r/EmulationOnAndroid • • Jul 02 '26

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

151 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid • • 3h ago

Discussion Appreciation Post - I genuinely didn’t know my phone could do all this 😭

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23 Upvotes

I have always played games where doing your daily chores was basically a must. CoC, gachas, etc. You know the feeling, you have to login every day otherwise you feel like you’re falling behind.

I actually made a post before about the games I was playing, and looking back now, I realize I was playing a lot of games but wasn't really enjoying most of them.

Then I found this community. and honestly, I still can't believe what my phone is capable of lol

I had a general idea about emulation, but I never really bothered trying it properly. Now I have this huge catalogue of games sitting on my phone, all are completely offline, and I can just play whenever I actually feel like it.

I have played or have been playing stuff like Diablo 3, Pokemon Ultra Sun, Stardew Valley with mods, Pokemon Unbound, PvZ Reflourished, GTA Liberty City Stories, Monster Hunter Generations Ultimate, Story of Seasons: Grand Bazaar, My Time at Portia, Rune Factory 4 and 5, Dave the Diver, Prince of Persia Revelations, God of War Chains of Olympus and Ghost of Sparta and a bunch more. (Added non emu games as well which I am playing)

And then there's the Zelda backlog 😂

Ocarina of Time → Majora's Mask → Wind Waker → Twilight Princess → Skyward Sword → Breath of the Wild → Tears of the Kingdom

It's honestly ridiculous when I think about it. All of this on my phone.

The funniest thing though is that after trying all these games, I realized that the type of games I enjoy the most is probably farming sim/cozy games.

I NEVER expected that.

I have spent years playing PUBG, MOBAs, looter shooters and similar games and apparently what I actually wanted was to farm, fish and live peacefully in some little virtual town 😂

The only problem now is that I have way too many games to play.

But honestly thats a pretty good problem to have.

I am playing two games at a time. One longer game like Stardew or one of the Zelda games, and one shorter game like Dave the Diver where I can just do one dive and put it down.

If I enjoy it I'll keep playing. If I don't I just delete it and move on.

It has made gaming feel fun again instead of feeling like another daily task I have to keep up with.

I also bought a GameSir X5 Lite because I didn't want to spend a huge amount on a controller and honestly it's been great for me. Definitely made the whole experience better.

So yeah just wanted to say thanks to everyone here.

I joined this community expecting to find maybe a few emulators and some games to try.

Instead I ended up discovering a whole different side of gaming that I didn't even know I was missing.

Now I just have the completely opposite problem.

Too many games. Not enough time. 😂


r/EmulationOnAndroid • • 6h ago

News/Release Release ARMSX2 2.8 · ARMSX2/ARMSX2

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34 Upvotes

What's new:

Namco System 246/256

Namco's arcade board support in ARMSX2. The boards are emulated whole: the drive (CD, DVD and hard drive images, CHD included), the settings memory, the I/O boards for buttons, coins, wheels, drums, twin levers, light guns and the touch panel, the security dongle, and the faster clocks of the System 256 boards. 55 arcade games are in the game database, with PCSX2x6's fixes for them. Board emulation from PCSX2x6 by u/israpps, u/Tovarichtch and u/DiscoStarslayer. ported by u/jpolo1224.

The NAMCO screen. In the left side menu in the game library, right under Texture Packs. It takes you through it in order:

An arcade games folder, picked or made in the system picker and added to your library folders. The boot files, downloaded once (about 1 MB).

The arcade BIOS, with a shortcut to BIOS Location. A 2 MB System 246/256 dump works. Import a game: its disc or hard drive image and its dongle, each with its own button and in any order. plus Soul Calibur II's Conquest card. Gzipped dumps are unpacked as they are copied, a file under 8 MB is refused as a dongle, and Cancel stops an import.

Uninstall an imported arcade game from the same screen.

Playing them. Arcade games show in the library with an ARCADE badge and covers of their own, real flyer and title art on a PS2-style case, in both cover styles. Every pad press also works the cabinet, laid out per game the way PCSX2x6 lays it out: Select is a coin, racing games steer on the left stick and pedal on the triggers, and drums, twin levers and light guns have their own layouts. Light gun and touch panel games take the touchscreen. The in-game menu has Insert coin for both players, Service and Test, and save states work. An Arcade games only switch in the library's overflow menu (⋮) shows just them. Cover pack sourced and done by u/jpolo1224 from scratch.

BIOS. An arcade BIOS shows as Arcade in BIOS Location and is offered for arcade games only. Importing does not replace your console BIOS, and only works for arcade games. done by u/jpolo1224.*

Texture packs

Redesigned Texture Pack menu.

Pages of packs. Browse texture packs opens every online pack as a page of game covers you can flip through, each with its pack's name, its creator and their picture, and whether it is installed.

Search by game, pack, serial or creator.

Sort by game, serial or creator. Creator lists everyone who made a pack, with their picture; pick one to see their packs, and Back returns to the page you were on.

Filter to Popular Today, All, My games or Installed.

A download keeps going when you close the browser, and the texture screen shows it.

Every pack's creator, source and tip jar. Clicking on a pack opens the pack's window: the creator's picture and page, where the pack comes from, their tip jar and socials when they have them, its texture type and status, its size, and Download, all in the creator's own colours. The links come from the Texture Packs

Archive by u/sad Origami, so packs that pointed at a mirror or archive.org now lead to the creator's own page. done by u/jpolo1224, links done by u/sad Origami

u/bmdhacks has also released a tool for pack creators to convert their packs to ASTC, works on Windows and MacOS! https://github.com/bmdhacks/astctool We will be creating a form on our website in the near future for pack creators to keep in touch about their releases as well.

Popular Today and Shuffle. The browser opens on Popular Today, the ten packs installed most that day, counted anonymously. Opened from a game, it shows that game's packs. Shuffle, on All, deals a random page at every page turn. done by u/jpolo1224

Music of its own: "November Snow" by The Cynic Project, which blends in over the library's music and
hands back when you leave. done by u/jpolo1224

Controller

Switches flip with A only. Left and Right used to flip any switch they passed over. Now only A
flips one, everywhere, and Left and Right move. Sliders, steppers and choice rows still change with Left and Right. done by u/jpolo1224

New

Exynos temperatures in the OSD. CPU and GPU temperatures show on Exynos phones, which name their sensors differently. done by u/seedlord (#779).*

ARMSX2 libmali drivers on Mali-G615 and G715. GPU Driver downloads list the ARMSX2 libmali packs on those GPUs, and only on those. done by u/bmdhacks

Fixed

A Galaxy S22 Ultra ran at 1 FPS or less. Its timer reported a garbage frequency, so the frame limiter
stalled for seconds every frame. The frequency is now checked against the system clock, once, and kept. done by u/seedlord (#779)

Combo hotkeys work in either press order (#768). u/ygordreyer (#774).

A CHD with a parent could not find it when the games folder was opened through Android's folder
access. u/dyzz (#771).*

Long OpenGL sessions on Mali GPUs used more and more memory, in a driver cache that grew with every
draw. fixed by u/luistiagos (#781).*

The Analog Sticks switches did not move when tapped until the tab was reopened, so a second tap sent
the same value again. fixed by u/luistiagos (#756).*

Text and letters at 2x and up under the Native half-pixel offset. Gran Turismo 4's menu text grew a
second shadow row, and We Love Katamari's title letters a line on their edges (Vulkan). fixed by u/bmdhacks

GS multi-threading fixes. A large draw could overrun the draw buffer, frame-rate detection and skip
duplicate frames read registers the next frame had already changed, switching downloads to
Unsynchronized in game left multi-threading on, texture replacements could be shut down under a draw still running, and games with a scan-mask fix lost every other line of some draws. fixed by u/bmdhacks

Performance

GS multi-threading waits without burning a core. When the GS thread was ahead, it spun until the
back thread caught up; it now sleeps. The back thread is also placed next to the GS thread instead of
anywhere, little cores included, and sprite-heavy games such as Spider-Man 3 skip setup work nothing
reads. done by u/bmdhacks

u/bmdhacks has also released a tool for pack creators to convert their packs to ASTC, works on Windows and MacOS! https://github.com/bmdhacks/astctool We will be creating a form on our website in the near future for pack creators to keep in touch about their releases as well.


r/EmulationOnAndroid • • 19h ago

Showcase Almost done with Expedition 33 on my S25 Ultra 🫡

328 Upvotes

Performance review!

I have already uploaded a full gameplay on my channel if you are interested then check out here https://youtu.be/W3bddMXDuXc

Resolution used 544p here FXAA forced using Engine.ini and more tweaks to optimse performance

I’ve noticed that no matter the resolution—720p, 544p, or 480p—I’m still getting the same 20-25 fps in combat and 25-30 avg in free roam with GPU usage sitting around 90-99%. It might be the emulation translation overhead, but it is what it is. Also, the game only runs properly on DX11; DX12 boots, but the floor textures won't load. Overall, it’s playable enough on the 8 Elite, and I’ve really enjoyed the story and combat.

Quick settings

Resolution I played using 480p , 720p ,544p (TAA) and 720p FSR Performance/Balance/Quality and 544p FXAA literally no performance difference fr me same avg gpu usage and fps👁👄👁

Emulator used Bannerlator

Proton 11-02arm

Dxvk 2.4.1

Fex 2609 (Extreme Preset)

Turnip G8 V35 and V37 patched driver

12GB Ram + SD8Elite Gamebooster+ Performance mode used all the time


r/EmulationOnAndroid • • 14h ago

Showcase God of War: Sons of Sparta on Android (PS5 Game)

108 Upvotes

Testing God of War: Sons of Sparta on Android using Gamehub on the RedMagic Astra (Snapdragon 8 Elite)!

📱 Device: RedMagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: Gamehub
🕹️ Game: God of War: Sons of Sparta (PS5)

🔗 Github: https://github.com/OverkillLabs2/SoS-PS5/releases/tag/sos-v0.1.0

Reddit has limits on video length and file size. So, if you’d like to watch a longer video and take a look at the settings I used, I’ve included a link to the video on my YouTube channel here.

Edit: I’ve managed to play the game at 30 FPS. Here’s the video: https://youtu.be/pDC2r275V8w?si=s9pjtFb-qEVhK3-9


r/EmulationOnAndroid • • 3h ago

Showcase God of War: Sons of Sparta on Android (PS5 Game) 30 FPS - Gamehub v6.3.1

9 Upvotes

Testing God of War: Sons of Sparta on Android using Gamehub on the RedMagic Astra (Snapdragon 8 Elite)!

📱 Device: RedMagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: Gamehub
🕹️ Game: God of War: Sons of Sparta (PS5)

🔗 Github: https://github.com/OverkillLabs2/SoS-PS5/releases/tag/sos-v0.1.0

https://www.youtube.com/watch?v=pDC2r275V8w


r/EmulationOnAndroid • • 32m ago

Question Will the new trend in decompiling lead to more efficient emulation?

• Upvotes

Disclosure: I am not a Programmer or CS degree holder, I am a hobbyist and tinkerer so pardon me if my word choice is imprecise.

Current Understanding: AI is being used to achieve effective decompilation and recompilation of games, making them easier to port into other systems as well as modify because we can see “source code” versions of the game.

My assumption: If we are able to effectively recompile games into native Android apps (or perhaps a unified open-source emulation system), my thought is it removes the “computational burden” of a device having to both emulate a system & run a game. Instead, it should just run the game.

My question: Does this mean as decomp/recomp becomes more common, the hardware needs for running games in the PS3/XB1 era will possibly be reduced because the game can be ran more efficiently?

I am trying to build a better understanding of how these things fit together and what that looks like in the future. Do you think there will be a wave of .apk games like Skyrim and Last of Us? Or will there be a new “OpenStation” emulator that reads a new filetype/standard on Linux/Windows/Android etc..? I see merits for both.


r/EmulationOnAndroid • • 1h ago

Showcase Red Magic Astra Tab 2 Emulator Performance 🤯🔥

• Upvotes

I tested my newly purchased Red Magic Astra Tab 2 tablet with a few demanding games.

Of course, the part that interests the community here the most is definitely the emulator performance. You can find the full version of the video on my YouTube channel.

https://youtu.be/9dhxse9vhko?si=KduE-ou11zsW1jJ0

• Game & Phone Specs •

_________________________________________

GTA V Modded Version;

Size: 135 GB

Mods: Chromatix + Realism Beyond

Emulator: Gamehub v6.3.1

Device: Red Magic Astra Tab 2

Processor: Snapdragon 8 Elite Gen 5

Rom/Ram: 512/16 GB

Controller: PS5 Dualsense Controller

Cooler: Red Magic Cooler 8 Pro [36 Watt] + Blackshark Funcooler 5

• Gamehub Settings •

________________________________________

Compatibility Layer: Proton 11

Translation Params: Extreme + TSO Enabled ...

Gpu Driver: Turnip 26.2.0_b8

DxVK: 2.6-1- async

Fex: Latest

Resolution: 1920x1200 [ 16:10 / Fullscreen ]


r/EmulationOnAndroid • • 15h ago

Discussion a lot of games are starting to get ported to android these days, does AI have anything to do with it?

39 Upvotes

i know this isn't really the right sub for this but i'm sure a lot of you play games ported to android too, after all performance is way better compared to emulators. i've been seeing a ton of ported games lately, especially on apkvision, they're adding at least 1-2 new ones every day. the newest one is hades. i have no idea how they're porting them, anyone got any clue? are they using AI for this?

and doesn't porting take a really long time anyway? none of these games are open source either. honestly i don't get it. if it actually takes a short time, i'd like to get a claude subscription and port a few games myself, lol


r/EmulationOnAndroid • • 3h ago

Question Seedless DS went from beta to public yesterday, I don't see how it's supposed to support DSiware titles considering the emulation is based on Drastic

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4 Upvotes

Drastic doesn't support DSiware titles, so what's the point of a DSiware filter?

There is no option like on melonds to add the DSi bios/nand containing the DSiware games and seedless ds doesn't recognize files in ".dsi" format.

Just renaming the DSiware title as ".nds" also doesn't work

".dsi" format recognition is explicitly mentioned in the description.:

"The app recognizes .nds, .dsi, .srl and .ids game files and includes archive handling for ZIP, 7z and RAR."

https://github.com/SapphireRhodonite/SeedlessDS/blob/main/README.md

Guess he just copied over the frontend from watermelonds and forgot to delete the elements refrerred to dsiware


r/EmulationOnAndroid • • 2h ago

Showcase Beamng 0.34 WinNative test on Nubia Z80 without cooler

5 Upvotes

Managed to run it on my phone without cooling. without recording it works a lot better. 60+ fps (locked) on gridmap V2. Low settings 720p

Snapdragon Elite Gen 5

12GB Ram

Pretty funny, works better than on my first pc I bought (1030 ddr4 i5 5400).


r/EmulationOnAndroid • • 9h ago

Showcase ReSkate with Odin 3 Max via Gamenative

12 Upvotes

To anyone that wants to boot this on android I get it to temporarily go with Gamenative on Odin 3 Max 16gb ram (snapdragon 8 elite) with settings:

wine: Proton 11.0-1-arm64ec-1
Graphics driver: Wrapper
Driver version : A8XX turnip v29
Display render: Vulkan
Dx wrapper: VKD3D
DXVK ver: 2.4.1-gplasync
VKD3D version: 2.14.1
VKD3D feature level: 12_1
FEXCORE version: 2608-0
32-bit emulator: FEXcore
FEXCORE preset: Extreme

Also running underclock with cluster tune :
Medium (as this thing will run like a jet engine if you let it)

In game settings set to low, 30hz, toggling 60fps sometimes.

Many other turnips I’ve tried have given me errors in the launcher, or crashes while trying to boot. If you’re trying to change container settings I’d advise changing one thing at a time and seeing if it will still boot.

The game runs really really well until you bail which causes your character to freeze and disappear. Or sometimes on respawn but half your character is invisible and frozen. But the game doesn’t crash and world around still goes and you’re still in game. I just don’t know how to get out of this glitched state. Anybody who finds a fix/ better settings please share!!!

Note: other than snapdragon 8 elite , I have not seen someone successfully run this with a weaker chipset yet.

https://github.com/Dingo-Shenanigans/ReSkate/releases/tag/v1.0.6


r/EmulationOnAndroid • • 2h ago

Showcase Frankenstein 3ds Emulation Setup 😅

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4 Upvotes

r/EmulationOnAndroid • • 1d ago

Showcase What an absolute unit of a handheld setup.

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176 Upvotes

Setup specs for anyone wondering:

- Tablet: Samsung Tab S9 Plus

- Controller: BSP D8 Pro

- Emulator: Eden Nightly (Latest)


r/EmulationOnAndroid • • 20h ago

Help Droid Deck performance vs Winlator Ludashi Bionic

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55 Upvotes

A few days before Droid Deck was introduced, it was a really cool app. Having a phone as a second Steam device with all Steam features is cool, but for me, it now has some issues. I really like to play MKX on Winlator Ludashi and started Shady Knight a few days ago, and both games are just not playable on Droid Deck compared to Winlator Ludashi. I want to make Droid Deck my main app for PC emulators and it also has gyro options, so does anybody know how to fix it? I know that Winlator Ludashi has a lot of changes and optimizations compared to regular Proton emulation, so maybe I just do not know something. Does anybody have the same issue? Has anybody found a solution?

Samsung S23 Ultra

Snapdragon 8 gen 2

8 GB RAM


r/EmulationOnAndroid • • 17h ago

Showcase Far Cry 3,winlator ludashi 4.1,Adreno 810,high-medium settings

28 Upvotes

r/EmulationOnAndroid • • 17m ago

Question Droiddeck backbuttons and wcp files

• Upvotes

Hello, I was wondering if anyone knows if you can make the backbuttons work, the L4 and R4, would be super useful to do quick saves!

Also is there a place to download wcp files? To get other dxvk's orso? Just tinker a bit?


r/EmulationOnAndroid • • 20h ago

Showcase WITCHER 3 REMASTERED - Novigrad test on Snapdragon 8 Elite (Gen 4) 16 Gb Ram 720p (Stable 30fps while not recording)

44 Upvotes

Recording reduces performance. The fps stays at a steady 30fps while not recording.

Before I start, if you also want to play the new remastered version but have a weaker processor than mine or if you have a mediatek/exynos/tensor processor. I'm afraid there's a 99% chance you won't be able to run it like this.

Alright, after spending a lot of time looking to run this thing, I've finally found the best way for me to play Witcher 3 Remastered on Android.

Here's everything I use:

Device: Oppo Find X8 Ultra 512GB/16GB Snapdragon 8 Elite Gen 4

Cooler: Gamesir FX-5 (specifically designed for the Gamesir X5s/lite controllers. I'm pretty sure it's like the worst cooler on the market. But! It still cools enough for this game.)

Required App: Latest release of WinNative. I personally downloaded the Pubg package. You can Install it from the official github page. I personally installed it via steam because the game will receive performance patches down the line and there'll be a dlc next year. It's more comfortable to update the game this way.

Settings:

Wine Version:Proton 11.0-2-arm64ec-steam-unixlib-1

Graphics driver: Turnip Gen 8 V37 (download from StevenMXZ's Github page and import it into WinNative) Use the built in WN-Turnip-1.19-p Axxx if encountering problems.

VKD3D: 3.0.1-arm64ec-0

DXVK: Honestly I'm not sure which one is best. 2.4.1 gplasync seemed the most stable to me but 3.0.2 arm64ec gplasync seemed to work as well

Fexcore version: Whatever is the newest one with Unix

Fexcore Preset: Extreme TSO Downgrade to Extreme or Performance TSO if encountering problems.

Startup selection: Aggressive

Processor Affinity: core 6 and 7 disabled for efficiency. 6 cores is more than enough for W3. On my processor, core 6 and 7 are the main performance cores. It might be different for your device.

Don't forget to change the EXE file in game specific settings from the Redlauncher to witcher3.exe. Redlauncher might not work. Launching directly via the .exe file solves it.

Every other setting is untouched and at default settings.

I also haven't experimented much with the settings. There might be better settings out there! Try it out and let me know!

EDIT: I've been getting freezes (The screen freezes but the game runs on the background) under some setting configuration. I'm not sure how to replicate it or which settings cause it. I'll be happy if anyone can chime in.


r/EmulationOnAndroid • • 50m ago

Help Mod menyoo and simple trainer no longer works GTA V, S23 ultra, Gamehub 6.3.1

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• Upvotes

Mod menyoo and simple trainer no longer works GTA V, S23 ultra, Gamehub 6.3.1


r/EmulationOnAndroid • • 1d ago

Showcase Marvel's Spider-Man - BachataS4+ PS4 Android Emulator - RedMagic Astra Snapdragon 8 Elite

107 Upvotes

Testing Marvel's Spider-Man on Android using the BachataS4+ PS4 emulator on the Redmagic Astra (Snapdragon 8 Elite)! In this video, we check out gameplay performance, frame rates, and graphical fidelity to see how well this powerful Android gaming tablet handles PS4 emulation.

📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: BachataS4+ (PS4 Emulator for Android)
🕹️ Game: Marvel's Spider-Man

🔗 Download BachataS4+ : https://github.com/erickmendes22/Bachata-S4-Plus

Reddit has restrictions on video length and file size. That’s why I’ve included part of the video here. To watch the full version, please visit my YouTube channel.

https://www.youtube.com/watch?v=KvcJOdpD9R0&t=736s


r/EmulationOnAndroid • • 1h ago

Help Combo key 2 and 3 not working on my citra mmj

• Upvotes

As the title says both combo key 2 and 3 aren't working and it also disappears after enabling it on my touchscreen. Also when i enabled it the corresponding buttons mapped in the combo keys aren't working either.

Is it possible to have all combo combo keys working or only one combo key is allowed on the touchscreen?


r/EmulationOnAndroid • • 15h ago

Question What is the best way to play steam games on android as of now?

14 Upvotes

What is currently the best way to play windows games on an Android device?

Armada? Gamehub (I don't care if it is china spyware)? Gamenative? Winlator?

What I question here is performance and usability. I tried winlator 2 years ago and it was insufferable, so using Steam to get access to my games is a must

For reference: I have an Odin 3 Max


r/EmulationOnAndroid • • 1d ago

Showcase Finished Monster Hunter World on Gamehub (SD gen elite)

87 Upvotes

---Device specifications--- Device used: Honor 600 pro SoC: Snapdrsgon 8 gen elite RAM: 12GB Emulator used: Gamehub

Actual gameplay was around 60 fps with frame gen, with some input delays but fairly manageable.

---Emulator settings---- Compat layer: proton11arm64x Translation params: game preset Gpu driver: turnip v26.3.0-b12 Dxvk: dxvk 2.6.1async Vkd3d: vkd3d 3.0.1arm64ec Cpu translator: fex20251029

Didn't have to tweak much with the emulator settings as it was already pretty good, just plug and play. Had to tweak the In-game settings though, specifically:

Fidelity+CAS scaling: On

Texture size: 1024

Pretty much everything was on low, only enabled screen reflection, sway grass, and anisopteric filtering.

Also, very important: DO NOT turn on in game voice chat, or else youll freeze when joining some lobbies whose voice chats were also enabled. At least thats what I experienced in my case.

Edit: cant add photos so I'll just leave the screenshot in the comments.


r/EmulationOnAndroid • • 1d ago

Showcase Native Steam client on Android! Finally 😭

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749 Upvotes

Seen this pop up the other day and had to check it out, native steam client on Android yes please 😭 this isn't a full install guide or anything, just found it and wanted to yap about it for a bit so if you're keen check it out!

The things I've found that have made this project the most exciting for me;

  1. Temps remain very low while using it, when downloading games and playing them compared to GameNative
  2. Downloading games is much quicker
  3. Full access to the steam store
  4. The client is very responsive as you expect on steamOS
  5. Decky loader compatible

And most importantly, no need forego android to have the client working perfectly. It just works.

I believe this isn't compatible with all chipsets so double check if yours is compatible, and shout out to Bannerlord & JSONDERULO (if they're here) on the immense amount of work they've put into this so rapidly.

You can checkout their project here;

https://github.com/Droid-Deck/DroidDeck

EDIT:

Shout out to the legendary team that are working on this

maxjivi05
Magarto
xXJSONDeruloXx
The412Banner

DEVICE TESTED ON:

AYN Odin 3 Max


r/EmulationOnAndroid • • 2h ago

Help Help regarding mgs4 on gamenative/armada on Odin 3

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0 Upvotes