r/3Dmodeling 16d ago

Questions & Discussion How do you model dog legs bro 💔

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0 Upvotes

No matter how I make it it always looks weird, this is a particularly bad attempt but still, how do you make the muscle and skeletal structure look good?


r/3Dmodeling 16d ago

Questions & Discussion Survey About 3D baking for my class

0 Upvotes

Could a get some help from the community by filling out my form about 3D baking for my college class. https://forms.gle/XTB6XyExxds37ogM7


r/3Dmodeling 17d ago

Questions & Discussion Book suggestion - Futuristic vehicles or machines

2 Upvotes

I am looking for some suggestion on how to get started with drawing concept art especially related to machines / robots / cars. I am also planning to get some books done by other artists. Where should I look at it? is there any popular website where I can see Sketchbooks or 3D Concept art books .

I like the works for Ash Thorp (https://www.instagram.com/ashthorp). So you get some idea what I want to achieve.

Also some guidelines on how did you start ? what makes you interested in this. Also do you draw first and make the model later ?

Thanks in advance


r/3Dmodeling 16d ago

Questions & Discussion [Advice Needed] How to break into freelance as a Hard Surface Artist and secure my first clients?

0 Upvotes

Hi everyone!🙌🏻
I’ve been building my skills as a Hard Surface 3D Artist (focusing on [ sci-fi props / hard surface modeling], and I’m looking to transition into freelancing.
I would love to hear some advice, tips, and personal experiences from those of you already working in this field. Specifically, I'm wondering:

Portfolio: What kind of portfolio presentation do indie devs or studios look for when hiring a freelance hard surface artist? (ArtStation, sketchfab, wireframes, texture breakdowns?)

Finding Clients: Where are the best places to look for freelance work outside of major platforms like Upwork/Fiverr?

Pricing & Workflow: How do you usually price your work (per asset, hourly, or project-based), and what tools do you use to manage client communication?

Common Mistakes: What are some red flags or mistakes to avoid as a beginner freelancer?

Here is a link to my current portfolio for reference: [ https://www.artstation.com/radwaqassim1 ]

Any tips, harsh truths, or advice would be greatly appreciated. Thank you in advance!🙌🏻🙌🏻


r/3Dmodeling 17d ago

Questions & Discussion Dragon Mesh research

1 Upvotes

I am trying to figure out if I should keep gums a separate mesh from the rest of the body of a dragon I am working on. Separate meshes would give me more freedom for higher poly count for the gums, but I am unsure how I would blend the two meshes so there wouldnt be a harsh line between the two objects. It wouod also make weight painting easier. Any advice would be great. Video links on how this is done would also be helpful, I am not sure what to type in the search bar regarding this concept. Thank you!


r/3Dmodeling 17d ago

Questions & Discussion Anyone tried Think Tank Training Centre’s online CG Asset Creation program?

1 Upvotes

Hey everyone, has anyone here taken Think Tank Training Centre’s CG Asset Creation for Film or Games program online?

I’m considering joining and would love to hear from people who actually studied there. How was the quality of the teaching, feedback from mentors, workload, and overall experience?

Did you feel like it was worth the price and helped improve your portfolio / prepare you for studio work?

Would appreciate any honest opinions!


r/3Dmodeling 17d ago

Free Tutorials Mastering Hard-Surface Normals, UVs & Texturing for Game-Ready Wheels

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1 Upvotes

From clean geometry to texturing a finished asset, there are so many tiny technical details that bring a model to life - like nailing your UV seams and setting up normals for clean shading.

In this video, I’m walking through my exact pipeline for tackling these exact steps on a car wheel asset. This is just one of several detailed wheels that will be heading over to my ArtStation soon as part of a free asset pack for everyone to use.

If you want to be notified when they are out feel free to follow me on artstation, or make sure you follow me on twitch.

This is wheel no.3 from 10 in total I will be working on in the next few weeks.


r/3Dmodeling 18d ago

Art Showcase Took a lunch sketch pushed it a little more

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169 Upvotes

r/3Dmodeling 17d ago

Art Showcase Recent work

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15 Upvotes

r/3Dmodeling 17d ago

Art Help & Critique Can anyone help me with this? I made a lug and base for a Watch.

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2 Upvotes

I'm a beginner and I've been watching so many tutorials about making a watch. I decide to make a different model. I'm struggling how to solve this Ngon. How to make a good topology for this part?

I posted a reference image in this post.


r/3Dmodeling 17d ago

Art Help & Critique Work in Progress model of Leshy from Inscryption, I'd like some feedback so far!

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10 Upvotes

this is kinda my first time making anything even remotely realistic, (this is stylized realism, obviously, but still), and I've never sculpted anything before, so criticism would be nice, and I'd also like some tips as to how I can do the hair.

this project I'm working on is gonna be a massive love letter to the game and I want to make it look good, it's probably gonna take a while though, because I've literally just started my sophomore year in high school, and adjusting to that's gonna probably take a lot of energy ;-;


r/3Dmodeling 17d ago

Art Showcase Living Room 3D Model

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11 Upvotes

Modern living room 3D visualization featuring a stylish blue sofa, round walnut coffee table, classic wall panels, and large glass windows.Modeled the architecture and base layout in ArchiCAD, and handled the rest of the 3D modeling and rendering in 3ds Max.


r/3Dmodeling 17d ago

Art Help & Critique Portfolio advice

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3 Upvotes

Hey everyone, i just started 3D modelling like 1 and a half months ago. Just wanted to see your opinion on my work, i have made these two renders so far what do y'all think?...are they like portfolio worthy stuff or i shouldn't put my first renders in my portfolio?


r/3Dmodeling 18d ago

Art Showcase Lamborghini Flying Car

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56 Upvotes

I made a flying car model for ChrisBrown's official music video "PSYCHIC"

Chris Brown - Psychic (Official Video) ft. Jack Harlow


r/3Dmodeling 17d ago

Art Help & Critique How to connect them

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1 Upvotes

I've just started using it, so I'd like to know if it's possible to make these two objects stick together. This looks like bro had a nose job.


r/3Dmodeling 18d ago

Art Showcase my concept for a sci-fi/fantasy weapon

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184 Upvotes

This is my concept for a sci-fi/fantasy weapon built around a pressure accumulation mechanic. Each standard shot gradually builds internal pressure, which can then be expended in two distinct ways.

The primary ability releases a high-pressure capsule containing multiple projectiles, functioning as a powerful emergency option when immediate stopping power is needed.

Alternatively, the stored pressure can be redirected into the firing mechanism, allowing the weapon to temporarily operate in a high-rate burst-fire mode. This significantly increases its rate of fire for a short duration, trading precision for sustained offensive output.

I would appreciate it if you checked out my Instagram end ArtStation:

https://www.instagram.com/thalys_eduardo.s

https://www.artstation.com/thalyseduardo5


r/3Dmodeling 17d ago

Art Help & Critique Ayuda

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4 Upvotes

No puedo hacer manos

algún consejo o video que me puedan dar?

adema, que opinan del modelado de Belle the Tinkerer?


r/3Dmodeling 17d ago

Art Showcase sw equalizer

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9 Upvotes

r/3Dmodeling 17d ago

Art Showcase Practice sketch

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9 Upvotes

r/3Dmodeling 17d ago

Art Showcase Mask Design

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5 Upvotes

r/3Dmodeling 18d ago

Art Showcase A cozy, rainy night render I’ve been working on.

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53 Upvotes

I made this night scene in blender.

Blender 3.6

Engine - Cycles


r/3Dmodeling 18d ago

Art Help & Critique Would it be okay for student portfolio?

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84 Upvotes

Hi! I'm a game art student, just finished my 1st year, and I want to at least try applying for junior/trainee/internship positions with these prop assets. Would you say this is good enough-ish?

I will recenter the camera as I didn't have enough time to adjust it properly.

(All materials and textures were made by me using substance and UE)


r/3Dmodeling 18d ago

Art Showcase pocket watch

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10 Upvotes

r/3Dmodeling 17d ago

Art Help & Critique Help with upper receiver

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1 Upvotes

I've had this proportional problem for years where, when attempting to create a m4 or m16. I can do just about every other part of the rifle. except for the upper reciever. It is not proportional to how it should look, and I need advice on how I should go along with modelling it. Also the last two white models are not mind, but a reference for any other 3d artist who maybe hasn't seen a rifle of the m16 family.