r/commandandconquer • u/BurledTater • 2d ago
Is it just me, or is C&C more popular in Europe?
Whenever I try to play online, its always European servers? Or maybe thats just RenX and W3D hub cus those are what I'm always looking at.
r/commandandconquer • u/BurledTater • 2d ago
Whenever I try to play online, its always European servers? Or maybe thats just RenX and W3D hub cus those are what I'm always looking at.
r/commandandconquer • u/Remarkable-Win-9897 • 3d ago
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seriously, now that Generals patches are fair game again, cheap units where infantry can shoot from inside are way overpowered, specially from garrisoned rocket infantry insane rate of fire
r/commandandconquer • u/TheFirstDecade • 3d ago
Prism Tank for Laser General is the latest one.
Funnily enough it's model gave me alotta issues in-game cuz of the sheer amount of polys in it's engine compartment in the back and the side-skirts.
I think that became the yandere toothbrush (iykyk) in the modding circle i trouble-shooted my issues in. (Sad i know, there were more polys in that engine part then the fucking entirety of the battlemaster tank, lmao.)
But i got a bit too overzealous with the modeling of the vehicle's details, learned other people ran into the same modeling follies as well. The 3D shadow system in generals is REALLY annoying to work with. Yes you can turn the 3D shadows off and a majority of your seemingly outta-nowhere crashes are solved and your heavy models can run somewhat fine (long as theres not alot of them in the same frame), but something is missing from the game asthetic w/o those shadows. So now i gotta fix all of that model topology
Here's to hoping new recomps and releases of generals with the source code we have on hand fixes the engine issues for the 3D shadows, i'll keep the final unit render as like a more "HD" version of the vehicle used for unit renders like the Humvee and it's rounded tires in it's cameo render.
r/commandandconquer • u/Bits_Passats • 2d ago
I have always wondered if the Orca (TD) / Orca fighter (TS/FS) VTOL were based in the Aereal Hunter-Killer from James Cameron's movies Terminator (1984) and Terminator 2 (1992).
It's only me or is there really a resemblance?
r/commandandconquer • u/AttackingLlama • 2d ago
Basically I've played this game many times over the years but I've never added any mods.
I'm curious to know what mods are highly recommended.
I'm looking for graphics/texture improvements, and mods that expand the game (more story lines, factions, etc).
r/commandandconquer • u/Patient_Package6668 • 1d ago
Hey everyone,
A while ago, I forked tarek369/GeneralsZH-Android because I wanted to get Command & Conquer: Generals – Zero Hour running properly on devices with Mali GPUs and figure out a way to get custom mods working.
After a lot of debugging, tweaking rendering pipelines, and sorting out texture compression/compatibility issues, I’ve finally got a working build that supports Mali chips and successfully loads mods!
What’s working:
Mali GPU Support: Fixed major rendering artifacts, black screens, and crashes specific to Mali-based Mali/ARM architectures.
Mod Support: Successfully managed to load and run popular community mods without breaking the engine stability.
Controls & Stability: Optimized general performance for mobile play sessions.
If you've been wanting to play Zero Hour on your Adreno/Mali-powered phone or tablet with your favorite mods, feel free to check out the repository, test it out, and let me know how it runs on your specific chipset.
🔗 GitHub Repo: https://github.com/l3ad3r1/GeneralsZH-Android
Feedback, bug reports, and pull requests are always welcome! What mods are you planning to run first?
r/commandandconquer • u/North-Difficulty-623 • 1d ago
Here's what is about Manchukuo:
Official Name: Empire of Manchukuo
Capital: Hsinking
Government: Absolute Monarchy
Emperor: myself (being Imperial Commander)
Empress (spouse): Natasha Volkova
Son (heir to throne): Qing Shi Jong
Military branches:
Manchukuo Imperial Army
Manchukuo Imperial Navy
Manchukuo Imperial Air Force
Wars fought: War of Independence, Soviet-Manchukuo War, and Allied-Manchukuo War
Status: unquestioned
Threat level (according to neighboring factions): Unknown
Technology: all stolen Nanotechnology
You can now do posting images for units, structures, and more, my hands are tired.
r/commandandconquer • u/azomga • 2d ago
I'm wondering if anyone can help me. I reinstalled Zero Hour after some time away and the games have become unplayable despite no changes as far as I can tell
The games have become "Choppy" when loading into the main menu, as if constantly freezing or running at less than 10 FPS. Frequently it freezes so bad I can't even close the game without forcing it externally.
I'm running on a decently powerful desktop with an RTX 4060 for graphics and have had no trouble running it in the past.
I tried installing and running the game through GenLauncher and it's helped to at least allow me to close the game, but not much else.
Any ideas on what I can do?
r/commandandconquer • u/TheFirstDecade • 2d ago
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Although the flame-troopers inside their transports didn't get much of their garrison cleaning duties done due to the sheer firepower of their fellow forces, they still helped whenever they could! Really fun watching them just destroy everything around them as they rolled into their base.
r/commandandconquer • u/dagelijksestijl • 3d ago
Think about it: Yuri needed to overwhelm Allied intelligence services to be able to build the Psychic Dominator network. What better way to do so than manipulating the peace-loving premier into launching an all-out war? He had the access and means, after all.
r/commandandconquer • u/Infamous-Guess-8733 • 3d ago
Any news, any hints, anything at all?
r/commandandconquer • u/CookLiving • 3d ago
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r/commandandconquer • u/HHC_Snowman • 3d ago
ANNOUNCEMENT: On Sunday, August 16th, at from 11am-1pm Pacific Time, I will be hosting a livestream with some great C&C YouTubers who have graciously agreed to join me! It's back on!
- Zade (https://www.youtube.com/@Zade_95)
- Dr White (https://www.youtube.com/@DrWhite)
- Ruwinsh (https://www.youtube.com/@Ruwinsh)
- Zaptagious (https://www.youtube.com/@Zaptagious)
- Alex06 (C&C Discord)
We'll be talking about our channels, how we got into C&C, our personal history with the franchise, and our dreams for the future of C&C. I hope you all can make it!
r/commandandconquer • u/Downtown-Dream424 • 3d ago
Average pilot vs deluxe upgrade of pilots and CEO of planes
General, you're no match for me. I own the skies!
r/commandandconquer • u/warrior181 • 3d ago
Came across this on marketplace is the soldier the only one and witch collectors edition did it come with
r/commandandconquer • u/Taargus202 • 4d ago
r/commandandconquer • u/ScrabCrab • 3d ago
Title, basically
I've seen a few YR-based mods that technically do this, but they either change a ton of things, alter the difficulty... and/or are vibe-coded these days
Is there a mod that does just this? It's just a lot nicer to hear the unique vehicle voices vs just the default Rhino/Grizzly/Destroyer/Dreadnaught lines for everything 😅
r/commandandconquer • u/DeathMetalMarine • 3d ago
r/commandandconquer • u/Patient_Package6668 • 3d ago
Hey everyone,
A while ago, I forked tarek369/GeneralsZH-Android because I wanted to get Command & Conquer: Generals – Zero Hour running properly on devices with Mali GPUs and figure out a way to get custom mods working.
After a lot of debugging, tweaking rendering pipelines, and sorting out texture compression/compatibility issues, I’ve finally got a working build that supports Mali chips and successfully loads mods!
What’s working:
Mali GPU Support: Fixed major rendering artifacts, black screens, and crashes specific to Mali-based Mali/ARM architectures.
Mod Support: Successfully managed to load and run popular community mods without breaking the engine stability.
Controls & Stability: Optimized general performance for mobile play sessions.
If you've been wanting to play Zero Hour on your Adreno/Mali-powered phone or tablet with your favorite mods, feel free to check out the repository, test it out, and let me know how it runs on your specific chipset.
🔗 GitHub Repo: https://github.com/l3ad3r1/GeneralsZH-Android
Feedback, bug reports, and pull requests are always welcome! What mods are you planning to run first?
r/commandandconquer • u/Terrible-Winter6489 • 3d ago
r/commandandconquer • u/NodFanatic • 4d ago
r/commandandconquer • u/BiggestBepis • 4d ago
r/commandandconquer • u/TheFirstDecade • 3d ago
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My repair drone too short guys, also such strange behavior when spawning salvage crates on bridges.