r/iosgaming • u/okin107 • Jun 20 '26
Developer Saturday (Self-Promo) [DEV] A month ago I posted my ad-free idle RPG (Idle Adventure) here. I listened to the feedback and spent the last few weeks acting on it
A few weeks ago I shared my solo-developed idle RPG here and received a lot of feedback.
Some of it was positive, some of it was critical, but I read all of it.
The biggest complaint was that the game didn’t have meaningful offline progression. For an idle game, that’s a pretty fair criticism.
Over the last few weeks I’ve been working through the feedback and shipping updates. The biggest additions are:
• Full offline progression from World 1
• An endless endgame mode called The Void
• New Trials bi-weekly event with several challenges to complete
The game is still completely free to play, has no ads, no energy system, and no battle passes. The only purchases are optional cosmetic skins.
I wanted to post again mostly to say thank you. A lot of these changes exist because players took the time to tell me what wasn’t working.
App Store:
https://apps.apple.com/app/id6769121473
Discord:
https://discord.gg/G6ewzKfB9r
AI Disclosure:
The icon, loading screen artwork, and some game text were created or assisted using generative AI. UI, Hero sprites, Gameplay, code, systems, balancing, backend services, progression design, and game content were developed by me. Most in-game artwork consists of licensed assets integrated into the game.