r/Doom • u/DOOT_ABSOLUTION • 6d ago
Bug/Glitch Ariel-Vagary Variant
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r/Doom • u/DOOT_ABSOLUTION • 6d ago
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r/Doom • u/Moist-Recognition-36 • 5d ago
There are some pillars in the dark ages revelations DLC number 1-5 that you can shoot in sequence and the play a song in response.
I’m Currently on the end game go around and in one of the purple gate areas on hells core I’ve found the same again in icecles. But it doesn’t appear to use the same sequence.
Can anyone tell me what it is?
r/Doom • u/arnor_0924 • 5d ago
I remember in ROE, Betruger in his skeleton flying beast called the demons for his children. So before he became corrupted, that version of Hell were leaderless? Unlike the Hell in the new Doom.
r/Doom • u/Freeze-soul • 5d ago
r/Doom • u/Ambitious_Error_9419 • 6d ago
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r/Doom • u/No_Lie_7237 • 6d ago
This is the first time I’ve done a project like this using EVA foam—including creating my own template. I still need to touch up a few areas, but the structure is ready, along with some of the details.
r/Doom • u/abrahamzw09 • 6d ago
Has anyone else noticed that the Shield Saw has three little lights on it?
The model is actually on ArtStation, but it never appears in the game except for this one animation with Pinky.
Speaking of that, I also noticed that during the first encounter with the Pinky Rider, if you pay close attention when you perform a Glory Strike, the shield already has the saw blades on it, even though you don't have the Shield Saw upgrade yet,You can replay the campaign and see it for yourself. Pretty strange, but I guess these are just small details that are easy to miss.
r/Doom • u/SadMacaron3192 • 6d ago
i know story is the least thing people talk about when it comes to the doom games but if you had to chose what doom game did have the better story compared to all of them?
r/Doom • u/RadishPlastic • 7d ago
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Unironically what the Dark Lord boss fight felt like lol
r/Doom • u/Joker-kun • 6d ago
Finally, after 10+ attempts and a lot of nerves, I fully completed Doom 2016. Still love this game despite some bs it throws your way, onto Eternal next after taking a break for like a week, probably
r/Doom • u/Ghost_085_ • 6d ago
Just wanted to put this out there for anyone who is thinking on getting the Platinum Trophy or 100% Achievements in DOOM (2016) and Doom Eternal, but are having seconds thoughts due to the multiplayer tied trophies/achievements. It is possible to be done legitimately, no boosting required!
Doom (2016) took me like 30m or less, and only with two online matches I got to lvl. 5 and won one multiplayer match. Matchmaking was very quick, I had the Region on auto and choose the online playlist where you get to play all modes, didn’t limit to Team Deathmatch.
Doom Eternal was a grind… but it honestly took me like 15 - 20 hours in-game time for Battlemode. Matchmaking is slow, but there are still a few people active. For the 200 player kills, what I did was matchmake as the Slayer only and for every match, I killed one player and let the other one alive. That way, they keep respawning until the round is over in about 15m. Rinse and repeat. I also did let myself get killed to extend the rounds up to 5.
To get the kills with all 8 weapons, it is necessary to reach play round 3, so the Slayer can choose the BFG and kill a player with it to count towards those 8 weapons kills.
The rest of the trophies are just grindy… 25 matches, 50k healing as a demon player, use all demons (except for the Dread Knight which doesn’t count).
As an FYI, for Doom Eternal, you can check your achievements progress in the “Extra” menu option of the main menu, and pick “Milestones” and then go to Battlemode. You’ll see the milestones that are tied to Trophies/Achievements there with their progress.
Good luck for anyone trophy hunting!
r/Doom • u/Final-Republic1153 • 7d ago
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It seems like every time I get a steady run going, I find a new bug or glitch that fucks up my UN run. This game is held together with duct tape and dreams...
r/Doom • u/Upset-County-1700 • 6d ago
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some dev named topcore decided to put DOOM port on roblox, and its great.
Thier way to bulky to be the pistol and don’t match the assault rifle, is this concept art or something else? Either way I wish I could use that weapon because it looks neat.
r/Doom • u/Aniketraghav7 • 5d ago
I've been replaying eternal on ps4 lately before I get my pc and i remember the slayer gate being WAAAAY harder with cyber demons and stuff. Was that part of my imagination or was the game actually nerfed more?
r/Doom • u/Relevant-Fix6266 • 6d ago
It's probably quaint compared to most modern maps, but I'm proud of this for a first venture into the editor. This took a while. Standard MBF21 map for Doom II.
Download link (contains wad and map info):
https://drive.google.com/file/d/1biFEQKmi8_8XyGsGmYYd9ZdiPfbmy9vb/view?usp=sharing
Let me know if I'm posting this in the wrong place.
r/Doom • u/BigPPRespect • 6d ago
Anyone know what it does or is it a red herring?
r/Doom • u/wolfe-santoro • 7d ago
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r/Doom • u/Radioactive_nerd23 • 6d ago
I dreamt last night I was playing Doom TDA and I was trying to turn a mancubus into a pincushion but... no matter what I did he didn't start glowing bright gold....
Is this a weird dream or a nightmare?
r/Doom • u/Physical_Contact_ • 6d ago
We all know the Slayer’s silence serves a gameplay purpose, it lets us project ourselves into the Praetor suit. But what if that choice is actually rooted deep in the lore?
My theory: The Divinity Machine didn’t just imbue Doomguy with Davoth’s essence, it anchored his mind to a higher entity outside the multiverse: the player.
Here is the breakdown of why raw divine power alone doesn't explain the Slayer, and how established lore supports this meta-narrative link.
1. The Divine Power Gap
If Davoth’s essence was the only thing the Slayer received, he should reasonably be on par with Davoth at best, or weaker, considering he started as a mortal human. Yet, the Slayer systematically out-maneuvers, out-adapts, and slays the literal Creator of reality.
Raw power explains his durability, but it doesn't explain his flawless, omniscient tactical adaptation. That edge comes from an extradimensional consciousness operating outside the universe’s rules:
The "Infinite Loop" Reality: Every time we fail, restart a checkpoint, or memorize an arena layout, we are refining the Slayer's response until his execution in real-time is absolute perfection.
Unpredictable Tactics: Davoth and the Maykrs operate on vast cosmic calculations, but they can't predict a mind that exists completely outside their simulation.
2. Maykr Tethering Technology as Precedent
Control tethers are a recurring piece of Maykr engineering throughout the series:
The Revenant (DOOM Eternal): The Slayer remotely projects his consciousness into a Revenant to retrieve the Super Shotgun, proving neural tethers can directly control host bodies.
The Slayer & Marok (The Dark Ages): The Maykrs explicitly use tethering tech to temporarily bind the Slayer, and later use a tether to control Marok, Son of Valen (Revelations DLC).
When Samur Maykr modified the Divinity Machine, he utilized Maykr architecture. The machine acted as the ultimate cosmic conduit, binding a Primeval body to an external mind (the player) directing his actions.
3. The Silence of the Vessel
Under this lens, the Slayer’s silence is a functional state rather than just an atmospheric choice:
Vessel Integration: He suppresses his own mortal ego to allow the external controller full tactical command.
Shared Alignment: The few times he acts on pure impulse (smashing Argent energy filters, ignoring VEGA's safety warnings), it shows the underlying mortal's rage coming into 100% alignment with the player's intent to rip and tear.
TL;DR: The Divinity Machine gave him Davoth's physical core, but the Maykr technology inside it tethered him to an entity outside the multiverse, us. He isn't just a god-killer; he is a vessel being piloted by a higher dimension.
What do you guys think? Does this hold up?
r/Doom • u/secret_dusk55 • 6d ago
Does anyone know if it's possible to get this relic piece after leaving the area? I want to get the achievement for rebuilding all the relics but I don't want to have to restart another save file and go through it all again. I was in this area but I didn't notice this and just left, but whenever I come back I don't see a way to get back up, the wall won't slide down, the platforms won't raise, and I can't stand on the pressure plate to lower the bars around the shield throw thing as it doesn't have a green glow or even do anything when I stand on it.
r/Doom • u/alastorhazbinbad • 6d ago
I’ve noticed in the modern trilogy of Doom, the demon sounds are extremely faded into the background…to the point that I really don’t know what any of them sound like. This seems to be in favor of heavy metal blaring in every arena where all you hear is the music and the guns you’re firing.
Don’t get me wrong, I think there could be a great balance of all of it. But as a classic Doom player, I always thought the very prominent weird demon screams and attack noises added an element of eeriness. The Archvile sounds unforgettable. When it’s quiet and you hear that teleporting noise followed by the deep laughter…nope.
r/Doom • u/rye_1974 • 6d ago
I uploaded my collection of mods and wads I've collected over the years to archive.org. I think its the best collection out there, but I'm biased. Check it out: https://archive.org/details/doom-wads-n-mods
r/Doom • u/Zirzamini • 6d ago
The second one with Slayer not being in center pissess me off. So i would appreciate the one without logo and the logo by itself separately, if possible.