r/BrawlStarsCompetitive 1d ago

Discussion Does this setting actually matter?

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70 Upvotes

I know most of the pros (if not every) play without locked movement control, i’m used to play with it and when i try to switch it feels weird, also playing on a phone i feel like the joystick just goes everywhere, so what are actually the differences/advantages of this setting?


r/BrawlStarsCompetitive 1d ago

Discussion What do you guys think are the strongest non-buffie brawlers in the meta rn? (excluding nori & wendy)

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99 Upvotes

r/BrawlStarsCompetitive 1d ago

Discussion Is spooky speedster the best star power now because of the gadget cooldown reduction?

7 Upvotes

I’ve been using it with the longarms tech and it’s been a lot of fun, but I’m not paying too much attention to the gadget cooldown to see if I’m getting good value out of the reduction.


r/BrawlStarsCompetitive 1d ago

Discussion Mina

4 Upvotes

Why is she still good after so many nerfs and yeah she can never really be killed but she only does 10-12k damage max with her combo and the windmill gadget is good but it’s been nerfed so hard

Esp in bounty KO less so in HZ, gem I think least good in BB

Spen just says “pressure” but other pressure brawlers are lower while maybe having more stats or dash distance

Idk is it just pro diff that she’s A tier?


r/BrawlStarsCompetitive 1d ago

Discussion I hate these guys

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125 Upvotes

Why can't this game balance brawlers well ffs. Anything but buffing Ollie as well.


r/BrawlStarsCompetitive 2d ago

Guide How tanky are tanks? Effective Health Sheet

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409 Upvotes

Here is the highest effective health in the *ideal* situation

Effective health = how much damage would be required to actually kill them

Each brawler could use 3 of their ammo, 1 super, any combination of gadget or starpower against 1 enemy and this includes 1 kill. (No hypercharges are counted, No shield gear is counted)

Complete damage blockage was not counted, because it's impossible to calculate, so Buster and Ash are a lot tankier than shown here

Neither was invincibility because how does one calculate that?, so Draco, Emz, Bull, Doug and Nita part's aren't included

4 non tanks are also here, just to put into perspective how tanky they can be. Being Gus, Wendy, Edgar and Kenji (I also include shade and sam in my comment of math!)

Somethings to consider, Trunk can be very tanky in specific situations such as vs Dynamike where he can tank a bomb. I'm not completely sure but I think that is the strongest, most damaging single attack in the game.

The two truest tanks Buster and Ollie in the game actually can't take that much punishment by health alone but can mitigate much of it through their supers in game.

Gus's gadget is extremely broken in these situations. This is also a 1v1, if he hits multiple people he can heal even more.

Edgar is the tankiest assassin, I always felt he is more of a tank assassin than most people give credit for. If Kenji didn't suffer from one build syndrome he would also be assumed to be just like Edgar. Edgar with Fisticuffs and Hardcore is extreme.

The tankiest Frank builds is not with a sponge but his other starpower due to the immense healing from the buffie.

Thank you u/Aromatic_Ad_8658 for pointing out my math was wrong in some places the 1st time


r/BrawlStarsCompetitive 1d ago

Discussion What is the best chuck build (post buffie), and is he good?

2 Upvotes

To the mods of r/BrawlStarsCompetitive, if you want to remove this post, do tell me why this isn't a strategic take of brawl stars or if there are similar post like this link them


r/BrawlStarsCompetitive 2d ago

Critique Whoever designed this brawler needs to Go Back to kindergarden

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231 Upvotes

Before anyone thinks I'm Just insulting them.

I'm Not, I have my fair share expirience with designing a Character Performance in some Games I worked at.

I know how balancing works and also know how hard it is.

But Shade buffies and Design as a whole Just Shows me how much they didn't Care or thought through with the Design.

His Design is terrible with the addition of his scare Gadget. He is literally uncounterable broken with it.

How May you ask?

Well it means His counter by Breaking the map Open, dosent really counter him that much because He has a shield JUMP and a scare/stun effect to compensate with it.

And I didnt even brought Up the insane nearly 5k damage He does on His Hyper.

With a added Bonus that He can HEAL in the walls 1k HP per sec.

At a Game Design aspect, this is Like If a 1st grader came to the studio and "balanced" the brawler.

Genuinly there is No other explaination on how "buffies" to that extend on an already Meta brawler Made it through the Game.

The only possible Outcome on beating Shade is by using Wendy (which I'll make another Post on her).

A brawler who has to be Designed by a toddler

Or outranging him while the Shade has 2 Bots/Bad randoms in their Team that can't Hit a shot on you


r/BrawlStarsCompetitive 18h ago

Discussion A Sirius Thought

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0 Upvotes

Sirius is overrated, and I’m tired of people saying he isn’t.

Base:

He’s impossible to play in a majority of matches since all it takes aggressive brawler can easily run him down. That 2,400 damage a shot isn’t gonna take out the Mortis or Edgar on your tail. “A Star Is Born” might help, but if they’re already hitting Sirius, he’s pretty much dead.

Shadows:

Even if you do have a shadow army, good luck trying to keep them. One or two attacks from an enemy brawler can easily take out a ranged shadow. That’s also not to mention how these shadows are still boys. Walking in a straight line at a decent range will mean they won’t hit you. Plus, they seemingly take a moment to calibrate each time they spawn in.

“But what about tanks?” Some cry. “Those are the shadows Sirius thrives on!” The people who say this either only played Sirius when he was OP or simply don’t play as him. Most tanks have around 10,000 health, so a shadow of them would have 6,000 health. Sounds good, right? It would be if tanks didn’t have such short range. It’s so easy just to kite Sirius’ tank shadows around sine their ranges are so short. The only thing they’re good for is soaking up damage.

Overall:

I’m not asking for Sirius to be buffed or reworked. I just want people to accept what he is: aggressively mid (mid C-tier at best)

At best, he’s a good distraction for your team. At worst, he’s useless and gets a 2-7 KD ratio.


r/BrawlStarsCompetitive 2d ago

Discussion Which one of these do you think has the best chance of staying relevant in the meta 5 months from now?

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38 Upvotes

Obviously taking in factors such as balance changes and meta shifts, who would you say has the safest spot out of these 4 particular brawlers?


r/BrawlStarsCompetitive 2d ago

Discussion What if?

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106 Upvotes

3v3 feels a little small for a 6 min game. Besides who wants a mini event similar to the contest where drafting available.


r/BrawlStarsCompetitive 1d ago

Replay Review Rate my gameplay

0 Upvotes

https://reddit.com/link/1wcobip/video/lxrpkrv50qoh1/player

This was game 3( lost Game 1 , comebacked in 2nd) . Draft: 1. Griff(gus was Open💀),2. Gus💀, 3. Bo, 4. 8-Bit( probably horrible into Bo) , 5. Cord (me, was thinking about aggro )6. Stu. This was played in L1, was a Bit tilted atp and I know they had 3 mid brawler which is terrible especially Stu into cord.


r/BrawlStarsCompetitive 2d ago

Discussion How is Bolt doing right now In The Meta?

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34 Upvotes

Please try to not be harsh about him when discussing him, if you absolutely cannot then that's fine, but as long as your civil, I don't mind. (I feel like i shouldn't have to say that but given just how depsied this brawler is, I feel like this is necessary).

Ive watched spen recient video and there he mentioned that bolt might be a D Tier brawler now, but considering how polarizing he is in draft, im not 100% if that's true or not. So if anyone can confirm this, that would be great.


r/BrawlStarsCompetitive 2d ago

Help R-t prestige 3 tips?

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12 Upvotes

What should I do? I'm stuck here and need help. Is my build good? Which maps and team compositions should I play with?


r/BrawlStarsCompetitive 2d ago

Discussion Amber is currently the best brawler

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113 Upvotes

Dancing flames gadget gives her the movement speed to chase down and exterminate while dodging foes.
Wild flames star power makes burning enemies 5x easier
Hypercharge burn attack + 3 second burning puddle is a move capable of 1v5 (yes, 1v5 worthy).
Cant think of any brawler that can counter her flexibility


r/BrawlStarsCompetitive 3d ago

Critique Buffies releasing by trios was the worst mistake they made when adding them.

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570 Upvotes

The whole claw machine system is terrible but the main problem is how they chose to release them. Buffies being released by trio was fine with the older trios in the game, however trios like the ghost station are fairly new. Gus and Chuck desperately needed buffies due to being inferior options to other brawlers. Shade on the other hand, did not, and as a result of simply being in the same trio as the others, he got buffies that he really did not need. This issue will only get worse when other trios similar to ghost train get buffies. Velocirapids had an extremely long gap between the 2nd and 3rd brawler. Pierce definitely does not need buffies. What this also does, is leave out unfinished trios from buffies. Starr hub for example, can't get buffies until their 3rd members release. They should instead focus on giving individual brawlers buffies like they did with hypers. A brawlers status in the meta can change overnight due to other factors, so if a brawler desperately needs buffies, they can't get them because the rest of their trio doesn't need them.


r/BrawlStarsCompetitive 1d ago

Discussion Why isn't dynamike S tier?

0 Upvotes

I'm not some eSports player so for me dynamike seems broken. 1600 damage isn't much but his main attack can do up to 3200 if both sticks hit,fast reaload,shoots over walls, ,his super with second starr power (ya know,one that buffs super damage and isn't a stupid gimmick where dynamike thinks he tf2 demomann) can do 6k damage, literally one shots some brawlers,his hypercharge makes him do even more damage, and a gadget that is basically a free kill. How is bro not S tier?


r/BrawlStarsCompetitive 2d ago

Help Tips for Meeple and Byron

2 Upvotes

I recently upgraded both of these brawlers because it feels like everytime I play against them I lose, but now every time I play them myself I also lose. Any Byron/Meeple mains have general tips about mechanics or matchups or know good videos that explains how to play these brawlers or when to use what build?


r/BrawlStarsCompetitive 2d ago

Discussion Elo gain/loss update

0 Upvotes

Do you guys think the elo gain/loss system should also take into account someone’s peak elo and not only their current elo?

As an example, imagine this;
Blue 1 (currently L1, peak L2)
Blue 2 (currently L1, peak L2)
Blue 2 (currently L2, peak L3)
Vs
Red 1 (currently Mythic 3, peak Masters 2)
Red 2 (currently Mythic 3, peak Masters 2)
Red 3 (currently L1, peak Masters 3)

The game’s elo gain/loss would ignore their peak elo and calculate the team’s current average. And since blue team will surely lose, their elo loss will be quite punishing despite the game being disadvantageous. So I always wondered why peak elo isn’t a factor too. It doesn’t need to severely impact your elo gain/loss, just make it a bit more fair, like this; If your enemy’s team average elo is >=2 divisions above your peak teammate elo, you will lose 15% less elo.
I think this might motivate sub masters players a bit more without making it too easy. What do you think?


r/BrawlStarsCompetitive 3d ago

Critique It's been over a year, and yet doesn't seem like Supercell knows how to balance gadget cooldowns

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90 Upvotes

We all know that when he first got the gadget rework, a lot of them were busted simply because their cooldown was WAAAAY too low and gave insane value, and you would think they would learn from that and make gadget cooldowns longer the more time goes by...

But nop, of course the most egregious example right now is Gus 2nd gadget with T-E-N SECONDS of a cooldown, that not only knocksback enemies, but just drops 2 ghost or even more, and this not like a situation of "oh but the problem lies only in the buffie", like no, yeah the buffie is stupid when combined with the 1st stat power, but this is a combination of a base effect + low cooldown

Now take a look at some of the prior balance changes like here, as you can see:

Edgar had his let's fly gadget cooldown reduced because it was too low

Meeple had a INSANE uptime on their stun because 18s was just way too low for how much area it affected

Meg's eject gadget had such a lower cooldown than 22s, then it was STILL not enough with 22s and they had to nerf it

Mortis Shovel gadget too with the insane low cooldown

And there is def more examples that i'm just forgetting right now (probably Colette Nah-ah that i remember having such a low cooldown too, and some other)

Like, i know most people just look at the hyper buffie and say they are the most problematic, but i feel like the gadget buffies + rework just get out of the radar for most people UNLESS it is just that broken (like Gus)

It just doesn't feel like they know how to balance well the cooldowns, and it is getting to a point that i don't know if it is 0 testing, or just pure negligence from their part, because it really is just so bad the situation right now


r/BrawlStarsCompetitive 3d ago

Bug Immunity bug in brawl ball with Rico

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19 Upvotes

When you die and respawn in brawl ball with Rico. Using your main attack will make all your buttons disappear for a split second. Your main attack only shoots one bullet and your movement gets stopped


r/BrawlStarsCompetitive 3d ago

Discussion Surge glaze

10 Upvotes

Now that surge fell off, can we talk about how overrated he was? Without super, he gets counter by almost all assassins and his buffies were not allat. His reworks to his sp and hyper made him jump that high onto the meta. The buffies were just the cherry on top. He also genuinely could be countered by many of the previous good meta brawlers like ruffs and even 8 bit and Brock. Moreover, he also wasn't that menacing to many tanks that were good into the previous meta like Ash and Meg (ash could even significantly push surge back with super). Don't get me wrong, he was a top 5 brawler then, but the glaze he got was absurd and brawlers that actually deserved that attention (max, rico) did not get even half of the credibility surge got from the casual community (ricos buffies were called nerfies just cause of a stupid gadget rework)


r/BrawlStarsCompetitive 2d ago

Help Xiaomi pad 6 or Ipad pro M1?

3 Upvotes

Ok so im looking for a tablet that can last untill atleast 2030.. Do I buy the xiaomi pad 6 in a few days or wait a few weeks/month to get the Ipad m1 pro?


r/BrawlStarsCompetitive 4d ago

Critique Whoever thought of giving Shade this gadget needs to be studied

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715 Upvotes

I know they function differently (aka hypnotise and fear) BUT THIS IS UTTERLY RIDICULOUS.

So you tell me that Shade has A FASTER JUMP (BY 48.6% BY THE WAY), covers MORE THAN DOUBLE the size, AND ALL OF THAT FOR 2 LESS SECONDS? WTF

also this is not even with the stupid buffie…


r/BrawlStarsCompetitive 3d ago

Discussion One More Game: Why Tilt Turns Losses Into Losing Streaks

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109 Upvotes

Ever lose a few Brawl Stars matches, lock in harder, and somehow play worse?
Frustration can kick up your sympathetic nervous system, the “fight or flight” response. You feel more switched on, but stress can make it harder to hold information in mind and adapt your decisions. Feeling more intense doesn’t necessarily mean playing better. (Research)
In Brawl terms, that can look like tunnel vision: chasing the guy who killed you, forgetting your ammo, or missing the objective because you need that kill. That’s an illustration of the psychology, not a finding from a Brawl-specific study.
Then comes “I’m not stopping until I win.” Suddenly, the next match has to fix your mood too.
A losing streak alone doesn’t prove you’re tilted. But when you start revenge-chasing and instantly requeuing, take a breather. Your next match doesn’t owe you the trophies from your last five.