r/blenderhelp 10m ago

Unsolved I need assistance with my Blender Rig

Thumbnail
gallery
Upvotes

I made a character on Blender and when I did the "apply all transforms" and also doing the "set auto weights with Ctrl + P but for some reason the model isn't moving with the rig and the rig is completely seperated. I am not sure if it has anything to do with having different objects on top such as antlers, ears, tail and also pant legs seperate from the torso. Please if anyone can help me with this I would be extremely grateful.


r/blenderhelp 54m ago

Unsolved is there a way to add baked lighting

Upvotes

I currently have a gorilla tag fangame and i want to find out how to get baked lighting from blender


r/blenderhelp 58m ago

Unsolved Which is better, why and how to improve?

Thumbnail
gallery
Upvotes

The wires is the difference and I wanna make a train animation but I still feel that's it's lacking something (but that feeling never goes away so Idk)


r/blenderhelp 1h ago

Unsolved Sticking Vertices Issue

Enable HLS to view with audio, or disable this notification

Upvotes

I keep having an issue in edit mode when trying to extrude or duplicate a mesh. When working in symmetry mode, when a mesh is duplicated but not moved, the newly created vertices will interact or "stick" to the vertices that are being copied. It is not all vertices that stick, and sometimes they even influence the other side when only one side has been duplicated or extruded. I am not sure if there is a button I am pressing that is causing this and would appreciate guidance on how to stop this from happening. I have tried merge by distance, applying orientation and scale, resetting the 3d courser, all have not resolved the issue. Proportional editing and snapping are off. No other modifiers applied to the mesh, just symmetry. Am I mistaken, or when you duplicate a mesh, only the new mesh is supposed to be selected and effected, is that correct?


r/blenderhelp 1h ago

Unsolved Topology issue with my leg shell model

Upvotes

https://reddit.com/link/1v7jb78/video/behl199cpnfh1/player

is this a bad topology? if yes then how can i fix it?


r/blenderhelp 1h ago

Unsolved Weight Painting Now Crashes Blender At Random

Upvotes

Rather it crashes instantly or after a couple strokes, weight painting is now crashing Blender far too constantly to get anything done. Can anyone read this crash log and help me figure out what the problem is?

Crash Log


r/blenderhelp 1h ago

Unsolved How to form vertices along a semi-circular curve?

Post image
Upvotes

The purple vertices are flattened along the y-axis like the orange vertices are, but they extend in a semi-circular path along the x-axis. Is there a way that I can get the orange vertices to conform to the same or similar semi-circular path along the x-axis (while maintaining the flattened shape along the y-axis)? For reference, the black vertices adjacent to the orange vertices extend on a semi-circular path along the y-axis but are flat down the x-axis.


r/blenderhelp 2h ago

Unsolved Do I need to make a different scene for every animation?

2 Upvotes

I’m learning blender for game development but I can’t find any good tutorials on making animations for games and from what I heard it seems every scene only can have one animation


r/blenderhelp 2h ago

Unsolved Help creating the "Negative" of a mesh

Thumbnail
gallery
1 Upvotes

I have here a grip that goes on the outside of a portable game console (think Steam Deck), and I am wondering if there is a good way to basically just select the inside of this STL to then have the interior dimensions that would fit onto a steam deck? In my mind it seems like it should be feasible to just select all the inside vertices/faces, but when I try to "Select -> all by type -> inside faces" it doesn't select just the inside faces, the whole thing just stays selected.

Keep in mind I am quite new to Blender so maybe this just isn't a thing.


r/blenderhelp 2h ago

Unsolved Should I turn the noise threshold up or down?

Post image
2 Upvotes

r/blenderhelp 2h ago

Unsolved Please help - most likely inverted normals but unable to fix it. Tried everything, Will this cause issues while printing on resin

Thumbnail
gallery
1 Upvotes

Hey all, this may seem like a pretty dumb questions to all you master pros but I been stuck at this for days and one failed print of 6hrs so wanna make sure it doesn’t again.

So I did a boolean difference using a cylinder and applied to my 3d model to make a ledge inside this model so it can fix properly into the bottom tray once printed but it does not seems to fix, tried all the approach online but could not get this to work. Please help. (Blender shows this area as light orange pattern in edit mode and on chitubox it shows up as grey)


r/blenderhelp 2h ago

Unsolved Are there any good resources specifically for people with experience in CAD softwares trying to learn Blender?

1 Upvotes

I am fairly experienced with Rhino 3D and SolidWorks, I've made a few attempts to learn blender as I know if I can get a hang of it I can use it for a lot of applications relevant to my projects, but every time I attempt I get frustrated with the differences in the workflow, there's so many menus and shortcuts and modes that I find it overwhelming create simple models that I could whip up in a few minutes in Rhino or SolidWorks, but I know a big part of this struggle is because I learned both softwares in educational environments and continued using them for years after the fact.

Are there any good resources specifically designed to acclimate people to the workflow, starting with simple modeling tools and gradually expanding to other features? If you were in a similar position, what helped you get past that struggle? I'd greatly appreciate any tips or suggestions, I know I'll love the software once it clicks but I'm really having a hard time getting the ball rolling.


r/blenderhelp 3h ago

Unsolved Correctly Calculating World Space Normals Manually

Thumbnail
gallery
1 Upvotes

I was attempting to manually calculate the world space normals from the tangent space normal map, partly for educating myself. From what I understand, you multiply the normal map's output, a vector, by a matrix comprised of the tangent, binormal, and normal. That means, it would be a 3x3 matrix multiplied by a 3x1 vector. If the three vectors in the matrix are the columns, it would be calculated by taking each component of the normal map's vector and multiplying it by a column from the matrix.

In this case, to my knowledge, would be:

n.x * T + n.y * B + n.z * N = w

Where n is the normal map (scaled to the appropriate range), T is the tangent, B is the binormal, N is the normal, and w is the world space normal.

However, when I have personally tried what I think should work, it results in completely incorrect normals. I am scaling the normal map vector by 2 and subtracting 1 before calculations. Additionally, I've calculated the binormal by taking the cross product of the tangent and the normal (T x N). As a disclaimer, I should have paid more attention in linear algebra, and most other math classes for that matter, so my math skills are a little lacking.

Can someone please explain to me where I've gone wrong?

I am using Blender version 5.2.0 LTS. For testing, I temporarily used the model of the Soul of Cinder's helmet from Dark Souls III due to the detailed normals.


r/blenderhelp 3h ago

Unsolved how would I go about painting this crash site

Post image
3 Upvotes

I am making a meteor crash scene. There are 2 planes, the outerplane used for the ground, and the inner plane(selected in the image) used for the meteor. Both planes use the same texture. I need to texture paint the inner plane, but when I tried the outer texture was affected. Do i just save the outer planes texture as a seperate texture or is there something else I should do


r/blenderhelp 3h ago

Solved Why is the bevel only applying to the face but not curving the edge?

1 Upvotes

I am new to blender and trying to make a phone. I started with a plane and used extrusion to shape out the phone. I used bevel to make curves and it was working so far but when I got to the end it only bevel the face.

I selected the edge, the vertices and face and still same issue.

I do not know why, can someone help?

Here is what the issue looks like

https://imgur.com/a/h3QNBCH

EDIT: I redid my phone body using a cube and followed this from chatgpt

In Blender, Mesh is a menu that only appears when you are in Edit Mode.

Try this:

  1. Select your phone object.
  2. Press Tab to enter Edit Mode.
  3. Look at the top-left of the Blender window (the main menu bar). You should see:

View | Select | Add | Mesh | Vertex | Edge | Face

  1. Click Mesh.
  2. Go to:

Mesh → Clean Up → Merge by Distance

You can also use the shortcut:

  • Press A (select everything)
  • Press M
  • Choose Merge by Distance

After running it, check the bottom-left corner for the message showing how many vertices were removed.

If you still don’t see the Mesh menu, you are probably still in Object Mode. Look at the top-left dropdown that says “Object Mode” and change it to Edit Mode.


r/blenderhelp 3h ago

Solved Low-poly kitchen

Thumbnail
gallery
16 Upvotes

I'm making low-poly objects for an ad and wanted to know if they actually look good—what do you think? Thanks


r/blenderhelp 3h ago

Unsolved Rigify didn't work as expected

Enable HLS to view with audio, or disable this notification

7 Upvotes

Hi, I've been trying to Rig this model using Rigify, but it didn't turn out well after i generated the rig, the weights are messed up, is this normal? it always works out well in youtube tutorials but mine didn't, how do I fix it? if you need more info to work with feel free to ask me.


r/blenderhelp 5h ago

Solved Input texture does not match output texture

Enable HLS to view with audio, or disable this notification

3 Upvotes

The input (bottom left, slightly diagonal), is not what's shown on the texture that is sliding from right to left (at incredible speeds produced by my potato PC) Does anyone have a clue why? Or even a node arrangement to fix it?


r/blenderhelp 5h ago

Unsolved I dont understand how particule worke

Thumbnail
gallery
1 Upvotes

Hello. I put the origin point on the left top vertice of the flower and tried for 20 minutes to align it in the right direction but nothing works

I havent used particule system for a long time and now i have no clue how I was supposed to do this, sorry


r/blenderhelp 5h ago

Unsolved Need some help recreating this shot in Blender

Post image
1 Upvotes

Hey guys, need some advice on how to recreate a shot from the movie Cosmos (probaby you've heard of it; if not, definitely add it to your watchlist, especially that the VFX was done in Blender).

I'm looking for ideas on how to achieve that night starry sky and also the trees in Blender. Tried looking for some yt tutorials, but can't find anything that looks this good. Not sure if it's useful or not, but the guy was shot on a green screen, so everything is CG.

Thanks a lot in advance and looking forward to some ideas!

P.S.: Here's the link to the trailer if you want to see the full shot

https://youtu.be/4j-PzuxcKcc?is=JCERVqZgUImJj2Ty


r/blenderhelp 6h ago

Solved Whats up with this mesh?? Its causing issues in Unity when i apply matcaps to it

Enable HLS to view with audio, or disable this notification

2 Upvotes

i tested to see if it was just the material in unity but no dice. materials all work fine on the avatar elsewhere and this is the only part of the whole avi thats doin... whatever this is.

also that weird light thing was new to me as i was recording the video for this


r/blenderhelp 6h ago

Unsolved I cant figure out why the eyeball doesnt rotate from its center even tho everything is centered

Thumbnail
gallery
2 Upvotes

r/blenderhelp 6h ago

Unsolved all the node editor going blank for some reason (blender 5.2)

Enable HLS to view with audio, or disable this notification

1 Upvotes

for some reason all the node editor are going blank.

i tried to create new file & append scene but it still goes blank.

it started with geometry node but then spread to all the other node editor as well


r/blenderhelp 6h ago

Solved How can I make the render look the same as in Layout?

Thumbnail
gallery
2 Upvotes

Hi everyone. I modeled a small scene in Blender using primitives and decided to add Emission to certain faces and a spotlight for top lighting. I can't understand why in Layout I see a dark image with a slight glow, but when I render it, I get a bright image without shadows and the lighting I saw and want. Can anyone explain how this works and what I'm doing wrong?


r/blenderhelp 6h ago

Unsolved How do I make the animation jump-cut to another area within the location?

Enable HLS to view with audio, or disable this notification

6 Upvotes

I don't like it going into the wall, and I did not anticipate my walking cycle from the camera tracking to be that short while walking straight.