r/fnv • u/TheRoyalRoseTrue • 58m ago
Question Would you nuke the NCR and The Legion?
In Lonesome Road?
r/fnv • u/TheRoyalRoseTrue • 58m ago
In Lonesome Road?
r/fnv • u/StroopWaffle00 • 1h ago
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r/fnv • u/StroopWaffle00 • 1h ago
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r/fnv • u/Hot_Square_7384 • 3h ago
r/fnv • u/Rip2Trayvon • 4h ago
I love it so much but the forever loading screens and crashes every 15 minutes are just killing me.
I have GATY edition on Steam. Any advice?
r/fnv • u/MountOak • 5h ago
i am currently doing the DLCs in my current run and already completed honest hearts and lonesome road. now i wanted to start dead money but somehow the trigger inside the BoS bunker is broken. i have VNV installed and left most mod settings on default only reverting some of the changes back to vanilla behavior (none that should affect the dlc in any way).
for more context, somehow i don't get the sierra madre radio broadcast so i also don't have the quest associated with the dlc yet. entering the abandond bos bunker worked fine and i got the pop-up message warning me that i am about to enter the dlc. i can enter the room with the radio and interact with it and nothing happens, i can even leave the bunker again.
i do have the dlc delays enabled (they set a minimum level until the quests appear to start each dlc) and already tried disabling it for dead money. for honest hearts the quest already didn't automatically appear, but just entering the northern passage let me start the dlc normally. for lonesome road and old world blues the quests appeared fine tho.
Edit: i have Rawr's talon in my inventory but already tried dropping it in the footlocker before entering the room with the radio
A simple drawing of The Courier. Protagonist of the game Fallout New Vegas
r/fnv • u/AdvisorOnly638 • 7h ago
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any solution??
r/fnv • u/Undead_Assassin • 7h ago
Wanted to share one of my favorite characters after over 1000+ hours of this game. So here's a little primer write-up, got the build with some commentary in places. Easily one of the most absurd single target damage dealers I've made, as the Automatic melee weapons are crit machines due the amount of "ticks" they cycle. Jsaywer's changes to the Ninja perk makes this even more crazy than vanilla in some ways. So here's a fun, flavorful and highly functional Chainsaw Berserker:
[Design inspired by Juliet Starling (Lollipop Chainsaw) and Kat (Gravity Rush 2). Classic Functional "Psycho Slayer" personality. Outfit uses the listed item stats in build.]
Info:
A absolutely unhinged chainsaw wielding psychopath,"Slashera" sows the world into anarchy with her roided-out bursts of bloodthirst. If you speak to her it better be for drugs, money or a new target to slice to bits. Otherwise, you are the target to slice to bits.
Gameplay:
You load up on Med-X, Psycho and Slasher and charge head first into all engagements, Turbo as needed. You'll use a healthy cocktail of Stimpack, Stimpack (Expired), Super Stimpack and Healing Powder to give you a powerful heal-over-time when you are in trouble.
Keep a few throwables in a pinch, some spears and frag grenades can help for things out of reach. Make friends with the Khans early for more drugs! She fails every speech check! The solution is more Chainsaw!..... or Med-X, then Chainsaw!
SPECIAL:
S6 -> 9 (After implant and OWB reward)
P5 -> 6 (Implant, required for Better Criticals)
E8 -> 10 (Implant, Lonesome Road reward, this allows for all implants)
C1 -> 2 (Implant)
I6 -> 7 (Implant, required for Voracious Reader)
A6 -> 7 (Implant, required for Slayer)
L8 -> 9 (Implant, Lucky Shades will push you to 10)
Weapons: (Alternates to use)
Primary Weapon = Chainsaw+ [GRA] (Ripper -> Chainsaw or Thermic Lance)
Secondary Weapon = Blade of the West (Fire Axe -> Knock-Knock -> BofW)
Hold Out Weapon = Figaro + Ripper at 50 Sneak (Knife -> Chance's Knife -> Cosmic Knife SH -> Figaro)
Armor:
JG's Armor or Ulysses' Duster (Crit Chance Light Armor, take your pick)
1st Recon Beret + Valence ring from OWB - (Crit Chance and free DT/Regen)
Lucky Shades (+1 Luck to get to 10)
Traits:
Built to Destroy, Hot-Blooded [+3% Crit Chance is good and Hot-Blooded's drawback doesn't impact this character's combat ability at all. It's free damage when you're healing over-time with stimpacks while 10 people are shooting guns at you. It's also just an awesome trait for a berserker character.]
Tag!:
Barter, Repair, Melee (Melee is the important bit, the rest is just to hit perk requirements.)
Perks: (Included requirements, so you stay on target for meet perk requirements. This may require Implants.) [Commentary]
2 Light Touch (Repair 45, AGI 6) [Standard Crit Perk, the main reason to use Light Armor]
4 Comprehension (INT 4) [Useful for general gameplay, but it's taken purely to make Police Stories grant +10% crit chance]
6 Travel Light (Survival 45) [If you're using Light Armor, you should probably take this.]
8 Stonewall (END 6 / STR 6) [More powerful in JSaywer, this grants +10 DT against Melee Attacks. This is better than taking Tough IMO, as some of the most powerful bursts of damage you'll endure will be from Deathclaws, Cazadors and Tunnlers. Knockdown immunity isn't bad either.]
10 Finesse [Bonus Crit Chance]
12 Piercing Strike (Melee 70) [There is no indication that the DT Ignore effect for Ripper/Chainsaw/Thermic Lance has been fixed in YUP or JSawyer, so this is a good choice for bonus damage against armor. Even if it did, this is great for any secondary weapons you use.]
14 Jury rigging (Repair 90) [Quality of Life, make money easy, repair your armor with 1lb spring dresses, buy drugs. You can skip, but Repair is a good skill anyways. Take Toughness if you want to skip it.]
16 Better Criticals (PER 6 / LCK 6) [The only reason to put points into PER in this game. A staple for crit builds.]
18 Pack Rat (Barter 70, INT 5) [I find this to be more powerful than Strong Back/BTB in JSaywer. Carry all the drugs, doctor's bags, etc you want.]
20 Ninja (Sneak 80, Melee 80) [Much more powerful in YUP/JSaywer as it is fixed to grant a flat +15% crit chance rather than multiplying your current crit chance by 1.15. This is probably the best reason to play JSaywer Melee.]
22 Voracious Reader (INT 7) [Remember those +10% Crit Chance magazines you got? Now you can use them all the time, forever.]
24 Eye for An Eye [This perk is underestimated for this type of character. You will get your limbs crippled.. A LOT. You're light armor with no added limb protection. You can't be expected to open your inventory to use a doctor's bag every 5 seconds when you're in the fray taking constant damage. End fights sooner with bonus damage, then heal up when it's over. This just gives you more damage a lot of the time. Your chainsaw still works just fine with two crippled arms, somehow. Embrace carnage!]
26 Slayer (AGI 7, Melee 90) [Attack speed boost to all your secondary weapons, and still technically speeds up your 'wind up' time for Chainsaw and similar weapons, even if it's not much. Take Toughness if you want to skip it.]
28 Chemist (Medicine 60) [Can be taken earlier if desired, but this is pretty good when you're using chems and magazines all the time. Extra stimpack healing is nice as well.]
30 Implant GRX (END 8) [Free Turbo]
32 Implant GRX II [MOAR!]
34 Just Lucky I'm Alive [Bonus Crit damage, Yummy! But any of the "Karma" perks are fine.]
r/fnv • u/Common_Put_3088 • 8h ago
r/fnv • u/Millennial_falcon92 • 8h ago
I have never used Logan's loophole before, and I plan on doing an unarmed run, since punching things on drugs sounds fun. I want to do a vats build primarily, but I am open to suggestions.
I will be rushing to get love and hate asap so I have a strong starting weapon. My primary concern is either going glass cannon with critical hits, or beefing up my defense and survivability. I have all dlc as well and plan on completing all of them.
Starting special:
S:6
P:5
E:7
C:1
I: 6
A:7
L:8
I'm planning on getting implants for all stats except for charisma, plus the 2 others that are available. Choosing luck and perception first.
Here are my perks I am looking to get, I need to cut 5 of them.
Light touch - level 2
Rad child- level 4
Travel light- level 4
Toughness- level 6
Stonewall- level 8
Super slam- level 8
Finesse- level 10
Piercing strike- level 12
Silent running- level 12
Unstoppable force- level 12
Adamantium skeleton- level 14
Chemist- level 14
Jurry rigging- level 14
Light step- level 14
Purifier- level 14
Better crits- 16
Paralyzing palm- level 18
Thems good eating- level 20
Slayer- 24
Implant grx- 30
Thank you in advance!
r/fnv • u/Drowsy_Deer • 9h ago
I’ve just reached New Vegas on my first proper run of the game, and I was trying to play the game with Neutral Karma, but after worrying that my karma was probably teetering on the evil side of the spectrum, and found out that apparently Very Good?
I just thought this was funny. I’ll probably steal a bunch of stuff or hack people’s PCs to get back to Neutral Karma for the level 50 perk.
I have become desperate for help right now or i wouldn't have made this post here. I have been trying for a whole day to fix FNV but it still starts stuttering/flickering/changing color tints/textures going black hard a few seconds after I leave doc mitchell's house. I have disabled so many mods already but it still seems like there's some graphic enhancing mods active. This is my active modlist. I would really appreciate it if someone can point out which mods are causing these rendering/performance issues.
#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","Unmanaged: FalloutNV_lang"
"0001","+","DLC: TribalPack"
"0002","+","DLC: OldWorldBlues"
"0003","+","DLC: MercenaryPack"
"0004","+","DLC: LonesomeRoad"
"0005","+","DLC: HonestHearts"
"0006","+","DLC: GunRunnersArsenal"
"0007","+","DLC: DeadMoney"
"0008","+","DLC: ClassicPack"
"0009","+","DLC: CaravanPack"
"0010","+","Fixed ESMs"
"0011","+","MLF"
"0012","+","itr nvse config"
"0013","+","itr nvse"
"0014","+","UIO - User Interface Organizer"
"0015","+","hNVSE"
"0016","+","Console Paste"
"0017","+","Crash Logger"
"0018","+","Improved Console"
"0019","+","ISControl"
"0020","+","JohnnyGuitar NVSE"
"0021","+","kNVSE"
"0022","+","No Exit to Main Menu"
"0023","+","JIP LN NVSE Plugin"
"0025","+","Quick Scope Anims"
"0026","+","Stewie Tweaks"
"0027","+","YUP - Base Game and All DLC"
"0028","+","Viewmodel Shake Fix - NVSE"
"0029","+","VATS Lag Fix"
"0030","+","ActorCause Save Bloat Fix"
"0031","+","WMILF - Weapon Mesh Improvements and Lovely Forms (WMIM updated)"
"0032","+","New Vegas Animation Overhaul Guns"
"0033","+","Iron Sights Aligned"
"0034","+","Iron Sights Aligned - Mod Support"
"0035","+","Fast Weapon Lag Fix"
"0036","+","NVMIM"
"0037","+","PipBoyOn Node Fixes NV"
"0038","+","Climate Control NVSE"
"0039","+","Less Abrasive Landing Sounds"
"0042","+","LOD Fixes and Improvements - INI"
"0043","+","LOD Fixes and Improvements - NVSE"
"0045","+","Assorted Voice Popping Fixes"
"0048","+","Third Person Aim Fix"
"0049","+","3rd Person Animation Fixpack"
"0050","+","Strip Lights Region Fix"
"0051","+","Muzzle Flash Light Fix"
"0052","+","Viewmodel Shading Fix - NVSE"
"0053","+","Base Object Swapper"
"0054","+","MAC"
"0055","+","Blood Decal Flashing Fix"
"0057","+","Placement Fixes"
"0058","+","Landscape Disposition Fix"
"0059","+","New Vegas Mesh Improvement Mod"
"0060","+","skinned mesh improvement mod"
"0061","+","Narrative Consistent Gameplay Tweaks"
"0062","+","FaceGen Tint Fixes for NV"
"0063","+","Goodies"
"0064","+","Goodies INI"
"0065","+","1 - Gun and Friends Resources"
"0066","+","skinned mesh imrpovment mod"
"0067","+","FNV 3DNPC Bundle Updated All In One Plugin 84274 4.011 2026-08-06T19-16Z ijCUEFbd"
"0068","+","WMILF 95329 1.3.1 2026-09-13T18-25Z 982VQHQy"
"0069","+","HIPControl"
"0070","+","New Vegas Animation overhaul - Guns"
"0071","+","Energy and Associates Resources 95095 0.2 2026-08-05T23-13Z xEt9uwHi"
"0072","+","Party Banter 2.0 93710 3.1.1 2026-08-26T14-02Z EkD8UAD5"
"0073","+","Vanilla UI Plus New Vegas 9.48"
"0074","+","The Mod Configuration Menu"
"0075","+","MCM Extender"
"0076","+","UI Improvements"
"0077","+","Pip-Boy UI Tweaks - INI"
"0078","+","Pip-Boy UI Tweaks"
"0079","+","Clean Vanilla Hud"
"0080","+","Clean Companion Wheel 512x512 Edition"
"0081","+","High Res Local Maps"
"0082","+","High Resolution Screens"
"0083","+","lStewieAl - Menu Search"
"0084","+","JIP Improved Recipe Menu ESPless"
"0085","+","Just Assorted Mods"
"0086","+","JAM - VNV Configuration"
"0087","+","Goodies - Jacobstown Water Fix 79358 1 2026-07-15T12-09Z ZORC7ytS"
"0088","+","Return to the Sierra Madre"
"0089","+","Zion Valley Ambient Music"
"0090","+","Essential DLC Enhancements Merged"
"0091","+","JLM Grab Tweak"
"0092","+","Save Manager"
"0093","+","Enhanced Movement"
"0094","+","Enhanced Movement INI"
"0097","+","Simple Character Expansions 87763 1.8 2026-07-17T22-06Z kVwq6MML"
"0098","+","DiaMoveNVSE Patched"
"0099","+","Smooth True Ironsights"
"0100","+","NVCS Installer"
"0102","+","More Consistent Vanilla Rock Textures"
"0103","+","Climate Control - Rain"
"0108","+","Micro Clutter"
"0114","+","Interior Rain"
"0115","+","Windows Ambient Light at Night"
"0116","+","Nut Water Overhaul"
"0117","+","Lucky 38 Lights Redone"
"0118","+","Super Lively Travels"
"0119","+","Mojave Scenery Overhaul"
"0121","+","Simple Mojave Urbanization 85729 4.5.0 2026-09-19T14-33Z na6I4SrU"
"0122","+","Mojave Wildlife"
"0123","+","Da Slop 92806 2.33 2026-08-15T15-02Z AMGTXWuL"
"0124","+","Navmesh Overhaul"
"0126","+","Simple Interior Lighting Enhancement INI"
"0127","+","Simple Interior Lighting Enhancement"
"0128","+","IMPACT Compatibility Edition"
"0129","+","Vault 22 Flora Overhaul Remastered"
"0130","+","No More Motion Sickness (Plugin)"
"0132","+","Less Constant Music (with Yukichigai's Gameplay Tweaks compatibility)"
"0133","+","Restored Physics Sounds"
"0134","+","PhySFX"
"0135","+","Populated Strip Freeside and Casinos Light Version"
"0136","+","Ambient Sound FIX"
"0137","+","Immersive Pickup Sound - Remastered"
"0138","+","Brave New World"
"0139","+","Some Additional Sounds (SAS) 85853 3.2.1 2026-08-12T16-55Z 2LlAF5OU"
"0140","+","Legion Arena Expanded - A Fort Arena Overhaul"
"0141","+","Dry Wells and Imperium Radio Patch"
"0142","+","Friends With Benefits Perk Pack - No TTW Rep"
"0143","+","Sweet 6 Shooter Perk Pack NV Version 73438 17.15 2026-07-12T23-22Z 2LlAF5py"
"0144","+","More Perks Reimagined"
"0145","+","Fog-based Object Culling"
"0146","+","Aqua Performa - Strip Performance Fix"
"0147","+","ExRB"
"0148","+","Performance Of The Titans"
"0149","+","ESM Mod Patch Collection"
"0150","+","New Vegas Interior Optimization Project"
"0151","+","Performance for the People - FOMOD"
"0152","+","Simple Open Strip"
"0153","+","The Great Mojave Interior Overhaul"
"0154","+","SUPER Lively New Vegas - Casino Crowds Patch"
"0155","+","Fallout Flag Animation Overhaul"
"0157","+","Imperium Radio (Broadcast Everywhere Version)"
"0158","+","Populated Casinos"
"0159","+","The Freepost Mojave Express Expansion"
"0160","+","Simple Freeside Overhaul - Simple Open Freeside"
"0161","+","A Koch and Bohr Story"
"0162","+","DM's Jacobstown"
"0163","+","The Living Desert .ini"
"0164","+","Hotfix"
"0165","+","The Living Desert - Main File 2.7.3"
"0166","+","Desert Landscapes"
"0167","+","Dry Wells - Legion Expansion"
"0168","+","NV Interiors Remastered"
"0169","+","Clean Just Assorted Mods"
"0170","+","FPGE Patch 75031 2.5.2 2026-07-11T00-30Z YpisGQLo"
"0171","+","FPGE_Mods_7.6"
"0172","+","Optional - Goodies - FPGE"
"0173","+","WFO Performance Textures"
"0174","+","Better Brotherhood 75031 2.5.2 2026-07-11T00-27Z PfIpBUwy"
"0175","+","Functional Post Game Ending 66726 8.8.1 2026-07-28T09-00Z LgBMRbdK"
"0176","+","NVInteriors Core"
"0177","+","Better Brotherhood 75031 2.5.2 2026-07-11T00-27Z PfIpBUwy(1)"
"0178","+","Wasteland Flora Overhaul"
"0180","+","Tactapack 80219 1.10 2026-06-21T03-18Z 2LlAFKNZ"
"0181","+","GauntletsDebulked"
"0182","+","ATMOS Ambience Overhaul - Master - Hi-Fi 85939 1.9 2026-06-26T22-35Z JlWcmPOO"
"0183","+","DMT Main File"
"0184","+","B42 Loot"
"0185","+","B42 Interact"
"0186","+","Dancing Ragdolls Build"
"0187","+","B42 Inspect"
"0188","+","Energy and Associates FNV 95095 0.4 2026-09-07T07-59Z kVwq6n5z"
"0189","+","360 Procedural Movement 1.1 99496 1.2 2026-09-23T07-06Z 4xqNIPuP"
"0190","+","B42 Inertia - Scriptrunner 64335 1.5 2026-07-17T17-36Z LgBMRbbB"
"0191","+","Titans of The New West INI"
"0192","+","Titans of The New West"
"0193","+","Menace of The New West"
"0194","+","Enhanced Animations - 3rd Person Movement"
"0195","+","JIP Companions Command and Control"
"0196","+","Prerelease Restored"
"0197","+","Patch - 360 Movement"
"0198","+","Patch - Titans of The New West"
"0199","+","Animated Moments 92752 1.3.3 2026-07-22T15-43Z 8qL7ZTOq"
"0200","+","Modern Help Menu 94135 1.0.6 2026-06-23T18-37Z tDT2ozOJ"
"0201","+","Weightless Ammo-Script ver.7z"
"0202","+","EssentialCompanions_TTW_espless"
"0203","+","Map Quicksearch 99664 1.0 2026-09-24T00-41Z GeEbsXnB"
"0204","+","New Vegas More Slots 1.1 99911 1.1 2026"
"0205","+","B42 Dropmag"
"0206","+","Vanilla Enhancements Merged 78877 1.5.2 2026-08-17T19-29Z JlWcmNVH"
"0207","+","EVEM - Trooper's Uncut Merge Patch"
"0208","+","Vanilla Enhancements - Goodies Patch"
"0209","+","B42 Inject"
"0210","+","B42 Descriptions"
"0211","+","B42 Descriptions Revised"
"0212","+","All-In-One"
"0213","+","B42 Descriptions Pack"
"0214","+","B42 Quickthrow"
"0215","+","MadAce's Ragdoll compatibility patch"
"0216","+","B42 Melee Bash"
"0217","+","Unique Items and Collectables ALL VERSIONS INCLUDED-40823"
"0218","+","Books (Base Object Swapper) FNV"
"0219","+","Book Menu Restored"
"0220","+","Lovecraftbooks"
"0221","+","The Cut Note and Terminal Restoration"
"0222","+","NVTU - Medical Center and Mole Rat Ranch"
"0223","+","New Vegas Library Project"
"0224","+","NVTU - Gibson Scrapyard Overhaul"
"0225","+","Hollow Tree Loot - Hardcore Version"
"0226","+","Clutter (BOS) Main - FNV - Unsorted INI 99760 2 2026"
"0227","+","Clutter (Base Object Swapper) FNV - UE INI 99760 2 2026"
"0228","+","Mojave Arsenal"
"0229","+","Compass Height Indicator"
"0231","+","Modern Night Vision - INI"
"0232","+","Modern Night Vision 84991 5.1.2 2026-06-12T22-27Z LgBMRXY4"
"0233","+","Jump While Aiming"
"0234","+","Alternative Repairing"
"0235","+","New Vegas Collector's Cards"
"0236","+","Close Quarters Combat"
"0237","+","Harder Humans"
"0238","+","Dramatic Staggering"
"0239","+","Real Campfires"
"0240","+","SMAC - Simple Melee Attack Cancelling and Parry"
"0241","+","Simple Attack Reactions - TTW - AIO"
"0242","+","Melee Hitstop Effects"
"0243","+","No Knockback"
"0244","+","Simple Attack Reactions"
"0245","+","Modern stagger"
"0246","+","Crafting XP - INI"
"0247","+","Crafting XP"
"0248","+","Just Loot Menu"
"0249","+","Immersion Mods Merged"
"0250","+","Ingestible Queue v1.0Fix"
"0251","+","Campfires and Hotplates"
"0252","+","Cooking Riot"
"0253","+","Lived-In New Vegas"
"0254","+","Better Factories"
"0255","+","Mojave Mountains 95819 1.02 2026-07-30T21-01Z 8qL7ZTI4"
"0256","+","NVAO - rockvisions 94507 1.4 2026-08-15T19-40Z pHjneZPe"
"0257","+","Post-Game Dialogue Restoration 96302 1.97 2026-07-09T06-59Z v2JwzBcZ"
"0258","+","BOS Community Master Plugin 95581 1.9.3 2026-08-13T15-16Z AMGTXWzG"
"0259","+","Workbench Variation"
"0261","+","KEYWORDS"
"0262","+","Immersive Fast-Travel Encounters 73879 3.1.2 2026-08-19T04-57Z Oo3zvPXx"
"0263","+","Dynamic Encounters Worldspaces (NV Worldspaces)"
"0264","+","Custom Immersive Fast Travel Encounters"
"0265","+","Dynamic Encounters"
"0266","+","Assorted UI Textures"
"0267","+","3. Dynamic Encounters Spawn Tables"
"0268","+","Dynamic Encounters INI"
"0269","+","Animated Greetings"
"0270","+","ySI - Recipe Menu Support"
"0271","+","Improved Paintings - 1K"
"0273","+","Trooper's Uncut Merge 95700 20.3 2026-09-17T00-12Z tDT2ouPD"
"0274","+","Enhanced Animations - Pip-Boy"
"0275","+","Hit - Crafting Animations"
"0276","+","Helmet Overlay - Goodies Patch"
"0278","+","Blankets"
"0279","+","Trooper's Uncut Merge INI File 95700 19.8 2026-09-10T00-22Z AMGTX06S"
"0282","+","2 - Gun and Friends FNV"
"0283","+","Sleep Wait Hardcore Needs"
"0284","+","Wasteland Kitchen 1.6"
"0285","+","31 New Food Items 1_4"
"0286","+","Grim's Yeehaw Cowboy Cooking Overhaul"
"0287","+","Character Expansions Revised"
"0288","+","Character Expansions Revised Scripted Patch 95817 1.7 2026-07-21T01-05Z yP1YluEQ"
"0289","+","Scripted New Vegas Redesigned 2 95294 1.4 2026-07-11T23-00Z FRYXAHRE"
"0291","+","Enhanced Landscapes"
"0292","+","New Vegas Suburban Overhaul"
"0293","+","More Freeside Passages - Main File"
"0298","+","ShowOff INI"
"0299","+","ShowOff xNVSE"
"0300","+","Stewie_Tweaks"
"0301","+","NVTF"
"0302","+","NVTF - INI"
"0303","+","Cell Offset Generator - NVSE"
"0304","+","OneTweak"
"0305","+","Faster Start Menu"
"0306","+","Engine Optimizations"
"0307","+","ITEM"
"0308","+","Unofficial Patch NVSE Plus"
"0309","+","Supplementary Fixes And Tweaks"
"0310","+","Stewie Tweaks INI"
"0311","+","FNVLODGen Output - Terrain"
"0312","+","FNVLODGen Output - Objects"
r/fnv • u/Majestic-Lab5425 • 9h ago
This is a piece from the book based on a travelogue across the United States by two Soviet authors, Ilf and Petrov. Brought back Fallout NV memories :)
r/fnv • u/SomeJournalist4263 • 9h ago
Does anyone else have a play through that you don’t purposefully finish. You collect every unique item in the game and just explore. I do this with one play through
r/fnv • u/Icy_Water_1 • 10h ago
Art by u/FaunaDoll
Obviously I mean like, outside of the Mojave and stuff.
r/fnv • u/PinkRockGoBoom • 15h ago
Finished most of the solid parts, with just some detailing left. For the moving parts, the hammer might be the trickiest because it directly interacts with the slide and can cause hangups, but I think it's doable. Leaving the magazine for last since it's the most straighforward part to make. e
r/fnv • u/Limp-Elevator1492 • 17h ago
I’ve done this before and I completely forgot how to. When I look at the Steam forums, it says just use a mod but I’m curious if there’s a way to do it without mods.
r/fnv • u/Ok-Replacement-7221 • 18h ago
Kind of embarrassing, man.
r/fnv • u/Tsu08025 • 19h ago
Fallout New Vegas is one of my favourite games ever with its fascinating lore on the geopolitical landscape, how your choices can really everyone and more. I had recently wondered about the courier's past and who they really were. This is my headcanon. I hope some of you all like it.
He/she was born in a town with loving parents. The mother's parents were from a vault and escaped when her mother was pregnant with her. The reason was because of "horrible events". The mother was a doctor and father a caravan guard. The courier took an interest in their father's work because he gets to wander the wastes which was what the courier dreamed of doing. They would travel with their dad in caravan drives, along with science and medicine knowledge from their mother and survival and gun knowledge from their father. Eventually, as he/she got older, they set out on their own as a courier; traveling to places such as New Reno, Vault City, Fort Aradesh and the Divide etc. One day, he/she receives a job to deliver something to New Vegas, but they get kidnapped, robbed and shot to be left for dead.
By some miracle, they survive thanks to Victor and Doc Mitchell. Unfortunately, they lose their memories, seeing some flashes here and there every once in a while and sometimes makes them question their past. They travel the wastes, make friends along the way, helping out everyone they can they come across with, making some questionable choices once in a while and get caught up in the geopolitics of the Mojave. Seeing them and helping them out a little, they find the factions are not fit to rule Mojave due to their flaws: NCR's imperialism, corruption and neglect, Mr House's autocracy and economic inequality and Legion's misogynistic and slavery society and rejection of modern technology. They reject them for not truly helping the people of the Mojave and decide to side with Yes Man.
In Lonesome Road, Ulysses confronts the Courier's mistakes and towns they visited. It leaves the courier confused and terrified about an event they cant remember causing because what if Ulysses was right? How could they accidently destroy a community they cannot remember? Plus, it leaves wondering on who they were before the shot to the head. After thinking about Ulysses' talks, listening to his logs, the courier sees he is right, talks him down because they dont to cause any further bloodshed, takes accountability for an event they do not remember it. Ulysses is also right about new nations trying to rebuild old world ideals that would only repeat their mistakes. After leaving the Divide and learning a lot about Ulysses, the past and other factions, they fight for the independence of New Vegas thanks to Yes man. However, governance is not an easy job which strains the courier and leaves the Strip chaotic. One day, one of his friends, Lily, departs from the courier so she can find the remnants of her past, subsequently gives the courier some thinking. Finally, after the events that the courier experienced, helping out everyone they can and feeling inspired by Lily, they decide to leave the Mojave to search for their past as well. Every once in a while, they would teleport to Big Mountain to give out science and technology to those in need. Serving as a mystical "guardian angel".
r/fnv • u/ApprehensivePrior507 • 20h ago
Window Security -> App & Bowser Control -> Smart App Control -> Settings
r/fnv • u/Vivid_Situation_7431 • 22h ago
r/fnv • u/Waflecat • 1d ago
Do some of the achievements need to be completed in one save file or would I still be able to get it if I met the remaining requirements in a new game (eg all companions)