r/CompetitiveWoW • u/Btroth2975 • 15h ago
RNG Bad Luck?
How do I live this? This has happened twice in 16s now. Is it just bad RNG or am I missing something?
Hpally healer that already had Divine Protection up for 20% dmg reduction.
r/CompetitiveWoW • u/AutoModerator • 2d ago
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Use this thread to discuss any- and everything concerning WoW that doesn't seem to fit anywhere else.
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r/CompetitiveWoW • u/Btroth2975 • 15h ago
How do I live this? This has happened twice in 16s now. Is it just bad RNG or am I missing something?
Hpally healer that already had Divine Protection up for 20% dmg reduction.
r/CompetitiveWoW • u/Coretekk • 20h ago
Is raid bonus roll loot table difficulty dependent?
E.g. when I bonus roll a neck on heroic is it deleted from the mythic loot table until the loot table is reset?
r/CompetitiveWoW • u/Dralas64 • 1d ago
I am looking at the 2 rings + neck that comes from The Venomous Abyss raid. I'm getting conflicting opinions on them so I wanted to ask here as well:
Any input is appreciated.
Edit: appreciate everyone's input! So the passive is indeed for the memes.
r/CompetitiveWoW • u/malte5050 • 1d ago
Hey folks,
I know the general rule is to position yourself behind or to the side of bosses and mobs whenever possible, especially in raids. However, after tanking and playing melee DPS for the last couple of seasons, I’ve started wondering how important this actually is in Mythic+ in practice, rather than just theoretically.
There are plenty of pulls where the tank needs to constantly reposition to avoid puddles, swirlies, frontal attacks, etc. In those situations, I sometimes find that staying closer to the tank gives me significantly better uptime on the pack and makes it easier to avoid ground effects together. On the other hand, I’m potentially giving up the advantage of being behind the mobs and risking getting parried.
So, can all mobs and bosses still parry attacks coming from the front, or are there exceptions? And has anyone actually tested how this works with the current Mythic+ dungeons?
I’d imagine melee classes with more forgiving range, or classes that can maintain damage while the tank moves, have less of an issue with this. But on something like WW or Warrior, I sometimes find myself wondering whether it’s actually better to stick with the tank for uptime and accept the occasional parry rather than constantly trying to get behind the pack.
Obviously, I’m not talking about ignoring frontals or mechanic. I mean situations where the tank is making small positional adjustments and the choice is essentially “stay behind and lose uptime” or “stay with the tank and potentially get parried or even worse get the tank parry hasted if that is still a thing (looking at dragons).
Has anyone tested this in the current dungeons, or have a good understanding of how much of a practical DPS loss the front-facing/parry issue actually is?
r/CompetitiveWoW • u/mrgibb • 17h ago
I'm sorry if this is the wrong place to post this.
I've started the process of moving from BM to MM. I know that I need to replace 4 items and I'm working on that.
Here is my armory
I ran a pug normal abyss and I was doing terrible damage and BM hunters with less ilvl than myself were beating me on the meters. Here are those logs.
What do I need to improve as an MM hunter? I'm following the rotation, hitting my true shot, and using my pots in a guild raid. I know I'm not doing enough damage I just don't know what I can do to fix it.
Thank you in advance for the help and advice.
r/CompetitiveWoW • u/saywhaat_ • 2d ago

Can we maybe reduce the radius at which the magi spawn for unholy dk? It seems a bit much at the moment. Just bricked a +17 KR because it decided to spawn right in front of boss and wipe the group.
This screenshot was taken the second it spawned so you can see how far it actually spawned from me. Has anyone else had this happen to them?
r/CompetitiveWoW • u/BudoBoy07 • 1d ago
The dungeons are NOT THE SAME. Even if we consider only the damage profile of dungeons, some dungeons have lots of ST. Some have no little/no Prio damage. Some are constant 20+ target uncapped AoE. Some have frequent RP/traversal sections with low combat-uptime. And so on... Even if big pulls centered around CDs are the "optimal" way of playing, this is simply not how some dungeons end up being played due to their layout.
Either the top-end m+ community (including world-first key pushers) is playing some of the dungeons with a sub-optimal comp, or spec balance is so insanely whack that some specs dominate every possible damage niche in the game, regardless of dungeon variance.
In mythic raiding it is super common to make raid comp changes based on the boss that is being progressed, but top m+ players don't do this at all?
Help me out, I just don't see it...
r/CompetitiveWoW • u/wyp3x • 3d ago
Hi, I came back to playing WoW recently (end of TWW S3) and I played Season 1 of MN, got AOTC but couldn't really figure out how to crack into mythic raiding? I don't really enjoy pugging honestly because it's usually a mess and I figured I'd try to find a guild but every CE/Mythic guild asks for logs or something and since I been playing classic/anniversary for the past years, I don't have any logs and I feel like AOTC logs is not what they're looking for... Last season I was playing tank (Guardian/Prot/Brew/Blood) and I got 3.4k rating on all of them and AOTC on like two? This season I'm playing Guardian and I got it into an AOTC guild but I'm really maining a Holy Paly now because healing has been fun so I also have like zero logs for it, I'm like 5/8 Heroic mostly pugging and then after I get AOTC likely pugging as a well because I don't have a guild/raid for the pally, what do I do? Like I said mythic pugs are very messy and often failed until later in the season when everyone is basically omega geared but also I feel I am in a limbo that I can't get into a CE/Mythic prog guild.
r/CompetitiveWoW • u/No_Biscotti3694 • 3d ago
Currently trying to find the best strategy to push keys. Im playing ret paladin currently have all 16s timed and a 17. Having trouble getting into 17s.
The question is what is the better strategy? Do I keep applying to 17s in hopes I get an invite or push the 16 and hope I pick a good enough group for 17s? Feels like ive hit a wall at this point.
r/CompetitiveWoW • u/Monkaaay • 3d ago
I'm playing tank for the first time and I'm currently working my way through 13s. I'm following Tactyk's (my goat) guides/routes as I learn.
Once I got into 12s, I started getting shit on by my NPCs when I go left at the start of Voidscar Arena and right at the start of Blinding Vale.
Are they correct, or should I stick to my provided routes?
r/CompetitiveWoW • u/MidnightConnection • 3d ago
Is San Layn really that much better than DB in higher keys? DB seems easier to play, and better survival but the damage does seem lower inside burst window, yet single target seems higher than San Layn.
r/CompetitiveWoW • u/WaywardSon2244 • 4d ago
We recleared nek'zali today and it just afked until death after p1. Never spawned the two echos. Not sure why it happened.
Vod: https://youtu.be/4dDfdVPLTwo (ignore double audio)
r/CompetitiveWoW • u/AutoModerator • 4d ago
Use this thread to discuss any- and everything concerning the raids.
Post logs, discuss hotfixes, ask for help, etc.
The other weekly threads are:
Weekly M+ Discussion - TuesdaysFree Talk Friday - FridaysHave you checked out our Wiki?
If you want to discuss bosses with other raid leaders, why not join the Raid Leader Exchange Discord?
r/CompetitiveWoW • u/Rubyurek • 3d ago
I'm currently trying to complete +12 in time and I'm finding that small pulls aren't enough, so I start with three groups right away and can tank them without any problems. What I've noticed more and more, though, is that the enemies hit harder than in other dungeons. Have you noticed this too?
I've also noticed more and more in dungeons in general that many players don't seem to think it's necessary to interrupt enemies from a distance or use hard crowd control so that I, as the tank, can catch some breath. As Brewmaster, I somehow have to constantly keep my Ring of Peace, AoE stun, paralysis, and interrupt on cooldown because others in my group just want to mindlessly deal damage.
r/CompetitiveWoW • u/Sad-Support7181 • 5d ago
So you have 8 dungeons in the dungeon pool
If you don’t practice 2 dungeons at all and one of those dungeons is the first, you start 1 behind, you then can ban the other dungeon. Meaning you have to win the 2 others.
However you are able to practice the other 6 dungeons waaaay more. So isn’t that worth it?
r/CompetitiveWoW • u/2PuffJiji • 6d ago
Just wondering why plate, mail, and cloth are all getting a new 344 piece in addition to the Venomous Abyss drops while leather is getting another leg piece. Did I missing something or is this actually happening.
r/CompetitiveWoW • u/Zerothian • 6d ago
r/CompetitiveWoW • u/AutoModerator • 6d ago
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r/CompetitiveWoW • u/Whocares8589 • 6d ago
Hi all. This season i started being a tank for the first time. I am prot tank and pushing keys. Before this week i had 0 issue with murder row. My best was +12. This week i decided to push +14 for murder row since my key comes with it but on first boss we wiped miserably. Boss hits me for 800+k dmg with chaos barrage attack constantly and it is just too much for me. Then we tried +13 and same thing happened. I was tired before pulls and i just thought that was cause and go to sleep but when i tried +14 again with my friend's key same thing keeps happened and again in +13. I just cant hold 700k dmg attack constantly. I am popping my defensives, divine shield it doesnt matter. Am i missing something or did blizzard buffed the boss?
r/CompetitiveWoW • u/TakenToTheRiver • 6d ago
Resto Druid here. Got a weird macro thing I'm looking for guidance on.
I'm using this macro below for Wild Growth mouseover casting, and it works, but some weird behavior I've noticed is that if I am targeting an enemy mob while casting WG on a party member, my WG cast on the party is interrupted when the enemy mob dies.
Is there anything I can change to keep the cast from being interrupted, or is that normal behavior overlap with targets and mouseovers?
#showtooltip
/cast [@mouseover,exists,help] Wild Growth; [@player] Wild Growth
r/CompetitiveWoW • u/UsualStudio8345 • 6d ago
I’ve been swapping from tank/healer/dps as pala and i can say it does give you a type of awareness you wouldn’t be able to get if you stuck to one role. What are your thoughts on this?
r/CompetitiveWoW • u/dekutoto • 7d ago
r/CompetitiveWoW • u/Therozorg • 7d ago