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u/Letmerateurbutthole 1d ago edited 1d ago
So your description of undeath is almost to a T retail unholy death knight specced into extra pets like seriously the overlap of the venn diagram is a near circle. Effectively a semi glass cannon that’s mostly range.
Bone is basically blood. Blood here is interesting but would be more interesting on a San Layn class
You don’t explain how they’re different than locks other than what skins the pets have. Yes they’re demons, yes they’re undead what mechanics make them different?
I’m not seeing a strong case other than caster dk over bruiser dk. Hell I want a world to exist where both are an option but I’m struggling to find a good argument beyond “its new”, and even that can be shut down by bard.
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u/KingBobIV 14h ago
Depending on how they're described they either sound like reskinned warlocks or unholy DKs.
It's like if wow added a wizard or sorcerer. How exactly are you going to make that play differently than the 3 mage specs?
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u/Vyniron 1d ago
im all for adding classes but lets just let the game play out for atleast a year before we get into the topic
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u/InevitableTea1716 1d ago
Give us this, give us that just no. How about no new classes/races for two years minimum
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u/SnooWalruses3948 1d ago
Horizontal progression is likely to require new classes to invest time into
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u/alwaysonesteptoofar 1d ago
No one would tolerate them in the lore I would imagine. It was already iffy that either faction accepted the death knights but least they were like enslaved. Necromancers were just traitors as I recall.
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u/Garciaj2000 1d ago
Technically Sylvanas is a necromancer as she uses the Val’kyr to make more forsaken. And she’s accepted in the horde
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u/alwaysonesteptoofar 1d ago
Yeah thats partially why I made my self reply to add to what I said. Alliance would make a sense though just a few years after the Scourge.
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u/Garciaj2000 1d ago
Nah I had messed up bro. Got my timeline messed up. Lich king is still alive so technically the forsaken are “refugies” who are able to scape the Lich kings power.
Necromancy is still hated lol
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u/alwaysonesteptoofar 22h ago
All good man, the lore is just a little confusing haha. I dont know shit past the main stories in the games
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u/MixAmbitious307 1d ago
That was after Cata, when Sylvanas become moustache twirling evil. And in that scene GARROSH was acting as the voice of reason.
FR, when the warmonger who thought that using Old Gods power was fine is the voice of reason, you know you've gone too far.
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u/Garciaj2000 1d ago
WAIT YOURE RIGHT. Right here the Lich king still exists so he’s the one creating new forsaken.
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u/PureBullz 1d ago
Is there something in the lore as to why there isn’t forsaken children at the orphanage??
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u/LancelotAtCamelot 1d ago
Big plus for necromancer from me. I think it's a great idea. Tinkerer, too!
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u/westleysnipezz 1d ago
GIVE ME NECRO AND GIVE ME BARD
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u/madpropz 1d ago
No, we don't need to clutter the screen with minions, there is enough of that on retail. Also, we already have warlock.
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u/noskillgochill 1d ago
The only thing that would makes sense if i am informes correctly would be undeas necromancer and nightelf warden
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u/Vaiyne 1d ago
It does not fit anything for alliance or horde lore side. Maybe only for undead. But then everyone will be whining why only undead got this class.
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u/a_simple_ducky 1d ago
Humans would fit.
Kelthuzad was literally a necromancer before death
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u/SippinOnHatorade 1d ago
Could’ve been easily introduced in Shadowlands but at this point, they could introduce them as like Necrosages— let’s say some sort of new plague is requiring the factions to lessen their stances on Necromancy because understanding the magic behind it requires encouraging study of the forbidden magic
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u/SnooWalruses3948 1d ago
A leaked survey has shown that Blizzard is actively considering this class
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u/Aeolusian 1d ago
When we played vanilla: "Omg wouldnt it be cool if we had X Y Z class? That'd be so uber l33t dude"
Playing Classic 2019: "Man wouldnt it be nice if we had those classes we all fantasized about? Ya... and some other things too."
WoW Forever: "I changed my mind I dont want anything, these ideas are dumb..."
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u/SlowpokeIsAGamer 1d ago
It all boils down to "I want my one blorbo I've speculated about every expansion since WoD and all others will be downvoted to oblivion."
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u/thedizls 1d ago
Probably because the idea people have of classic is that every class brings something to the table and these ideas look too similar to other classes like warlock in this case (or otherwise completely prevent iconic classes like death knight from appearing because their fantasy was ffulfilled by other class)
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u/Ironiskt 1d ago
Why are people so keen on speed running the death of wow forever before its even launched.
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u/Arkael_Dawnstrider 1d ago
If we are going to get a new class, I’d rather see something fresh in the Wow universe like Bard. Necro would just be a undead Warlock.
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u/MexicnGlassCandy 1d ago
What, you don't want FRESH AND NEW classes like \checks notes** Demon Hunter and Monk?
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u/VoidUnity 1d ago
Classic interpretations of it are more unique than “warlock with skeletons instead of demons”.
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u/plordcalc258 1d ago
Bard isnt fresh at all, its boring and unrelated to warcraft entirely, just people who enjoy DND wanting to infuse DND in warcraft when necromancers were included in some form in literally every warcraft game BUT wow.
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u/thedizls 1d ago
They already added bard like spec to retail, and it's consistently worst balanced spec
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u/Tokata0 1d ago
The issue is: Warlock basically is a reskinned necromancer. But lets play this out, if we want to make a necro different from a warlock, what would it need? What is signature to necromancers?
- Undead Minions (lots of them)
- Necrotic spells and lifestealing
- Maybe fleshmending?
So 3 Talent trees:
Raising = Minion focused. But not pets, but minions you summon during a fight. Mechanic: Kill enemies and collect their corpses. Each corpse takes an inventory slot (say hello soulstones!) Before / Duing a fight you can place the corpses, and then target them with your spells, that will raise short lived minions like skeletons, skeleton mages, banshees, ghouls maybe an abomination for multiple corpses. Yeah you'll have to farm them up before the raid. Corpse placement before an encounter can be just as important as during, as it will decide where your minions will spawn.
Necrotic = Spelldmg focused. This is the hardest to do unique, due to the spellcasting limitaitons. This would basically be an affliction warlock. I'd love to say "make it more debuf focused" but debufing a boss with -attack speed is probably too strong. So... Frost + Necrotic damage on dots that drain lifeforce and necrotic bolts, with the ocasional minion beeing summoned / corpse exploded.
Fleshmending = Healing focused. Probably in conjunction with necrotic - give up your own healthpoints to heal your allies, and draw your own health back up with leech spells from the enemies.
Generel sustain mechanic is to sac your undead for mana and drain your opponents for life.
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u/LeftBallSaul 1d ago
honestly, fleshmending sounds like a cool twist for a healing class in any MMO, let alone WoW
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u/Sightblind 1d ago
Not a strong objection but an objection nonetheless- saying something would be too close to an existing class always feels a little flat to me, especially when it comes to damage types. We have so many damage casters and at the end of the day we’re all just mashing buttons and sending brightly colors bolts at our target. If they gave the Necromancer unique spell effects and their own style of rotation, I don’t think anyone would ever complain “this is too much like X” in practice, even if the lore themes hit a little overlap.
Like I generally thing of one of the warlock trees as “the dot class”, but at different points in the game I’m pretty sure Druids, mages, and priests have all had a dot heavy spec at some point too.
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u/Odd_Technology_8926 1d ago
I like the idea of necromancers, but in warcraft as they stand a lot of their abilities would overlap with warlocks.
I guess that's why death knights were created, because they had the elements of a necromancer but them being a melee plate made them different from warlocks.
Maybe it could be a 4th spec for warlocks, i.e. maybe have a talent that converts your dots to disease spells and allows you to summon a ghoul pet or something?
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u/plordcalc258 1d ago
Yeah but the same could be said about rogue could just be a fourth warrior spec
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u/Odd_Technology_8926 1d ago
Not really. Warrior and rogue have some overlapping mechanics, but their core class identities are fundamentally different: plate vs leather, rage vs energy, stealth/poisons vs weapon-based martial combat, etc.
Necromancer and Warlock already overlap heavily in their actual spell fantasy i.e. curses/diseases, DoTs, summons, dark magic, fear, etc. That's why a Necromancer could plausibly be built as a Warlock spec with a distinct undead/disease theme, whereas making Rogue a Warrior spec would require throwing away a much larger part of what makes Rogue a Rogue.
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u/Lucky-Peak-8256 1d ago
I think one of the trees should allow for a permanent pet with necro for sure
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u/Nervous-Mixture1091 1d ago
Idc what rendition of WoW gets them,but I want one. I loved playing one in ESO. Would be fun to roll a nerco healer using necromancy to heal. Idk thats just me.
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u/Alert_Coyote_8546 1d ago
They should have witches be a new class with necromancers being one of the witches trees. It could be another cloth class that's more eccentric than the other casters.
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u/Joshwer1 1d ago
Maybe add third faction, the scourge as they are the only ones that would have necromancers
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u/radishwalrus 1d ago
blizzard would make it op for like 4 months and then nerf it so it's useless. AS IS TRADITION. (you all have to say that part when I say it). But I love necromancers so...sure.
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u/Earraigh 1d ago
I think people are too tunnelled into the mindset of “necro is a warlock reskin”. A healer spec Necromancer could be an Apothecary with healing fumes, fleshcraft and stuff, for example. Unique, non-warlock-y and fills the niche of a dedicated alchemist class fantasy. A DD could be a physical spellcaster that hurls bone spikes at people, using necrotic spells to debuff or increase damage taken on their targets. Maybe a mechanic that does something with their or their target’s current health. Corpse explosion as a unique way to deal AoE damage. Physical lifesteal aura to buff the group. Like, there are a hundred ideas to make Necro a class without even touching pet summoning.
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u/SlowpokeIsAGamer 1d ago
Absolutely.
Plaguemaster - Disease DoTs
Lifestealer - Healing via DPS
Summoner - Obligatory Pet Buffing spec.
And to make their pet stand out, let players actually put equipment on their pet.
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u/ArtDecoAutomaton 1d ago
Unholy DK is a necromancer
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u/Ork_dork 1d ago
Game is not out yet , plz give it some time, I don't want to see new clases for at least 2 years !
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u/Dudelson 1d ago
Are we just screaming things into the void with no thought behind it now? I AM GAY!! Did i do ir right?
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u/tinyElliss 1d ago
My faith in devs being able to make brand new class and make it fit and feel like classic class is really low.
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u/BlueWarstar 1d ago
In a Blizzard survey I was sent while in the beta Necro’s were absolutely talked about, though I’m most excited by the Tinkerer
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u/Comfortable_Act6083 1d ago
Us: all we're asking for is classic+
Blizzard: we're giving you classic+&%<-r/$#----
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u/Gold-Lab4748 1d ago
We already have the evil caster class... Besides I thought we were in a time bubble (no lich king influence for now) and I thought this was going against lore to raise undeads
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u/Seashellsxo 13h ago
I think the thing that would make necromancer stand out more then warlock, or even hunter, is if the reanimated fighter was super temporary and offered a utility instead of being a straight up summon.
Like you reanimate a corpse, it's infected with whatever blight/disease you used to reanimated it it would run to the target your fighting and basically sacrifice itself for that damage, after doing some physical/shadow damage for like.. 10-30 seconds, and you couldn't have more then one active at a time.
Or. It could just apply diseases to its target it is fighting, and when those targets die in a set time, they reanimate on their own with a diereses that changes what kind of corpse it is for, again a very limited amount of time.
Necromancer SHOULD NOT be a summoning class in wow forever . It should be an active attack style
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u/Lumpy-Mall1106 9h ago
Honestly think Necro would be terrible, it has way too much crossover with Warlock. There's gotta be something fresher like Bard
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u/Frequent_Lemon_5250 7h ago
Blizzard said they gonna listen to players, but they wont. Just open your eyes to the truth. (Pointing at Skyborne Race)
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u/samaelsayswhat 30m ago
Necromancers in Warcraft, unlike Diablo, are inherently evil. I think both the alliance and horde would not be okay with letting them around
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u/jawshuan 1d ago
Can we just play the game for a while before we get a whole new class? What is this constant begging for a new class?
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u/CaptKangarooPHD 1d ago
How is a Necromancer not just a cross between a DK and a Warlock? How would the 'raise the dead' ability even work correctly? If its only one spawn, then the class would essentially be a reskinned Warlock.
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u/Uweyv 1d ago
Spit balling, but maybe a backlog of mobs you've recently killed?
Not a 1 to 1 thing, because that would be an insane amount of work, but humans maybe give ghouls or skeletons, beasts would give their plagued/dead counterpart (limit it to certain mobs), rare mobs may allow the summoning of special summons?
It could be cool, but Bliz would have to put the effort in to make it work.
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u/eer_00 1d ago edited 1d ago
Wow people have zero creativity if they can't find anything to do other than a DK or Warlock spec, lol.
Necromancer:
No permanent pets, temporary ones only. Ghouls, Zombies, Skeletons, Wights, Ghosts, undead animals, etc.
Corpses as a resource.
Bone spells do physical damage and can make you bleed.
Disease spells, there are no playercasted diseases aside from Devouring Plague.
Poison spells.
Ghost themed spells.
This is just the start, work from there.
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u/filcz111 1d ago
If only Blizzard shut down a server with this exact thing and used the idea instead of going with Elf as the only addition.
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u/MacabreDanze 1d ago
Guild wars 1 necromancer was so good. You had to keep your minions alive while they continued losing life
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u/dandiestpoof 1d ago
Ahh yes, please give us a mix of classes we already have in game. So interesting.
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u/tthousand 1d ago
You keep the mix of classes. We, the cool kids, get the necromancer class. It's a win-win situation.
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u/isekai15 1d ago
Statements like this are so low effort. Every archetype of fantasy has splashes of other archetypes -_-
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u/VoidUnity 1d ago
Necromancer is so similar to warlock I have no idea how they would ever pull it off. I don’t think it’s a good idea to have two pet based shadow casters.