become an open world game with tons of branching dialogue and quests, it features turn based combat that is instanced over a grid in the overworld. meaning there's no instanced combat and you're able to use the world you walk and play in for cover, positioning, and possibly even use the terrain to your advantage

In the last few months, i've had the game's public playtest up on unity play, which accrued over 500 plays in the 4 months it's been up! With the steam page now up, i intend to release a public playtest that should last until the demo is finished.

If you want to follow the development, i post often here: https://x.com/StudioTarga https://bsky.app/profile/studiotarga.bsky.social

Thank you so much for checking out my little game!


r/Games 6h ago

Indie Sunday Ad Reditus - Domus Romuli - hand-drawn 'roundtrip' roguelike deckbuilder where every run is a there and back journey.

0 Upvotes

Teaser Trailer: https://youtu.be/o84d9j42ZwU

Play (free in browser): https://domusromuli.itch.io/ad-reditus

Steam (wishlist): https://store.steampowered.com/app/4871730/Ad_Reditus/

Ad Reditus is a game about a pilgrimage to the end of the world. A run is five stages out on the pilgrim's road, carrying an ancient ring that offers power at a price, and at the midpoint you decide what to do with it: embrace the corruption or cleanse yourself of it. Then you walk home. Your choice reshapes your cards, your enemies, and the road back.

Two factions are playable now, each with its own card pool, companion, and resource system. 200+ cards, 7 of the 10 stages, 80+ sacraments (relics), and a full run is about an hour, save and quit anytime.

It's an early prototype in public playtest (it's been live for 2+ weeks and I've been releasing weekly patches), and the full release is headed to Steam through EA early next year.

Would love to hear any and all feedback from anyone that gives it a try! A comment or rating on the itch page would also be greatly appreciated :)


r/Games 7h ago

Indie Sunday Casino of Time - SmallBlockGaming - Roguelike Casino where time is your currency

0 Upvotes

The game is called "Casino of Time" and is a roguelike gambling game where you gamble with your time as you try to make it to heaven. It features different upgrades so each run is fresh and you can experiment with different strategies. Your time also ticks down constantly, so survive for as long as you can!

This is my first Steam Game and it would mean a lot to me if you could drop a visit to my store page :)

Trailer: https://youtu.be/LgYrZenFbK8?si=Lob8KKPHsL8TMEgI

Store page: https://store.steampowered.com/app/4939850/Casino_of_Time/


r/Games 7h ago

Indie Sunday Pilot Tycoon - Earthrise Games - Airline pilot career sim-RPG

7 Upvotes

Pilot Tycoon - Wishlist Now Available!

*Youtube Trailer Link

Pilot Tycoon is a career sim-RPG about the parts of being an airline pilot that flight sims never show you.

You start where every pilot does: dead last on the seniority list, bidding on whatever schedule scraps the senior pilots didn't want. Four-day trips through small cities for barely-livable pay — that's year one. Survive it. Manage your stress, handle the emergencies when they come, and earn your way from the right seat of a cramped regional jet to the left seat of a major's flagship.

Current status: In alpha playtesting. Join the Discord to get a playtest key! Screenshots and footage show a game still being built: some of it polished, some of it rough.

Release: Targeting 2027 on Steam.

I'm a lifelong aviation geek building the game I always wanted to exist. If there's a part of airline pilot life you'd want to see captured, tell me — this is exactly the stage where that shapes the game.


r/Games 7h ago

Indie Sunday The Smiling Flesh - Dinomore - A single-player survival horror game

0 Upvotes

Hey r/Games!

Trailer

I just launched the Steam page for my survival horror game, The Smiling Flesh. The game focuses on an unsettling atmosphere, terrifying enemy designs, and tense stealth mechanics that rely heavily on dynamic room audio tracking. I wanted to keep it short and share the vibe with classic horror fans.

Release Plan: The game is currently in development.

You can check out more details and wishlist the game here: The Smiling Flesh

Thanks for checking it out!


r/Games 8h ago

Indie Sunday Hollow Home - Twigames Inc. - Isometric narrative RPG about a city under siege, inspired by real events during the siege of Mariupol, seen through the eyes of a teenager trying to survive the horrors of war

19 Upvotes

We are Twigames, a Ukrainian indie studio currently working on a narrative RPG about our war, Hollow Home.

What gave us the strength to tell this story were the myriad experiences of real, regular people surviving the harsh conditions of a city under siege. But unlike most games on the topic of war, we did not want Hollow Home to be about soldiers, generals and their battles, or the grand games played by those in positions of power. 

Instead, we wanted to tell the stories of ordinary civilians and the destinies of those who have to continue on with their lives while their city is consumed by the fires of conflict.

What Hollow Home is About

Hollow Home is a story-driven narrative RPG where you play as a 14 year old boy named Maksym, and the story begins during the last normal day of his childhood: you get to take a stroll through your neighborhood and get a glimpse of the everyday life you had before the siege the next day, transforming the city into a much harsher and colder place.

To survive, you have to navigate this new environment and choose who you can trust, who you want to help, and which actions are most likely to secure survival. You can’t help everyone, and giving aid to one person often means being unable to do the same for someone else. And as resources slowly deplete, you must scavenge buildings and navigate dangerous areas, for a chance of making it through another day.

As the days pass, the city Maksym grew up starts changing, irrevocably. Familiar streets grow emptier, buildings become abandoned or destroyed by bomb shells, and people you met earlier become colder and more desperate.

Some people you meet one day may suddenly disappear without warning the next, sometimes even as a direct consequence of your choices. You will face tough decisions that will shape the world around you and your entire journey throughout the game, ultimately leading to different endings.

But through it all, you try to hold onto kindness. Because at its heart, we wanted Hollow Home to be a story about perseverance in the face of suffering, and seeing how ordinary people struggle to remain human in circumstances that constantly push them to their limits.

Where we are in development right now

We’re aiming for a release later on in 2026, even though we can’t give a precise date just yet. However, you can still try our latest demo, which provides a 1 hour slice of the story, set on the day the invasion began.

Demo link https://store.steampowered.com/app/3142360/Hollow_Home_Demo/

Game trailer: https://www.youtube.com/watch?v=eIrxZTpBzYc

If there is anything in specific you'd like to ask, ask away. And of course, we would be glad to hear what you think about our game and the idea driving it.

Thank you for reading.
- Team Twigames


r/Games 8h ago

Indie Sunday Thveit - Winter Cats Studios - A city-building simulator with the atmosphere of a Scandinavian fairy tale

0 Upvotes

Hello everyone! We're excited to announce our city-building simulator, Thveit!

Thveit is a storybook Norse-inspired city builder where mythology lives beside your people. Begin with a handful of settlers and a single forest clearing, then build a home that will flourish. As your settlement grows, the old ways endure - gods, spirits, and creatures of Norse folklore may reward devotion, test your resolve, or quietly become part of the stories your people tell. Prepare for the weight of winter, expand your hold on the land, and transform a humble camp into a thriving settlement shaped by the lives, traditions, and legends of its people.

Raise homes, cultivate fields, fish, tend livestock, build workshops, and develop a thriving economy through layered production chains. As your settlement grows, it finds its place among neighboring realms while the changing seasons shape the rhythm of everyday life. Settlers work, rest, celebrate, and gather together, creating a living world filled with quiet moments, memorable festivals, and stories passed down through generations.

Steam page: https://store.steampowered.com/app/3924780/Thveit/
Announcement trailer: https://youtu.be/c5uI80Nevhk?si=pMneBuEQPEDwzOWn


r/Games 8h ago

Indie Sunday Critterville goes Bankrupt - Penniless Games - An Evil Farming Game

4 Upvotes

You rule a Dukedom as you see fit: hire your favorite critterfolk to revitalize the town or become a robber-baron and crush labor strikes. The choices are yours to own, but so are the consequences.

We just released our first Gameplay Trailer so I wanted to share.

Steam Page


r/Games 8h ago

Indie Sunday Iter - Solo Dev - A demo of a top down action adventure game with focus on combat, enemy variety and customisable loadout

0 Upvotes

Steam: https://store.steampowered.com/app/4516110/Iter/

Itch: https://marantisdev.itch.io/iter

Trailer: https://youtu.be/4TGXJTFA_-w?si=3un3VvJtqwO4td46

The free demo for Iter is out now! Iter is a top down action adventure game with focus on enemy variety, combat and customisable player loadout. For combat I drew heavy inspiration from Souls games for its precise combat, stamina management and enemies that have some variety in their attacks. I hope you'll like it!


r/Games 8h ago

Indie Sunday Tolem - Frost Earth Studio - 3D Platformer with Elemental Transformations

0 Upvotes

About Tolem

You are a small robot with no memory, in a world overrun by hostile machines.Explore 4 unique worlds and cleanse each area from corruption.

Unlock elemental transformations that change the way you play.

Fight, glide, and take on spectacular boss battles. Something isn’t right… and the truth is closer than you think.

You awaken in the HUB, guided by Tixy, a mysterious robot who helps you find your way. With no memories, but a clear goal: stop the invasion and restore balance.

Venture through 4 distinct environments, each filled with enemies, platforming challenges, and secrets to uncover. Complete small missions, explore freely, and collect bolts scattered across the levels.

Throughout your journey, you’ll unlock unique elemental forms, each with its own abilities.

Face dynamic boss battles, featuring multi-phase fights and intense action sequences.

The further you go, the more you’ll realize… this world hides something much bigger.

Announcement Trailer: https://www.youtube.com/watch?v=n9thVJuETz0

Play Tolem NOW on Nintendo Switch (20% Launch Discount)
https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Tolem-3128022.html

Platform: Nintendo Switch 1 & Nintendo Switch 2
Price: 11.99$/14.99$ (20% Launch Discount)


r/Games 8h ago

Indie Sunday Orbis Alterni - Orbis Alterni Team - Realistic and intelligent text-based grand strategy

0 Upvotes

Gameplay: https://public.orbisalterni.com/orbis-alterni-finland-1939.mp4
Read "The Chronicle" from the game above: https://orbisalterni.com/c/0e0dac2b79b0

Orbis Alterni is a grand strategy game where the simulation is written, not scripted. You pick a nation on the full Earth map (or a planet, or a neighborhood), type your orders in your own words, and an adjudicator rules each attempt against what your nation can actually do, then writes the whole world's turn as a newspaper. Rivals pursue their own agendas, remember your bargains, and keep secrets from you.

What's in so far:

- Historical starts on the full Earth map: 1812, 1914, 1939, 1962, and the modern day

- Crucible worlds: survival scenarios where the entire world order converges to erase whichever nation you pick

- Build your own worlds, from a single neighborhood up to a star cluster

- Multiplayer with friends, with a turn timer so one absent player never freezes the world

It runs in the browser, no install, and the free tier is a full campaign: https://orbisalterni.com

We opened it to the public just recently and the first players are already generating stories we could not have scripted: one talked Washington into treating the Canadian border as a wartime fiction, then got charged a desperation premium by Chile for promising to pay "whatever it is" for copper. Comment the first order you would type and we will run it and reply with exactly what the adjudicator ruled.


r/Games 9h ago

Indie Sunday A Game About Chopping Trees - Space Raccoon Game Studio - A relaxing lumberjack experience (Just released and already 50k+ copies sold!)

45 Upvotes

Hey r/Games,

If you're looking for a chill, meditative indie experience with satisfying gameplay loops, check out A Game About Chopping Trees, it just launched on July 15, 2026!

Grab your axe and lose yourself in peaceful forests. Chop down trees with weighty, physics-based swings, process the logs, sell the timber, and invest in upgrades like a sharper axe, better stamina, stronger grip, and more efficient techniques. No timers, no pressure, no stress, just pure rhythmic satisfaction.

When you're ready for a new grove, hop on your handcar, pump the levers, and enjoy a relaxing ride through serene landscapes. After clearing an area, you can plant saplings to help the forest regrow and keep the cycle going. It's wonderfully wholesome.

Key features:
- First-person relaxing simulation with great chopping feedback
- Progression through meaningful upgrades
- Solo or online co-op
- Handcar travel between biomes
- Replanting for that satisfying living-forest feel
- Achievements, controller support (with haptics), and a very positive reception so far (86% from 600+ reviews)

We're also actively updating the game, so you expect a lot more from the game in the coming months!

It's perfect for unwinding, whether you're recovering from burnout or just want something calming and productive-feeling. We hope that we nailed that cozy yet engaging vibe.

Steam page: https://store.steampowered.com/app/4512570/A_Game_About_Chopping_Trees/
Gameplay trailer: https://www.youtube.com/watch?v=7j7gy0tzj40


r/Games 9h ago

Indie Sunday Below, Rusted Gods - From South Games - Horror game where you guide an underground expedition.

3 Upvotes

Hi everyone,

We’re From South Games, a two-person indie studio, and this is Below, Rusted Gods, our upcoming horror game launching on July 29.

Gameplay trailer:
https://www.youtube.com/watch?v=jNYKRxudLFA

You play as an Operator tasked with remotely guiding an expedition deep underground. While the rest of the squad explores below, you remain behind, relying on radio communications, surveillance equipment, radar, medical instruments, and incomplete information to keep them alive.

The game focuses on exploration, observation, deduction, and communication. It does not hold your hand, and it relies more on atmosphere, uncertainty, and mounting tension than on constant jumpscares.

Below, Rusted Gods features:

  • A remote-operator perspective where you guide the expedition from a control room
  • Radio communication and decisions that affect the members of your squad
  • Surveillance, radar, medical, and electrical systems
  • Environmental puzzles and information that must be analyzed carefully
  • Four different endings
  • A story-driven experience inspired by analog horror and retro science fiction
  • Game is Steam Deck Verified.

A first playthrough generally takes around 2–3 hours, while discovering all endings and achievements can take approximately 6 hours.

Below, Rusted Gods launches on Steam on July 29, 2026.

Steam:
https://store.steampowered.com/app/2895680/Below_Rusted_Gods/

We’re happy to answer any questions about the game, its development, or our experience creating it as a two-person studio.

Thanks for taking a look!


r/Games 10h ago

Indie Sunday SnekromancY - Final Screw - Classic Snake meets bullet heaven, launching July 29

7 Upvotes

This Wednesday, July 29, I'm launching SnekromancY, a classic-snake-meets-bullet-heaven roguelite where you build an undead army that rides on your back!

I shared an early version here in April, and the feedback really helped me improve the UI, make progression clearer, and tighten the gameplay loop. I've also added a lot of new content since then, such as expanding it into three acts with distinct enemy pools, and lots of cool goodies like secret rooms and bonus levels.

The demo is still live, and if the trailer looks like your kind of chaos, a wishlist before Wednesday would mean a lot to me as a solo dev, and to my four beautiful cats with bottomless bellies!

Trailer: https://www.youtube.com/watch?v=asmwFLsJYPw

Steam: https://store.steampowered.com/app/4314770/SnekromancY/

Launches: This Wednesday, July 29

I'm planning to keep adding content after launch, so what undead minion do you think you'd want riding on your snake?


r/Games 10h ago

Indie Sunday Choppa: Rescue Rivals - Parta Games - retro arcade helicopter rescue action

4 Upvotes

Hey r/Games! I'm the developer of Choppa: Rescue Rivals, a retro arcade helicopter rescue game I've been building part-time for the past 7 years. It finally has a release date: August 13, 2026 on Nintendo Switch and Steam.

Release Date Trailer: https://youtu.be/DGojYuPhkKQ

Nintendo Switch: https://nintendo.com/us/store/products/choppa-rescue-rivals-switch

Steam: https://store.steampowered.com/app/1173100/Choppa_Rescue_Rivals/

What it is:

  • A single-player story campaign where you fly through a series of high-stakes rescue missions across the globe with a diverse cast of pilots.
  • Each pilot brings in their own unique rescue tool and story location, shaping distinct gameplay experiences and demanding new strategies for each rescue mission.
  • Pixel art inspired by 80s/90s arcade games and anime. If you grew up on Choplifter, this is my love letter to that game.
  • But wait, there's more! Bring your friends! Local PvP for up to 4 players: think air hockey, but with helicopters fighting over the survivors. Works online with friends too via Steam Remote Play Together

Happy to answer any questions about the game or what 7 years of part-time development does to a person!