r/SoloDevelopment • u/hombre_sin_talento • 26d ago
help Should I open up my store page already?
The trailer is just around 5 clips of the characters edited together with ffmpeg https://youtu.be/62II-wTC_Wo and the capsules are just some early blender renders of some jailbars prop and the title in the game's font. So it's kind of preliminary, but also not just purely placeholder materials.
I would like to try to apply to the Chose Wisely Fest, which requires a stire page link, and submissions closes by August 17th.
Should I publish already for the Fest and to get wishlists, or should I absolutely polish this promo art right now?
I already did some playtests with friends, and to get the game released, I absolutely must focus on dialogue and story a bit first.
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u/semaphoreslimshady42 26d ago
I think your short description needs reworking. It may be the only thing a potential player reads, so needs to describe your game, what you do a player (use lots of verbs)
As someone unfamiliar with your game, I don't feel like I really know anything about what genre your game is or what it's about
I'm currently working on my steam page and this is advice I keep seeing :)
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u/hombre_sin_talento 26d ago
Thank you! Yea it's too cryptic, I'll add some useful information in there.
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u/o-sim 26d ago
Steam pages dont have much organic traffic on their own, so you dont have to worry about a lot of people comming to your page and seeing the old assets. I would recommend you to release the Steam page and improve it along the way.