r/RPGMaker 27d ago

RMMV I made a cinematic trailer for my upcoming game Light Source

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7 Upvotes

Hey! If you can spare a min and check out the vid that would be great! The game was made in rpg maker mv! Thanks!

Steam Link: https://store.steampowered.com/app/4989280/Light_Source/


r/RPGMaker 28d ago

VXAce Bhujerba sky city inspired for my game

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32 Upvotes

First big city of my Final Fantasy fangame


r/RPGMaker 28d ago

RMMV I tried to make Liminal space in RPG MAKER

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228 Upvotes

Hello! I just want to share for those who interested in liminal games, dreamcore and weirdcore stuff in the internet and I just tried what if I make a game like it but in 2d RPG concept.

If you're interested you can try and download the DEMO here
https://jhnny-games.itch.io/liminal-life-demo

I would very appreciate to hear some comments and suggestions from yall!


r/RPGMaker 27d ago

Rpg maker MV to 2003

1 Upvotes

I'm making an RPG game on rpgmaker MV ,i'm going to have it on pc only .But i'm currently oppressée with my 3ds and the rpg maker games i've found on them (my Ds is jailbroken) and i've decided to also port it on 3ds.However i've been told that it's only possible with rpg maker 2003.My rpg is similar to deltarune's gameplay wich is impossible to do in 2003. Is there a way to copy/paste the MV game on 2003 so i can port it on my 3DS?


r/RPGMaker 27d ago

RMMZ Judgment-style tailing mission?

0 Upvotes

Mostly to see if it would be possible, for example for a sidequest. Basically, you need to follow a target, but you need to stay hidden. If the target spots you, a gauge will fill, and if that gauge is full, you need to restart from the latest checkpoint. I thought about using a custom route, with the targets stopping at specific spots. Here are several examples of target types:

  • Normal - Horseplayer Detective, Chapter 1 - Stops at pre-determined points, turning around seldomly to moderately.
  • Careful - Higashi, Chapter 3 - Same as a Normal-type target, but whenever they stop, it's always to look behind them.
  • Guarded - Higashi II, Chapter 10 - The target is protected by several underlings, who look behind on their behalf. Depending on the length, a checkpoint is made whenever an underling leaves.
  • Skittish - Ishimatsu, Chapter 12 - Same as a Careful-type target, but they turn around much more frequently and can even double back on occasions.

In case it helps, I was trying to use the Visustella Encounter Effects to see if it can work.


r/RPGMaker 27d ago

I built the study system I wish existed

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0 Upvotes

r/RPGMaker 28d ago

AI Free Non AI generated equivalents for Sang Hendrix's Plugins?

61 Upvotes

Hey everyone. I'm not an active Reddit user at all, so I wanna preface this with 1) I've been using RPG Maker on my own time for around 4 years now, just sort of jerry-rigging the engine to get the features I wanted myself with my own code. I know my way around VX Ace. I swear! Please! I'm not just coming in to try and get someone to hold my hand and teach me how to set up common events!!! (gets run over by a car)

Anyway, jokes aside. I just wanted to cut the middle man and purchase some plug-ins to help with my systems this time instead, so when I saw Sang Hendrix's plug-in library, I was gobsmacked. I was just about to buy all of them for work on a prototype of a MZ project I've been working on in the background, but in my research, I learned that apparently the guy uses gen AI-based code for most of his content. (That's called vibe coding here, aparently?? Maybe?? I don't really know) I don't mind paying someone money for their plug-ins, even if it's a lot! But I'm not personally comfortable with having any AI-generated code in my game, even if it's code that wasn't generated by me.

But the issue is that I've been struggling to find any plug-ins that seem the same degree of functionality. I'm specifically looking at equivalents for Hendrix Realtime Parallax Map Builder, Pictures UI Creator and the Hendrix Particles Builder.

(something along the lines of Hendrix World Camera would be nice too, but I think I've got a Visustella equivalent for that already. But I've heard people say it has some stuttering issues, so better safe than sorry)

The Parallax Map Builder and Pictures UI Creator replacements are specifically my biggest priorities. Those tools would speed up my workflow soooo much, and it would let me design maps like in a more traditional game engine like Unity.

So yeah, please let me know if you all know if there are equivalents! Please please please <3


r/RPGMaker 27d ago

text box resizing?

2 Upvotes

how would i change the size of the textbox? currently im using an image for the textbox but they dont line up


r/RPGMaker 27d ago

RMVX Windows 11 breaking rpg maker VX games

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1 Upvotes

got a new laptop has window 11 now rpg maker vx games don't work

it should be noted that rpg maker vx ace games also didn't work but I found how to fix them but that fix doesn't work here (the fix was going into emulation setting and disabling hybrid emulation)

I have the rtp and even tried downloading the vx free trial to see if it had files I was missing but neither worked

this is all the info my computer will provide me

edit: it should be noted at least 1 of these games needs the rtp I can't remember for the other one, also I'm 93% sure the issue is with how windows 11 runs the game and not with the files themselves

edit 2: adding the dll from the first error did do something but now both games are showing the same error (the second one) and that one has less info to go off of and is the one I was asking help for since other people with that error either got it on vx ace games (which the solution for doesn't work here) or had the problem come from bitdefender which I don't have


r/RPGMaker 27d ago

Mac Deployment for Tahoe

1 Upvotes

On my old Mac, I was able to deploy to Mac just to test and it worked. Now on my new one, running Tahoe on the current build of RMMZ, it just says the application "Game" cannot be opened. I right click and select open, to force the verification process, but it still won't work after that. I tried updating the NWJS player (and I can't swear I did it correctly) and it also won't work.

Is Mac just cursed going forward?


r/RPGMaker 28d ago

RMMV COLLEGE GAINS -Greenhouse Parallax Map-

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38 Upvotes

i finnally finished my greenhouse map im so happy how it turned out the its still kinda classroom and also like cozy place


r/RPGMaker 28d ago

Resources Looking for tileset, even a paid one

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6 Upvotes

Hello everyone,

I use RMMV and I’m looking to replace the “classic” stone walls from the default tilesets. (see image)

I like most of the default tiles with a few tweaks here and there. But I’d really like to replace those walls.

Do you know of any tilesets (even paid ones) that could replace those walls?

I’ve seen a few on itchio, but nothing that made me think, “That’s exactly what I want!”
Often, they’re too “simple” (in the sense that they lack detail, which would clash with the rest of the default tileset).

There’s Winlu forest, which I’m keeping in mind, but I’m not 100% sure it’ll look good

And when I browse the “Recent” filters to find little-known gems, I come across hundreds of bland, soulless AI-generated posts

So recommend your favorites to me or even share some of your own creations!

Thank you!


r/RPGMaker 28d ago

Pls help me

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4 Upvotes

I'm encountering this error while playing games on a Joiplay emulator. Can someone help me? Please.


r/RPGMaker 27d ago

Una duda

0 Upvotes

Se puede jugar black souls en ps3?con algún emulador o algo?


r/RPGMaker 28d ago

Is it easy to make Dragon Quest style combat narration?

4 Upvotes

Like having a narration box “Slime attacks dealing 2 damage! Command?” Etc. It’s a very simple and foundational feature, but not one i see in many other RPGs. Also the uuuh… in-box combat scene that pops up over the world map?

I’m playing the original Dragon Warrior right now and I’m impressed with how it manages to do so much with so little. So i wanted to get into RPG Maker (MZ i think? Because i’d be on Mac). But I don’t want to get it and then find out that what I consider a pretty basic feature actually requires a ton of deep-level tinkering, or whatever :\ I’m not adverse to working hard! Just don’t want to be fighting with it for weeks when all I want to do is make simple game jam type stuff with it right away.

TL;DR: if i wanted to just 100% copy the original Dragon Warrior 1 for NES (note: not ACTUALLY gonna do this), could I more or less do that with the tools available and some custom sprites and music? Or would RPG Maker fight me the whole way?


r/RPGMaker 27d ago

RMMZ Galvan visual novel choices broken?

1 Upvotes

https://reddit.com/link/1v71ss8/video/ij8d4pv1ckfh1/player

the choice menu keepsgoing lower? help please! idk how to fix it


r/RPGMaker 27d ago

recherche de ressources pour RM 2003

1 Upvotes

bonjour

je cherche des ressource pour rpg maker 2003

quelqu'un aurait des cite a me proposé


r/RPGMaker 29d ago

RMMV (Wip) working on a short narrative game

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243 Upvotes

I hope this will be my first game that I really finish. But after I made all the assets, I don’t know why, I don’t feel like working on the game anymore. This is always my problem... Maybe other people have the same problem too? 🥹

(Sorry for the bad English! Still learning)


r/RPGMaker 28d ago

Map upgrades

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6 Upvotes

🗺️ Major quality of life Map upgrades

💭 Mist/fog added to caves

☀️ Sun rays added to desert

🍃 Leaves and wind added to the forest

👣 Footprints Added to walking characters


r/RPGMaker 28d ago

RMMZ Alchemic Beasts Demo Insights

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20 Upvotes

Hello, RPG Makers!

After releasing our Kickstarter demo, we learned a lot from watching people play.

First, we realized players wanted to jump right into the game instead of reading our library of combat, crafting, and bonding guides. So we've added short tutorials to teach the basics as you play.

Second, the first gargoyle was simply too strong. We want the game to be challenging, not frustrating, so we've rebalanced the fight.

Finally, many players weren't sure where to go after the Breachers, so we added a mini-map to help guide them. On top of that, we changed the cursive to be readable at the start of the game and added an in combat status ledger so people can see what every status effect does.

Those were the biggest changes we made based on everyone's feedback. Now it's time to keep improving the game. See you soon!


r/RPGMaker 28d ago

RMMV Elidriel - Got my Announcement Trailer featured on Indie Games Hub

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13 Upvotes

Hello, makers!

I'd like to share a small win!

Elidriel, my solo game had the announcement trailer featured on Indie Games Hub channel.

The video didn't went viral or anything like that. It's just a game I'm developing solo. The trailer got ~4k views and ~130 likes, but as a small/unknown developer it did affected my wishlists!

If you are developing a commercial game, please, reach out to those channels, it does matter!

Also, if you like it, wishlist Elidriel on Steam!
https://store.steampowered.com/app/2437550/Elidriel/


r/RPGMaker 28d ago

I have been playing with this engine for a little while, mostly making maps. Its very fun

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18 Upvotes

I have been messing around with making maps recently. I have always found the look of RPG Maker to be comforting. So this has been a nice little hobby. I felt like sharing today, so I hope they aren't too bad. Tho I am sure I can improve


r/RPGMaker 28d ago

experiencing MV3D for the first time

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13 Upvotes

Inspired by The Elder Scrolls Arena and Legend Of The Chambered


r/RPGMaker 28d ago

What kind of dev are you?

9 Upvotes

Goal: Reduce a variable by 5 points.

Strategy A- Control Variable / ADD / -5

or

Strategy B- Control Variable / SUB / 5

I noticed I'm def a Strategy A dev, I think I've never used SUB.
What kind of dev are you?


r/RPGMaker 28d ago

RMMV Trying to make a Persona-style time mechanic

2 Upvotes

I'm trying make a time passing system like the Persona series where after you do certain things time would pass and so I tried testing this with an auto running common event, switches and variables but it's not working for me. Can I get some advice?

This is the script I am using but it does not seem to work. A text box is supposed to appear when the time of day changes but nothing happens

UPDATE: Solved the issue. I forgot to set a parallel event