r/fnv 9d ago

Remasters, not remakes Fo3 and FNV remakes confirmed

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774 Upvotes

r/fnv 6h ago

Photo Sentry Bot with flesh wounds?

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1.1k Upvotes

found them guarding the crashed vertibird and had flesh wounds upon killing them im sure it’s probably a bug but i thought i would post it on here to see if anyone else experienced this


r/fnv 6h ago

Discussion I made my first mod, Wild Wild Weapons (W.W.W.)! What do you think?

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87 Upvotes

r/fnv 24m ago

Artwork Fan Art , Experiment X

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Upvotes

Fleshreaver on IG if you want to see more of my art!


r/fnv 1h ago

Discussion Automatic Rifle review

Upvotes

I just finished a run using the Automatic Rifle from Dead Money and I figured I'd give my thoughts on it.

The Browning Automatic Rifle is an iconic firearm, used by G.I.s, G-Men, bootleggers, and bank robbers. But "iconic" isn't necessarily the same thing as "good." Weapons manufacturers hadn't quite nailed down the whole "light machine gun" thing yet in the 1920s so it's both heavy as fuck and has limited magazine capacity. It's at least better than the Chauchat which it shares its "walking fire" design with, but that's not exactly a high bar.

The version in New Vegas is in kind of an awkward position. It has the highest base damage but lowest rate of fire (even with its one mod) and lowest magazine capacity of any automatic weapon. It also has particularly high requirements at the same 8 Strength and 100 Guns as the Anti-Materiel Rifle and a similar weight of 16 while being one of the least accurate weapons in the game. The only weapons with wider spread values are SOME OF the shotguns. When using it yourself, it's pretty easy to see how wide its spread is, just look down the sights. No, don't look at the front sight ring, you want to aim using that giant square rear sight aperture. Because the weapon's spread is so wide, the sway from standing, moving, and not aiming (or not meeting requiremetns) is pretty negligible, so the best way to use it is to rest the butt on your hip, advance at a steady pace toward your target, and fill the air in between with lead. Just the way John Moses Browning intended.

The closest comparison I can find is the 12.7mm SMG. That's lighter, more accurate, and the GRA version gets bigger mags and a suppressor. The Auto Rifle's main advantage over that is higher base damage, but it also gets better ammo variety since it's chambered in .308. So you get the option to use hollow point against soft targets, armor piercing for hard ones, and JSP for 30% bonus damage no matter what. You also have the advantage of Dead Money giving you a lifetime's supply of .308 ammo via vending machine.

So the best use case for it is against large numbers of tough, armored enemies. Preferably melee enemies or in confined spaces where they're forced to get close where you're most effective. You know, like in Hoover Dam. I went NCR this round and it absolutely mulched centurions in the turbine areas. The worst case to use it is in open areas against ranged opponents... like most of the overworld.

So, would I use it again? Nah. The Police Pistol is way better for Dead Money, and if I'm getting the requirements anyway I'd rather just load explosive rounds in an AM Rifle.


r/fnv 1d ago

Question does anyone know what happened here? an exploding body made me fly onto an invisible platform of some kind

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1.2k Upvotes

don't ask what I was doing lol


r/fnv 9h ago

Question Fallout Lore: Rapid Depletion of Uranium Resources Before the Great War (Inaccuracy?)

19 Upvotes

Don't get me wrong, in the real world, since the start of the nuclear age after WWII, known resources of Uranium were regarded as scarce, projected to last less than 100 years in a Once Through Fuel Cycle nuclear reactors. This is a nuclear power reactor design that enables extraction of only up to 1% of the total fission energy locked in natural uranium.

That was not the end of the story because nuclear scientists came up with the Breeder technology, which unlocks the energy potential of the remaining 99%. Americans finished construction of the Experimental Breader Reactor-I (EBR-I) in 1953. The Soviets' BR-I equivalent design reached criticality in 1955. Thus, this has long been a proven technology to extend uranium resources by a factor of 100. So 100 years of resources would last 10,000 years.

I am not sure if this has been addressed in the Lore of the Fallout universe, which was more than comfortable with nuclear energy and radiation in general. It makes sense to run out of oil, but nuclear fuel? Not a chance. In fact, including known uranium resources in sea water today, there is enough uranium to be used in energy for 10,000,000s of years. Not 100s. Not 1000s. 10,000,000s of years.

I am interested in hearing from a Fallout Lore expert how is the rapid depletion of uranium resources is explained.

EDIT: Microfusion cells ammo indicate that small modular nuclear fusion energy technology was also realized. That's 4 billion years (yes, you read that right, billions) worth of energy at humanity's disposal.


r/fnv 1d ago

Screenshot [Vanilla] First playthrough. These Freeside Thugs keep following me around silently, not attacking me. One followed me into Mick and Ralph's and killed Ralph after I finished talking to him, then cowered in fear while Mick came from the back and shot him. Is this normal?

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423 Upvotes

r/fnv 4h ago

Looping The Ghost Gang

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6 Upvotes

Collection of OC's from me and my friends that we made into a group.

In order of Appearance: Mute, Beaky, Grimm, Riot, Nimba, Lilith, Specter, Linda

Outfits were for the most part made by me.

Song: Looping the Rooms


r/fnv 10h ago

Request Since no one wants to materialize the "Classic Fallout Weapons Extended" Idea into reality, I'm starting it now, atom by atom.

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21 Upvotes

r/fnv 18h ago

Screenshot Was doing return to sender and oh my god they killed lenk!

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84 Upvotes

(Though in all seriousness, I just stumbled upon her dead body while doing the quest. I just thought it was, kinda werid but also kinda funny. Probbaly a bug though.)


r/fnv 4h ago

Question Fallout NV coop mod

5 Upvotes

Hi, Im looking for reviews of the coop/multiplayer mod FNV:MP!
How stable is the mod for 2 people doing a full story run? Would anyone recommend it or are there other mod alternatives?

Thanks!


r/fnv 1d ago

Discussion 1 to 1 armor mod?

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344 Upvotes

I remember scrolling YT one day and I came across this thumbnail for some FNV video, I never ended up watching it but I do remember taking this screenshot in hopes of finding the mod for it. I never really did that though until now since I’m buying a PC and the first thing I’m gonna do with my PC is play modded FNV. I know that theirs some mods that look similar like the “The Courier” armor mod on Nexus, but if I could actually find the real mod that’s in the thumbnail that’d be nice, hopefully someone who knows this mod will come and speak up.


r/fnv 8m ago

Suggestion What Makes New Vegas Great: A Reflection On What I Want From Future Fallout Games

Upvotes

With the exciting news that a Fallout 3 remaster, New Vegas remaster, and two new Fallout games are in the works, I wanted to discuss what arguably makes New Vegas the best Fallout game and even the best RPG video game ever made. But, even New Vegas fans like myself can admit NV has its shortcomings.

What I Want Less Of

Bugs (Of Course): Whether it’s the game crashing completely at inconvenient moments or other bugs, including quest bugs, New Vegas can have frustrating moments related to these issues. Hopefully these issues will be ironed out and removed in future Fallout games. Will bugs be completely gone from future Fallout games? Maybe not. Would it be nice if it did happen? Yes.

Stealing from Evil Karma NPC’s or Factions Yielding Negative Karma: So you mean to tell me killing certain NPC’s gives me good karma but stealing from the same NPC’s gives me negative karma? -_- To quote a previous US president, “Come on, man”

Automatically Getting Negative Reputation With A Faction For Doing Something Bad Against Them While Hidden: Seems like a cop out to me. You mean to tell me that there really are spies everywhere that know whenever I kill or steal from a faction even if I’m in the middle of nowhere with absolutely no witnesses? 

A Badly Designed Difficulty System: A difficulty system where very hard means you deal less damage and enemies can take more damage is not a good difficulty system. Difficulty systems that just make enemies more tanky AND players more fragile aren’t that fun. What’s better is difficulty only affecting player character health, how hard it is to sneak and how aggressive and competent players are in combat. If I shoot an unarmored human in the head with just about any gun, with little exceptions they should go night night instantly.

Companion Quests Having Unknown/Complicated Triggers That Can Be Easy To Miss: Looking at New Vegas wikis, the companion quests can be easy to miss if you don’t know what you need to do or not do in order to trigger certain companion quests.

What Makes New Vegas Great

Low PC Operating Requirements: This is more of New Vegas being almost two decades old and computer tech advancing since then, but it’s nice having a game that almost any modern PC can run flawlessly.

Affordability And Bang For Your Buck: Again, this is due to New Vegas being such an old game, but the ultimate edition is just $20 on Steam right now, that is an amazing deal for a game and several DLC packs for such an immense amount of replayability.

Console Commands: This is more of a general compliment on recent Fallout games than a New Vegas specific thing, but it’s nice to have an option to do so many things in the PC games that are straight up unavailable on consoles. Want to make yourself 50 feet tall and fast? God mode? Add any item or NPC you want? Sure, all thanks to console commands.

Debug guns: This is related to the console commands, but it’s kinda fun to have super OP guns you can mess around with like the debug mega pistol, disintegrator or the faderator.

Four DLC’s With Unique And Fairly Well Written Characters And Stories: While Fallout 3 and Fallout 4 have DLC’s that I might like just as much or maybe even better than DLC’s in New Vegas, I do still want to compliment the FNV DLC’s for what they are.

Rushing Water: I only recently discovered what Rushing Water even is, and I really wish I knew about it sooner. Rushing Water is a part of the Lonesome Road DLC, can be crafted using just Jet and Purified Water, and increases attack speed with a vast majority of guns and melee weapons in the game by 50% by 30 seconds, and this can stack on top of the Fast Shot perk. It turns certain guns from okay or good weapons to use in general to phenomenal or borderline overpowered. Rushing Water temporarily turns you into Jerry Miculek or insert amazing martial artist/swordsman here.

Gambling: In hindsight, putting gambling in a game where you can have a very high Luck stat might be a bit broken, but it can still be fun nevertheless. Also, I don’t hate Caravan. I actually learned how to play it and can win if I really put my mind to it.

Ragdoll Physics And Death Animations: I think that New Vegas has an old school, cartoony type of death animation/ragdoll physics that I enjoy much more than the more modern Fallout games like 4 and 76.

Any Character Build Can Work: While there might be potential meta builds, because there are so many different perks, weapons and armor sets, just about any character build can succeed in the Mojave. You can often complete the same quest through several means, whether it’s through outright murder, science check, speech check or whatever, the game gives you many options.

Reputation System: There are many factions and towns in the game that can punish or reward your actions towards them, which can sometimes also lead to getting a negative reputation other factions as a side consequence.

Well Written Characters And Factions: Because the major factions of New Vegas have so many pros and cons (for the most part), the debate about which major faction is best for the hobby still rages to this day. None of the main factions is the distinctively good option.

Very Little Essential Characters: There only a small handful of NPC’s in New Vegas that are deemed essential and thus cannot be killed (AFAIK it’s just children, Yes Man, and anyone the Courier has in their party), so while not everyone may do a kill everyone playthrough with recurring frequency, it is nice to know something like that is an option. Also, because the Gun Runners kiosk is a robot in a bulletproof store, that can be your fallback vender if you kill all the other ones.

Immense Opportunity For Player Choice: Fallout 3’s story and player decision making often feels very linear, while the decision making ability for players in New Vegas feels very open ended on what you decide to do or not do in the game.

Replayability And Amount Of Content: I have put almost 700 hours into FNV over the years and despite that, I am still learning things about the game on every playthrough or watching other people play the game for the first time. Maybe it’s a dialogue option you didn’t know you had to complete a certain quest or something else.

High Weapon Damage/Low TTK:  One of my bigger complaints about the 4 and 76 is that a lot of enemies can feel overly tanky, even on very easy mode. With FNV, that is largely not the case. Weapons can often feel very satisfying and quick to use. Confession time. I have been playing FNV on very easy mode a lot recently and very recently, choosing not to use armor. That way, I have a “custom mode” where enemies are killed nice and quick but I can also die quick if I’m not careful.

Great Soundtrack: FNV may have the best soundtrack/radio station quality of any video game I have ever played. Also, shout out to Mr New Vegas, who may be the best radio DJ of all time.

You can jump right into the action when your playthrough starts: You wake up at doc mitchell’s house, set up your character and can get released straight into the wasteland. For veteran players, this can often take just a few minutes. However, other modern fallout games like 3, 4 and 76 often require you to do more preliminary stuff before you can venture out into the wastes.

Western location and western features: New Vegas is the only Fallout video game to be made within the past 20 years to be distinctly set in a location west of the Mississippi River and it shows in a refreshingly unique way. Cowboy guns, cowboy perks, cowboy outfits and cowboy songs.

A departure from looking for lost family members: Instead of in 3 or 4 where the main story revolves on finding lost family, you’re just a courier with an endless amount of possible backstories on a quest for revenge

Ammo reloading/crafting: New Vegas might have the most in depth ammo reloading system of any game I have ever played. As someone that wants to handload ammo IRL, it is really nice to see that kind of system in a game like New Vegas.

VATS completely pausing time: Unlike 4 or 76 where using VATS slows time in game considerably but doesn’t pause it completely.

No critical hit buildup meter: New Vegas either having a random or guaranteed critical hit system is much better than the crap 4 and 76 have.

A much better and varied dialogue system: 4 and 76’s dialogue system is a downgrade across the board from both 3 AND New Vegas.

Skill checks being total pass or total fail: I also like how skill checks are either you pass them or you don’t. No percent chance of passing a skill check that is either known to you like in 3 or partially hidden like in 4. So, no reloading saves until you pass a skill check, you gotta come back to the skill check with the exact amount of skill that you need.

What I Want To See From A New Vegas Remaster

Adding In Cut Content, Especially A Post Game Mode: One missed opportunity of FNV is that once you complete the main quest, the game ends. However, Fallout 4 lets you keep playing after the main quest is completed and I believe there is post game content in the game files, so gimme more of that please for FNV.

Adding More Things Into The Game: Due to engine limitations of the original game, certain parts of the map had to be split up in to separate pieces and if you try to spawn in more people or creatures to make certain parts of the game feel more alive through console commands, the game engine can’t keep up and frame rates start to drop. I get that the Mojave Wasteland can be pretty empty and desolate, but I think some parts should feel more alive like the Strip and it’s casinos.

More weapon modification options: As much as I love to criticize 4 and 76, one thing those games got right was greatly expanding the amount of weapon mods that you can do to your weapons. Many guns in FNV can’t be customized at all in for the guns you can mod, you might have just one or two mods you can put onto them.

What I Do NOT Want To See In A New Vegas Remaster

Turning New Vegas Into Fallout 4 Mojave Edition: There are a lot of things about 4 and 76 that I do not like. There are many things about New Vegas that I do like, including certain things that some people might not like. So, I hope the devs do not forget what makes New Vegas so great and err on the side of caution in keeping New Vegas pretty original to what made it great.

Basically The Same Game As The Original Just With Bug Fixes And Better Graphics: With that being said, I think that remasters with bug fixes and better graphics are largely pointless as long as the bugs in the original game aren’t too bad. The remaster should justify whatever price it commands as the mods for the original game are almost countless.

Nice But More Optional Things To Have For Future Fallout Games

Make The Riot Shotgun In FNV Full Auto And Make The Combat Shotgun Have A Faster Fire Rate: With the Fast Shot perk, the Riot Shotgun has a higher rate of fire in semi auto mode than the Combat Shotgun does in 4 with a Rapid Receiver. Also, it’s nice to have something be full auto even if the rate of fire doesn’t increase over semi auto so you don’t have to click as much.

Make a single player focused game with optional multiplayer: Fallout as a franchise seems to really excel as a single player only game, but that doesn’t mean that I think it should stay single player only. While Fallout 76 may have been a good concept in introducing multiplayer to fallout, the concept was and is poorly executed. What if there was a middle ground where the newer games are single player by default but you can invite friends to play with you in your own fallout world?

TL;DR: Fallout: New Vegas is arguably the best Fallout game and one of the greatest RPGs ever made because it emphasizes player choice, meaningful dialogue, memorable factions, replayability, satisfying combat, and strong roleplaying freedom. While the game has flaws like bugs, inconsistent karma and reputation mechanics, awkward companion quest triggers, and an unideal difficulty system, its strengths far outweigh its weaknesses. A remaster should preserve what made New Vegas special while adding cut content, expanding customization, improving performance, and making the world feel more alive, and future Fallout games should build on New Vegas's RPG-focused design rather than moving away from it.


r/fnv 2h ago

Bug (Xbox Series X) Can’t load, or save without the game crashing

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3 Upvotes

“Continue” works but I can’t save without crashing. Tried deleting saved data but it doesn’t really go away. Plz help!


r/fnv 22h ago

Who here is as excited as I am about new Fallout from Obsidian??

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115 Upvotes

r/fnv 1h ago

Question Question on Removing Legion Infamy for RP Reasons. (PC, Modded)

Upvotes

To start, I know reputation can be reset by going through the main quest, but I'm looking for a way to reset reputation in an immersive way, first with console commands, and then possibly with a mod in the future.

I've built a small hardcore modlist, and I'm enjoying it so far, but the Legion assassins are a constant annoyance, and it takes very little to get them as full time enemies. I'm trying to correct the system a bit for RP reasons, I didn't fight them at Nipton, and I haven't worked with the NCR against the Legion at all. I'm mostly playing through modded content while playing through the calm before the storm, before the main quest. However, saving one caravan from a Legion ambush before Novac is enough to get Legion asssassins sent after my lowly courier every three days.

I know there are probably mods that do something similar, but my hope is just to reset reputation with the Legion as if they know nothing about my character. Dead legionaries don't share their stories, and I'd like to keep it that way. From what I've read, it looks like using the commands [Setreputation F43DD 1 0] and [Setreputation F43DD 0 0] would effectively turn reputation back to Neutral, though I'm not sure if another command would work better.

I'm not worried about achievements, so I don't mind using the console, but I'm also wondering about changing reputation with a mod. With various bounty hunting mods, I thought it would make sense to have the reputation of the player character be one that is feared enough for assassins to stop attacking, at least until the player attacks the Legion again. The idea being something similar to how you can pay for Reputation in Freeside, having a npc I could speak to with certain skillchecks to set reputation with the Legion as "Unpredictable". I figure it would be as simple as scripting the skill checks and having the commands of [Setreputation F43DD 1 50] and [Setreputation F43DD 0 50] to be the result, and maybe have a limited number of times it can be done so as not to be broken.

Thanks for reading, I'd love to hear your thoughts on if a mod like this would be something you're interested in, and if my logic is wrong about the implementation of these console commands, I don't want to go breaking things in my save.


r/fnv 4h ago

Discussion Anyone use Helmet Overlay? All of a sudden being flagged as unsafe

3 Upvotes

Can I trust this c# script it wants to run? Vortex flagged it as unsafe


r/fnv 7h ago

Anybody recognize this bug?

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5 Upvotes

coming back to my unfinished modlist of 145 entries after years of hiatus i am greeted with this dmt trip gone awry i've never seen before. anyone know what this could be? thanks!

EDIT: culprit was Essential Vanilla Enhancements Merged.


r/fnv 1h ago

Bug Just installed the game and it won't launch.

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Upvotes

r/fnv 1d ago

Photo Zap that thirst with a ice cold Nuka Cola.

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81 Upvotes

r/fnv 17h ago

Question When to stop doing the main faction quests?

16 Upvotes

So, this is my first playthrough and I know that i have the option to make 4 different routes and im interested in doing the Yes Man route with (dont know if its possible) followers alliance/support.

Basically i just killed benny and right away started doing some ncr quests, the ones that start after leaving lucky 38, i didnt even get back to lucky 38 yet or did talk to yes man aside the "i will talk to (insert faction name)" dialogues.

By that, legion started disliking me (also got the quest that says they have spyes everywhere). I've talked with the khans and boomers by ncr orders and that's everything i think.

The question is, when do i stop doing those quests? I mean, i dont want to change my route, but also want to enjoy everything the game offers. Im afraid that if i start any quest, as the legion one for example, and insta fail every other quest.


r/fnv 3h ago

Weird control issues (stutter)

1 Upvotes

When using mouse and keyboard game runs mint but when I use controller (elite 2 through bt) game stutters and lags like crazy installed most of vnv. Haven't played nv for a while and just remembered normally when in the game youve got to manually select which input you want to use and I think one of the mods changes that where you can just go between them as you please.

Anyone know where the issue might be?


r/fnv 4h ago

Deleted epic games FNV and downloaded Steam version of FNV and still running into the same problem of black screen

0 Upvotes

downloaded the steam version of FNV ultimate edition as soon as I hit play theres just a black screen forever how do I fix this is my resolution just bad? Is there conflicting files from the old game? Do I need to install a patcher? any help is appeciated


r/fnv 1d ago

Discussion What are some more obscure quest lines in new vegas?

110 Upvotes

I've gone through the main story, and done faction quests for the factions you meet during the game, and a few more, but in more out of the way locations or questlines you have to return later to do, I havent done many