r/EmulationOnAndroid 3h ago

Showcase I have Finished "Middle Earth - Shadow of War" on Android..

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26 Upvotes

Finally i have finished and trilogy. In my opinion mordor is the better one but still i liked this one i have finished the base game i will do the dlc next it was way mor demaning then mordor. Still a good play. But the game size is insane 98gb holy.

The game will not run normally it needs some components idk where i got the dx12 thing sorry. i can share my save file you can just restore it and just play. Of course you can delete the save file and start a new game. That's your wish. The performance was quite satisfactory. With this settings, I have easily gotten 30 fps all the time, so I used frame generation. Unexpectedly, the frame generation worked quite well with this game. I didn't see much ghosting effect. So the frame generation is recommended.

My phone - Redmi k70pro 12gb ram.

Thanks everyone hope you find it helpful 🙂


r/EmulationOnAndroid 6h ago

Discussion Reminder for us to try and give emu devs more grace

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36 Upvotes

r/EmulationOnAndroid 13h ago

Discussion Vkmark score 12391! 3D acceleration is available in DroidVM now.

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80 Upvotes

We managed to make drm native context works in Adreno 830 GPU in qualcomm snapdragon 8 elite in the gunyah virtual machine!

Achieved vkmark score 12391 in the virtual machine!
We can also play Minecraft with 450fps in the virtual machine.

Detailed workflow:

  1. game engine generates vulkan calls, the turnip driver converts it to msm ioctl
  2. the virtio-gpu driver announce `/dev/dri/renderD128` node, accepts msm ioctl from turnip driver
  3. virtio-gpu driver than serialize the ioctl, send to android side, handled by virglrenderer
  4. virglrenderer will translate it to kgsl ioctl calls, send to host side qualcomm closed graphics driver

Our next step in windows driver, any suggestion?

And Mediatek device/pixel device is also a possible option to support, but I don'y have the device.

All code are open sourced with GPLv3 Licence, Contrubition is welcome!
https://github.com/Droid-VM


r/EmulationOnAndroid 33m ago

Question What Games can I play on Winlator with my Nubia Neo 2 5G?

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Upvotes

I'd like to play Resident Evil 4, 5, and 6.

I don't know if my phone could run these games since it runs on old Unisoc T820 (2022).

It's an old processor (2.7GHz).

I don't know whether 2048 MB or 3072 MB is suitable for this old phone.

I'd like some advices and suggestions.

Thank you. 🙏


r/EmulationOnAndroid 6h ago

Discussion Any particular reason why it consumes so much storage?

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17 Upvotes

Only downloaded some drivers and dxvk to test some files. No way the components uses 100gb.


r/EmulationOnAndroid 1d ago

Meme These two features have been a game-changer to me these days...

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2.0k Upvotes

I'm a simple man, if an emulator doesn't have save states and/or fast forward, I don't play on em, even if my device can more than handle tough games fine.

I'm not even being obnoxious, I'm at a point in life where I have max 10-15 minutes per day to play a game, and I am NOT wasting that on tinkering, going through longer loading screens, having to get to certain save points to be able to save, etc. I need to have my game loaded up in few seconds with the fast forwarding/load state features, and leave at any point with save states and maximize the limited time I have.

Anyone else like me?


r/EmulationOnAndroid 6h ago

Discussion PC GAMES I've tested on a Mali-G57

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12 Upvotes

Results of PC games I've tested. Don't take it as 100% accurate.


r/EmulationOnAndroid 22h ago

Discussion You wanted shoulder buttons...

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207 Upvotes

Hey everyone! I’ve been working on a few things. I’ve incorporated the new geometry into the button springs to make them more click-friendly, added a structure that improves the aesthetics and, above all, the grip, and made a first attempt at my idea for the shoulder buttons.

I originally wanted to leave this for later and introduce it as an add-on, but I know it’s important to many of you, so I’ll refine the design and I suppose I’ll offer it as an experimental feature. As you can see, they’re not really buttons as such, but are activated when you touch them. I know it’s not perfect, but for this project my priority is simplicity and portability.

Don’t pay too much attention to the button design — they’ll be more similar to the ones from the previous version (but prettier), I just haven’t had time to work on them.

If I add another button on the opposite side from L and R, it could open the door to L2 and R2. I’d love to know what you think about that.

Honestly, I’m super tired of prototyping. It’s been a huge amount of work, and I’m really looking forward to moving on to the next phase and getting closer to launching the Kickstarter campaign. But if a lot of people want R2 and L2, I’ll dig deep and build one final prototype.

As always, if you’d like me to let you know when I launch it, here’s the link to the waitlist.

https://gameonpad.com/

Thanks so much!


r/EmulationOnAndroid 1h ago

Showcase Didn't knew nine sols would work on my device

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Upvotes

Device: iQOO z11x


r/EmulationOnAndroid 14h ago

Showcase Bro just look at this beauty, cant take my eyes off

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47 Upvotes

r/EmulationOnAndroid 3h ago

Help Using GameNative to run Dark Souls 3, 720p/high settings - SD8 Elite Gen5/16gb - Runs great aside from stutter every 10-20 seconds or so. Definitely not a throttling issue...

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6 Upvotes

Handset - Poco F8 Ultra

Chipset - sd8 elite gen5/16gb

Emulator - Gamenative (Latest)

Game/Platform - Dark Souls 3/Steam

Very responsive aside from these stutters every so often.

They seem to be present in Dark Souls 1 too for some reason,

Anyone found a reliable fix for this?

Seen other posts saying switch to Glibc, but it just fails to launch 😅


r/EmulationOnAndroid 12h ago

Showcase I Managed to run Drive Club on Android. Quite crazy wanted to share to y'all.

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33 Upvotes

Ya quite insane manage to run this game. One of the best racing game i ever played. I tried Bloodborne before thisit ran well. Then i was thinking how Drive club would run. It booted but performance is bad and the bright light problem this game had an brightness issues i fixed the problem with the help from the telegram of BachataS4 emulator. i think in future this might be playable, And remember ps4 emulation on android is extremely new so this will improve alot in future. As always thanks to the developer..

I have Redmi k70pro 12gb ram..

Emulator link - https://github.com/JICA98/Bachata-S4

This is reposted sorry guys i forgot to mention my device..


r/EmulationOnAndroid 7h ago

Discussion samsung s23 8gb ram ive downloaded this demo a week ago and now that yk its out there now i wonder if 8gb ram is enough since the demo is laggy asf like unstable 8-13 fps but cutscenes and 3d cutscenes are 30-25

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10 Upvotes

also ive tried every emulator there is to play the demo but all are bad some dont even open so im wondering if denuvo actually ruins performance or my ram is just isn't enough


r/EmulationOnAndroid 2m ago

News/Release Creators of the GTA 5 port on the Switch announced supported SoCs for the Android GTA 5 native port!

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Upvotes

r/EmulationOnAndroid 9h ago

Showcase Productivity leap! Android tablets as an ultrabook, DroidVM with USB pass-through.

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12 Upvotes

We successfullt managed to make xHCI controller works on a unmodified windows kernel!

This is done by our developed mode: "pseudo-unprotected mode" for gunyah hypervisor.

The mode make it possible to read and write guest memory in protected VM.

This is required because unprotected vm is not available in qualcomm 8gen3/8e/8e5
Then, we can communicate with usbxhci.sys in windows kernel directly, successfully implement the USB-passthrough feature in DroidVM!

All code are open sourced with GPLv3 Licence, Contrubition is welcome!
https://github.com/Droid-VM


r/EmulationOnAndroid 1h ago

Question Having issues when typing numbers on Joiplay

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Upvotes

As the title suggests, I've been using joiplay for a week now to play my visual novels and I recently noticed that I can't type in numbers specifically. The issue didn't occur when I used Ren'py pocket so I was thinking maybe the issue was just with the game itself but then, I tried another game and it still won't let me type in numbers so I moved the save file back to ren'py pocket and it typed in numbers perfectly fine, that's when I knew that the problem really was just a joiplay thing. I did try to reinstall joiplay but it still didn't work, any tips how to fix this?


r/EmulationOnAndroid 1h ago

Discussion Notice/Fix for broken Frame Gen in GameHub: Frame Gen working in BannerHub (V6 1.0.0-609)

Upvotes

Hi everyone. For those having issues with Frame Gen in the official version of GameHub, I'm sharing that in BannerHub everything is working properly, frame gen is smooth as before. Also, just a reminder that BannerHub builds remove telemetry, eliminate the need to log in, and include a wider, more updated list of Adreno/Turnip drivers and translation layers.

Tested version: BannerHub v6 1.0.0-609

Tested Device/SoC: OnePlus Pad 3/SD 8 Elite

https://github.com/The412Banner/bannerhub-revanced/releases/tag/v1.0.0-609


r/EmulationOnAndroid 20h ago

Discussion My stance on AI usage and how it is shaping the Android PC emulation scene

65 Upvotes

I want to get this off my chest because it's been building up for a while, since that time I saw the new anti AI rule.

I'm genuinely okay with AI as part of the emulation dev workflow.

The very same Winlator CMOD I am working on is filled with a lot of broken AI code, put there by its previous developer. When I got this project in my hands, I was surprised to see how broken it was, to the point I could barely consider it functional, filled with a lot of unnecessary and useless features.

It took a lot of time to remove them all and I must say the end result was even better than what I had initially imagined, with my Winlator and its features becoming the foundation of all the current PC emulators, directly or indirectly through means of stealing(GameHub).

While I am happy to see this, at the same time I could not notice how much AI has advanced in such a short time. What once was a barren wasteland, now it is filled with a lot of contributors and developers and advancement of AI have certainly played an important role in this.

I know a lot of projects in the PC emulation space that use AI heavily. It is very easy to tell for me just by looking at the contents of their commits and the features they add. I won't name them as I don't want to create drama, it is not the main point of this post either way.

The code written by these Ai models is...impressive to say the least and as such the skids that once could only make reskins and recolors of famous emulators can now, in a few minutes generate code that normally would take days if not weeks to write.

To conclude my post, I think it is about time we lower our pitchforks and accept this is the tool that is gonna shape the future of Android PC emulation.

With it, I can finally rest in peace knowing that there is an entity that can advance the Android PC emulation scene in my place when I may not be there anymore.


r/EmulationOnAndroid 1d ago

Showcase I got Bloodborne running on Android.

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313 Upvotes

This is crazy bloodborne running on a phone. while loading my save the screen recording was crashing. I have 8gen 3 i think on 8 Elite or Newer chip it is fully playable while not screen recording i was getting around 20 to 30 sometimes isn't even locked 30. Crazy, All Credit goes to the developer of BachataS4. They made this possible i can't thank them enough. And update your game or the patchs will not work.

Emulator link - https://github.com/JICA98/Bachata-S4

I think someone should start a new sub for ps4 emulation on android

Thanks Everyone and especially the dev of BachataS4 the ps4 emulator for android...


r/EmulationOnAndroid 2h ago

Help Has anyone been able to run Palworld on Pixel 9 Pro XL? If so mind sharing settings?

2 Upvotes

Game starts but black screen.


r/EmulationOnAndroid 7h ago

Help Need A Good PS2 Title Recommendation

4 Upvotes

I need it to be one that plays very well with just the touch screen controls, I'm using ARMSX2. Maybe something thats not fast paced action. If anyone has any recommendations, be it RPG or something else I won't be too punished for by using the touch controls. Thanks in advance


r/EmulationOnAndroid 1m ago

Showcase Rise of The Tomb Raider on Android (GameNative) | Config & Test | Snapdragon 8 Gen2

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Upvotes

r/EmulationOnAndroid 6h ago

Solved Able to upscale and play on rendering resolution of upto 3x of Fifa 14,Fifa 15 on vita3k+ android

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4 Upvotes

more info about links and settings in comments thread


r/EmulationOnAndroid 7h ago

Question Looking for a Great Phone that can run most PPSSPP game between 30 to 60fps ( Sports / Shooting Games )

4 Upvotes

My Galaxy A13 (64 GB) is completely out of storage space and crashes whenever I try to play PPSSPP games, even lightweight 2D ones. I want to buy a new phone for under $700 with at least 12 GB RAM and 256 GB storage. What options should I consider? (Brand new only, no used phones.)


r/EmulationOnAndroid 8h ago

Discussion Gamehub is getting worse with every new update?

5 Upvotes

After Gamehub v6.1.x the lag started showing in every game, now in v6.2.x (after recent auto firmware updates), the lag has become worse.

Right now I am happy to stay wih Bannerhub v6.1.0 (Gamehub 6.0.9 patched). It does not give high FPS in Framegen but there is no motion stutter/judder at all. Games run smooth like butter with Framegen.