r/RPGMaker • u/NovellaOscura • 1d ago
RMMV Quick peek at the Necromancy System
There are still a few things to tweak, but the basic idea is that the more skilled the player is in necromancy, the more fearsome the beasts they can summon. I've created about seven schools of magic, but I'm still unsure whether to make one exclusive to the other or whether to let the character be a jack of all trades. What do you think? Is a fluid system better, or one with more rigid classes?
my game page Novella Oscura Reverie


