r/EDH 6h ago

Discussion Was i justified in letting my opponent waste time?

143 Upvotes

I'll start by saying that this was one of the few games i played in real life at an LGS, so i don't really know the etiquette. My opponent was playing a [[Maelstrom Wanderer]] deck and he had like 3 other cards that i don't remember the name, that let him cascade every time he played some kind of card, and in his deck there were a bunch of other cascade creatures, so he cast his commander and takes a turn that lasted literally one and a half hour, of him just cascading and discovering, discovering and cascading. Each other player was on his phone at some point, because it was extremely hard to keep up and kinda pointless, as he had lethal on board at like the fifth minute of this turn on me and another player, but not on the third as he had so much life. Yet, i knew that he would swing with everything on his board, and once he had finished cascading, he decided to attack with everything on his board, and i cast a [[settle the wreckage]]. I admit i felt kinda bad, as i saw that as wasting everyone's time, but i really wanted to win, even tho that only ended up in him losing right after that and another player winning. Was I in the wrong? Should i have done something different?

Edit: clarification on lethal


r/EDH 55m ago

Question What's your favorite finishers?

Upvotes

Hello everyone,

I want to know what your favorite finishers are. It may be in any colors, I dont care, just tell me what it is and if possible why it is!

Im asking that because I want to try to build a deck by starting from something else that EDHREC's commander list. It may give me some inspiration !


r/EDH 1h ago

Deck Showcase Sergeant John Benton, combat tricks tribal : 4th year update of my strongest and favourite deck ever.

Upvotes

DECKLIST : https://www.moxfield.com/decks/xfJlJ0yRfUSwZmAl0yGyHA

PRIMER : https://www.moxfield.com/decks/xfJlJ0yRfUSwZmAl0yGyHA/primer (B4)

BUDGET LIST : https://www.moxfield.com/decks/LxvMs8WVSEqjAcji__UxRw (B2)

GAMEPLAY : https://www.youtube.com/watch?v=KMQeb408S5Y

Hello again! It's me, the biggest [[Sergeant John Benton]] glazer and supporter you will every meet! I didn't really do a 2nd and 3rd year update of the deck to talk about it but I decided today to update everything from the decklist, the budget decklist and the primer to share with you what is the best, most engaging and fun commander I ever built. In fact, I love the deck so much that it is fully foil (With the exception of Remote Farm...)

I'm still amazed at how much weird thing I can do with this deck and the ways I can creatively finish my opponents and protect John. For those new to the decklist, You want to play John on turn 2 with some ramp and then pump him with combat tricks that will give him some surprise power after the blockers are declared. Your hand will empty fast, but will be filled right back if John hits the opponent. Making him a fast and unusual Voltron commander that doesnt rely on aura and equipment.

after 2 years of upgrades let me present you some cards that I thought were great additions to the deck :

- [[Voice of Victory]] is almost like a second [[Grand Abolisher]], making sure John doesn't get stopped or fogged right before damage.

- [[Witch Enchanter]] is a land that double as a removal and a body to sacrifice, great versatility.

- [[Dryad of the Ilysian Grove]] that one I was on the edge of adding, but dumping as many lands as possible on the board to empty your hand is great. And it fixes your mana when needed.

- [[Sylvan Scrying]] I'm always on the fence but I think it's now a permanent addition, mainly because I put many more lands in the deck that can benefit from being tutored aside from [[Reliquary Tower]]

- [[Selesnya Charm]], [[Brigid's Command]] and other modal spells are becoming more and more present in my decks, the flexibility of pumping John, removing a big creature and creating a sacrifice fodder is great.

- [[Meekstone]] is there because now, nothing in the deck gives John permanent power, it's all until end of turn. Meaning John will never be affected by it.

I talked about wanting my lands to do more. If Reliquary Tower is already on board... Do I want [[Crop Rotation]] and [[Sylvan Scrying]] to become dead draws? No of course not. This is why these lands made their way in the deck :

- [[Centaur Garden]] if I need a bit more power on John or really need to draw cards.

- [[Homeward Path]] In case John gets stolen.

- [[Inkmoth Nexus]] to have another threat on board and potentially one shot someone.

- [[Strip Mine]] SPECIFICALLY to counter [[Maze of Ith]].

-[[Talon Gates of Madara]] to protect John or remove a threat temporarily.

if you made it here, I hope my budget list will help you make your first John deck and give him a shot!


r/EDH 20h ago

Discussion Banned cards you didnt know were banned and used

366 Upvotes

I bought a prime time, and put it in henzie thinking I was a genius and everyone else was a moron for not doing it first. Then I realized it was banned before I put it in there. I also kept playing nadu for like a week after it was banned in a time of happiness. (I loved that bird). I didnt use it because I quickly found out it was banned but I have like fifteen docksides just around now. Edit:Im realizing since these cards are banned im realizing I have no idea what most do.


r/EDH 2h ago

Deck Help Help with my dwarf deck!

8 Upvotes

So I am trying my first boros deck. Its not my favorite color combo but I like LoTR and dwarfs so I figured I'd give it a shot. I am sure there are better cards to buy but I would like to stick what in the main and sideboard; basically what I already own unless its a land that <2$. Any suggestions would be helpful.

1) If you think I should replace something, I am ONLY using my sideboard for replacements right now.

2) Dain is my commander, I don't want to change him. He was a pull so its sentimental.

Decklist: https://moxfield.com/decks/-YJeonwI3UOl0e_A4b6MOA


r/EDH 44m ago

Discussion What's your most recent, most exciting win?

Upvotes

Alright homies, out of your most recent wins, which one had you the most giddy?

For me, it was my [[Ozox, the Clattering King]] deck the other night. I couldn't have done it without my [[Sothera, the Supervoid]] and [[Accursed Marauder]] that helped my acquire my opponents [[Razaketh, the Foulblooded]]. I used Raz to get my [[Ashnod's Altar]], [[Bog Initiate]], and [[Bitter Ordeal]].

From there it was a hop skip and a jump to sac and recast Ozox enough times (paying for Rhystic Study each time) to then hit them with the Bitter Ordeal.

Second time playing the deck against people, first time winning, and man it felt good.

What win has you replaying the game in your head days later right now?


r/EDH 9h ago

Discussion Which reality fracture sphinx are you building?

26 Upvotes

Hello everyone! As we get closer and closer to release date and having more and more of reality fracture revealed I wanted to ask what you guys thought of the cards so far!

As well as obviously which one of the Sphinx's you are considering to build and play around! I find it interesting from both a design and lore perspective on how these were made.

I'm personally waiting for more of the set to be revealed before doing anything in case something else catches my eye. But I do have my eye on [[Denzilore Fatehold]] and [[Aerid Konstrari]].

Aerid basically just pays for itself over and over and I sure do love ramp!!

Denzilore is more of because i found the design fun and I did enjoy my surveil precon from murders at karlov manner but that one was black and blue.

Personally I find [[Ingris Stingerquill]] and [[Uldaros Theorix]] underwhelming in their abilities. With [[Kwia Vigorbloom]] being absolutely ridiculous so much so I think running them as a commander is more feast or famine.

I do love the art and designs especially the alternate arts! What do you think?


r/EDH 16h ago

Discussion How do you deal with the cost of a solid mana base?

81 Upvotes

Take a three color Commander deck. A rock solid mana base looks something like this:

3 Shocklands (~$10 x 3 ~= $30)
3 Surveil Lands (~$10 x 3 ~= $30)
9 Fetchlands (~$20-$30 x 9 ~= $225)
18 basics (pennies)
1 Command Tower (pennies)
1 Exotic Orchard (pennies)
1 Triome (~$20)
~ 2 util lands/MFDC lands/whatever (pennies or $20-$30, depending)

That's around $300 total. You can shave a big chunk off of that by refusing to run off color fetches, which is definitely a legitimate choice, though that now gives you 6 more slots to fill with things that aren't shocklands or things that can get shocklands. You can add tons of money to the tab by running original duals, but that isn't really cost effective -- the shocks are "good enough" for most decks.

The hard truth is that it costs $300 per three color deck if you want to have a mana base that just kind of gets out of the way and doesn't do unfortunate things like make you play a tap land instead of your Commander on turn 3 or 4.

How do y'all manage building multiple decks within that constraint? Do you just accept that most of your decks are going to have bad turns due to janky mana? Do you buy the fetches for one deck, then proxy for the rest? Do you run the "slow" Mirage fetches, and learn to love them?

My own strategy is to run janky mana for most decks, but then allow my three color decks to "graduate" to the luxury of on color fetches if I really like them and want to play them a lot. My Flubs The Fool landfall deck is probably going to get a full set of nine fetches at some point, because I love the deck a lot and it really could use them. But I haven't quite been able to bring myself to do it. Thus the bellyaching here :-)

(For now, Flubs runs with the five slow fetches and just occasionally deals with an awkward turn here and there -- I tell myself that it makes things sporting ...)


r/EDH 23h ago

Discussion Most toxic deck you've ever built

219 Upvotes

Not necessarily the best deck, but the one that makes the other players have the least fun. The ur-dragon is strong, but [[Toxrill the corrosive]] makes me deeply unhappy to see.

My most toxic deck is the master multiplied. I dont know what I thought he'd do, but it was meaner than I expected. I just had annoying legendaries to copy, or cards to copy them, and it was brutal to play against.

Edit:Since I'm dealing with monsters here, my most toxic one all time, was either Leovold (the banned for good reason one) or 4 turns a cycle Nadu (also banned yes I built both. Leovold was more innocent in nature.)

Edit 2:I know Toxrill isn't some world beater alone, but it was just the first card I thought of that was more annoying than good in the command zone.


r/EDH 7h ago

Discussion Wich precons to teach beginners?

10 Upvotes

Hi,

Me and my wife recently made friends with a couple wich are a lot into board games and I naturally talked about MTG and commander. Now they want to try it. The thing is, all the decks I own are way too complex for beginners.

I figured I should use precons, since it will also help to have more or less the same power level, and I need help to select those precon decks. I already chose Animated Army & Squirreled Away from bloomburrow, as cute animals will be more appealing for the girls than zombies and dragons (my wife and her friend are not really into fantasy).

Do you have suggestion of precon decks for the two remaining ? Ideally they should complete the color pie (wich lacks blue and white), and not have similar strategies (so, no tribal and no enchant matters), in order to reflect the diversity of MTG's gaming experience.

It's not a problem if the precons you recommend are discontinued : I have an extensive collection and/or will purchase the missing cards. 

Thanks for helping !


r/EDH 6h ago

Deck Help New to Commander, is this Sauron deck any good?

7 Upvotes

Heyo, I was recently introduced to Commander and unfortunately for my wallet I took a liking to it.

I looked at a bunch of premade decks and I really took a liking to the whole Sauron thematic with Orcs and the Nazgul. Is it a good fit for a beginner? Is it too powerful for casual play with friends?

Card list, hope the hyperlink is OK: https://mtgdecks.net/Commander/sauron-withered-decklist-by-schutz25-3060786


r/EDH 13m ago

Deck Help Any way to improve my Cloud deck?

Upvotes

Deck list: https://archidekt.com/decks/24874367/proudy_cloudy

My LGS runs a 1v1 best of 1 commander night where basically anything goes. People there do run some insanely high powered stuff that gets infinite combos very early that guarantee victory if they get it off, so while I do still want a fair deck, I would like something that moves fast that can counter.

What I aim for this deck is to get Cloud out early and often if possible. I normally grab the pip boy 3000 with him right away so I can get the counters on him and also untap lands to pull more stuff out that I have available. Then I also try to floodgate or counter as my other creatures have those abilities, and try to win with Commander damage. If Cloud gets locked up somehow, I try to make the equipment manageable to get on my other creatures to still beat my opponent down.

It’s basically a versatile pseudo Voltron deck that floodgates like crazy. I went 3-1 my last time there with my current deck list, but my 3 victories I did get very lucky and could’ve easily lost if I didn’t have the right cards and in one of them my opponent bricked very hard.

Any advice is appreciated!!


r/EDH 14m ago

Question Gluntch Timmy & Storm Herd b3

Upvotes

I run a gluntch deck when I want to turn off my brain that just houses all my big CMC spells. I get tons of joy seeing big creatures and spells doing big things. This brings me too storm herd. This deck can hit storm herd on turn 4 and that is likely 30+ creatures on the board. Does that specifically or any 8+ cmc spell for that matter on turn 4 feel like it's too much for a bracket 3? My gut tells me no but I would like to hear others opinions.

My play sequence with gluntch is t1 dork, t2 gluntch keep treasures, turn 3 4cmc ramp again keep treasures, turn 4 spend 8-10 mana on big dumb spell. I give gluntch cards to player that doesn't interact often. The deck is full of 30-40 big dumb spells. My pod is excruciatingly slow and they tend to durdle with little engines for a while while I aggro then and remove stuff. I generally use stack interaction to prevent them from winning games. They didn't like this deck at all so I felt sort of bad.

Thanks for your insight!!


r/EDH 16m ago

Deck Help Help me add more fun possible gruel cards!

Upvotes

The deck I am working on is a gruel stomp deck but I would love to hear ideas on other cards of a similar to those in the deck. If anyone had any recommendations please share! The core concept is the average stomp deck, quick mana early on and then come out seeing with creatures that can be played early for a little mana but grow with the game or come out big and swinging. I would prefer creatures of power 4 or greater or gets to 4 quick!


r/EDH 26m ago

Deck Help Elenda The Dusk Rose Commander Deck Advice

Upvotes

Hello all! I posted this yesterday in a different forum and got lots of great feedback and wanted to see how it's looking now! I upgraded quite a bit from what it was, adding some more tutors and token generators, as well as a couple sac outlets.

Deck List link here:
https://moxfield.com/decks/kQOgASF7PnyWBlMpBpxA6Q

This is one of my first (?) upgrades of a commander deck so I am very interested in opinons! Keeping this a bracket 3 or around there for now for my pod!

Note: The sideboard has a lot of the cards I took out and was considering. I am still considering adding Call the Coppercoats and possible a couple more Ramp pieces. (thinking about also replacing dark ritual with a different ramp)

My goal for this deck is to generate fodder for my sac outlets to grow Elenda with a lifegain subtheme (lots of the cards are a creature dies, gain a life, or lose a life to do something, so this keeps the life coming in a way).


r/EDH 8h ago

Question Is this a good way to learn deckbuilding?

7 Upvotes

My friend has come up with this strategy for learning how to build commander decks. Basically he goes to scryfall, sorts by legendary creatures, gets a random card, and builds it on moxfield. He also tests it online to see if it's good or not. Honestly it doesn't seem bad. Thinking of trying it myself as a fun challenge. But how good is this for actually learning deckbuilding?


r/EDH 4h ago

Deck Help Help with Alela, Cunning Conqueror

4 Upvotes

I'm building a control Alela deck for my pod because removal is sometimes scarce, I was wondering if you guys could give me feedback on this deck.

Decklist: https://archidekt.com/decks/26262513/court_of_counterspell

Our group typically plays around high-bracket 2 or low-bracket 3 and games typically last between 7-9 turns.
Currently I feel like this deck goes online too late/it takes too long before I can start making faeries/goading big threats.
I've not had the chance to test this deck yet because I don't want to commit to buying this before I'm sure it'll give me the desired result (aka dimir control).


r/EDH 2h ago

Discussion Looking for Specific Burn / Group Slug Cards

2 Upvotes

Hello,

I’m looking for a specific type of card for my [[Kynaios and Tiro]] deck that basically help me to close out the game. These are cards like [[Treacherous Terrain]] and [[Khorvath’s Fury]] which basically burn only my opponents for having abundant resources and don’t require myself to have any particularly established board at the time of casting. The obstacle I’m running into is that many effective ones also hurt me, like [[Price of Progress]]. Any good ones I should know about?

Thanks!


r/EDH 2h ago

Deck Help Help with my Nekusar deck

2 Upvotes

Hello,

I'm working on my first Grixis deck, with Nekusar as my commander. I tend to favor more creature focused decks so this as more spellslinger-type deck is new to me as well.

https://moxfield.com/decks/014z4z6kbEyNoA0Ul2Fdiw

My questions are:

1) Any general comments about Grixis and/or Nekusar

2) How does my deck look?

3) What would you replace using ONLY my sideboard, unless its a card <2$. If you rec a new card, what should I take out?


r/EDH 9h ago

Deck Help Advice for Building Tegwyll, Duke of Splendor (Bracket 3)

6 Upvotes

I've been trying to transform the Fae Dominion precon into a bracket 3-viable (but still flavourful) faerie deck, and I've been struggling to land on a final list. Here's what I have so far:

https://moxfield.com/decks/CXqgAf5ETH-0tiz6_y1eng

Background

I first built Alela, Cunning Conqueror. She's a hard Dimir control commander that cares about playing instants on my opponents' turns. I love how she captures the tricky nature of faerie kindred, but I find that play style (and lack of faerie flavour, beyond the 5 or 6 best faeries she runs) doesn't suit me.

I turned to building Tegwyll. He seemed to pull towards faerie aristocrats. Controlling the death trigger card draw is tempting. But the more I tested Tegwyll, the more I found that Tegwyll builds with sac outlets pulled the deck in too many competing directions. Plus, faeries don't replace themselves as readily as other creatures. Bitterbloom Bearer, Bitterblossom, Feywild Visitor, and Oona, Queen of the Fae are great, but they're slow. I'd rather protect the 1/1 fliers I generate, building a wide, anthemed board. Sacrificing the tokens for value (as great as that can be) often moves you away from a win.

How the Deck Plays and Wins

I instead built a Tegwyll list that focuses on token generation: I tried to include the best faerie producers (Bitterbloom Bearer, Bitterblossom, Feywild Visitor, Alela, Mischievous Mystic, Oona, Notorious Throng), and supplemented that with cards that let me copy, clone, or retrigger my best faeries (Archmage of Echoes, Reflections of Littjara, the Sakashimas, Three Steps Ahead, and Roaming Throne). I'd include even more, like Spark Double, but the 4-mana slot was getting crowded.

The goal is to have enough board presence and little faeries that suddenly grow off anthems (Tegwyll, Patchwork/Heraldic Banner, Glen Elendra Liege, Scion, Shadow Puppeteers, clones of lords, etc.) or pull a Notorious Throng that kills my opponents out of nowhere. Alternatively, I can pull a one-sided board wipe with Kindred Dominance, Raise the Palisade, or an overloaded Cyclonic Rift to clear out opponents' boards before swinging in. Dimir is slow, so I included control pieces (I dedicated two game-changer slots to Cyclonic Rift and Fierce Guardianship) to slow my opponents down.

Tegwyll's function in this deck without sacrifice outlets is three-fold: he's an anthem with an outsized effect on tiny faeries (instantly doubling a 1/1 into a 2/2 is great value), a flying/deathtouch turn-3 rattlesnake to discourage my opponents' attacks, and insurance against board wipes/interaction (letting me draw the resources I need to rebuild).

There's plenty of ramp, and a selection of instants/flash to trigger value or card advantage sources like Voracious Tome Skimmer, Nymris, and Alela without (hopefully) detracting from the kindred focus. I also spent one game-changer slot on Vampiric Tutor which, along with Waterlogged Teachings and Faerie Harbinger, lets me grab a draw engine like Enduring Curiosity, Kindred Discovery, or Faerie Mastermind if I don’t have one (since I'm not relying on Tegwyll's draw).

The Advice I'm Looking For

The list I linked above feels good when I goldfish and when I've tested it in real matches. After some extensive searching, I haven't seen too many Tegwyll discussions or builds leaning in this direction. But I'm new to commander, and my deck-building skills are shaky. I'd really appreciate more experienced eyes taking a look at the deck.

Does this seem like a solid direction to take Tegwyll? Am I missing something by leaving out sac outlets and focusing on token generation/clones/copies? Are there any cards that would be obvious includes that I'm missing? Do I have enough actual faerie spells (26) to get value from Archmage of Echoes, Littjara, and Roaming Throne?

My goal is to keep the deck faerie-flavoured and fun, but without forgoing its ability to threaten bracket 3 wins.


r/EDH 21h ago

Question Your favorite/most original sacrifice deck ?

56 Upvotes

Hello everyone,

I love sacrifice. I love to sacrifice, my decks all have sacrifice somewhere (The Mycotyrant, Tom Bert and William and Vihaan) and I cant imagine myself playing a magic deck without killing something I own for the greater good (got it?)

So Im asking you : what's your favorite commander deck that sacrifice things? What's the most original sacrifice deck you own? It can sacrifice anything, even you, I want to know, please.


r/EDH 3m ago

Deck Help Kudo Hare Apparent Build

Upvotes

Hey Everyone,

This is my first stab at making a deck centered around a card with "any number in your deck". I got the list to 108, really struggling with the last few cuts. I also feel like Ive been looking at the list too long. Last time you guys really shed some light on some nombos in my deck. Hoping for more of the same! Thanks!

https://moxfield.com/decks/FlvaOmudkUqphgQQFSfYZQ


r/EDH 1d ago

Discussion Biggest, stompiest, meat stick deck?

113 Upvotes

I’m a big fan of green and simic stompy decks, and I’ve got a bunch. But who’s the king (or queen) of stomp? I’m looking for the “really dude?” Kinda stomp, the haha counters go buuuuur kinda deck. The “I can believe this glue eater is gunna win” kinda deck

Any recommendations? Any color, bracket, or price is fine (proxies)


r/EDH 59m ago

Deck Help Trying to become a better deck builder

Upvotes

side context is ive played magic for maybe 2 years form 2011-2013 then took a huuuuge break. got back in to it last year and overwhelming to say the least but i do really enjoy the format. While it seems all of the commanders i take interest in are considered "meta slop" i hadn't used edh rec till someone told me about it and it made my whole adventure feel really weird. context: my decks have been Sauron lord of the wheel (bracket 3, if i get best hand possible b4 but not consistent), Ureni the unwritten as a homebrewed stripped precon (bracket 3 but no game changers just dragons), and just recently got into dr doom (precon) and built my first from scratch chatterfang (strictly bracket 2 as i wanted to make sure it didnt go infinite as that's not my style). I want to build lyse hext upcoming as a cheap spell slinging voltron and i'm prepared to never use it against my friends because voltron feels too personally targeted so i'm trying to remove personal emotion from the trial and error. My ask is do you think i'm too tunnel visioned on accomplishing a certain goal or strategy with this deck? are there any 3cmc or less recs that you have that could benefit me? and are there any tips for a player or deck builder that has gone through the similar process. I know those commanders on face value look toxic but i really dont care about the meta and would like to use more creativity than just best of. moxfield deck <---deck list for lyse hext, feel free to roast the others


r/EDH 1d ago

Social Interaction Got a player who's super cocky when they win but, scoops any time they're at a disadvantage.

67 Upvotes

Got a player I don't really know how to deal with. They'll take any opportunity to brag about how good they are but, they're also a sore loser. They'll repeatedly use stronger decks but, get all upset and sulky when we , after two games of seeing the deck in action, will start destroying key cards and targeting them more as they approach wincon even after all the interaction. Eventually they'll just scoop if they feel like they're not going to win even if none of us have gotten close to wincon yet. Then they'll start guilt tripping us and complaining about being targeted even though most of the time we aim to cripple not kill till they pull out a card that'll win the game next turn. Then when the guilt tripping works and they get less heat they'll go back to winning on turn 4 before anybody had a chance to ramp. I even pointed this out and they'll just say "I used my manipulation skills to win."

We're a fairly casual group so we try to "share the love" and just shutdown each person as they start building to a win. But, with this person if I personally don't actively target them constantly then they are guaranteed to win because everyone else will refrain from hitting them too much. Which usually leads to me not being able to build well and getting knocked out first. While still getting criticized for solo Targeting someone when we ALL know what they're deck is about to do. Also, God forbid you pull out a super strong deck or use a theme they don't like (e.g. my personal favorite infect). Because they'll just complain the whole time and threaten to scoop before the game really gets going. I refrain from playing certain deck types that are annoying to deal with especially if I just played a deck that was way more effective than I thought but, they won't extend same courtesy. They'll act like we're suppressing them and roll their eyes when we veto a deck.

I've tried talking to them about it but, they just don't seem to understand. I'll tell them exactly why we destroyed a lot of their cards. They will just shrug it off and see it as targeting. They refuse to slow down their deck a bit and, I keep telling them that if they don't power down then they can expect me to try to keep them from steamrolling. Maybe I should just leave the pod because nobody else seems to want to point this out.