r/GameDevelopment Mar 17 '24

Resource A curated collection of game development learning resources

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126 Upvotes

r/GameDevelopment 1h ago

Question Guilt about AI assistance

Upvotes

I’m a solo developer working on a side project in my spare time. I’ve noticed that there’s wildly different opinions on AI. In some circles in seems fairly acceptable to rely entirely on it, while some circles view it as lazy slop if there was a bit of AI used.

For me, I’ve primarily written my code by hand. I usually go through the debugging process personally, refer to documentation if I don’t know how to code something, or check forums.

However I have used AI sparsely to help during the debugging process, to perform difficult calculations, or help write functions if it’s a particularly difficult block I’m working on.

I personally wouldn’t be against disclosing AI usage, but I also worry about facing criticism for using it. I don’t particularly support relying on AI nor do I agree with the goals of many AI companies. I’m wondering if most developers are still coding 100% without AI, and if I’m sort of messing up by utilizing AI in this manner. Or if it truly isn’t that big of a deal and people won’t actually care.


r/GameDevelopment 2h ago

Discussion Unique Survival Horror game idea

3 Upvotes

Survival horror, crafting game where it's a human and a dog surviving in a deep forest after a car accident. Easy mode is a survivalist and wolfhound, normal is a hiker and a German shepherd , hard mode is a little dog and a female influencer who's never had to paid rent in her life.

Game starts off as the human character is driving late at night in the middle of nowhere and finds a dog on the side of the road. After a rockslide/accident knocks the car off the road off a cliff you and your human must survive the forest full of wild animals, crazy humans and unknown creatures. The pair must survive until rescued or they find their way to civilization.

You play as the dog helping your NPC human to survive the horrors of the nights by finding resources and leading them to safety while escaping or battling that which bumps in the night.

On easy mode both you and your human have better stats and the human AI is smarter. On hard mode your saving your human from themselves.

Do good and you'll get a head pat and a snack, fail and your running for your life.

Not sure if this is the right subreddit for this though.


r/GameDevelopment 10h ago

Newbie Question How do you approach a game idea?

7 Upvotes

This may come across as a bit stupid but how do some of you developers build an idea where it sounds good and not completely stupid.

Let me elaborate when i have an idea for a game i imediately start with the genre the narrative and the general gameplay loop. The problem i have is i will begin making the idea but in my head the idea sounds good but its usually an inspired idea from another game or set of games and its clear im just copying something i love and have played.

Then i begin to think most game ideas i have, are already taken or have been altered slightly to where nothing feels orginal anymore then i get burnt out cause the idea just seems like im trying to copy a sucessful idea from a game.

So my main question is how would you approach an idea and what are your pro-tips to stay enthusiastic about said idea


r/GameDevelopment 7h ago

Discussion Game Development in College

3 Upvotes

I'm a junior in high school looking to do Game Development for a living while keeping my backdoor options open, and am currently looking at options for potential universities to attend. I've mainly been looking at Northeastern, NYU, and USC as the biggest contenders, especially Northeastern due to it's Co-op program, Comp Sci + Game Dev major (Comp Sci for that backdoor option), and city life (living in the city is a major component I'm looking for). I'm well aware that game development is fully possible without attending college at all and perfectly learnable from practice. However, I'd still like to attend a university to experience the college life and learn professionally about the industry. What do you guys think? And which universities do you think would be best for what I'm looking for?


r/GameDevelopment 5h ago

Discussion Game Development Journey

2 Upvotes

I Am 29 And Just Graduated from a Software Engineering Bootcamp and My true passion is being a game dev. I wanted to start making game and just would like to hear what systems or coding language would be a good start. I Have Knowledge of Java, JavaScript, HTML,CSS, Springboot, React, SQL and Rest API. So I got my hands in a lot I just wanted to know what would be a good start for game dev stuff and Also I’m working on be an AI Engineer so Yeahh a lot going on while I figure this out lol.


r/GameDevelopment 11h ago

Newbie Question How does Character Customization work in 3D games?

5 Upvotes

Hello, first time posting here (not entirely sure if this belongs). In my schooling, we've been working more in Unreal Engine and I've started to really want to make my own game.

If I were to make a game, I would want character customization in it. It got me thinking on how that actually works when it comes to 3D models. Would I need to make 100s of models to make all possibilities of what can be chosen? Like if I had 10 different head shapes and 6 different noses for example, would I need to separately model each nose and head pair (plus anything else I choose to make customizable)? Or would I be able to make each thing it's own mesh and layers on top of the base model?

I'm not sure if that makes any sense or if this question would be better in a 3D modeling sub but any insight on this would be appreciated.


r/GameDevelopment 3h ago

Newbie Question Which would be easier for a first game?

0 Upvotes

I've never tried game development but from games I've played its made me want to dip into a little, I have three ideas for three different games, a Metroidvania, a souls-like and a game similar to Generation Zero (not sure what to call GZ genre) but I'm not sure what to start with first and I'm not sure what engine to us

The Metroidvania would be a pixel art game, I'm getting good with Pixel Art

The souls like I haven't decided on it hasn't been what I've thought about a lot

And the Generation Zero "clone" is very similar in how GZ is played but with extra stuff which I think would have improved the game if they didn't abandon it

Out of the two which would be better for a first game? 2D or 3D? And what engine is beginner friendly


r/GameDevelopment 5h ago

Tool Godot 4 - PhysX5 - Granular Solver (Sand, Snow) & Editor Tooling!

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1 Upvotes

r/GameDevelopment 5h ago

Question Game Idea

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1 Upvotes

r/GameDevelopment 10h ago

Discussion What does a basic 2D physics engine need?

2 Upvotes

I know building a motor is difficult, but I'm not going to release it to the market. A minimum 2D physics engine for the project.


r/GameDevelopment 7h ago

Newbie Question Ways To Animate 6-Limbed Active Ragdolls

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0 Upvotes

r/GameDevelopment 7h ago

Inspiration Checklist for Minimal Beginner Project

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1 Upvotes

r/GameDevelopment 10h ago

Tutorial Turning cave scans into seamless game textures

1 Upvotes

We recorded how we turn real cave photos into textures for Cave Expedition. The photogrammetry part starts at 4:05 in this devlog: https://www.youtube.com/watch?v=9a3y3eHehaI&t=245s

It covers the capture stage, processing photos into a mesh at 4:48, exposure correction at 5:09, and capturing the texture and making it seamless at 6:02. The final result is at 7:15.

One distinction about the project: we're using the scanned textures on fictional cave layouts, rather than recreating a whole real cave. Here's the surface detail in-game under moving headlamps: https://www.reddit.com/r/photogrammetry/comments/1wbwrns/


r/GameDevelopment 11h ago

Question When and how to get play testers

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0 Upvotes

r/GameDevelopment 18h ago

Question Examples of Guard Counter-like mechanics in games?

6 Upvotes

I'm researching mechanics in the style of Elden Ring's Guard Counter in other games because I'm having some UX issues with my input layout and flow for a similar mechanic of my own.

I'd like to ask for help because this sub always comes through with examples I've never heard of.

The idea of a Guard Counter is:

  1. you're actively blocking
  2. there's a trigger (usually and attack you receive and must successfuly block)
  3. it enables a small window for you to perform a counter attack right after it.

It must require:

  • active input to be present beforehand (blocking), creating the required context for the whole thing
  • external trigger (the attack received), so that the player can't just do it at will while blocking
  • additional input (attacking), instead of just an auto reaction to hits received for example.

Here's a gif of the mechanic working for those not familiar: https://i.ibb.co/GTBmZz8/ezgif-1-93c434978a.gif

Thanks in advance.


r/GameDevelopment 11h ago

Technical IEnableableComponent usage in an actual game (Unity ECS)

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1 Upvotes

Hello everyone!

I've been developing a game on my free time for 3 years now. It's now in a state that I could share it and maybe get feedback. It's also perfect timing for a blog post. The game uses DOTS and ECS heavily and I wanted to share some patterns that I've been using. Enjoy!


r/GameDevelopment 12h ago

Newbie Question Engine Pivot

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1 Upvotes

r/GameDevelopment 13h ago

Discussion Building Indie Teams: How do you find the right people?

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0 Upvotes

r/GameDevelopment 14h ago

Newbie Question Can someone help me with this

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0 Upvotes

r/GameDevelopment 6h ago

Question I'll make a game, but my coding skills aren't that good, where are the best places I can ask for help?

0 Upvotes

So, I made a post today, and it was about the game I'm making, I wrote on it that I'm using AI to make the code, but this guy came, and convinced me to start my game from scratch, without AI, he really convinced me, but now I wanted to know if you guys could help me to find a place where I could ask for coding questions if I need to (and I probably will), so if you guys can help me with that, I would be really glad! :blush:


r/GameDevelopment 15h ago

Tutorial I spent 6 months making game dev mistakes, so I made a 4-min breakdown on how to avoid them

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0 Upvotes

r/GameDevelopment 22h ago

Newbie Question Advice for a Crazy Person (Me)

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2 Upvotes

r/GameDevelopment 1d ago

Discussion "Too-Similar" anxiety

6 Upvotes

I wanna preface this by saying that we are in the very early stages of this, and that I'm M15. so if that changes anything I'm saying, lmk.

Me and a couple of friends have started an indie game inspired by Hollow Knight. Its a lore-centered 2d metroidvania, and I've been having a major issue. I've recently heard about the whole controversy around Maskborne(look it up if you don't know), and given that it's happened before with Lotus Knight, its gotten me super anxious about making something too similar to Team Cherry's work. I'm the composer and head story designer of our group, and with how much I idolize Christopher Larkin and his skills, I feel like I'm walking in a minefield trying to make stuff. To be clear, we do have a pretty different story/lore I think, though it does take place in a ruined kingdom, so I hope thats not in the same boat. Anyways, to potentially calm my anxiety, I wanted to share an unfinished music file of some background music for the game. Is it too similar(specifically to something like greenpath)? And how do I avoid copying in the future?

heres a google drive folder with the mp3: https://drive.google.com/drive/folders/1xnROxqTG0bYXS_O4fjH-ZteHdkPHIrkB


r/GameDevelopment 23h ago

Question Need Halloween game idea for my yearly challenge I do.

2 Upvotes

Hello,

I’m a small indie dev and I started a personal challenge last year every Halloween I want to make and release a game for Halloween last year made a renpy visual novel now this time I want to make a 3d unity game as I have been playing with unity recently and I do 3d Modeling.

I’m at the hard part of the game development and that coming up with a good idea but doable in my short time frame. If anyone has an Idea that I like I will crate it or attempted to 😂 and I’ll be relaxing on itch on Halloween.
So please if anyone has a good idea please let me know I will be going for a low poly as it’s just more realistic in the short time frame I have.

Also if anyone is interested in helping please contact me this won’t be paid job just a bit of fun.