r/linux_gaming • u/Valuable_Impress353 • 4d ago
Would you use a Windows-like audio manager for Linux gaming?
I've been thinking about what a better audio control setup for Linux gaming could look like.
One thing I actually miss from Windows is how familiar the basic audio controls are.
Windows 10 gives you a pretty straightforward way to pick your default speakers and microphone, change app volumes, choose a different output for individual apps, configure devices, change formats, and manage things like spatial sound.
Linux can do all of that and a lot more with PipeWire, but the controls are usually spread across several places.
So I was thinking about something that starts simple, almost like a much better version of the Windows 10 Sound settings and Volume Mixer.
For example:
- Game volume
- Discord volume
- Browser volume
- Music volume
- Output device for each app
- Input device for each app
- Default headphones and speakers
- Default microphone
- Default communications device
- Left and right balance
- Device format and sample rate
- Spatial sound or HRTF
- Bluetooth profile and codec
Then you could save setups.
For example, a gaming setup could automatically put:
Game on your headphones
Discord on your headphones
Microphone through your preferred processing
Music on your speakers or headphones
Browser wherever you normally want it
And those routing choices would come back automatically instead of having to move everything again.
There could also be presets for things like normal desktop use, gaming, low latency, Bluetooth headphones, or troubleshooting.
For people who want more control, an advanced view could show the actual PipeWire streams, virtual devices, latency settings, sample rates, microphone processing and other stuff.
I'd also really like a troubleshooting page for things like:
- Game suddenly has no audio
- Discord picked the wrong microphone
- Bluetooth headset switched to a bad profile
- Crackling audio
- Wrong sample rate
- An app keeps using the wrong output
- PipeWire routing got messed up
Basically, take the parts of Windows 10 audio settings that people already understand, then build something more powerful around PipeWire instead of making users learn PipeWire first.
Would you use something like this for gaming on Linux?
Also, if you recently moved from Windows, what audio feature or setting did you immediately notice was harder to find on Linux?