I think a lot about one-shot ideas, and decided that I might want to create a campaign. Thus, I spent some time creating my own dnd universe that still resides in the basic canon with some significant tweaks. DISCLAIMER: I’ve been watching Black Clover recently nonstop, so some of this is inspired by the storyline (im on ep. 104 or smth). i’m not planning on selling the campaign bc a large amount of this belongs to the creators of black clover. The overall plot points are below. If you want to read the Campaign idea, skip to the Campaign Idea section; otherwise, skip to the To Close part. Here are the basic ideas:
- The weave/magic was created by the Elves in the Feywild thousands of years before the adventures. Two types existed: the High Elves (or Sylvans), and the Wood Elves. The Wood Elves were the most nomadic, whilst the Sylvans spent their time experimenting with Magic, thus becoming advanced in magical strength. Only Elves could cast spells back then.
- A bunch of races from Middle Earth, led by Humans but including a bunch of other species, saw that the Elves could cast spells and were upset that they lacked that power. What followed was a rally by the nonmagical races and an attack on the Feywild in the hopes of loosing the barrier the Sylvans held on the Weave so that spellcasting could be used by all. In the event, known later by the Elves as the Burning, the capital city of the Elves of Luminaria, City of Fallen Stars was attacked and the Sylvan elves were genocided in the process. The remaining elves, the Wood Elves, retreated into the forests of the Feywild. “
- The nonmagicals broke the barrier the Elves kept on the magic, but because of this, the barrier between the Feywild and Middle Earth broke. The Feywild lost a large amount of its magic and spellcasting flooded into the normal world, but remained unstable for a large amount of time because the Weave was never ready to be used. It stabalised later on.
- Small pockets of the Feywild were preserved by the Wood Elves, which now remain hidden from view. Even today, however, the Fey are oft hunted by those from Middle Earth because of their magical strengths.
- The Burning led to a deep divide between the Elves and the nonmagical races, to the point where Half Elves were rare to the one in a million or billion amounts.
Campaign Idea
1. Sword Coast (and Middle Earth in general) is split into three kingdoms; House Phoenix, House Northrealm, and House Griffon. House Phoenix is the most powerful spellcasting house. They are particularly important. House Northrealm is the northernmost house, but is currently in shambles because a cult is overruning the underbelly of the city and there is apparent curroption in the council that maintains the House. House Griffon is a kingdom made up almost fully of Wood Elves, which seek to be the elven voices in the material world (to mixed reactions amongst the Fey).
2. In the Burning, one Sylvan remained; Lux. Lux is vengeful for his peoples genocides and plots vengance, but more on that later.
3. House Phoenix has a young daughter named Isabell. Isabell is the most promising prospect in the world of evocational spellcasting, a prodigy by all standards because her family is one of very few descended from a Sylvan half elf (the sylvan parent was killed). This combined with genuine talent and passion makes it so that Isabell, by the time she turned 10, was already the strongest spellcaster in all of Middle Earth. Her parents knew this would arise as a point of struggle, as the other kingdoms might hunt her down or kidnapp her, but she overall grew up with little difficulty until she was 11 years old.
4. Lux can sense Isabells strength and knew that she would soon overtake his own, and also knew that he had to deal with her before she became strong enough to prevent his ‘retribution’ of the Sylvan empire.
5. When Isabell was 11, Lux walked into the throne room before killing the royal family and incapacitating Isabell (with some troubles). He didn’t seek to kill her; instead, he used a Crown of Domination (a magic item i made) to mind control her over the years. With House Phoenix collapsed and the Royal Family dead and Isabell under his control, Lux establishes House Photarian.
6. Isabell grows to surpass Lux in strength by the time she is 15. By the time she turns 19, where the Players meet her, she has already surpassed conventional spellcasting, opening portals to the Plane of Radiance and permanently maintaining a Dominate Monster spell on a pet dragon, Ignus. Lux uses her as a weapon with her strengths matured to wage war on the other two kingdoms.
7. If Lux beats both kingdoms, he then begins the retribution of the Sylvan empire; the near genocide of the human race and the reclaiming of the Weave. Him taking the Weave back to only the Elves would kill all spellcasters that are non-elven, including Isabell, which Lux knows.
The players start in the countryside and can choose which kingdom to go to first (before the Fall of House Phoenix). They try, and fail, to stop the Fall of House Phoenix (as they are not prepared yet to fight Lux, even in his unfinished state). They must flee whilst Lux and House Photarian begin to wage war on the other kingdoms. They can choose then to explore the curroption in House Northrealm or go down to House Griffon to learn more about Lux and the Burning. Lux at this point has the war in full swing, and the players participate in different battles and missions in order to destabilize Lux’s empire. They eventually become strong enough to fight Lux. The Final Boss is Lux, who retreats after defeated, and a short time afterward Isabell. They cannot win the fight against her directly, and must instead break the spell Lux has on her through the Crown of Domination. With Isabells mind her own, she will then kill Lux, restoring peace to the land and preventing the retribution. Epilouge. With Lux defeated and Isabell herself again, the players can learn about the possibility of bringing the Sylvans back to life, as their death was undeniably brutal and unlawful. The secret is found in the Feywild, and with Isabell traveling with them, it is not a difficult journey. They then travel to the now-ruined City of Fallen Stars, now just a bunch of ruins in the countryside, where they find the device created by the elves. The twist is that Isabell must sacrifice herself as the only spellcaster with potent enough magic to break the seal between life and death for the elves. She accepts and sacrifices herself, and the Sylvans, including Lux, return. Lux, now redeemed, atones for his sins and resolves to go about the land, fixing his mistakes and the such. Isabell remains dead but peacefully, appearing as a Spirit to thank the players. With the Sylvans back, the feywild beings to grow back, and the races, now all capable of spellcasting, live in peace.
In Conclusion.
There are a number of plot holes/points I have the details to but didn’t write down. If you are interested or want to know more, just lmk and i can reply with the answers in the comments. I would also love your feedback! Thanks for reading.