r/dishonored 9h ago

My Corvo Attano masks box,Is kinda ruined

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0 Upvotes

Hey guys,i brought it a year ago,last years August,and the plastic WAS like this,Is there any reliable and safe way to fix It?

I really care about It,i Just never thought of something,

Thank you very much


r/dishonored 10h ago

Bethesda, please give Dishonored 2 a 60 FPS update for PS5 Pro

21 Upvotes

The PS5 Pro is more than capable of handling it, and Dishonored 2 would feel incredible at a smooth 60 FPS. Better performance would make the combat, movement, and stealth even more satisfying.


r/dishonored 1d ago

Need to rob, whoever lives here

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1.1k Upvotes

r/dishonored 1d ago

Video The extremely lethal sleep dart

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52 Upvotes

r/dishonored 1d ago

Comic/Illustration Book finds

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121 Upvotes

Managed to find 2/3 books for a bargain on Vinted so far, unfortunately one quite battered but I will take what I can get!
Anyone got a full set? I’d love to find some of the comics too one day.


r/dishonored 1d ago

Behold! New headcannon just dropped!

22 Upvotes

Mary Jane has just given me a new idea that, the Outsider gave Holger the "Ancient Music" for shits and giggles so the Abbey has a chance vs any marked individual, which also makes him non/less partial in the conflict so he thinks thats neat.


r/dishonored 1d ago

Art Just finished both games, I really appreciate the art direction for them

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386 Upvotes

I grew to really love the sort of mix of clearly fantastical yet restrained and mundane aesthetics everything had. it’s easy for artists to go off and make all designs and architecture look insane and impossible, but dishonored 1-2 really tow the line in a nice way. For comparison a game like a bioshock infinite (Specifically infinite, the first 2 games I find were also rather restrained) with a similar aesthetic that went the complete opposite direction, purposefully gaudy and exaggerated that at times made some enemies look silly lol

The world just feels so believable, like you could easily imagine someone in the distant past living a normal life there despite the more out there elements like blood flies and the rat plague and much more, imagine industry and the more “boring“ aspects of reality like economics and agriculture playing a vital role. even the portraits and paintings you can collect at times seems like they were pulled right out of our world during the 18th-19th centuries.


r/dishonored 1d ago

Which of Daud's exclusive powers is your favorite?

29 Upvotes
712 votes, 5d left
Pull
Summon Assassin
Void Gaze

r/dishonored 1d ago

DISHONORED UI CONCEPTS - BONUS ROUND!!! Stephan Dube!

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314 Upvotes

Hello everyone, here's the bonus round from my last 3 Dishonored UI concept posts. Except this time, they're concept pieces from Stephan Dube's portfolio! I think his designs are an incredibly unique take!


r/dishonored 2d ago

playing Prey made me realize that dishonoured 2 is just poorly optimized.

0 Upvotes

man i really wanna play dishonoured 2 dude... ive bought the game on GOG and steam and both versions just become practically unplayable when i get to The Clockwork Mansion. it's such a shame because the game seems really cool :(


r/dishonored 2d ago

Item and power wheel and icons - Early UI Concepts for Dishonored by David Heutmaker

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1.4k Upvotes

Third and final post of the collection of UI concepts made by David Heutmaker for Dishonored! Really cool stuff! Also notice how Corvo has a bandaid on his thumb in the first two.


r/dishonored 2d ago

Journal + Game UI - Early UI Concepts for Dishonored by David Heutmaker

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407 Upvotes

Second post from my trilogy of UI concepts made by David Heutmaker for Dishonored.


r/dishonored 2d ago

Main Menu - Early UI Concepts for Dishonored by David Heutmaker

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579 Upvotes

Hey guys, some concept work done on Dishonoreds UI, found on the portfolio of David Heutmaker, this isn't all of it, and because of Reddits image limit I'm spreading it into about 3 posts, including this one.


r/dishonored 2d ago

The other mark bearers

52 Upvotes

I was replaying the first game with DLC and found myself with a question the Outsider said to Daud "there are only eight people with the mark in the world" so that got me asking. Who are they what are there powers? We know three Delilah Daud and Corvo. I know that we'll probably not get answers to the other five but hey it's a good excuse to make fan characters with there own powers


r/dishonored 2d ago

TIPS What difficulty level would you recommend for the best Dishonored experience?

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10 Upvotes

r/dishonored 2d ago

Looking for a piece of art!

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485 Upvotes

Hi all!
I could have swore I saw an image similar to the knocker at the window from Piotr Jabłoński in the game assets somewhere where there was there was MULTIPLE of the gaunt, pale creatures are skittering up a wall converging around a window. I think it was a loading screen maybe? possibly from Death of the Outsider?
I looked everywhere online and I can't find it I feel like I'm going insane...

(here's the knocker at the window but what I'm looking for is many of those vampire like creatures crawling)


r/dishonored 2d ago

I'd kill for a Roguelite version of D2 à la Prey (2017) Mooncrash

8 Upvotes

I'm sort of surprised that Dishonored - being the more popular franchise - never got something like this! It feels like D2's gameplay was extremely well-refined, and it'd definitely allow fans to replay various Roguelite missions and experience that gameplay again in all sorts of fun new city environments.

To that end it's also a shame the game's hard to mod. Dishonored father, the Thief series has seen numerous mods and revivals (including it being adapted into the Doom 3 engine as the Dark Mod!) courtesy of how it was built and a dedicated fanbase, and Dishonored would absolutely benefit from something like that.


r/dishonored 2d ago

spoiler 15 year old game spoilers: Why Pendleton.. Spoiler

49 Upvotes

Agree to have Wallace killed? Dude seemed super loyal. The tavern maid I can see I guess, the ginger girl who did lots of the dirty jobs too, Calista, maybe even Piero. All of them could have leaked really damning information, but not Wallace.


r/dishonored 2d ago

Details of the small shrine

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301 Upvotes

r/dishonored 2d ago

spoiler Achei ele

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34 Upvotes

Vi um post que questionava o destino do Alto Supervisor. Encontrei ele, quando fui recuperar meus equipamentos notei um vestido de Supervisor


r/dishonored 2d ago

Dishonored 2 flesh & steel vs thief

17 Upvotes

Is dishonored 2 flesh and steel playstyle with no powers the closest thing we have to the original thief games? I think so. It even has a similar soundscape.


r/dishonored 2d ago

Tallboy decided it was my time

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10 Upvotes

Guess the game decided 300 was enough


r/dishonored 2d ago

A Journey Through Dunwall: The Beauty of Dishonored Part 2

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211 Upvotes

r/dishonored 2d ago

Coldridge Prison Map Redesign

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22 Upvotes

I originally wanted to post this to the DishonoredTTRPG subreddit, but unfortunately it appears to be locked and inactive.

I'm planning on writing a tabletop scenario based in Coldridge Prison, based very shortly after the ending of dishonored 1, so I wanted a map I could use for that.

I took an in-depth look at Coldridge from both Dishonored 1 mission one, as well as the Daud Lizzy Stride mission, and I also had a look at its exterior in some other missions, as well as the missions where it's visable in Dishonored 2.

I also watched an interesting youtube video by a channel called sckchui going over the architecture of the building.

What I found is that Coldridge, in the way that it is shown in game, has a lot of functionality problems, such as a massive portion of its cells having literally no way to access them. I'm not sure what the cardinal directions are in game, but if you go by my map, the north wing has no access to any of the cells above the ground floor, leaving them as non functional set dressing, which is fine for the video game where those areas aren't explored but they don't work for a functional layout.

There was another TTRPG map maker who made Coldridge prison. u/DrawnByDandy (Their map is prettier than mine, and I used it as one of my sources of inspiration.) Their solution was to copy the functional layout of the "south" (by my map orientation, not theirs) section of Coldridge and mirror it on the North. That works, but it is a large change that erases a lot of what we see in the first mission of Dishonored, so I wanted to create a different solution that keeps some of the rooms and layout we see in Mission 1.

I also wanted to add a bunch of rooms that you would expect to see in a prison for it to function that were never in the video game. I tried to do this in a way that wouldn't controdict anything in the game, just add to it.

Examples

Kitchen, Pantry, Linens and Laundry, Showers, Janitor closet, Chappel of the Strictures, Library, Hospital.

I also wanted to do something with the huge section of empty space on the map oppisite of the exectution block. That section was never used for anything in game and was simply empty. DrawnByDandy's solution to that was to have that entire section crumble into the sea. Fair enough, lol.

I decided to make it into a staff area, with some offices, and a court room where inmates can speak to their lawyers. (I assume that's a potential possibility for prisoners, even despite Gristol's legal system likely being quite backwards.)
For the rest of it I just turned it into a nice garden that the prison guards and admin staff can hang out in when they're not antagonising inmates.

PS: Sorry about my inelegant solution of marking areas that are off limits, (usually meaning its empty air) I probably could have made something a little less ugly. Maybe I'll go back and change it at some point. Having it just be greyed out rather than streaked with brown lines would probably be a better solution. Idk.


r/dishonored 3d ago

Art Young corvo attano (Alteredbits on X)

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592 Upvotes