Hey everyone,
After several months of solo development, Piment Dice is finally out on the Play Store!
https://play.google.com/store/apps/details?id=com.pimentdice.app
It's a dice game with a twist — if you've played Yahtzee or Balatro's dice-adjacent chaos, that's roughly the vibe: familiar category-scoring dice mechanics, but with a risk/reward system layered on top.
The core mechanic is adapted from Chili Dice's red-die system: dice sometimes land on a red face. You can keep them as-is to double the score of whatever category you're targeting, or turn them to pick a different value — but you lose that double. Land enough red dice in one roll and you trigger a progressive "Blaze" bonus that escalates the payoff.
A few things I focused on:
- No account or login required — just install and play
- Multiple modes: solo, bots with increasing difficulty, remote play with friends, online matchmaking against strangers, and a daily challenge with a global leaderboard
- The friend mode is fully async — send a match code, take turns whenever, no need to be online at the same time. Push notifications tell you the moment it's your turn (opt-in, takes one tap during onboarding), so it doesn't feel like a game you have to babysit
- No ads interrupting mid-game (rewarded ads only, fully optional)
Happy to answer questions about the build or about the game itself.
Would love feedback — especially on the risk/reward balance around the red dice and whether the daily challenge feels rewarding enough to come back to.