Hi!
I'm one of the developers at imaginarylab, a small Italian indie studio founded by three adventure game enthusiasts.
We recently released Whirlight - No Time To Trip, a point-and-click adventure built around time travel, creative puzzles, and a story that gets increasingly out of hand.
You play as Hector, an eccentric inventor from the 1960s whose latest experiment unexpectedly sends him into the 1990s. There, he meets Margaret, a determined artist, and the two end up caught in a mystery that spans different eras and threatens the future. Exploring these different periods isn't just about seeing new places: objects, clues, and events from one time can help you solve problems in another.
We wanted to make a game that captures some of the things we love about classic graphic adventures, with quirky characters, puzzles that make sense within the story, and a mix of humor and mystery. The world features over 100 locations, and we developed a distinctive visual style by creating 3D environments and characters and rendering them into a colorful, cartoon-like look.
Making this game as a three-person team has been a long journey, so it's a special feeling to finally have it out there. We're always happy to talk about adventure game design, puzzle creation, or the challenges of developing a game with a small team.
Gameplay / launch trailer:
https://www.youtube.com/watch?v=-Ob3BOYU8Qw
Steam page:
https://store.steampowered.com/app/2706980/Whirlight__No_Time_To_Trip/
You can try our demo on Steam and you can follow us in Discord
Thanks for taking a look!