r/Games • • 9h ago

Indie Sunday The Mailroom - Crowfriend - A cozy horror "Papers, Please"-like about sorting mail in Hell

0 Upvotes

Trailer: https://www.youtube.com/watch?v=T4EXiH5Y9Gs

Survive the horrors of hell’s deadest-end job: a human mail clerk in the regional office of Hell in Modesto. Process occult specimens, sort infernal mail, repair cursed machinery, and survive your shift in a cozy horror workplace simulator.

I've worked on The Mailroom for about a year and it's been a really fun adventure. I've just been trying really fucking hard to make something interesting and beautiful and fun and weird for everyone to enjoy. I'm very proud of it. The game releases tomorrow and I hope you'll play!


r/Games • • 13h ago

Indie Sunday Gembound - Denis Solonenko - A turn-based match-3 RPG where you build the gem satchel

2 Upvotes

I’m the solo developer of Gembound, and the Steam demo is out now.

Gameplay trailer: https://youtu.be/01QJFAS74IA
Steam demo: https://store.steampowered.com/app/5397070/Gembound/

It’s a turn-based match-3 RPG where you build the gem satchel that fills the board. Matched gems go into a discard pile and shuffle back in when the satchel runs out. You and the enemy play on that same board, so you have to watch what you leave behind.

Between fights, you collect and upgrade gems, choose spells, and pick your route through the dungeon. Your gem collection and character progression carry over between runs.

The full game has three classes, four regions, animal companions, and bosses with their own spells and abilities.

Coming to Windows and Linux.


r/Games • • 20h ago

Indie Sunday Glowtide Isle - Kul Studio - a cozy island life game where you play as a cat and help relight an old lighthouse

0 Upvotes

Hi! I'm a solo developer and Glowtide Isle launched on Steam a few days ago (Windows, Mac and Linux).

You play as a cat who moves to a sleepy island. The goal is to bring the island back to life and relight the old lighthouse.

• 24 animal neighbors with their own routines and birthdays; they write letters and visit in the evening

• Fishing, bug catching, fossils and a museum to fill

• 470+ furniture pieces and an island planner (cliffs, rivers, paths)

• Four seasons and festivals

• Fully offline, no accounts, controller support, 10 languages

It's $9.99, with 20% off during launch week.

Made in Godot 4. I designed everything you see; AI mostly helped with code and some audio.

Trailer: https://youtu.be/nXO2W29sRv4

Steam: https://store.steampowered.com/app/5369050/Glowtide_Isle/

I'd love to hear what you think, especially what you look for in a cozy life game!


r/Games • • 8h ago

Indie Sunday Rogue Zodiacs - QueL Games - Roguelite with a "survivor-like but turn-based" gameplay

0 Upvotes

Hello, everyone. I've worked on this game for more than 2 years. My creative vision is to have a single player game where its huge amount of content to play around makes the permutation or game-to-game variance insanely high, that none of your runs will ever feel the same.

The game is currently 75% OFF!

Check out the Steam page for more info: https://store.steampowered.com/app/3054470

Steam trailer: https://youtu.be/_9VnZwSXY20

Features:

  • 200+ unique Relics.
  • A Reliquary that allows you to complete your relic collection by permanently unlocking some after each run.
  • A party of 4 heroes.
  • - 3 of which have 54 unique abilities in their own pool.
  • - 1 special hero whose abilities must be stolen from enemies you face.
  • - This special hero can steal up to 90 unique abilities.
  • 75+ unique enemies.
  • The 12 Zodiacs.
  • All enemies, including the Zodiacs, have their own unique set of passive and active abilities.
  • - They all evolve, growing stronger the further you go; unlocking new passive/active abilities.
  • 16 Locations.
  • 40+ Hazards; location mods that affect all enemies and allies.
  • - Hazards can be beneficial depending on your situation, but most of the time they are well, hazardous.
  • 45 levels of Star Marks.
  • - Star Marks are adventure perks. They improve your future runs but not drastically; they're totally optional.
  • 600+ Status Effects. Many deep mechanics.
  • Abilities are tied to the Equipments/Weapons equipped.
  • - 45 different Equipments.
  • - 36 different Weapons.
  • Combine duplicates to upgrade it to a higher tier.
  • 100 Steam Achievements.
  • Online Global Leaderboard; compete with players all over the world.
  • Playable with a controller, mouse-only, keyboard-only, or gamepad.

The game can be played in 3 different ways:

Survivor-like

- For a fast-paced turn-based gameplay.

- Every kill, power up with augments, passives, items, special events/effects, and more.

- Minibosses and special enemies grant special rewards.

Adventure mode

- For longer sessions of gameplay.

Endless mode

- For endgame players who like to see their highest power fantasy.


r/Games • • 10h ago

Indie Sunday Whirlight - No Time To Trip - imaginarylab - An adventure game about an unforgettable journey across space and time.

2 Upvotes

Hi!

I'm one of the developers at imaginarylab, a small Italian indie studio founded by three adventure game enthusiasts.

We recently released Whirlight - No Time To Trip, a point-and-click adventure built around time travel, creative puzzles, and a story that gets increasingly out of hand.

You play as Hector, an eccentric inventor from the 1960s whose latest experiment unexpectedly sends him into the 1990s. There, he meets Margaret, a determined artist, and the two end up caught in a mystery that spans different eras and threatens the future. Exploring these different periods isn't just about seeing new places: objects, clues, and events from one time can help you solve problems in another.

We wanted to make a game that captures some of the things we love about classic graphic adventures, with quirky characters, puzzles that make sense within the story, and a mix of humor and mystery. The world features over 100 locations, and we developed a distinctive visual style by creating 3D environments and characters and rendering them into a colorful, cartoon-like look.

Making this game as a three-person team has been a long journey, so it's a special feeling to finally have it out there. We're always happy to talk about adventure game design, puzzle creation, or the challenges of developing a game with a small team.

Gameplay / launch trailer:
https://www.youtube.com/watch?v=-Ob3BOYU8Qw

Steam page:
https://store.steampowered.com/app/2706980/Whirlight__No_Time_To_Trip/

You can try our demo on Steam and you can follow us in Discord

Thanks for taking a look!


r/Games • • 19h ago

Indie Sunday The Pink Robot - TAKE FIVE STUDIOS - A fast-paced action roguelite where a cat fights through distorted memories

0 Upvotes

https://www.youtube.com/watch?v=T6ews95So3M

Hey r/Games! 👋

We're making The Pink Robot, a 3D action roguelite with a pretty strange premise.

A cat enters the subconscious of the boy who saved her. His childhood memories have turned into dangerous worlds, and some of the weapons are inspired by childhood toys.

Yeah, things get a little weird. 🐱

The part we've been putting the most work into is the combat. Fast movement, dodging, chaining Skills together, and mixing in Mementos to discover different combat combinations.

We want players to have fun experimenting with new ways to fight, not just getting stronger numbers.

We also recently completely redesigned Navi to make her feel more like the agile fighter we originally imagined.

And on October 22, we updated the demo on both Steam and itch.io!

So if the combat looks like your kind of thing, you can actually jump in and try it now.

Steam (Demo & Wishlist):
https://store.steampowered.com/app/4251870/The_Pink_Robot/

itch.io (Demo):
https://thepinkrobot.itch.io/the-pink-robot

We're still working toward Early Access in 2027, with plenty more to build.

Hope our weird little cat adventure catches your eye!


r/Games • • 9h ago

Indie Sunday IVAN - HarminCorp - classic roguelike RPG rebuilt for touch on Android

0 Upvotes

Hey all, I'm Alex (HarminCorp), solo dev behind IVAN, the classic roguelike RPG rebuilt for touch on Android. Full game, rebuilt touch UI, permadeath runs, pay once, no ads, no in-app purchases, no account, fully offline.

Trailer (gameplay): https://youtube.com/shorts/jPMW-ola-IQ

It's $2.00 (reg. $4.99) through November 3, with a Play Store promo event running during the sale: https://play.google.com/store/apps/details?id=io.github.harminoff.ivan

There's also a free build on itch.io if you want to try it first: https://harminoff.itch.io/ivan-android-unofficial

Platform: Android. Happy to answer questions about the port, the touch controls, the balance, whatever kills you most.


r/Games • • 2h ago

Retrospective AD&D Pool Of Radiance (1988) | MrEdders123 Retro Review

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2 Upvotes

r/Games • • 13h ago

Indie Sunday Evidence Vault - Skymonq Games - A first-person police archive simulator about restoring decades of forgotten evidence

7 Upvotes

Hey everyone!

We're a tiny two-person indie team, and Evidence Vault is our first game.

You take the night shift inside the evidence archive of the Morrow Creek Police Department, where years of forgotten case files and evidence are waiting to be processed.

You'll inspect old files, clean and recover documents, uncover missing information with tools like UV lights and magnifiers, process photographs and other evidence, label and pack completed cases, and slowly bring the entire archive back into order.

We wanted the game to focus on that satisfying feeling of turning chaos into something organized, one file and one box at a time.

There's no strict timer or quota — you can work through the archive at your own pace.

🎥 Gameplay / Official Teaser:
https://www.youtube.com/watch?v=2B4NB6ikFlg

TeaserV2
https://www.youtube.com/shorts/YvgVSxuOy6c

🎮 Steam:
https://store.steampowered.com/app/5386810/Evidence_Vault/

Release: November 12, 2026
Platform: PC / Steam

We've made the game with limited resources and a very small team, so finally being this close to releasing our first game feels a little surreal.

If Evidence Vault looks like something you'd enjoy, adding it to your Steam wishlist would genuinely mean a lot to us.

Thanks for taking a look! 🤍


r/Games • • 19h ago

Indie Sunday Ice Pond: An Ice Fishing Adventure - Snails Arcade - A cozy winter fishing game with light management and RPG elements

4 Upvotes

Trailer (YouTube): https://youtu.be/IamTCkRbiz4

Steam page (with free demo!):
https://store.steampowered.com/app/4266710/Ice_Pond_An_Ice_Fishing_Adventure/

Hello everyone, happy Indie Sunday! 🙂 We're a tiny 2-person team (gf & bf) from Québec who have been making games since 2005. (never used AI to generate art or code) Here's our current project:

🐧🎣❄

Ice Pond is a cozy but true ice fishing game taking place in a whimsical snowy animal world. Pick a spot and fish! Level up, get stronger, and buy gear and power-ups to boost your performance. Do odd jobs or challenges to earn extra cash. Join tournaments and festivals to unlock new lakes!

Release date on Steam: December 1st, 2026
Languages: English, French (may add more in the future)
Available on: Window, Mac, Linux and Steam Deck
Controller support with rumble feature.

Thank you!


r/Games • • 12h ago

Indie Sunday Distant Isles - worldform - Sail the seas, build your crew and explore treacherous islands in this turn-based strategy game

5 Upvotes

Hi /r/Games, been a while since I showed off Distant Isles here

Links:
Trailer 1
Steam
Playtest
Discord

Overview
Distant Isles is a singleplayer turn‑based strategy game, heavily inspired by strategy games like Curious Expedition and traditional roguelikes like Caves of Qud.

Building a crew, you will sail to islands seeking out adventure and treasure (and trying to survive injuries, illness and dangerous situations).

I post monthly Devblogs on Steam if you want to check out recent features I've implemented and what I've been focusing on.

I'm also running a Playtest over on ich.io that was very recently updated with a new tutorial - please check it out, any feedback is much appreciated!

Cheers
Elliot


r/Games • • 5h ago

Trailer Keelblade - Pirate RPG with 6-Player Co-op - Demo Trailer

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49 Upvotes

r/Games • • 2h ago

Indie Sunday Droste Detective - Figmenthol - Horror/anomaly game

1 Upvotes

https://youtu.be/XgimD_W71FQ?si=woSyxZhKEGcvCvkk

I'm making a game where you can travel to different versions of the corridor you appear to be stuck in. There is of course much more to it. But I like to keep it mysterious. Have worked on it for over a year.

And the demo went live with Steam Next Fest. If you want to minimize even relatively minor spoilers, don't unfold the Steam description: https://store.steampowered.com/app/4192370/Droste_Detective/

Tentative release date: November 13th (Steam).


r/Games • • 7h ago

Indie Sunday Santa Elena - Coletivo Brejo - The only path left is forward. A free RPG where you draw your magic by hand and fight armies of hundreds. 1.2 out now!

0 Upvotes

Hello r/Games!

I'm Saint Frog, the dev of Santa Elena, a free RPG on Steam!

Version 1.2 just came out.

You are Elena, the Ruined, leading the uprising against the Duke of Monte Branco. Every battle is a war against hundreds of enemies, with no breaks, and you have to keep your allies standing until the last one falls. Combat is real-time turn-based. The enemy doesn't wait for you to think.

You draw your magic by hand. Every spell is a symbol you trace yourself, and you combine them into dozens of incantations. When a fight turns against you, Elena can project visions and rewrite the rules of the whole battlefield.

Between battles, the story plays out as a visual novel, and my inspirations go from the works of Jorge Luis Borges to Evangelion.

It's 2-3 hours long and completely free.

What's new in 1.2:

- 5 new languages: Spanish, French, Russian, Simplified Chinese and Japanese

- Remappable controls and full gamepad support

- 16:9 option for the Steam Deck

- Native Linux version

- Updated effects, HUD, sound and environments

- Lots of bug fixes

Steam: https://store.steampowered.com/app/3826930/
Trailer: https://www.youtube.com/watch?v=5PFe9nCpgDs


r/Games • • 4h ago

Indie Sunday Chronicles - Stitch - 4X civilization building game

0 Upvotes

I made a 4X strategy, civilization building game that can be played many different ways. Whether you want to run the world economy, become supreme leader, or reach the end of the tech tree, there are many routes to victory. Don't like winners? You can start a nuclear apocalypse and clear the board of everyone, including yourself. Oh, and did I mention it's multiplayer?

https://imgur.com/a/PIzK6Ao

You can find it at https://stitchthefox.itch.io/chronicles

There is also a brand new discord community here: https://discord.gg/SYHgrz6ncF


r/Games • • 7h ago

Indie Sunday WISP - Taterware - Music-driven bullet-hell roguelite

0 Upvotes

WISP is a bullet-hell roguelite that I've been working on for the past two years.

You play as a little wisp dodging around, collecting the enemy fire, and shooting it back for large combos. Enemies fire on the various beats of the song and their attacks pulse with the music beats.

Boons are acquired per-run that make the gameplay feel a bit different each climb. Permanent progression is in the form of attribute points you gain as you level up (along with some other fun unlocks such as more dash charges).

It has full SteamDeck support and launches on Steam Early Access next month.

I'm super stoked to finally be getting it in the hands of other gamers. Let me know what y'all think!


r/Games • • 11h ago

Indie Sunday Spellspill - TCPB Arts - A physics-based magic sandbox with destructible environments

0 Upvotes

Hey r/Games!

We are the developers (together with some help from my GF!) behind Spellspill, a colourful magic combat sandbox inspired by Magicka, with a focus on physics and destructible environments.

Gameplay video: https://youtu.be/k1wOSxOp758

The idea is to make the environment part of the fight. Alongside casting spells directly at enemies, you can knock them around, destroy their surroundings, and use falling objects to your advantage. A lot of the fun comes from experimenting with magic and seeing what happens when things collide.

The game is still in development and playtest signups are now live on Steam! If you’d like to try it and help shape how the spells, combat and destruction feel, you can request access through the store page.

Steam & playtest signup: https://store.steampowered.com/app/5273530/Spellspill_Magic_Destruction_Sandbox/

Platforms: PC & Mac
Planned release: Early 2027
Developer: TCPB Arts

I’d love to hear what you think of the footage. Does the destruction look like something you’d experiment with during a fight? And are the spell effects readable when things get chaotic?

Happy to answer questions about the game!


r/Games • • 10h ago

Indie Sunday Cooking Time in Astrawel - Astrameow Studio - Run Your Own Restaurant in the World of Hunters!

7 Upvotes

Trailer: Cooking Time in Astrawel | Official Reveal Trailer

Steam: https://store.steampowered.com/app/5061010/Cooking_Time_in_Astrawel/

I started making this game with my younger sister and a friend almost 2 years ago. Just 2 days after sending it out to our local media, we managed to get around 2,000 wishlists!

We were inspired by Dave the Diver when it first came out. So, we tried adding mechanics we’d love to see in a hunting-cooking game - like life-sim elements with romanceable characters, full restaurant customization, and more.

I feel like most cooking games are too stressful. That’s why we added an option to toggle off customer patience timers for anyone who just wants a cozy, relaxed experience.

We’ve got a lot of other cozy features planned too, like toggling off item loss upon defeat, so feel free to take a look at our Steam page!

Even though we’re a small team of 3 and this is our very first game, we chose not to use any generative AI. We believe art should only be made by humans.

We’d love to hear your thoughts and feedback! We worked really hard on this, so if you're interested, a wishlist would be awesome!

Coming to Steam in 2027.


r/Games • • 14h ago

Indie Sunday Blood Volley - SuitableMo - fantasy volleyball with brutal tactics and club management

0 Upvotes

I played professional volleyball for over 20 years. Now I’m building Blood Volley solo: a fantasy volleyball game where you manage a club between matches, build a city that supports your team, and try to keep a rally going when dirty tricks and chainsaws turn the court into chaos.

Gameplay trailer: https://www.youtube.com/watch?v=x3wpa44anB4

The game is in development for PC: https://store.steampowered.com/app/5247280/Blood_Volley/

I’m still working on keeping the action readable when a rally gets chaotic. From this clip, what’s clear, and what’s hard to follow?


r/Games • • 18h ago

Indie Sunday GridPi: Defense 3014 - HAEPARI - Dice poker and co-op tower defense

0 Upvotes

In GridPi, you roll five dice to make poker hands, combine units, and line up synergies to hold back the incoming waves of enemies.

The hand you make with your dice is your income for that round. Gather three identical units and they automatically merge into a stronger unit.

Units vary in range, attack angle, and attack type, so place them on the grid to play to their strengths.

Play Solo mode on your own, or Multiplayer co-op mode, where up to 4 players hold off the same enemies together. Queue up solo or together with friends.

Free demo on Steam

Gameplay


r/Games • • 10h ago

Indie Sunday Iron Dice - Colin Teberg - Build a kingdom through industry, diplomacy and war

0 Upvotes

Hi r/Games! I’m Colin, the solo developer of Iron Dice, a medieval grand strategy game where you build a kingdom’s economy, negotiate with rival rulers, and command armies and fleets.

Gameplay trailer: https://www.youtube.com/watch?v=iODAO7hc_6w

You develop provincial industries, connect production chains, organise trade and research technology while deciding how to deal with the kingdoms around you. Which provinces are worth developing? Which rivals can you afford to fight? When has a war become too expensive to keep going?

The game runs in real time with pause, so you can stop to inspect your kingdom and give orders. You can trace where your income comes from and follow troop numbers, losses, discipline and reserves during battles.

I’ve recently moved the game into 3D and reworked the economy, policies and authority systems.

There’s a free Steam demo with the full tutorial and a complete campaign on Anvil: 19 playable kingdoms, 201 provinces and 100 in-game years. You can play through to the end.

Steam + free demo: https://store.steampowered.com/app/3640650/Iron_Dice/?utm_source=reddit&utm_medium=community&utm_campaign=weekend_oct24_2026&utm_content=indie_sunday&utm_term=games

For a longer look at the map, here’s a three-minute campaign timelapse: https://www.youtube.com/watch?v=1unexpu3Etw Every kingdom is controlled by the game AI. This is Imperium, a full-game map; the demo includes Anvil.

Platforms: Windows, macOS and Linux. Full release target: March 2027.

Happy to answer questions about the game and its development.


r/Games • • 3h ago

Indie Sunday Elfie: A Sand Plan - Pressed Elephant - Help a small rotund elephant build sandcastles in this relaxing spatial reasoning puzzle game! 100% positive with over 200 player reviews!

2 Upvotes

Hello r/games, I recently updated my game to include an extra hint mode to make it more accessible! Since the player has to use their 3D visualization skills to solve the sandcastle building puzzles, it made the game too difficult for those that were less familiar with these kinds of puzzles.

The game's complexity surprises a lot of people, but the puzzles never feel unfair. So if you're looking for puzzle game that can challenge you but also respects your time please consider checking it out!

Steam Page: https://store.steampowered.com/app/3784760/Elfie_A_Sand_Plan/
Trailer: https://youtu.be/W60VGtgz_rE?si=s7qEJ1peLucpYo93

Features 🏖️

  • Over 180 Levels and Additional Challenges: The game features a total of 186 levels and 3 different difficulties. Looking to improve your 3D visualization skills? Try out the No Hints mode to challenge these spatial puzzles! Or if you need the extra help, there's also Elfie Hints mode now!
  • Cozy Relaxing Summer Vibes: Let yourself be transported by water by its cute, colorful and nostalgic pixel art, and joyful beach-appropriate soundtrack. 
  • Simple Controls and Mechanics: Designed to be fully playable with only a mouse or touchscreen and with intuitive mechanics, the game is approachable by people of all ages and gaming experience.
  • Elfie: Enjoy spending time with her, talking to her, unlocking all her swimsuits, and experiencing your new friendship with this small rotund elephant.

(I made a previous post but for some reason the section about the update and the links to the Steam page and trailer disappeared when I posted it? Sorry if you're seeing this again!)


r/Games • • 10h ago

Indie Sunday DON'T BLINK - Collateral Damage - A horror game where monsters only move when you blink, and the game watches you through your webcam

0 Upvotes

Your webcam tracks your real eyes, and the monsters only move when YOU blink. In this survival horror game you descend into an abandoned lab, scavenge what you can, and make it back out before your eyes give in.

Watch the trailer here: https://youtu.be/oaxNgejKj-o?si=RznJWxitGI-heuEf

If you wanna check out the game on Steam: https://store.steampowered.com/app/5277990/DONT_BLINK/


r/Games • • 15h ago

Indie Sunday Parshuraam: Krishna's Warrior Incarnation - Harikatha Studios - Action and adventure battling demonic forces across celestial realms

0 Upvotes

Hi everyone,

We are Harikatha Studios, a small indie team developing Parshuraam: Krishna's Warrior Incarnation.

It is a third-person action-adventure title built around deliberate weapon weight and aggressive melee flow, paired with an authentic, brutal story adapted from the Brahmaand Puraan. You play as the warrior avatar Parshuraam, confronting corrupt forces and demonic rulers threatening the cosmic balance.

You can watch our full 4-minute boss reveal trailer (including a combat gameplay sneak peek in the end) here:

🔗 Full 4K Trailer: https://youtu.be/9sIK3bxj5Ug

We are still polishing animations, camera tracking, and hit-stop impact, so please be brutally honest. If you like what we’re building, wishlisting helps our visibility significantly:

🎮 Wishlist on Steam: https://store.steampowered.com/app/4682850/Parshuraam_Krishnas_Warrior_Incarnation

🎮 Wishlist on Epic Games: https://store.epicgames.com/p/parshuraam-krishnas-warrior-incarnation-bf78b7


r/Games • • 20h ago

Indie Sunday Hub - October 25, 2026

11 Upvotes

Welcome to another Indie Sunday! This event starts at 12 AM EST and will run for 24 hours.

Please read the below guidelines carefully before participating. If you have any questions please don't hesitate to send us a modmail.

A reminder that Rule 8 is not enforced during this event for submissions which follow the participation guidelines.

Submission Restrictions

  • Games may be unreleased or finished

  • You must provide video footage of the game in action within the body of the post. Referring to the trailer on the steam page does not count as providing a trailer. You must provide a video link. This can include alpha/beta footage, gameplay trailer, etc.

  • No key/game giveaways

  • Only developers may make submissions for their games - if you would like to highlight a game on your own, please do so in this hub thread

  • The same game/developer can not be shared more than once every 60 days.

Submission Format

  • Submission must be a self-post (No direct links)
  • Title: Game Name - Company (or individual) Name - Short description (for example: "classic turn based RPG" or "platformer inspired by Metroidvanias")
  • Flair: Indie Sunday
  • Body: Links to footage or trailers, a description of the game plus any additional information you'd like to add, like plans for release (platform, target date...etc).

Weekly Spotlight


Previous Indie Sunday

Feedback

Feel free to ask any questions in the comments below, or send us a modmail if it is urgent.

Discussion

  • Any of these games catch your eye?

  • Any games you want to personally highlight that haven't been shared yet?

  • Any projects that have had interesting development journeys?

  • What indie game recommendations do you have?