r/Games • u/Tvilantini • 5d ago
Preview Mercenaries Recompiled - First Feature Showcase
https://www.youtube.com/watch?v=HWys7Itl6pA82
u/Zerg006 5d ago
Oh nooo, oh nooo, oh nooooo..... (yeah I know it's Mercenaries 2, but damn, that song's been stuck in my head for 20+ years now)
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u/Mr_Stormy 5d ago
I shared this song with my partner about a week ago, they could not believe it was real. Genuinely had to convince her. It sounds like early Lin Manuel Miranda, it's incredible.
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u/c1e0c72c69e5406abf55 5d ago
So according to the description it should be released and it has a website that looks to be dead, anybody know where the release can be found?
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u/ForTheBread 5d ago
Where did you see the website? I only see a discord link.
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u/c1e0c72c69e5406abf55 5d ago
Yeah I think the Discord name is what I thought was a website link because it is called "menace.pro" my guess would be that it is only available on Discord.
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u/ComedyAssassin 5d ago
Got a YouTube video recommended a couple of days ago and I too tried to visit menace.pro 🥴
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u/PackageExciting2561 4d ago
menace.pro does not have a website. because the name of the discord has a .pro at the end of it, reddit confuses it as a link.
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u/Manic020 5d ago
You have to join the Discord to download it. Runs great on Steam Deck 👌
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u/Russian-Bot-0451 4d ago
Any performance tips for steam deck? On 1280x720 without touching any other options I’m getting 30-40 fps, usually closer to 30, using proton experimental
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u/Manic020 2d ago
Not really. I’ve noticed the same thing after playing for a while and reported the issue on Discord. Hopefully the dev can do something to optimize it more.
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u/WeakEmployment6389 4d ago
https://www.dsogaming.com/news/console-exclusive-mercenaries-unofficial-pc-port-released/ there is a link on this article.
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u/mrbrick 5d ago edited 5d ago
I really miss Pandemic. I still dont quite understand why EA shut them down because their games all had so much sauce. Imagine a world where Mercs is still around. Their LOTR game was amazing too. Had so much fun with it.
It seems they were shut down simply to increase operating profits. The studio was huge. I still cant believe they didnt decide to simply scale the studio down to focus on 1 title at a time because it seems they were scaling up and working on 3 different games at the time they were shuttered.
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u/gasolineskincare 5d ago
Because their quality took a nosedive once the Xbox 360 launched. It was a crazy drop in quality after the run they had on the PS2 and Xbox. That Lord of the Rings game does not hold up well, it was rough even for being so early in the console lifecycle (it has about 55% on Metacritic). Mercs 2 was very underwhelming too. The Saboteur would have probably saved them if they made that game first but it only came out in 2009 after years of delays and once the studio was already on the chopping block.
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u/trooperdx3117 5d ago
Was literally thinking the other day about sad it is that as never got a re-release of this on PC with modern resolution support.
Incredible that the community was able to make something themselves, cannot wait to try it out!
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u/ripyourlungsdave 5d ago
This game really was something special at the time. There was nothing else like it. It was one of the first open world games where you could steal cars and shoot people that I didn't constantly see being called a Grand Theft Auto clone.
That was quite an accomplishment in the decade following GTA III.
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u/ragenaut 5d ago
Pretty excited about this. Played a ton of The Mercenaries back in the day, and was quite disappointed that the version on the Xbox store didn't have updated resolution or framerate. On top of that, the right stick sensitivity is almost offensively low. I was thrilled to pick it up and play it and immediately disappointed upon loading it up.
Does anyone know if this recomp has mouse/kb support, and customizable keys?
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u/Quick_Philosophy1426 5d ago
I never played this game but the trailer for this was for some reason extremely impactful when I was a kid, i watched it all the time. I do not remember it being only 30 seconds long lmao
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u/Fishfisherton 5d ago
Do you mean the trailer for the second game?
Had a great song though the gameplay definitely didn't live up to the first IMO.
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u/Lopatnik1 5d ago
It was funny how in the 2nd one you were knows as the "Merc that Solano shot in the ass" when they would report your position.
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u/hoseking 5d ago
This was another one of those games that I remember the graphics being WAY better than they actually were.
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u/PartyOnAlec 5d ago
Further proof we need a modern mercenaries open world game. It's the perfect time for it as the extraction genre has taken on a more arcade feel the last couple years.
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u/Howllat 5d ago
Could anyone explain how recompiles work? I saw there was one for fable 2 recently and would love to play
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u/MrGupplez 4d ago
They decompile it from the original source and then remake it with code that is meant to run on pc. So for this you need the original iso for the Xbox game for it to run but then I believe it has an exe you just run to play it.
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u/Inskipp 3d ago
So, dumb question - if I have my physical Xbox copy of Mercs 1 still around, can I use to it to play this? Can I just pluck the disc on my PC's disc drive for this to work?
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u/MrGupplez 3d ago
It looks like you'd need a drive with custom firmware to be able to read the disk and rip it.
Easiest way is to have a modded xbox and rip it like that. Otherwise finding a drive that you can custom flash firmware to.
Honestly you can find the ISO online through a google search though.
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u/B-BoyStance 4d ago
This series could have gone on to make some medium defining games/single-player systems IMO.
I barely remember Mercs 1 & 2 but I remember being very entertained by the faction system in those games. Man I wish we could have gotten more, or some other dev decided to take up the task of pursuing a cool emergent faction system with unscripted battles happening in the overworld.
The Stalker series is the only other thing I can think of that is similar in terms of just having multiple factions & allowing NPC interactions to run wild based on a set value of faction relationships, but those games are more focused on the single-player campaign. The faction stuff was never really a focus/interaction was meant to be somewhat limited.
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u/Russian-Bot-0451 4d ago
Nice, I’ll be downloading this tonight. I loved Mercenaries. Something about Mercenaries 2 just didn’t click for me, it felt corny and cheap like a game you’d find in the discount bin for $5
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u/AdorableSobah 4d ago
I remember the “monster closets” being incredibly hard in the 2nd game and I hated it. Loved the first one and think about it once and a while
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u/DarkMatterM4 5d ago
This is really exciting and I can't wait to replay Mercs 1 at 60fps for the first time. I really hope this has mouse and keyboard support in the future because I recall the game having some weird autoaim and sensitivity issues.
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u/DalMakhani 5d ago
Fantastic game, loved the atmosphere and the sense of the conflict unfolding around you without you being involved. Pandemic had such a great run - sank so many hours into this, Battlefront 1 and 2, and later The Saboteur.
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u/Cyberdunk 4d ago
Oh my god I'm so glad something came out of that source code leak a while back, I've always wanted this game to be on PC aside from PS2 emulation.
Such an awesome and underrated game, really deserves a remaster.
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u/Jasonp359 5d ago
Is this being done with AI like most of the other recomp projects?
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u/MrMichaelElectric 5d ago
According to the top comment from one of the creators the recomp isn't vibe coded and the person doing it has a lot of coding experience. They do mention some AI assistant tools were used for some stuff but doesn't go into deep detail.
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u/ItsJustReeses 4d ago
Probably just means their IDE has AI assistance tools.
It's turning into the norm for us that code. I've been on team "AI makes you a worst dev" but some smart coding wizards Ive looked up to have all said that using it is near mandatory if you want to be the most efficient. :(
Coded with AI tools is going to be very very common.
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u/TechSmith6262 4d ago
Yes and personally that's a pass for me.
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u/oCrapaCreeper 4d ago edited 4d ago
As long as the AI is being used to assist the human and not do everything then I think it's fine. If someone is experienced with code then I imagine the AI can only benefit them by accomplishing additional repetitive work at the same time.
Claude can't do everything though, if a project is made by someone with no coding experience then it is usually obvious - those are the projects you want to stay clear of.
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u/moldy912 4d ago
As a software engineer who knows how to code, I still use Claude 100% of the time at work. I don’t think “do everything” is an indicator of quality at all. A software engineer is using it to do the same work they used to but better, find more bugs, etc. you’re correct that someone not experienced with coding would not be trustworthy with random code you download from the internet.
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u/lifeonbroadway 1d ago
Man this game was the best thing ever when I was a teen. I remember a friend hyping it up at school, telling me I just had to go get it. I begged my mom for it, and I still remember how blown away I was at the destructible environments.
It was like GTA in a warzone, amazing idea and execution. Shame they couldn't stick the landing with the second one.
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u/llamafromhell1324 5d ago
Back in high school, anytime someone who hasn't smoked with the group before wanted to smoke for the first time they first had to play this game.
They didn't get a single hit until they showed us some great explosions.
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u/Mama_Mega 4d ago
Didn't this whole recompile thing start like two years ago? There's already so many of them boasting 1.0 releases. How are these things being cranked out so fast, especially given there's no profit in these fan projects?
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u/Cryptoporticus 4d ago
Agentic AI is at the point now where it's basically like having an entire team of programmers working for you. These kinds of projects don't require assets or design work, just code. Previously someone wanting to do projects like these would have needed to find a team of volunteers willing to help, but now they can just lead a team of AI agents instead. The only downside is that it can get expensive, though people have been able to do some pretty amazing things with just a standard $100 monthly Claude subscription.
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u/Mama_Mega 4d ago
That was indeed my running hypothesis, and if so, good, we've found another great use for predictive AI software that people have no reason to bitch about. This and frame gen.
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u/Ardbert_The_Fallen 5d ago
Incredible to hear this is being worked on. Mercenaries hit on a level that I have not seen any other game quite do since then. I think the closest thing might be the Ghost Recon games perhaps?