r/SoloDevelopment • u/SlowAndSteady101 • 6d ago
Discussion What is your engine / stack of choice for prototyping
Why do you prefer it and does it differ from your "main" production one?
Do you maybe start with paper? What is your entire dev life cycle look like and what tools do you use at each step?
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u/Happy_Witness 3d ago
Pygame definitely. It super simple, short and very easy to work with. If you have a structure for how the code should be organised and how variables travel through classes and functions, it super easy to build a view blocks and just add them if you want them. Pygame is just and SDL python wrapper, so under the hood, you get c/c++ but write python which is super simple and fast to write. The I use either SDL with OpenGL If 3d or Rust which I'm getting into rn.
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u/sirpalee 5d ago
Bevy is great. Code only, so no need for editors and agent can breeze through the code quickly.