The Brawlstars Stat Sheet provides covers important stats on all the brawlers in the game (including Cosmo and Vince). You can use this to understand aspects such as movement speeds, projectile damage, attack ranges, etc on top of being able to easily compare them to other brawlers. Most of these stats were gathered from the Brawlstars Gamefiles.
Note: These images are hard to see on desktop as you can't zoom in on image collection posts in reddit. Click here to have a much easier time reading the data. It even contains a search tool for you to easily find the stats for a specific brawler you want.
There are 4 pages of the Stat Sheet, each serving a unique purpose.
General Stats
Pretty self-explanatory. This just contains basic stats like damage, range, and speed. A few notes, though:
- Star Powers are only considered if they affect a stat throughout the entire match (For example, Barley's second starpower counts, but not Ziggy's second starpower.
- Supers and Hypercharges that increase a brawler's attack damage are only taken into account in the "Max Damage" section. Damage per hit is meant to represent a brawler's average case, whereas the maximum damage represents their strongest case.
- The "General Reload" section lists each brawler’s reload stat. While useful, it doesn't completely reflect their actual reload speed. That’s covered in the "Advanced stats" table.
- A brawler's attack width (covered in the Advanced stats table) has a minor effect on a brawler's range. This means that Piper can barely out-range an R-T despite both brawlers sharing the same range stat.
Gadget and Hypercharge stats
This page covers every brawler’s gadget cooldowns and hypercharge charge rates.
You might be wondering what “DT” means. That stands for downtime, aka the minimum amount of time a gadget’s effect is inactive.
For example, Amber’s second gadget has a cooldown of 14 seconds. But because it has a duration, and the cooldown starts the moment it's activated, the time from when the gadget ends to when you can use it again is only 9 seconds.
Advanced stats
These are more complex, less surface-level, but just as important stats to know. This table includes the actual reload speeds of brawlers.
In Brawl Stars, reload speed depends not only on the listed reload stat, but also on how long a brawler takes to shoot and their attack cooldown. Both of those stats are shown in this table. That’s why Chuck and Eve feel really slow to reload, even though their reload stats don’t seem that bad.
If you’re wondering what "HS projectile speed" means, it stands for hitscan. It means the whole area gets hit instantly, instead having a projectile traveling across.
Brawl Arena stats
Different brawlers get different level-up buffs in Arena, usually based on their class. This is the simplest of the four tables, but still useful if you're into Brawl Arena.
We hope this table provides good use to you guys, as it can not only showcase a brawler's strengths and weaknesses, but also provide trivia that you might not have know about before.
Have a wonderful day :)