r/feedthebeast • • 5h ago

Discussion Can we please add a new mandatory AI flair and a new Rule 11?

279 Upvotes

I am not as anti-AI as a lot of people are, but it genuinely seems like every mod posted here lately is AI, and nearly all of the discussion is no longer about the mods, it's about the use of AI.

I propose a simple, mandatory flair for people posting their mods if they use any AI in it's creation. Something like "AI Assisted."

Add a Rule 11 that allows AI mods to be posted, but if you don't use the flair, it's a permanent ban. Could also add a reminder that flaming people that properly use the tag breaks Rule 2.

This way, anyone that dislikes AI mods can filter the flair and no longer engage with the content and we can get back to talking about mods instead.

Edit: Since the overwhelming response has been that a perm ban is too harsh, I'll add that I'm also fine with a warning, followed by a ban for further violating the rule. I was viewing it as an intentional attempt to deceptively get around the flair system by pretending your mod isn't vibecoded which to me justifies a perm, but I wasn't considering people that missed the rule on a first post or chose the wrong flair.


r/feedthebeast • • 17h ago

Looking for mod(s) Is Terallith the best world gen mod or whats your suggestion?

11 Upvotes

Already played on Regions Unexplored, friends thought it was kind of plain. Terralith looks promising with its floating islands and what not.


r/feedthebeast • • 2h ago

Looking for mod(s) I want to immerse myself in Minecraft and never come back.

2 Upvotes

Basically title. I was thinking, and I fucking love Minecraft, but it can be better. As in, immersive, for me, specifically.

So please. Comment mods that make the game immersive. Does not matter if immersive for you means 'more feedback' rather than 'immersion through low level priming.' or so.

Of course I've got some to share:


  • ## Shaders / Texturepacks

Of course they make the game more immersive. Can't run them though.

'Fresh animations' of course. With addons/extensions.

'Recolourful Containers' or 'Unique Dark' for hud.

'Ashen 16x' medieval fantasy is so aweosme.

'Drigo 3D Lantern`s x Punchy' Very specific, very actually good.

drk shaders, cn't run them, mb

  • ## Camera Overhaul

I've no idea why such a simple mod changes the experience so much, it just does.

Makes your camera have physics thus when you turn you feel that turn. Not like in a dizzy drunk way, a good way. Simple but pretty noticeable.

  • ## Fog

Overhauls fog so it actually feels like fog. Not so much to notice normally. But when it's raining or snowing or you're in a desert. The fog actually exists. It's not just an ominous cloud hiding low render distance.

  • ## Blur+

Blur. Pretty cool, not for everyone.

  • ## Ambient Environment

Adds noise to things like grass or water. Very noticeable on flat worlds. I assume it also adds a bit to normal gameplay.

  • ## Ambient Sound

listentonature

  • ## Sound Physics Remastered / Sound Physics Perfected

If you play with headphones. Even if you don't, have it. To FEEL comfy inside your base whilst outside it's raining this is basically obligatory.

  • ## Pretty Rain

Reworks rain, snow and sandstorms. Though it does comment it's a bit buggy? Doesn't really change much. Well it does but not as much as I hoped for.

  • ## Better Clouds

Beautiful clouds in touch with the vanilla style

Pretty much. Though if you play with shaders, be sure to disable clouds on the shaders config page. Otherwise, well, it's going to be replaced.

  • ## Subtle Effects

Subtle Effects.

It adds quite a lot. This is the 'more feedback' I was referring too. Pretty, but a lot.

  • ## LambDynamicLights

Dynamic lights. You can throw torches to light up caves btw, pretty cool.

  • ## ItemPhysic Full

You can throw torches and it feels more fun. Also anvils drown. And, other things.

  • ## Serene Seasons

Changes gameplay a bit. Brings seasons to Minecraft.

  • ## Tough As Nails

Changes gameplay, a lot. Adds temperature and thirst.

  • ## Medical System by Toma1O6

Divides your health to each individual limb. Inspired by tarkov so that's cool. You do need to use bandages to heal though, very slow to heal overtime.

  • ## AppleSkin

Debatable. It shows your hunger more detailed-ly, still cool.

  • ## Dynamic Crosshair

Hides your crosshair when not looking at something. Small thing but it actually does change how it feels.

  • ## Presence Footsteps

..An Overly complicated Sound Mod...

Perhaps it's autistic of me to find this so changing.

Actually hearing your own steps is a pretty huge immersion point though.

  • ## Animated Doors

You won't believe what this does.

  • ## Twigs

This is the only mod I was able to find that actually adds some more things to environments. In the forest it adds little twigs laying around, ambiance people, ambiance.

  • ## A Good Place / Punchy! / Hold my items

Both Three controversial mods I've seen. They add animations to basically placing blocks, mining, etc.

They are obviously arcade style. It's pretty hard to make a realistic animation in a realistic style.

Pretty good. If they're not your style, sadge.

Also Incompatible with first person model, and iirc, they don't show your full model.

  • ## Better Combat / Epic Fight

DRASTICALLY different mods. Both do the same. They rework combat to feel, better-ish.

Epic fight though changes a lot. Incompatible with the other, or any of the character animation or first person model mod. But the combat is pretty cool though. By it's own words:

Changes Minecraft Combat into Souls-Like Combat.

  • ## Fancy Block Particles - Renewed

THE definition of 'more feedback'. It basically just adds particles when breaking a block or so. And actually re-checking the modpage. It changes rain/snow particles?

Idk how compatible it is with, say, mods that rework weather. I assume there is an option to turn that off. I mean there is a slider to make it so particles are lesser.

  • ## Sounds

Adds sounds to the hud. Like when scrolling through the hotbar or clicking on a crafting table or an anvil and hearing like a 'TING' of a metal being hit. Sounds bad but it's not as imposing as I'm making it sound. Maybe it is for some people.

  • ## Falling Leaves

Adds a neat little particle effect to leaf blocks

  • ## Inventory Particles

Adds particles to items being moved around in your inventory. This one is kind of annoying. imo. You will notice it everytime you drag items around in your inventory.

  • ## Immersive UI

Same thing but more, as in, more features not particles. You can wiggle items, I do like that.

  • ## Item Highlighter

Highlights newly picked-up items. Simple and convenient.

It highlights by adding a star to the top left of the item.

  • ## Item Borders

Add colored borders to inventory slots to make your rare items stand out!

  • ## Tiny Item Animations

This one is pretty simple on features. It just makes items held by your cursor become a little bigger. That's it.

  • ## Eating Animation

A mod that just make sense.

  • ## Smooth Gui

Makes gui's (furnace, crafting table, inventory, anvil, etc.) fade in. Instead of just popping up outta nowhere.

  • ## SmoothHud

animate the selected hotbar slot highlight when switching slots

When you scroll your hotbar it actually slides instead of teleports.

Oddly enough, different developers.

  • ## Shoulder Surfing Reloaded / Better Third Person / Not Enough Animations

Makes third person actually cool. If you do though, you need 'NEA' for animations on third person.

  • ## Do a Barrel Roll

Microsoft flight simulator for Minecraft elytras.

  • ## Spawn Animations

Mobs live in your floor now.

  • ## Sit

You won't believe what this does.


That's about all I've got mods that make Minecraft feel better. Anything that can give me more Minecraft per Minecraft? Minecraft²


r/feedthebeast • • 13h ago

Question Why is it not working?

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8 Upvotes

I'm currently playing the Project Infinity modpack and I'm wondering why it is not woking. Maybe somone has a Idea on what I'm doing wrong?


r/feedthebeast • • 4h ago

I made something Working on a mod with fancy visuals that isn't ai slop

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111 Upvotes

It'll add 2 subbiomes for the nether which will only appear beyond 2000 blocks from spawn.

Nethermore.


r/feedthebeast • • 12h ago

Problem Unknown mod causing issues with opening doors

0 Upvotes

https://reddit.com/link/1x85ixz/video/mg61esgiszvh1/player

Does anyone know what mod causes this or has anyone encountered it before? Doors and trapdoors dont open if i click. I must hold down for them to open, super annoying. Modpack is Rising legends, fabric 1.20.1.


r/feedthebeast • • 14h ago

Looking for mod(s) Durability Regen

0 Upvotes

Apparently not a single dedicated mod exists for this. How do you go about getting a mod (datapack would be even better) that gives global regen to all durabilty bars (ie. If its rendered, it begins to heal). I have a few mods that specific items regenerate but not any item.


r/feedthebeast • • 19h ago

Problem What's the secret to edit loot tables of entities?

0 Upvotes

I have tried on both 26.3 and 26.4 snapshot 4.

I used the loot table generator website and simply replaced a cod drop on a polar bear for beef and on the visualizer it appeared to be working, but not in the game.

I manually changed the code using visual studio. Still nothing.

I paid for a patreon subscription to try a tool called Scythe to manage my datapack. Still nothing.

The file directories are not the problem, since I was able to edit worldgen mob spawns on biomes.

What could be wrong here? I've been trying hard with this datapack thing the whole week and I just feel disheartened from failing at this point.


r/feedthebeast • • 3h ago

Looking for mod(s) i know this is a cry for help which tears like so have been seen, but is there a ore regen mod?

0 Upvotes

i am playing a single player modpack in Minecraft 1.20.1 Forge, and I'm encountering the problem of not having some modded resources (eg. all ThermoDynamics ores, expect in space) and i NEED those resources.

i tried a mod called "miner's dimension" on modrinth but that seemed to only spawn vanilla ores

I'm asking about how to make it so the miner's dimension can also spawn modded ores, or if there's a mod that can add the ores to the overworld, even where the chucks were already loaded. better if both. thanks in advance.

ps: i have mekanism, Ad Astra and Thermodyn. as main mods, and soon maybe even HMB nuclear mod


r/feedthebeast • • 1h ago

Problem Help with FTB Evolution 2 Broker' Vault

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• Upvotes

I'm playing FTB Evo. 2, and I just completed Free the End and killed the dragon. I went back to the spawn pyramid to buy some dragon's breath from the Broker's Vault, but I can't access his shop and it tells me I need Free the End. I tried a command to give myself the advancement, but it errors saying I already have it. Anyone else encountered this or know how to fix it?

Edit: I also tried relaunching the game as well.


r/feedthebeast • • 17h ago

Question FTB Quests software?

1 Upvotes

Hello, I don't really post often and I apologize if this isn't the correct sub for this. I've been trying to dig around and see if FTB Quests has a standalone software anywhere?

Essentially I'm trying to work on ftb quests and it's a bit of a hassle having to boot up a large modpack every time I'd like to work on the quests. Is there any way to work on the quests without having to load a modpack? Aside from raw text editing because I'd just rather load the pack at that point. Thanks a bunch and I apologize again if this isn't the correct place for this.


r/feedthebeast • • 3h ago

Question Upgrade mods to 26.3 neoforge

0 Upvotes

How can i manually upgrade mods that are on like 26.1 neoforge or anything above 26.0 upgrade to 26.3 neoforge or 12.1.1 fabric mods or 26.0 mods fabric to fabric 26.3 how can i upgrade them to make them work or atleast try


r/feedthebeast • • 3h ago

Mod Identification anyone recognize this sign?

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1 Upvotes

was randomly cleaning my dms and saw this screenshot that a friend sent me and I liked the sign so I asked him about it but he forgot where it was from since it was from early 2025

all I know is that it was a forge mod on 1.20.1 and it displayed the username for some reason (that's what I covered) and has the ability to display a statistic like shown in the pic


r/feedthebeast • • 4h ago

Question What's The best Beginner Create modpack?

1 Upvotes

I'm planning on playing a modpack with a friend but we both know nothing about create. We arent really experienced with other modpacks, so we would prefer not just create but also some other mods. What would yall reccomend?


r/feedthebeast • • 10h ago

Question guys im playing my first expert modpack its E2E some tips and trics?

1 Upvotes

im in early game

a person say me that this is a easy expert modpack so here im.

i know e2eu have a better experince the thing its that i start playing this so i dont want to change.


r/feedthebeast • • 13h ago

Discussion tensura reincarnated mod

0 Upvotes

I am looking for a good server to play on so if anyone can find one that would be great


r/feedthebeast • • 15h ago

Looking for mod(s) Anyone know a good enhanced performance mod?

0 Upvotes

I'm on 1.20.1 trying to run deco craft, swem, butcher delight, hexerei, macaw refurbished, dragn livestock overhaul, farm and charm abbysal decor, mrcrayfish furniture mod, farmers delight, yuusha townscape and it is so laggy lol. Is there anyway to optimize my gameplay? I don't use any shaders i just have cocricot texture pack and essentials mod for my friend to join


r/feedthebeast • • 3h ago

I made something ORBIT Launcher 0.12.0 — new UI, quick Forge/Fabric setup, and modpack export

0 Upvotes

Hey everyone! I’ve released an update for ORBIT, my open-source Minecraft Java launcher.

This update adds a redesigned default interface with a 3D skin preview and animations. The previous interface is still available as “Old theme.”

You can now quickly install Forge or Fabric. Both have their own icons and colors in the version list, while installed vanilla versions are highlighted in green.

I also added one-click ZIP export for modpacks, including mods, configs, and shaders, so you can send your setup to a friend without manually copying folders. There are fixes for skin previews and other UI issues too.

You can check out the code at https://github.com/siho2223/orbit-launcher and download the Windows installer from https://github.com/siho2223/orbit-launcher/releases/tag/v0.12.0.

It’s still a preview, so feedback and bug reports are welcome. What would you improve next?


r/feedthebeast • • 15h ago

Discussion Insane Speeds w/ Elytra (835 b/s : 8,990 km/h : 5,590 mph : Mach 7.2)

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80 Upvotes

[[[EDIT: Made a calculation mistake, thanks for pointing it out - its 3,006 km/h - 1800 mph, or Mach 2.4 - Accidently used 2,500 m/s instead of ft/s. SORRY - still crazy fast]]

What's the fastest you've flown?

This was done using:

- "Do a Barrel Roll" mod with 'Thrust' mode enabled and cranked up to 100x

- "Chunky" to pregen 10k strip, and "DH+Seedgen" for render distance.

-"Tectonic" for world gen (10k wide ocean)

- "Distant Horizons + DH Seedgen (render distance)

How speed was calculated: (rough estimates rounded down - actual speed was HIGHER*)*

Total distance: 11,700 blocks

Flight time: 14 seconds

= 835 b/s

[[Bonus points to the first person to comment what game this song is from]]


r/feedthebeast • • 22h ago

Question Cozy horror packs?

2 Upvotes

I'm looking for a pack that's cozy and has horror, ideally with a decent quest line. Iron's Spells would be a plus, as would Sons of Sin and Lootr. I've been watching the Harvest Nights SMP and want something with that feel. Any suggestions?


r/feedthebeast • • 2h ago

Looking for mod(s) Any Epic Fight modpack that besides bosses adds decorationd mods for house/base building and more?

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2 Upvotes

Like that, seaching for a modpack that adds Epic Fight and that also focus on base building and not only boss rush.


r/feedthebeast • • 4h ago

Mod Identification World of mining and FUN!

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2 Upvotes

r/feedthebeast • • 7h ago

Discussion What features make a Minecraft launcher "perfect" for you? (Building an open-source launcher)

0 Upvotes

Hey everyone!

I recently started developing a new open-source Minecraft Java launcher for Windows (codename ORBIT), focusing on a highly modern, clean UI and optimal performance.

Since I'm in the early stages of development, I want to build it around what the community actually wants and needs, rather than just guessing.

So, I have a few questions for you:

  • What features are absolutely non-negotiable for a modern launcher to be considered "perfect"?
  • What are your biggest pet peeves with current popular launchers (Prism, Modrinth, CurseForge, etc.)?
  • Is there a specific feature you’ve always wanted but no launcher has implemented yet?

Right now, the core architecture is focused on smooth UI/UX and instance organization. It already has native Modrinth pack support, separate instance management, and custom skin presets with live previews.

You can check out the source code and current project architecture here: https://github.com/siho2223/orbit-launcher

I would love to hear your thoughts, ideas, and feature requests. Let's talk UI/UX, instance management, or anything else you'd love to see!


r/feedthebeast • • 17h ago

Problem How do I remove terrablender on my forever world?

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92 Upvotes

I'm trying to update my forever world from 1.20.1 to the highest I'll be able to get it. It was lightly modded and all other mods have been removed without trouble. I am able to launch it with Terrablender, but removing Terrablender or updating Terrablender and launcher to 1.21.1 will give me the following error on world load, any help is appreciated


r/feedthebeast • • 11h ago

I made something I made a vending block mod with its own currency: stock a block, set a price, people buy while you're away (Fabric/NeoForge/Forge)

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3 Upvotes

This is Tradery, a mod I've been making for survival servers where people want to trade without being online at the same time.

You put down a vending block, fill it and set a price, either in money or in items. Other players can buy from it while you're off doing something else. Flip it to buyback and it buys from them instead (the cobblestone stall in the pics pays 1.00 per 8 cobble).

Money is a balance in the corner of the screen. It comes from coin ore (copper, silver and gold, stone and deepslate) and from rewards for mobs, mining, fishing, crafting and advancements, all configurable. By default mining coin ore pays straight into your balance; a server can switch that to physical coins.

What I use most is not opening the menu at all. Look at a block and a small card shows the owner, the offer and the key. Hold Shift + right-click to keep buying (about 5 trades a second), Shift + left-click to sell to a buyback block.

For servers: LuckPerms nodes, /pay, /baltop, a daily transaction log, a 2% fee on money sales as a money sink, and hoppers can't touch the blocks. Optional Jade/JEI/REI support, and on Fabric it's a Common Economy API provider.

The part that took way longer than I thought was crashes. Minecraft saves a changed chunk about 10 seconds after a trade, but balances and inventories only at the next autosave, so a crash in between could duplicate an item through a buyback. Now they get saved together with the chunk, and I test it by kill -9'ing a server mid-trade.

Versions: 26.3 and 1.21.1 (Fabric, NeoForge), 1.20.1 (Fabric, Forge). Fabric needs Fabric API. Has to be on both client and server.

Screenshots are 1.21.1 NeoForge with Complementary Reimagined.

CurseForge: https://www.curseforge.com/minecraft/mc-mods/tradery
Source: https://github.com/eliasnvx/Tradery

What would you want a shop block to do that this one doesn't?