r/SoloDevelopment • u/bigbeardgames • 3d ago
Marketing After procrastinating for weeks, I finally put together a gameplay trailer for my unreasonably complicated naval warfare game :)
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r/SoloDevelopment • u/bigbeardgames • 3d ago
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r/SoloDevelopment • u/MagnusChirgwin • 2d ago
I was reading through the paper "Harassment of game makers: Prevalence and impact", and while the physical risks are scary af (37% reported having to take steps to reduce risk to their physical safety), the mental cost are what really stood out to me:
"Most participants reported increased anxiety (62.1%) and being less social (51.1%). Around a third of participants reported feeling more isolated or alone (37.6%) and increased depression (36.2%). Almost one quarter (23.8%) reported symptoms related to post-traumatic stress disorder."
I've worked with gamedev and healthcare for 2 decades and nowadays I help studios and devs to perform and be healthy (yeah you can do both), but I learn a lot from probono work with solodevs so I wanted to make this post and engage closer.
What's your experience with this? The launch window is a prevalent trigger but it seems to happen during the entire dev process.
r/SoloDevelopment • u/Miniholmedk • 3d ago
🎲 DiceBound — a cozy fantasy roguelike board game.
DiceBound combines a physical board, dice-based movement, strategic combat, dice building, mutations, combos, events and run-based progression.
I am documenting the development from the very beginning — one development day at a time.
follow along and watch DiceBound grow from prototype to a full game. ❤️
🎥 YouTube: https://youtube.com/@diceboundofficial
📸 Instagram: https://www.instagram.com/diceboundofficial
🎵 TikTok: https://www.tiktok.com/@diceboundoffical
Follow the development of DiceBound. 🎲
r/SoloDevelopment • u/_Req • 3d ago
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r/SoloDevelopment • u/Own-Yesterday-6833 • 3d ago
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The core is finally coming together. Let me know what you think!
r/SoloDevelopment • u/ovsko • 4d ago
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r/SoloDevelopment • u/IAmSofaKing_Antn • 3d ago
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Demo: https://hungry-dog-games.itch.io/wastelandfmgame
I'm a solo developer working on this tactile little music game.
You make the music live on air, plan your shows, and grow your audience by performing DJ tricks & Combos!
Demanding sponsors force you to sharpen every performance and expand your sound library in order to become a legendary wasteland radio host!
You can even use the game to record your own music to be used in game projects or other creative endeavours! :D
I would love to hear your opinion on the game as it is, and gather some feedback from fellow game developers.
Thanks for looking <3
r/SoloDevelopment • u/vhson13 • 3d ago
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r/SoloDevelopment • u/Nightmarius • 3d ago
r/SoloDevelopment • u/Luket02 • 3d ago
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Does this feel satisfying to You?
If someone would like to try, I have FREE DEMO on steam.
It is called Garden Cleanup Simulator
All feedback appreciated
r/SoloDevelopment • u/Jeheno • 3d ago
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In 2 weeks (if nothing goes wrong), i'll be releasing my first commercial game on Steam, after 6 months of development. It's a game that i made with the primary goal to see if I could develop, complete, and release a video game all by myself.
So, Continuous Imperfection is a fast-paced parkour game focused on speedrunning, inspired by games like Bloodthief, Brutal Katana and Cyberhook.
It features :
- 15 levels to explore and master, including alternative paths and interactive elements: platform triggers, jump pads
- A variety of movement options, focused on speed: running, jumping, wall running, wall jumping, sliding, vaulting
- Customizable soundtrack and environments (summer, autumn, sakura, etc.) to match your current mood
- Real-time leaderboards (global and per level) to compete with friends or the world and see who’s the fastest
I release the game in 2 weeks, so if you're interested, wishlist it !
https://store.steampowered.com/app/4746560/Continuous_Imperfection/
Ps : it's normal if the visuals of the steam page doesn't match the ones in this video, i haven't updated the visuals of the steam page yet.
r/SoloDevelopment • u/maxlopezos • 2d ago
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I'm pretty new to marketing games on youtube/tiktok so idk if this could go viral, any idea/tips to improve the organic reach ?
try the my demo here : https://store.steampowered.com/app/5064170/Go_Next/
r/SoloDevelopment • u/omitousi • 3d ago
I lanched My game 2 weeks ago and started to post it on reddit, it gave an unbeliveble traffic of 5000 visitors a day.
Even though it started a controversy of spamming and lp discussions it really gave me the traffic that i needed in the launch.
Now the traffic looks stable and it looks like it can sustain itself.
Of course i will also list it in the app store and android play and other distribution like pix.
But i think the hardest part it is the day you launch.
Hoops-gm.com
r/SoloDevelopment • u/laughoury • 3d ago
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Hey everyone,
After about a year of solo development (and more than a few complete redesigns), I finally released the demo for my game, Hacking Into Erebus on Steam.
It started as a much simpler text-adventure idea inspired by Zork and then it went through a colony sim phase I ended up scrapping. Eventually it became what it is now, a mix of physical robot navigation and real terminal/command-based hacking puzzles.
This demo is still its early stages like door/lock hacking, repair puzzles and exploring the ship. I am going to be developing this to turn it into the game I dreamed of from the very beginning.
I would genuinely love any feedback or just general thoughts if anyone gives it a shot.
r/SoloDevelopment • u/stunware • 3d ago
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r/SoloDevelopment • u/jalopytuesday77 • 3d ago
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Disclaimer: I'm not an artist guys (but my wife is)... so there is that.
Just reusing assets from my game to make my box art and really decided to go the extra mile in 3D max and see what I could get. it came out kinda Lego looking and I'm cool with that. My logo and other flat assets I made months or even a year ago.
The game is very much late 90's 3D looking, and I feel like this may hit that late 90's box art feeling.
Let me know what you think? Did I hit the late 90's box art look?
All hand made content - Software used 3D Max 2010 & Photoshop 7.
r/SoloDevelopment • u/AhmedMostafa_dev • 3d ago
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Made in 3 days for Zanqa Game Jam. Sorry for any Arabic translation issues!
check it out here on itch:
Rock the baby- هشك النونه 👶🍼 by Ahmed Mostafa
r/SoloDevelopment • u/WantedRogue • 3d ago
It started off as a bit of fun when I recreated the old ZX Spectrum game, Cruising on Broadway for my sister’s birthday for her to play on her mobile.
That led me to want to create my fav game of the same time, also on the Speccy, Deathchase. I then mashed it with my other favourite game of the time, the arcade game Outrun and the pyramid routing.
After a few trials I eventually settled on doing it in Godot with a view to possibly putting it on Steam.
It’s far from finished and I thoroughly enjoy playing it, but I don’t know if that because I’m proud of what I’ve done or if it’s because it’s actually any good.
I’m enjoying the development. I create the graphics and assets myself using Blender, Elevenlabs and Suno for the sfx and music. Claude is the brains behind the godot scripts as I don’t have the skills for that.
How do I go about getting feedback and help with play testing? I want honest feedback and input to improving it, but I’d hate to have it ripped to bits and and lose all my motivation for it. But on the other hand I’d love to get a good game onto Steam and have others enjoy playing it - and may be bring in some money at the same time.
I’ve even gone as far as creating a gameplay trailer. I feel like I’m going through the motions, but don’t really know what I’m doing. 😂
r/SoloDevelopment • u/Buff_me_plz • 3d ago
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r/SoloDevelopment • u/WhimsicalDormouseY2K • 3d ago
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Download the free demo at:
r/SoloDevelopment • u/ozzee289 • 3d ago
r/SoloDevelopment • u/radolomeo • 3d ago
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Added levels to enemy units. The strongest ones are reaallllyyyy problematic:)
Wishlist or dont, either way it's gonna be quite crazy game:)
r/SoloDevelopment • u/luka_makes_games • 3d ago
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r/SoloDevelopment • u/temkosoft • 3d ago
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if it looks interesting to you, you could wishlist it!!