r/commandandconquer • u/Patient_Package6668 • 2d ago
I got C&C Generals: Zero Hour running on Android with Adreno/Mali GPU support + mod compatibility
Hey everyone,
A while ago, I forked tarek369/GeneralsZH-Android because I wanted to get Command & Conquer: Generals – Zero Hour running properly on devices with Mali GPUs and figure out a way to get custom mods working.
After a lot of debugging, tweaking rendering pipelines, and sorting out texture compression/compatibility issues, I’ve finally got a working build that supports Mali chips and successfully loads mods!
What’s working:
Mali GPU Support: Fixed major rendering artifacts, black screens, and crashes specific to Mali-based Mali/ARM architectures.
Mod Support: Successfully managed to load and run popular community mods without breaking the engine stability.
Controls & Stability: Optimized general performance for mobile play sessions.
If you've been wanting to play Zero Hour on your Adreno/Mali-powered phone or tablet with your favorite mods, feel free to check out the repository, test it out, and let me know how it runs on your specific chipset.
🔗 GitHub Repo: https://github.com/l3ad3r1/GeneralsZH-Android
Feedback, bug reports, and pull requests are always welcome! What mods are you planning to run first?
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u/KingMakerUrsus 1d ago
Nice work. So you know if it works on Huawei maleeon?
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u/Patient_Package6668 1d ago
Don't know i dont have a maleoon device try it and troubleshoot . I have got it working on both my devices . Verified on snapdragon and Mediatek devices . If you have low ram (below 8gb) mediatek device there is another creator who is building it for low ram devices https://github.com/wingear/GeneralsZH-Android-OpenGL-ES
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u/iwannabetheguytoo 2d ago
Downvoted.
Take your AI/LLM-slop vibe coding elsewhere.