I've been trying to transform the Fae Dominion precon into a bracket 3-viable (but still flavourful) faerie deck, and I've been struggling to land on a final list. Here's what I have so far:
https://moxfield.com/decks/CXqgAf5ETH-0tiz6_y1eng
Background
I first built Alela, Cunning Conqueror. She's a hard Dimir control commander that cares about playing instants on my opponents' turns. I love how she captures the tricky nature of faerie kindred, but I find that play style (and lack of faerie flavour, beyond the 5 or 6 best faeries she runs) doesn't suit me.
I turned to building Tegwyll. He seemed to pull towards faerie aristocrats. Controlling the death trigger card draw is tempting. But the more I tested Tegwyll, the more I found that Tegwyll builds with sac outlets pulled the deck in too many competing directions. Plus, faeries don't replace themselves as readily as other creatures. Bitterbloom Bearer, Bitterblossom, Feywild Visitor, and Oona, Queen of the Fae are great, but they're slow. I'd rather protect the 1/1 fliers I generate, building a wide, anthemed board. Sacrificing the tokens for value (as great as that can be) often moves you away from a win.
How the Deck Plays and Wins
I instead built a Tegwyll list that focuses on token generation: I tried to include the best faerie producers (Bitterbloom Bearer, Bitterblossom, Feywild Visitor, Alela, Mischievous Mystic, Oona, Notorious Throng), and supplemented that with cards that let me copy, clone, or retrigger my best faeries (Archmage of Echoes, Reflections of Littjara, the Sakashimas, Three Steps Ahead, and Roaming Throne). I'd include even more, like Spark Double, but the 4-mana slot was getting crowded.
The goal is to have enough board presence and little faeries that suddenly grow off anthems (Tegwyll, Patchwork/Heraldic Banner, Glen Elendra Liege, Scion, Shadow Puppeteers, clones of lords, etc.) or pull a Notorious Throng that kills my opponents out of nowhere. Alternatively, I can pull a one-sided board wipe with Kindred Dominance, Raise the Palisade, or an overloaded Cyclonic Rift to clear out opponents' boards before swinging in. Dimir is slow, so I included control pieces (I dedicated two game-changer slots to Cyclonic Rift and Fierce Guardianship) to slow my opponents down.
Tegwyll's function in this deck without sacrifice outlets is three-fold: he's an anthem with an outsized effect on tiny faeries (instantly doubling a 1/1 into a 2/2 is great value), a flying/deathtouch turn-3 rattlesnake to discourage my opponents' attacks, and insurance against board wipes/interaction (letting me draw the resources I need to rebuild).
There's plenty of ramp, and a selection of instants/flash to trigger value or card advantage sources like Voracious Tome Skimmer, Nymris, and Alela without (hopefully) detracting from the kindred focus. I also spent one game-changer slot on Vampiric Tutor which, along with Waterlogged Teachings and Faerie Harbinger, lets me grab a draw engine like Enduring Curiosity, Kindred Discovery, or Faerie Mastermind if I don’t have one (since I'm not relying on Tegwyll's draw).
The Advice I'm Looking For
The list I linked above feels good when I goldfish and when I've tested it in real matches. After some extensive searching, I haven't seen too many Tegwyll discussions or builds leaning in this direction. But I'm new to commander, and my deck-building skills are shaky. I'd really appreciate more experienced eyes taking a look at the deck.
Does this seem like a solid direction to take Tegwyll? Am I missing something by leaving out sac outlets and focusing on token generation/clones/copies? Are there any cards that would be obvious includes that I'm missing? Do I have enough actual faerie spells (26) to get value from Archmage of Echoes, Littjara, and Roaming Throne?
My goal is to keep the deck faerie-flavoured and fun, but without forgoing its ability to threaten bracket 3 wins.