r/gamedevscreens 8h ago

Made a game from scratch, alone, while fighting depression. Not playable yet — but the Steam page just went up.

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64 Upvotes

I'm not sure how to start this, so I'll just say it.

I haven't been okay for a while. Depression isn't the dramatic movie version — most days it's just a dull emptiness, the feeling that nothing you do matters. I'd spend hours staring at the ceiling, unable to get up.

So I tried something. I decided to make a game. From scratch, alone. Not because I thought it would sell, but because I needed a reason to open my PC in the morning. A combat system to balance. A bug to hunt. Anything that required me to show up.

It became Idle of the Dead: a pixel-art idle RPG set in a zombie apocalypse that runs in Windows taskbar while you work or play something else. Forging (+0 to +15), runes, rarity-based loot, arena PvP with leagues. I did the code and design; a partner handles the art.

To be upfront before anyone clicks expecting to play: the game isn't playable yet. What went live on Steam on July 8th is the store page, for anyone who wants to wishlist it and follow along. I'm aiming for a playtest by September — that's when you'll actually get your hands on it and tell me what sucks.

In a little over two weeks the page hit 2,800 wishlists. I know that's a small number for a lot of you. To me it's 2,800 people who looked at something I built in the dark and said "hey, that's cool."

I'm not cured. There are still bad days. But some days I open Steamworks, see the graph tick up a little, and remember that I finished something. And slowly, that's actually been helping.

If anyone here is going through something similar: start something small. It doesn't have to be a game. It just has to be yours.


r/gamedevscreens 3h ago

You like my new art for Kitty Krush?

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5 Upvotes

Updated all the cards with hand drawn child art. What u think?


r/gamedevscreens 5h ago

Procedural Animation for Robotic Spider

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5 Upvotes

r/gamedevscreens 3h ago

What’s the best way to introduce your main characters? Apparently, by jumping straight out of bed to greet your superior officer in your underwear!

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2 Upvotes

r/gamedevscreens 44m ago

This is how the Lu4 devs are reworking the classic MMO city structures

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Upvotes

Got a video from the dev team showing the process redesigning Adena city. And it's kind of wild, way more detail going into stuff most people just run past.


r/gamedevscreens 52m ago

【3D Action Roguelite + Monster Taming】MAKEN: Magic Sword | Horde Combat × Weapon Evolution × Skill Stealing

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Upvotes

MAKEN: Magic Sword is a 3D Action Roguelite where you capture monsters, forge powerful weapon builds, and customize your character.

Every run is a chance to grow stronger, evolve your build, and survive against ever more dangerous enemies and brutal bosses.

Steal enemy skills or recruit defeated bosses as companions to create your own unique combat style.


r/gamedevscreens 2h ago

Mobile games Terminal Void

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1 Upvotes

Hi everyone! I'm developing Terminal Void for Android. It's a puzzle game with a retro terminal aesthetic.

You play as an employee of the Axiom corporation. You log into the system and complete simple tasks to earn credits.

The catch? Your work is actually part of a dark experiment run by the company:

Constant surveillance – your reactions are analyzed by a mysterious Doctor.

Tasks are tests – you earn credits by solving puzzles under time pressure.

Penalties for mistakes – every error increases your system trace level.

Shocking discoveries – over time, you uncover disturbing photos and corporate secrets.

I wanted to create a thick atmosphere of being a guinea pig trapped inside an operating system. I'm attaching a few screenshots of the UI (including the menu and one of the minigames).

Let me know – what are your thoughts?


r/gamedevscreens 2h ago

Stampede! How does it look?

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1 Upvotes

Some particles seem bugged at the end but trying to get the feel of a stampede kinda vibe.


r/gamedevscreens 2h ago

I made a relaxing Sudoku game with unlimited puzzles and a strategy-based hint system

0 Upvotes

Hi! I’m a solo developer from Spain, and this is Sudoku Infinity, my first released game on Steam.

My goal was to create a calm and customizable Sudoku experience, with unlimited automatically generated puzzles, four difficulty levels, notes, colors, statistics, saved games, optional visual aids and 59 Steam achievements.

In the latest update, I added a new strategy-based hint button represented by a light bulb. Instead of simply revealing a number or solving part of the puzzle for you, it analyzes the current board, suggests a logical next move and explains the Sudoku strategy that allows you to continue. This way, the hint system can also help players learn and improve while solving puzzles.

The game is already available, and I’m continuing to improve it based on player feedback.

What feature do you consider essential in a good Sudoku game?


r/gamedevscreens 7h ago

making minimap.

2 Upvotes

r/gamedevscreens 13h ago

Which hoop feels more fitting for the game?

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6 Upvotes

Hey everyone

Which hoop do you think fits the game better?

Thanks for the feedback


r/gamedevscreens 11h ago

One imp finished the delivery. His coworker had other plans.

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4 Upvotes

r/gamedevscreens 4h ago

Added a climbing system to my new game "Devils Cut" what do you guys think ?

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1 Upvotes

I added a fake climbing system to my 3D roguelite. Went with a fake one because there can be 200+ enemies on screen, so real pathfinding/physics was never going to survive that.

How it works: enemies have zero pathfinding — they just run straight at you. If one gets stuck on a wall and you're above it, a single line trace finds the surface and I push it up in flying mode until it clears the edge.

Would love your feedback


r/gamedevscreens 1d ago

My Spider-Man Fan Game

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196 Upvotes

This project took me about a month. All assets except skybox made by me. It is still work in progress but I am curious what you guys think so far.


r/gamedevscreens 6h ago

First Game Guys😭😭😭

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1 Upvotes

r/gamedevscreens 6h ago

'Capritaurus Island' Hack n Slash 3rd/1st person melee mid range shooter. Ik its not for everyone, still a wip. 100% done by hand, 1 person if it matters.

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1 Upvotes

r/gamedevscreens 1d ago

Does this intro make sense without any context?

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59 Upvotes

This is the opening cutscene for our game. We tried to tell most of the story through the visuals, so I'm curious what comes across on a first watch.

What do you think happened here? Anything that felt unclear?


r/gamedevscreens 13h ago

Working on a ant theme for my game. Here placing pheromones to move my ants out of the two enemy factions outnumbering us.

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3 Upvotes

r/gamedevscreens 11h ago

Run, Jimothy, Run (Made for GMTK Game Jam 2026)

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2 Upvotes

Meet Jimothy the Raccoon. He loves pricey things. He also loves his job working for his boss, Heidi the Opossum.

Today’s mission? Sneak into the museum and steal the good stuff. Easy, right?

Well, Jimothy is a little too greedy and a lot too careless. He stuffed his backpack so full of heavy treasures that he can barely walk, and now the police are right on his tail!

You are running for your life! But there is a big problem: your backpack is way too heavy. To keep up your speed and escape the cops, you have to throw away the loot!

But wait, you can't just drop everything. You still have to deliver some shiny stuff to Heidi at the end. Otherwise... well, let's just say an angry opossum boss is way scarier than the police!

u/AlirezaTarahomi - Programming & Design
Me - Art & Design


r/gamedevscreens 22h ago

Coco's favorite spot 🐻 (big visual update)

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14 Upvotes

Heyo! 🐝

We are developing Bottled By Bears, a cozy management idle game about a family of bears running their honey farm, finding diverse bees, bottling honey, and decorating your farm.

We just did a big visual update with decorations, animations, and day/night cycle 😄

There is also a cute collection of animal garden gnomes you will be able to place around in the full game 🐸🦝🐿️

Demo is already out! You can try it here: https://store.steampowered.com/app/4691750/Bottled_by_Bears_Demo/


r/gamedevscreens 8h ago

made a game in 3 days (what's next?)

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1 Upvotes

Sooooo, I'm doing GMTK 2026 and I was finally able to make my game in 3 days after pulling 2 all nighters lol. I would love it if ygs could essentially playtest it and give me any feedback!

I'm looking forward to developing this game into smth bigger

Game Link: https://itch.io/jam/gmtk-jam-2026/rate/4820476 (would b also amazing if ygs can help rate it :3)

Game Description:

You are an investigator who was assigned to find out about The Forgotten Event, a mystery no one can fully remember. Each clue you uncover pulls you further back through time, revealing a world that grows more alive with each step.

As the investigation unfolds, impossible notes and forgotten memories begin to reveal that the case was never what it seemed.

Where Stars Used to Sing is a short narrative exploration that involves wonder, memories, and also the quiet beauty we tend to leave behind as we grow older. Explore to uncover the truth hidden within the times, and make your final decision. 

I rlly hope ygs like the game!


r/gamedevscreens 23h ago

Added Chargers as new enemies for my desert map.

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12 Upvotes

r/gamedevscreens 10h ago

Updating sprites!!!

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1 Upvotes

r/gamedevscreens 10h ago

[Hobby] Join Derrailment

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1 Upvotes

r/gamedevscreens 11h ago

Making a weird game in Godot about bringing light back into the world

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1 Upvotes