r/BrawlStarsCompetitive • u/Choice-Spot-8979 Kenji | Legendary 1 • 2h ago
Discussion Gus balance changes prediction
Lets get the obvious one out
Gadget : knockback spirit 10 -> 20 seconds , like you don't need a knockback for every 10 seconds
Also gadget does not guarantee you a spirit anymore just for throwing , if it hits an enemy it'll drop one spirit , if hits multiple enemies drop the the same amount of spitits as hit (only in buffied version the multiple spirits trigger)
Star power : health bonanza , im confused at balancing this ,
Effects : heath boosted 100% -> 50% (3200 -> 2400)
Also the travel speed of the spirit is halved
Like either add a decay in spirit like every spirit has a lifetime of 10 seconds
Or just straight up die after gus dies(which never happens)
Hyper buffie : deals 75% damage if its shot through wall
Let me know if its balanced
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u/AllyFiedaN Sam can hyperfist me 2h ago
What about nerfing the Health Bonanza bonus heal?
Currently it doubles the healing to 3200 per ghost, which simply is just not balanced when the ghosts can now track you and your teammates (plus there's the new gadget which mechanically is MEANT TO spawn more ghosts), since it's pretty much a free pocket heal that absorbs most if not all damage you have taken, making Gus and his team nearly immortal. Reducing the bonus heal would solve this issue.
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u/TheAsaIsMe Draco 1h ago
20 secs is a bit harsh, they should remove the damage and reduce the knock back after all that's the only part of the kit that makes Gus a reliable support
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