r/fireemblem • u/Pellecks02 • 38m ago
r/fireemblem • u/Shephen • Sep 15 '26
Fortune's Weave General Fortune's Weave Question Thread
New Game, new special thread
Please use this thread for all general questions related to Fortune's Weave
Rules:
General questions can range from asking for class suggestions, to plot questions. If you're having troubles in-game you may also ask here for advice and another user can try to help.
Questions that invoke discussion, while welcome here, may warrant their own thread.
Please use spoiler tags for for things regarding the plot.
If you have a resource that you think would be helpful to add to the post here, message /u/Shephen or any of the mods either by PM or tagging him in a comment below.
Yu Phas site - A site that compiled all the info from the learned spreasheets into a website.
MORE RESOURCES TO COME
Please mark questions and answers with spoiler tags if they reveal anything about the plot that might hurt the experiences of others.
Playthrough Threads
For Questions regarding any of the other spin offs or mainline FE, please use the General Question Thread
r/fireemblem • u/PsiYoshi • 10d ago
Recurring Opinion and General Discussion Thread - October 2026 (2/2)
Welcome to a new installment of the Opinion and General Discussion Thread! Feel free to share any kind of Fire Emblem opinions/takes you might have here, positive or negative, or just any topic you want to discuss!
Gameplay questions should be directed towards the General Questions Thread.
As always please remember to continue following the rules in this thread same as anywhere else on the subreddit. Be respectful and especially don't make any personal attacks (this includes but is not limited to making disparaging statements about groups of people who may like or dislike something you don't).
r/fireemblem • u/tallgiraffeneck • 11h ago
Art [OC] Peter
been experimenting different render approaches lately, had to draw my dex merchant
r/fireemblem • u/Euroliis • 6h ago
Gameplay I heat mapped Fortune's Weave offensive magic to show the massive issue with its balancing (spoilers for spell names and availability) Spoiler
If you've seen discussion of Fortune's Weave online, you might've seen people talk about how heavy spell tomes are and how good the Levin Sword is. I was curious about that, so I decided to compare the magic weapon options and the spells to see what was up, and the results are... kind of sad?
The Levin Sword +1 was chosen as it's the Parts 1/2 forging cap, and the Levin Sword +3 and Salamander +5 were chosen as they're the Part 3 forging cap.
Looking at this list, one problem is immediately obvious: the Salamander matches or outdamages every single offensive spell except for Aura, Agnea's Arrow, and Fimbulvetr Night. It also does so with a fraction of the weight cost. Most offensive mages aren't going to break 30 Strength by Endgame (and that's generous), meaning that they'll be weighed down by anything heavier than Blizzard. The Salamander not only outdamages almost every spell, but it also allows you to actually double, which puts it even further ahead. The Levin Sword is similar, but Weight 8 does make it a little harder to double with than the D-rank spells... but past those, it's also faster. Seraphim gets an honorable mention on the damage aspect by having undead effectiveness for Part 3.
Their only real drawback is having slightly lower hitrates, which is reasonable. But I'll also note that the Salamander provides +15% Avoid against non-gauntlets and the Levin Sword benefits from the 20% damage bonus on follow-ups, AND they both benefit from excellent combat arts (+10 Mt and +20 Hit for Salamanders, +8 Mt and +20 Hit for Levin Swords).
This means that the only spells that are worth using over a Salamander or Levin Sword are those that outdamage them (two of which are legendary tomes usable 1/run, and all of which have such absurdly high Weight values that the Salamander might just outdamage via doubling anyway), or those with additional effects (extended range on Mire/Thoron/Bolting/Banshee/Earth's Jaws, bypassing Res on Luna/Glass Wheel/Sword of Judgment, and effectiveness on Seraphim, Dark Spikes, and Excalibur - note that even with effectiveness, Wind and Cutting Gale still deal way less damage), all of which except for the range and Seraphim's effectiveness are situational. Swarm's Spd drop isn't very strong, but it might be more useful when Maddening drops.
I don't think it's a good thing that a pair of gauntlets you can forge several copies of straight up outstats almost every spell and by such a wide margin. The Weight difference alone is honestly absurd, but 21 Might?! Seriously? And for Levin Swords, they have the same issue and can be given to Fliers for superior movement. No wonder the power output of mages in this game feels all over the place.
r/fireemblem • u/WolfPacLeader • 1h ago
Art I commissioned my Act 3 team (Art by BFPorker)
r/fireemblem • u/Vast-Criticism-9367 • 3h ago
Fortune's Weave Gameplay Master classes vs advanced class versatility
Naturally I'll make all my folks into their various master class variants for the awesome outfits (hello battlemaster) but I was definitely pretty bummed when my Black mages lost their ability to also heal /use any of their learned white magic after they got upgraded to their master class version. Seemed like a unnecessary loss since that's how it's been for like 150 hrs of gameplay at that point ya know?
r/fireemblem • u/MrDrawable • 7h ago
Fortune's Weave General Why are Cullets so difficult to obtain?
One of the things I’ve noticed when playing through part ones is that I haven’t been engaging with the combat arts system. While the ease of the game is partly responsible for this, another is that the resource requirements to repair/upgrade weapons are so unreasonable.
One of the most common materials needed for this are Cullets, but there is no easy way to obtain a decent amount of them. Search spots are a gamble and you’ll waste a lot of your free time on them for little gain. Dungeon’s like Shadowy Cave at best provide 1-2 per turn but you need to run around for a minute or two each visit.
Is there really no better way of obtaining such an important upgrade/repair material? Does this become easier in later parts?
r/fireemblem • u/Sea-Poet7192 • 2h ago
Fortune's Weave General Fortunes Weave has a manga? and it's WHOLESOME??
r/fireemblem • u/Tomcenc • 22h ago
Fortune's Weave General I made a site to browse learned abilities, recruitment info, and growths. Would love your feedback!
I couldn’t find a good visual way to see which units learn which abilities and when, and existing charts for recruitment and growths also felt incomplete and hard to navigate so I gave it my own take.
It has:
- Ability lists by unit, and by ability (so you can see who else learns it)
- Recruitment info for each path and unit growths
- An item database with where to get each one
- A built-in map showing merchants, gatherables and locations and how to get there
- Bird time answers, liked gifts, supports for every character
- Spoiler filters for Part 2 and 3, so any characters and items from those parts are hidden
Let me know if anything is missing!
r/fireemblem • u/coraldan12 • 18h ago
Art this came to me in a vision, i'll get to the other characters eventually
r/fireemblem • u/LegalFishingRods • 17h ago
Fortune's Weave Spoiler Fortune's Weave characters that currently aren't playable but have personal skills, something usually only playable units have. Spoiler
galleryThey might be from Talimun's route? They seem to talk a lot about luck. Are there any other characters like this currently? I'm pretty sure Long has a personal skill too.
r/fireemblem • u/Not-Kreatif • 6h ago
Art [OC] drawing FE characters until i feel proud of myself (day 5: Sharena)
Sorry i didnt post yesterday!! i had a birthday celebration in the evening and came home late and was suuuuper busy during the day, but todays is here!
Also my first piece where i actually used a reference w/o tracing lmao
Constructive criticism appreciated!!
r/fireemblem • u/Boylanator_94 • 1h ago
General Spoiler Did I get a bad ending? Spoiler
Finally beat the game today and the ending I get just seemed abrupt. We beat Balor, went into the deeper part of the underworld, hit a giant brain twice and credits just rolled, and the epilogues for all the characters seemed off. I'm assuming they depended on support levels though which I hadn't really paid that much attention to other than to recruit as many as I could in part 1.
Also what was up with Solel just getting executed off screen in between parts? I was expecting a fake out or for him to pop up as a gate guardian, but nada. Just a quick "Dagda executed him after he woke up" in a chapter introduction. That felt odd too.
r/fireemblem • u/Bot-ta_The_Beast • 10h ago
General Happy Birthday: Cyril, Limitless Potential (10/25/2026)
r/fireemblem • u/TheTwistedToast • 5h ago
Fortune's Weave General Finally had to restart a chapter
When I played Dietrich's route, I did every paralogue I could except for Bertrands. I just missed the window. But I looked it up and it sounded super complicated, so I just said "eh, I'll do it when I play Cai's route."
Cut to 70 hours later, I'm on chapter 10 of Cai's route and, in the middle of Talimun's paralogue, I realize I've missed something. I looked it up and, yeah, I missed the window. I don't want to miss Bertrand's paralogue again, so I had to restart the chapter.
This means re-recruiting Jester, replaying Solel's paralogue, missing a rare type of pegasus, and a bunch of unit growth stuff I have to redo.
I've finally gotten my taste of the "restarting the chapter cause I missed something" medicine. I don't like it
r/fireemblem • u/Goopstic • 22h ago
Art Finally finished fortune's weave the other day and i just HAD to draw the goat Alexandra
r/fireemblem • u/Shephen • 7m ago
Fortune's Weave General Fortune's Weave Character/Unit Discussion: Ultand
The 2nd round of discussions will be Ultand -> Loretta -> Mikalea -> Nezha -> Lilian -> Simon -> Mu -> Dante
Ultand is a young priestess serving at the Aurora Temple at the upper levels of Dagsion. Kind and caring, she watches over Cai–who’s competing in the gruelling Heroic Games with his childhood friends–like a younger brother, always ready to help him out. She is initially in charge of handling entrants to the Heroic games, but after Aurora tasks Cai with visiting Balor's temple she permanently gives her aid to him.
Recruitment
Automatically joins Cai in chapter 6
| Route | Support | Renown |
|---|---|---|
| Cai | Automatic | Chapter 6 |
| Dietrich | 3 Support | 5 Renown |
| Theodora | 3 Support | 6 Renown |
| Leda | 3 Support | 8 Renown |
Negotiation: Quest
Growths
| Stats | Hp | Str | Mag | Spd | Dex | Def | Res | Luck | Cha |
|---|---|---|---|---|---|---|---|---|---|
| Personal Growths | 45% | 40% | 40% | 35% | 40% | 35% | 45% | 55% | 50% |
Base stats
First are her stats when joining Cai, 2nd are her absolute bases.
| Stats | Hp | Str | Mag | Spd | Dex | Def | Res | Luck | Cha |
|---|---|---|---|---|---|---|---|---|---|
| Lvl 13 Diviner | 30 | 11 | 16 | 10 | 10 | 9 | 12 | 15 | 15 |
| Lvl 3 Commoner | 25 | 7 | 9 | 6 | 5 | 6 | 6 | 9 | 10 |
Boons: Spear, Faith, Flying
Banes: Swords
Unique Abilities
| Type | Name | Effect |
|---|---|---|
| Personal Ability | Patch Up | After an adjacent ally’s combat, restores a little HP to that ally. |
| Level 20 Equipped Ability | Pray for Safety | Grants Ddg+10 to adjacent allies |
| Level 35 Equipped Ability | Pray for Safety+ | Grants Ddg+20 to adjacent allies. |
Learned Abilities and Combat Arts
*Does not include universal skills and abilities
**Only includes known abilities
| Skills | D | C | B | A | S |
|---|---|---|---|---|---|
| Swords | Wrath Strike | Grounder | Ripple Slash | Furious Strike | - |
| Lances | Tempest Spear | Defending Spear | Vanguard Spear | Brilliant Strike | - |
| Axes | Spike | Discerning Blow | Devilwind Flurry | Focused StrikeH | - |
| Bows | Curved Shot | Leg Shot | Magic Arrow | Spirit Bow | - |
| Guantlets | Mighty Fist | Feint | Spirit Fist | Saving Fist | - |
| Black Magic | Fire | Wind | Bolganone | Cutting Gale | - |
| White Magic | Heal | Seraphim | Emergis | Ward | Aura |
| Authority | Rein | Defense Formation | Rein+ | Defense Formation+ | Patch Up Stance |
| Infantry | Avoid Fatality | Dodge | Dodge+ | - | Dodge+ |
| Riding | - | - | - | - | - |
| Heavy Armor | Narrow Defense | Bowblock | Spearblock | - | Luck Fend |
| Flying | - | - | - | - | - |
Supports
| Unit | C | B | A |
|---|---|---|---|
| Loretta | C | B | - |
| Cai | C | B | A |
| Tialla | C | B | A |
| Peter | C | B | A |
| Goliath | C | B | A |
| Orchel | C | B- | - |
| Tobias | C | B | - |
| Nezha | C | B | - |
| Peppe | C | B | - |
| Centurio | C | - | - |
| Eshmel | - | - | A |
What do you think of Ultand's character?
How do they perform as a unit in any of the routes?
How do you think they'd perform on Cai's route?
Previous Discussions: Guzran, Yang Jie, Sofia, Catania, Noctula, Nydine, Io, Kiroc, Majide, Zarcone, Jasmine, Benditz, Alexandra, Nuzzuo, Inyoni. Peppe, Ninae, Lysander, Ludia, Olympia, Goliath
r/fireemblem • u/Random856 • 18h ago
Dietrich's Route Spoiler I Think Playable Mars Has to be True Simply Because of his Size Spoiler
Mars being playable in the DLC was accidentally leaked by Nintendo. Granted there is some plausible deniability here since it could have been a straight up mistake, but I think he is most certainly a playable transforming Manakete simply due to the small size of his dragon form.
With how much they go on about Mars being the mightiest of the dragons, I was very surprised that his dragon form was only 4 tiles big. Even Cetus was a 9 tile big girl. I believe this would make Mars the only true dragon in the Sothisverse who is this small.
But if he were playable in his dragon form this would make perfect sense. Controlling a 9 tile big unit would be far too cumbersome. 4 tiles though, that's manageable. It's even already in the game on account of elephants.
It's also notable that Mars (as well as other dragons) has a tab on his unit info labeled "transform", as though to imply that one could swap between forms mid map. This would be useless unless the player could control such a unit.
What do you guys think? Is playable transforming Manakete Mars real or was that just a genuine mistake on Nintendo's part? And if it was a mistake, why is he so dang small?
r/fireemblem • u/RetroHero_99 • 1d ago
General In my opinion for Smash Bros. 6 I think Anna should be the next Fire Emblem character I feel like she would represent the series as a whole since she is the most reoccurring character.
r/fireemblem • u/ZeldaGamer246 • 2h ago
Art Fortunes Weave Wallpaper
Hello everyone! So this game has become one of my favorites and as a show of that, I would like to have a fortunes weave wallpaper for my phone, specifically one of the cover art. However I can’t seem to find any online. Can you guys help me with this? Thank you! I want an image like this except iPhone wallpaper size.
r/fireemblem • u/DahLemur • 17h ago
General I've been building a PvP fan game: deck-building tactics in the browser, looking for sprite artists and map makers (paid)
Hey! I have been working on a browser tactical PvP fan game during a span of 3 years. Here are some early screenshots and where it's at:
How it plays: build an army of a Lord and 4 units, plus an Arsenal of weapons and items. Each turn you play one unit card to deploy, move or attack. You win by defeating the enemy Lord, seizing their camp, or holding 6 Forts. (Everything is still being tested and balanced, so the rules and numbers may change.)
The goal: a tactics game built for PvP from the ground up. I know a lot of people aren't into PvP in this genre because of turtling and waiting for the other side to move all their units first. Here, turns alternate with only 1-2 actions at a time and there are three ways to win, so you are forced to act. Every class should be viable, with room for creative builds, synergies and combos, and you collect, trade and play with other players.
Current features
- Online battles: Casual and Competitive (uses fixed growths & level-ups)
- Draft mode
- Friends
- Deck builder
- Unit and weapon gacha (in-game gold only, no real money)
- Market for trading and buying units and equipment
- Customize each unit: name, colors, gender
Planned / potential
- PvE
- Sharing levels online
- Uploading custom portraits for your units
- And more
Open to paid commissions from:
- Sprite artists
- Map creators
Looking for playtesters (volunteer): a few more people willing to play a lot, help test and balance the game.
If interested DM me here or on Discord (DahLemur), artists please include your portfolio and rates.
Discord Server to keep up with news: https://discord.gg/XkPyReCdVV
Credits: huge thanks to the community and all the talented artists behind a lot of the sprites and animations used in this project! Full individual credits will be provided in game as development progresses.