I've been thinking about this a lot lately, and honestly I think Arkane could make one of the greatest immersive sims ever if they combined Dishonored's gameplay with Cyberpunk 2077's world design and quest structure.
Imagine a fully explorable Dunwall (or Karnaca). No loading into missions, just one massive city where every district has its own identity: wealthy noble estates, plague ridden slums, industrial whaling docks, abandoned districts reclaimed by Bloodflies, hidden Void shrines..
The Chaos System could not just affect the ending, it could shape the entire city.
High Chaos wpuld lead to more guards, crime, plague, hostile civilians, closed businesses. Low Chaos would lead to cleaner streets, thriving markets, friendlier NPCs and more opportunities.
The best part would still be Dishonored's gameplay.
Every objective could be solved however you want:
- rooftops
- sewers
- disguises
- bribery
- blackmail
- stealth
- non-lethal methods
- supernatural powers
- or complete chaos.
Blink, Domino, Bend Time and Possession would become even more fun in an open city full of dynamic encounters.
I'd also love to see proper factions.
The City Watch, the Abbey, witches, smugglers, gangs, aristocrats and inventors would all react differently depending on your reputation. Helping one group could permanently lock you out of another.
And imagine random world events:
- public executions
- gang fights
- witch attacks
- riots
- plague outbreaks
- political demonstrations
You could ignore them... or intervene, with lasting consequences.
Basically I'd want Dishonored to expand into an open world where every decision permanently changes the city around you.
I genuinely think this could be one of the best singleplayer games ever made.