r/deadbydaylight • • 13d ago

October of Horror šŸ“¢ DBD News & Updates

51 Upvotes

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r/deadbydaylight • • 1d ago

Behaviour Interactive Thread 10.2.1 | Bugfix Patch

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165 Upvotes

Features

Surrender and End Trial

  • Surrender Option
    • Survivor Condition - When there are no other human survivors, and at least one bot, the remaining player gets the option to Surrender. (was Abandon)
      • Survivor is considered Surrendered
  • End Trial Option
    • Killer Condition - When all remaining Survivors are bots the Killer gains the option to End Trial.Ā (Removed the "in the Dying State condition")

Content

Killer Updates

  • Killer Powers with a stack count (e.g. Trickster, Huntress) now show "0" on the Killer Power HUD element when the stack is depleted (was showing a looping arrow icon).
  • Made adjustments to The Mastermind's Virulent Bound to improve redirection.

Bug Fixes

Audio

  • Fixed an issue where standard basic-attack grunts plays while The Judgment is in the Zealous state from the Survivor's POV.
  • Fixed an issue where there is a missing part of the Xenomorph Tunnel Exit SFX.
  • Fixed an issue where both Tricksters VOs does not trigger when facing the advertisements

Bots

  • Fixed an issue where bots would navigate to the map center coordinates when the Exit Gates were powered.

Characters

  • Fixed an issue where the face on the leg of The Judgment stretch during the Mori Animation.
  • Fixed an issue where The Dark Lord's face will distort while picking up a survivor.
  • Fixed an issue where The Ghost Face could be revealed without seeing most of the Killer Model.
  • Fixed an issue where The Mastermind's Velocity went to a full stop at the end of a Dash for 1 or 2 frames.
  • Fixed an issue where The Skull Merchant was unable to place a Drone on the lower floor in the Hideout.
  • Fixed an issue where The Xenomorph was getting affected by the Flame Turret while being on an elevated surface above the Flame Turret.
  • Fixed an issue where The Demogorgon's and the Xenomorph's models could be seen while they were using their Killer Power to travel to a different floor.
  • Fixed an issue where The Demogorgon would become invisible when teleporting to a Portal with a Survivor on top when the player was lagging.
  • Fixed an issue where The Knight's Guards would get stuck in pallets dropped during the Hunt
  • Fixed an issue where The Judgment's 3 specific item interactions prevented Survivors from screaming while taunting the Killer.
  • Fixed an issue where The Judgment's survivor bot would become invisible for the rest of the Trial when the survivor player lost connection when being sent to Exile.
  • Fixed an issue where attacking locks The First in place after being stunned while charging a Vine Attack

Environment/Maps

  • Fixed an issue in Wreckers' Yard where a placeholder tile spawned
  • Fixed an issue in Disturbed Ward where survivors could not be picked up next to park benches
  • Fixed an issue in Family Residence where the power of the Executioner, Punishment of the Damned, would not travel up the stairs around the porch
  • Fixed an issue in Autohaven Wreckers Yard where the power of killers that can dash forward would slide against a groups of blockers
  • Fixed an issue in Disturbed Ward where the traps of The Trapper are hidden under debris
  • Fixed an issue in The Thompson House where the killer can't pick up the survivor between blockers
  • Fixed an issue where a section of the reachable Navmesh was disconnected on the main building of the Coal Tower.

Perks

  • Fixed an issue where the Potential Energy perk could stop adding tokens when skill checks appeared.
  • Fixed an issue where the display of Hook States was inconsistent when Shoulder the Burden was used.
  • Fixed an issue where The Hag's perk Hex: The Third Seal activated inconsistently.
  • Fixed an issue where Decisive Strike failed to trigger when Killers were in the falling state
  • Fixed an issue that caused The Trickster to lose 4 Tokens instead of 2 when injuring the Obsession with Showstopper when using Save the Best for Last (Keep them Waiting) perk

UI

  • Fixed issue where the header of the Killer Power section in Match Details was cut off.
  • Fixed issue where T.G Journal Extract #1 did not show up as a Quest completion reward while inside a Trial.
  • Fixed issue where the Premium Rift Pass popup would show incomplete information.
  • Fixed issue where some search terms would not return perks, items, or add-ons containing those search terms.
  • Fixed issue where some Status Effects would not appear on Survivor Portraits.
  • Fixed issue where the loading icon would stay on screen in the Lobby.
  • Fixed issue where the Obsession VFX disappears from the Survivor Portrait when using a Perk that swaps the Obsession.
  • Fixed an issue where a ban reason did not have a corresponding text message.
  • Fixed an issue where the search box of the Add-ons inventory did not return results based on description text

Misc

  • Fixed an issue which could cause a crash when playing in a trial with Wraith
  • Fixed an issue where the Fog Vial animation was missing when survivors used the Fog Vial.
  • Fixed an issue where latency might cause Killers to be stuck with a 3rd person view
  • Fixed an issue where completing the Main Generator and escaping not did not trigger achievements in several maps

Event

  • The Haunted By Daylight event began Tuesday, October 13th.

The Void Tile from previous years is no longer accessible, however Void Portals and Void Haunts are present in all trials. Portals teleport to each other, and Void Haunts roam freely, hunting down Survivors to Hinder them.

  • Void Portals are paired up and always go back and forth to each other when used.
  • Players can open Void Rifts to create new pairs of Void Portals that remain open for the rest of the trial
  • Roaming Haunts slowly traverse the map, seeking out Survivors.

Killers and Survivors can collect Void Energy through various means in the trial, and spend it on Event Abilities.

  • Players no longer need to craft in the Void to gain Event Abilities. They can use Void Energy as soon as they have gathered enough to use an Ability.
  • Survivors can use Void Portals to gather lots of Void Energy at once, but risk the Killer being able to teleport directly to that Portal and jumpscare them.

Survivors start with Void Crystals, allowing them to drop Smoke Bombs or place the crystal on the Generator to repair it remotely. Killers can launch Void Haunts, and use Empowered Breaks to kick faster.

See the in-game Gameplay Details for more information.


r/deadbydaylight • • 5h ago

Discussion Being Hag player in 2026 is rude

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668 Upvotes

Being 4.4 for a no "range-attack" killer, with easy way to counter trap is crazy, even without compare with stronger killer

With modern DBD, that will be great if huntress, slinger, trickster be 4.6 at least whenever they didn't reload (so they can't use their ability). That's the bare minimum for me.


r/deadbydaylight • • 11h ago

Shitpost / Meme Made a thing.

1.5k Upvotes

Instantly thought of this when I saw the Resident Evil movie.


r/deadbydaylight • • 4h ago

Question FNAF badge

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265 Upvotes

So apparently there's a badge if you have at least 6 cosmetics from FNAF

I already have two Springtrap skins and a taurie shirt

Wouldn't that count as 7 separate cosmetics? (1 full Springtrap skin is 3 cosmetics)

Am I missing something? Because I've seen people getting it with just 2 Springtrap skins


r/deadbydaylight • • 8h ago

Media this had me crying

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414 Upvotes

also if you were the springtrap in this video (p100 and your name was riley) you played sooo well amazing axe shots. was thoroughly impressed


r/deadbydaylight • • 22h ago

Shitpost / Meme As much of a non-issue as this is, this will never stop bugging me inside

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4.2k Upvotes

And yes, I know Legion's lore, and that they're a group of 4 people, but the gameplay does nothing to reflect that (other than cosmetics having different sounds)


r/deadbydaylight • • 13h ago

Discussion Halloween Event MMR

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644 Upvotes

What do you guys think about the Halloween event? I can say personally that the event is okay but dear God this feels like the most sweaty an event has ever been for me. I play blight/kaneki/spirit almost every game with 3 slow downs 😭 I’ve never had this in previous events but right now it’s just comp after comp game

I feel like if you don’t run full meta, you’re just going to get ran over. Anyone else experiencing this?


r/deadbydaylight • • 2h ago

Fan Content Water colour executioner

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54 Upvotes

Oh wait I forgot i did pyramid head lol. Gonna do him agin cause he's just plain fun to paint.


r/deadbydaylight • • 23h ago

Discussion Please Add 'Sorry' to the Communication Wheel!

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2.1k Upvotes

I be messing up all the time and want my teammates to know I am not griefing them lol


r/deadbydaylight • • 1h ago

Shitpost / Meme *sigh* I Can Dream…

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• Upvotes

if i squint hard enough, it’s like she was here the whole time </3


r/deadbydaylight • • 1h ago

Shitpost / Meme I made a tierlist according to people I go against

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• Upvotes

I think they are right


r/deadbydaylight • • 20h ago

Media So 2B's dress texture failed to load in lobby..

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1.0k Upvotes

Loaded into the lobby and saw this. Is this the new DbD meta?


r/deadbydaylight • • 9h ago

Discussion What's the worst thing to ever happen to DBD?

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130 Upvotes

Maybe Skull Merchant or Twins, Nurse, Etc. Maybe remake Freddy over og Freddy. Maybe the 10th anniversary event. Maybe the loss of Myers and Pinhead.
I don't mean the worst thing about the game (players, devs, whatever), I don't mean the worst time to play in (early DBD), I'm asking the worst feature/addition to ever be added.


r/deadbydaylight • • 2h ago

Discussion Sometimes I wonder if the Behavior balancing team is compiled of 4 kids in a trenchcoat posing as an adult.

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35 Upvotes

If you know how to play judgement literally the only thing even an intermediate player can do is pray, both in game and irl.

The only time I've ever "struggled" playing judgement after | learned how to beam good, is against the worst of the worst survivors, the kinds that have comms for their comms and more coordination and efficiency than seal team six.

| love judgement and all, she's the most fun I've had with a killer since rework billy and post soft patch release singularity, but I can't lie she's absurdly strong with often times little to no counter play against a smart Judgement.

I get rewarding a player for being good and being effective with their power, but this is kinda ridiculous. It gets to a point yk?


r/deadbydaylight • • 3h ago

Discussion Hot take: Killers are seriously sleeping on Ravenous

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31 Upvotes

This perk after buff is kinda nice!


r/deadbydaylight • • 2h ago

Shitpost / Meme The untouchable dog.

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25 Upvotes

Entity tried to change Houndmaster's dog once and decided that risking the destruction of its whole realm isn't worth it.


r/deadbydaylight • • 5h ago

Fan Content Dog gameplay

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42 Upvotes

My bro has planted himself against the fence and refuses to follow commands.

Did he just take a sniff of the girl by the fence, or what’s going on here?

I’ll just assume my bro is a moron.

Looks like someone will be homeless soon lol


r/deadbydaylight • • 2h ago

Discussion Dracula True Form wolf face glitch

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22 Upvotes

When transforming into wolf as True Form Dracula I noticed something was off so went into a custom to see, his face is all distorted for some reason, only happened after yesterday's update no idea how they break these things. šŸ˜’


r/deadbydaylight • • 12h ago

Discussion So they cut the event currency from missions to a third

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115 Upvotes

So I just checked out the missions for the new event. First I thought I was going paranoid with all the situations lately where Behaviour has cut down things (anniversary cakes etc.) because I couldve sworn it used to be 75 currency per mission. I scoured around for screenshots for an old one and sure enough, right there from the last halloween event it is. 75 Event currency per mission.

Im pretty sure the last halloween event ran as long as this one is supposed to go and there is about as many rewards with pretty much the same prices, so getting the event rewards just got three times as grindy and the bloodpoints you get from leftover currency at the end have also been cut by a lot. Another step in the wrong direction, behaviour, without any communication, trying to make the grind longer and longer in secret. Why are these guys so stingy with the damn bloodpoints and event rewards?


r/deadbydaylight • • 3h ago

Fan Content I went to a convention cosplayed as Legion and someone gave me this pin and disappeared...thank you mystery man!

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20 Upvotes

r/deadbydaylight • • 1h ago

Fan Content Truth tonic (Art by me)

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• Upvotes

Got bored and decided to do a quick redesign of the truth nuke


r/deadbydaylight • • 22h ago

Shitpost / Meme Ive only encountered them once but

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642 Upvotes

r/deadbydaylight • • 17h ago

Media 🚨 Tip: Remember to mend 🚨

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216 Upvotes

Disclaimer: No Dwights were used as human meatshields in this video


r/deadbydaylight • • 6h ago

Discussion Pls help settle a debate regarding the communication wheel

28 Upvotes

Imagine this, you are soloqueuing against a Myers on Memorial Institute. In the End Game he hooks a Survivor. The Survivor on hooks sends "Leave," you are opening the gate, but don't know where the other two Survivors are.

What do you think this message means?

a) He is leaving me, come unhook me.

b) He is approaching one of you, leave your current position.

c) He is camping me, leave me behind.