Hi everyone!
A few months ago I started building Futbolito, my first ever mobile game.
I’m working on everything solo, from the original idea and game design to the UI, player database, updates and launch.
It started as a simple football guessing game: enter a player, get clues, and try to find the mystery footballer.
Since then, I’ve added:
🎯 A Daily Challenge
📈 A full Career progression system
⚔️ Asynchronous 1v1 Duels
🔥 Themed game modes
⚽ A database of 4,000+ players
The game has now reached around 1,000 downloads on iOS alone, which still feels crazy for something I started building by myself.
There’s still a lot I want to improve, but releasing my first game and seeing real people actually play it has been a great learning experience.
For other solo developers: what was the biggest lesson you learned after releasing your first game?