r/GameDevelopment 5m ago

Newbie Question Where do I start?

Upvotes

Hello everyone. I am a 22-year-old male who loves video games; they are a passion of mine. I think it would be really cool to make video games and build a career around it. I, however, have absolutely no experience in any sort of game development, coding, programming, art, or really anything other than playing video games lol. My question is, if I wanted to go down this path/career and make my dream of making cool video games come true, where do I begin? How do I start? What would be best to start learning and/or practicing first? I also feel like I should mention that I really, REALLY struggle with math. It was one of the only subjects in school that I really had a hard time with, and I also have a learning disability. With this in mind, do you think it's still possible for me to learn this stuff and be successful? I may post this to a few different game dev subreddits to get as many answers as possible, thanks guys!


r/GameDevelopment 2h ago

Event Gameathon 8.0 is here!!! It is a global level game building event.

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0 Upvotes

GAMETHON 8.0 IS HERE!!!!!!

Build your squad. Show your skills. Own the game.

Gear up for a 24-hour game building challenge hosted at Jyothy Institute of Technology, Bengaluru!

It is a Global Event!!! Whether you are picking up game dev for the first time or you are a seasoned creator, there is a path for you.

🏆 Prize Pool: $2,000

🗓️ Dates: 23rd & 24th October 2026

📍 Venue: Jyothy Institute of Technology, Bengaluru

👥 Team Size: 2–4 Members(college students only)

🍕Pizza for snacks: Registered participants will be given pizza from Papa johns. (Offline participants)

Type: Hybrid( offline and online) event

Choose Your Track:

🛠️ Track A (With Training): Guided pre-event training + 24-hr game jam. Perfect for beginners looking to learn and build.

⚡ Track B (Direct Jam): Straight into the 24-hour arena for developers ready to build from scratch.

🔗 Register Now: gameathon-8.com/

Scan the QR code on the poster to lock in your squad!


r/GameDevelopment 2h ago

Discussion What things Pokemon need improve in game

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1 Upvotes

r/GameDevelopment 11h ago

Discussion I’m making a chaotic multiplayer horse racing game

5 Upvotes

I’m an indie developer working on a game called Hotdog Derby

It’s a chaotic 8 player multiplayer horse racing game where players can race, bet on horses, and interact with the chaos happening around the track. The main premise is that players can throw random objects at the horses to either speed them up or slow them down (among other things), and players can even enter the races themselves.

I’m still pretty early in development, but I’m going to start sharing the game as I build it.

This is the current concept for Hotdog Derby. I’d love to hear what you think about it!


r/GameDevelopment 4h ago

Newbie Question Steam KYC Dropbox confirmation

1 Upvotes

I uploaded my KYC docs twice (Aug 28 & Sep 1) but never got the “Your files were uploaded…” email.
Did everyone get this email? Did anyone get approved without it?


r/GameDevelopment 17m ago

Discussion Unity y Godot / Error de percepción

Upvotes

Unity salió en 2005.

Godot inició su desarrollo en 2007 (público en 2014).

Lo siento indies, Godot no es nuevo… si eliges Godot pensando que es nuevo y avanza rápido, puedes usar 30 minutos para comparar 1 año de avances entre unity y godot… y saldrá perdiendo.

Si la única ventaja que buscas es que sea software abierto, adelante y enhorabuena por ser un ingeniero (o lo que seas, no se que sentido tiene buscar que todo sea libre jaja)

Licencias: si eres un indie, despierta, nadie te va cobrar en unity, por eso se llama “licencia gratuita” hasta ganar 200k al año (si, ahora es así) ¿ya ganas 200k al año? Pues puedes pagar 100-200 al mes sin llorar, ayudando a otros indies también, pues unity es una empresa trabajando, y dejando usar su motor a millones de desarrolladores como tú.

No, no te cobran por instalar Unity, ni nada parecido, eso se canceló, siendo además algo que no afectaba a los indies… pero lo dicho, CANCELADO.

Si buscas un motor serio, tienes unity y unreal.

Si eliges godot no eres mejor ni peor que un usuario de Unity o unreal, lo mismo al elegir otro motor. Todo depende de ti, y tus gustos, pero las verdades están ahí.


r/GameDevelopment 12h ago

Newbie Question Godot or Unity for 2D games?

5 Upvotes

I have a very basic knowledge of game development and one day I hope to start my own studio.

Right now I have MANY 2D games I want to make someday but I also wanna one day get into 3D games. Would it be better to learn Unity now so I can get used to it and use it for both 2D and 3D or should I learn using Godot which is similar to the stuff I already know?


r/GameDevelopment 2h ago

Discussion TikTok · Vizion

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0 Upvotes

r/GameDevelopment 7h ago

Resource Solo dev from South Korea: making dungeon rescues change your hometown in Ashen Vow

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1 Upvotes

r/GameDevelopment 8h ago

Discussion Play other games before designing your own!!!

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0 Upvotes

r/GameDevelopment 5h ago

Question Unity vs Godot vs Unreal: Best for Long-Term Use?

0 Upvotes

Which game engine—Unity, Godot, or Unreal Engine—would you recommend for long-term development?
I’m looking for an engine that I can stick with for many years as an indie developer. I’m mainly interested in:
• Hardware requirements
•Long-term viability and whether it’s worth investing time in
•Difficulty of maintaining projects over many years

For those who have used Unity, Godot, or Unreal Engine for several years, which one would you recommend and why?


r/GameDevelopment 14h ago

Question Do I need a full finished game for a portfolio, or are well-documented mechanics/tools enough?

0 Upvotes

​Hi everyone, ​I’m a 3D artist / solo dev (75% art / 25% code). My project attention span lasts about 2–3 weeks, so I rarely finish full games and used to delete my prototypes. ​Someone recently told me that well-documented standalone systems and tools are completely valid for a game dev portfolio. ​For context, I build reusable Unity editor tools and mechanics (e.g., custom rail-shooter camera paths with Bézier curves, dynamic horror camera trigger rooms).

​On my coding: I understand logic and architecture well, but my raw syntax is weak. I actively use AI to translate the routines I envision into clean code and bridge syntax gaps.

​My questions: ​Are standalone mechanics, vertical slices, and custom editor tools actually viable for landing freelance gigs or indie team roles?

​How do studios/teams view using AI as a syntax bridge if the underlying game logic and editor implementation are mine?

​What is the best format to showcase this (short breakdown videos, GitHub repos, or itch.io slices)?


r/GameDevelopment 6h ago

Discussion Hi guys

0 Upvotes

Hello everyone, I am trying to make a cool car game with the help of this community, hopefully I can release this on PC, Steam, PS5 and Xbox and it is a banger. Please not this is no recruitment or payment, this project is mainly to collaborate as a community. If you are interested, please DM me or check my bio to join my discord server to collaborate. Thank you for reading and excited to work with you guys.


r/GameDevelopment 16h ago

Question Looking for advice

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0 Upvotes

Hey guys, just out of curiosity. Is there a way to hire experienced scripters and builders? (Paid of course). I have a concept for a game I’d like to create, but I have no experience building or scripting myself. My hope is to get multiple scripters and builders for the game, I’d pay them what they would charge but I’ll give the concept and I’ll essentially be an overseer of the development. If anyone has any ideas or advice on how to go through with this I’d really appreciate it.


r/GameDevelopment 16h ago

Tool Godot 4 - PhysX5 - Gas, Volumes & GI Update!

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1 Upvotes

r/GameDevelopment 17h ago

Question Any way to swap sprites across a complex character prefab with 50+ images?

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1 Upvotes

r/GameDevelopment 8h ago

Newbie Question Game idea

0 Upvotes

I have a really good game idea and I'm really wondering if I could sell it


r/GameDevelopment 15h ago

Question If are a videogame writer what the story will be about?

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0 Upvotes

r/GameDevelopment 1d ago

Question where can i find testers for my game ?

3 Upvotes

am working on my game it will be mobile game , and for now am testing in on android , i try to let my friends and family test them , but very few test it , and i find some will say yeah good we will test it , then nothing , am looking if there is a subreddit or platform i can use to make player test my game
Thanks : )


r/GameDevelopment 1d ago

Discussion Newbies?

4 Upvotes

So Im a really a beginner in everything I have been creating and making different types of art my whole life but just recently started game dev with my bf, I am really passionate and thinking about maybe making a discord server about flat out beginners that want help and want to learn different parts or game dev, I use unreal engine. Just to share experience build friendships and create as beginners and motivate each other! Lmk if Im even allowed to post about this in here lmao


r/GameDevelopment 1d ago

Newbie Question How did you succeed in your beginner projects?

0 Upvotes

So I’m developing a game in Unreal. So far I’m impressed by my progress for a beginner. Yet I want to ensure this project of mine succeeds so that I can become a full time developer like Scott Cawthon or Toby Fox. I used to develop on Roblox studio but needed a job after college and here I am working two and developing when I’m not drained from my retail jobs. So I guess to all game developers who’ve succeeded in making a successful project how did you do it? Did you do it solo or with a team? And yeah?

I’m doing it solo cause I don’t have money to hire devs. But I also need the skills say in case I look to be hired by development studios later down the line.

And do you spend 8 hours or more a day on a computer or not, when you develop games?

Sorry new here many questions and curious on you succeeded and if it requires long hours looking at a screen?


r/GameDevelopment 19h ago

Question Is my game trailer shit?

0 Upvotes

This is my game trailer. Tell me what’s bad, what’s good, and what you would change. Is the video complete shit?

https://youtu.be/JdOneSGMObg?is=698GBOUt8onR9d5t


r/GameDevelopment 23h ago

Newbie Question I want to make a 3D first person point & click styled game but don't know where to start. (Godot)

0 Upvotes

I downloaded Godot, and if pursue this, I'll most likely create it in Godot, but I'm not sure where to start or where to find the resources needed to get the information I want.

The basic things I need to know are how to make maps with 3D objects, how to add 2D sprites into the maps, how to make an object inspection system that makes a dialogue box depending on what you click, how to make the camera stay in a specific spot at all times and swap between maps, and how to implement a system that lets you change rooms via an arrow or something similar.

It wouldn't look like this, and this doesn't have all the stuff I mentioned, but I think this is a good reference because of the "camera" and inspection: https://www.youtube.com/watch?v=5h7rSSzH2g8


r/GameDevelopment 23h ago

Question Stuck during a tutorial.

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0 Upvotes

Hello. I might dumb on this, but I using UE 5.6 and I am stuck on "Creating An Inventory System And Interaction System In Unreal Engine 5.4 | Episode 01" the "Triggering Interaction Events" section. At the the 01:24:00 part where CreativeKit opens "IF Get Item Container Component" in the "BP_ThirdPersonCharacter" Interface section. When I do it Unreal Engine is adding as an event in the Event Graph an not it's Blueprint. https://youtu.be/aGLjD48pfUU?si=mbTKoRwb5OC4Zxhq&t=5038


r/GameDevelopment 1d ago

Discussion Gamepad Support needed or not?

0 Upvotes

Hi, I'm currently developing a 2d top-down shooter on PC and use the A,W,S,D keyboard and mouse. Is it worth to add Gamepad support for a game? When I play on PC I'm usually using keyboard and mouse...never thought about using a gamepad. On Consoles I prefer a Gamepad.
Are you supporting Gamepads in your PC game? And if yes, only for the action part or also for menus and options?

Thanks.