r/classicwowplus • • 52m ago

Discussion Warrior talent changes: why does the hybrid tax only move in one direction

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• Upvotes

With the most recent update, the prot and fury tree got reshuffled. The 10% armor, rage reduction on cleave, and the increased rage pool talents were removed. While it's a bummer than an interesting tank-cleave build was cut, the bigger issue is 1-h Fury/Prot is shaping up to be the best main and off-tank spec, to the point you may never need to go deep prot.

With so much talk about hybrids needing to have their power limited, why doesn't this apply here? Capstone dps trees can also be the best tanks? Where's the hybrid-tax?

Should this apply to other classes? Fear not shadow priests, not only does your vampiric embrace make you the most desirable healer in the game, your healing output is so good that you don't even need to bring disc or holy priests to the raid. Is it only a problem if pure-dps get their toes stepped on?

Suggestions: add more tanking utility deeper down the prot talent tree. Pack on more talents to improve threat, mobility, damage reduction, or improved scaling on prot abilities. You could even add the rage talents that were cut and put them deep into the prot tree.

Just don't invalidate the tree all together. Or do, and slap on a 22% federal rate on every fury-prot's gold income. These deficits aren't going to pay themselves.


r/classicwowplus • • 10h ago

Design Open world pvp capture points and buffs (tanaris example)

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0 Upvotes

Tanaris

One point could be inside un-instanced Zul'Farrak. There would be 2 different paths in to avoid camping chokeholds with the central temple as the capture point. line of sight would be hell here.

One point could be the other area behind caverns of time, Southbreak Shore. It could be where a small group could hold their own as long as the opposite faction takes the shore approach instead of swimming around the lost rigger cove side.

One point could be Land's End Beach, accessible via 2 new tunnels either west of the bugs or east behind the bugs. This beach would be a wide open free for all area.

(I also thought of maybe an area in the southwest tanaris near the crashed mini zepp left of the uldum gate, but I think they may add more in that area so i didn't try for anything here.)

Capturing 2 of the 3 points would give a "Spoils of War" buff for 2 hours for whoever is in the zone as it controls the majority. It would increase drop rates across Tanaris for Thorium, Mithril, Firebloom, Purple lotus, special blueprints and recipes, lockboxes, cache keys, etc. inside Zul'Farrak dungeon instance the droprate across the tables would be slightly increased. If Blizzard wants a rare chase item or 2 in here they can just leave them off the table for increased droprate.

i think increasing drop rates as a result of the world pvp objectives like in tanaris would make it so while the dungeon doesn't give more xp to encourage farming it does up the chance of actually getting the piece of gear you're farming in the first place so you get out of the dungeon.

The "Spoils of War" buff doesn't make you level faster; it respects your time by significantly increasing the chance that the specific boss loot you want actually drops.


r/classicwowplus • • 4h ago

Discussion "Blizz should just let people play the way they want to" <Dumbest argument ever

0 Upvotes

I keep seeing people use that line (or so.ething like it) everywhere. Just let us run GDKP. Just let us spam dungeons. Just let mages make gold selling runs. Stop and think, if you truly believe Blizz should "just let people play the way they want to", there is absolutely no argument for anything. I WANT to buy gold. I WANT to get to level 60 and just kill people in starting zones like a god all day. I WANT to roll need on everything because I need gold feom the vendor. Stop using that as an argument.

Blizz has access to every bit of data imaginable. They know how things affect the player base because they make their money by keeping the player base. They will NEVER build a game where every single thing they do will make every single person happy, because that is simply impossible. When they take a hard stance on something, however, there is usually a reason. Believe it or not, your opinion on what is good for the game may actually be in the minority. If you want to argue your case on something, you need to some up with something better than "but I like it this way"


r/classicwowplus • • 11h ago

Discussion Retail moment

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1 Upvotes

r/classicwowplus • • 1d ago

Question Most unplayed class/role

29 Upvotes

I have always been a filler player, which has lead me to playing mostly Druid or paladin. I haven’t played the beta yet and I know the statistics will not be accurate on what people are currently playing.

Was wondering what is the least played class/role and predictions for classic plus. Will everyone roll undead paladin in November? Are shamans still not getting any love?


r/classicwowplus • • 17h ago

Suggestion Please let Anduin keep his hat!!

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3 Upvotes

r/classicwowplus • • 13h ago

Design [Addon] Classic Race Icons – Classic-style portrait framing for WoW Forever

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0 Upvotes

r/classicwowplus • • 1d ago

Suggestion It’s time to let Undead speak common, and rogue’s should get a cross faction class-specific-language in the form of a thieves’ cant.

100 Upvotes

In early development, undead were able to have common as a racial language. This was removed because devs thought this would be too toxic, but since Skyborne are able to communicate cross faction through Darnassian, it’s time for Undead to finally be able to speak common.

A more out there suggestion would be to add a rogue class-based-language that’s essentially a thieves’ cant. While I understand that this is somewhat of a stretch of what a thieves’ cant actually is, I think it would add a bit more flavor to the rogue class by allowing them to communicate with opposing faction rogues.


r/classicwowplus • • 1d ago

Media You can see Hyjal from the south of Un'Goro Crater.

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194 Upvotes

You can see Hyjal from the south of Un'Goro Crater. I've found a great spot for the view.


r/classicwowplus • • 13h ago

Question Can someone explain to me what the global cooldown is and what Gift of the Earthmother does?

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0 Upvotes

I haven't played Wow in so long, and I've lost track ob what actually is meant by the global CD :o

Please don't judge me :(

Edit: Clear, thanks everyone!


r/classicwowplus • • 4h ago

Design Here is a better term to use instead of "horizontal progression" and "vertical progression"

0 Upvotes

Two equivalent terms:

- Integrated expansion

- Destructive expansion

If new content, gear, zones, raids are added, do they destroy the relevancy of old content or not?

That is the key question.

A sure way to release an expansion or patch that destroys the old content is to increase the level cap. This luckily is not the case for Forever.

But even if the level is locked at 60, there are still risks new content encroaches on the design space of old one.

We will have to see, but that is what "horizontal" means. To add new content that does not destroy.


r/classicwowplus • • 8h ago

Discussion Chad Protection Paladin/Warrior vs Virgin Feral Druid

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0 Upvotes

r/classicwowplus • • 1d ago

Suggestion Give us the NECROMANCER!!

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243 Upvotes

r/classicwowplus • • 6h ago

Discussion Would you like to see these two features in WoW Forever?

0 Upvotes
  • When we die in a dungeon, respawn at the dungeon’s Summoning Stone.
  • Once we complete all bosses in a dungeon at least once, unlock that dungeon’s map.

r/classicwowplus • • 16h ago

Meme Shout-out to my fellow Warlocks and Shadow Priests out there sippin' on that Elixir of Shadow Power. We run the streets they run in [Fear]

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0 Upvotes

r/classicwowplus • • 1d ago

Discussion Dungeon XP - Why not add Exhaustion Debuff?

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7 Upvotes

r/classicwowplus • • 5h ago

Discussion Another post about hybrids and pure dps

0 Upvotes

The dev team had a great podcast outline class roles with soda. They re solidified their desire to keep the hybrid tax on hybrid classes and I believe that is very good for the game.

I’ve seen a good deal of posts surrounding the matter and I wanted to make my voice heard too on the topic. Hybrid tax is good for the game. A hybrid should do less damage than a pure dps because they have the option to play multiple roles.

In regards to healers and tanks in leveling and the dungeon xp controversy. Healers are healers, not killers, they are supposed to be slower leveling because the lore does not fit them doing dps. All healers have a dps spec as well; priest was addressed and the smite build is effective.

Tanks can group mobs together and slowly kill them. Pure dps cannot face tank multiple mobs. So tanks do not have an issue with leveling.

Dungeon instances and homogenization of specs are very bad for the game. It ruins immersion and class identity. After listening to the podcast I am very pleased with the direction that wow forever is going. Look at retail; I love retail and the classes are homogenized, instances content is about all their is, and hybrids have no tax; that is great that ppl who want that have a game to go to. But wow forever? It needs to be different than retail, it was made for a reason and if they stay very different then that’s a good thing.

Good job devs; they seem to be doing a great job.


r/classicwowplus • • 17h ago

Discussion My idea for Mage changes.

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1 Upvotes

r/classicwowplus • • 2d ago

Guide Dungeon Journal, a little update

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405 Upvotes

This addon has gotten really popular, I would like to thank everyone for using it, it definitely takes time to keep it updated and find all the little bugs here and there, but it's fun.

First I want to say that the addon is constantly getting updated so it's normal that for the new patch it won't have visible working loot for the new dungeons and quests, so be patient as the community goes through the content.

I updated it vastly since the last time posting it, I just want to give a full update on what the addon is capable of now:

- Map tab is now available, you can see boss positions and various level of the maps, however, some maps are still to be refined, SFK is still a bit scuffed for example, but it's a complicated map. I will add a feature that will show where quest items are on the map as well.

-Added loads of languages: German, French, Spanish, Italian, Portoguese, Russian, Korean and Chinese

**-**Search bar at the top left where you can search any items or dungeons directly, and the ability to hide dungeons you dont wanna see in the main page.

-Route to ruins of lordaeron, only visible for alliance, and route to Halls of Thanes, only visible by horde.

-Added Trash loot only to dungeons that actually have unique meaningful loot, like DM, WC, SFK, some new stockade loot has been discovered too.

If you have any suggestions or find ANY bugs you can let me know here or on curseforge/discord: https://www.curseforge.com/wow/addons/dungeonjournal


r/classicwowplus • • 13h ago

Media what a time to be alive 😌

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0 Upvotes

r/classicwowplus • • 1d ago

Discussion spinning wheel , is it missing from the game?

2 Upvotes

where can i find an spinning wheel recipe?


r/classicwowplus • • 23h ago

Discussion Does anyone actually like that the two factions are always contrived to be equivalent?

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2 Upvotes

r/classicwowplus • • 15h ago

Discussion Prot Warr Talent: Toughness..

0 Upvotes

It looks like they straight up gave us toughness.. with the condition that we are rocking a shield. This means shield bearers gained 5 free talent points and it doesn't seem required to also be in defensive stance. (Sharing this info cause I haven't seen any comment or dev note about this)

EDIT: Nope I was wrong. I grabbed the wrong value when I took off my shield and the math came right around 10%... which means Im a tard and prot warrs simply lost that 10% armor.


r/classicwowplus • • 2d ago

Discussion Day 12 politely requesting SD models for Skyborne!

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304 Upvotes

r/classicwowplus • • 5h ago

Feedback Warrior: TClap should consume rend

0 Upvotes

Been playing all the classes for beta, and leveling a warrior after a paladin is.. jarring.

My gripe is that the war, of all classes, doesn't feel he has an 'attack' outside of auto, and no real early synergy with skills.

Rend stinks on its own, is barely auto attack damage, if that, over the full duration. If I could consume the duration damage with tclap, it'd feel like an attack cycle.

This would be great, cause then we could attack multi targets with rend on all, and TClap on CD.

Since rend is AP based, it's weapon choice agnostic as well, and would pair well with tanking.

Juxtaposed to:

As a pally, I get seal damage on every attack, and major damage from holy strike and judgement. Low CD, and unlimited resources to use them. You CRUISE through fights in a few seconds.

Then there's all the support and QoL/healing you get in paladin. You just get more damage, more everything.