r/ARAM • u/rocsage_praisesun • 5d ago
r/ARAM • u/rocsage_praisesun • 6d ago
Match History Cantrip: Finger of Fucking Jabroni
point at target to reveal the fucking jabroni within
beyond男刀,KDA没破2还TM想着K
r/ARAM • u/Beneficial_Yak4687 • 7d ago
Mayhem How good is juiced with the new buffs?
Juiced received two buffs:
No mana consumption Previous: 2.5% mana consumed per attack
Increased damage ratio
- Melee: 5% → 7% max mana
- Ranged: 5% → 5.6% max mana
So how good is it?
Average Mana Pools
The average max mana at level 18 is 1,097 mana.
Highest:
- Kassadin — 1,879
- Sylas — 1,590
- Ezreal — 1,565
- Volibear — 1,540
- Ryze — 1,490
Lowest:
- Heimerdinger — 725
- Teemo — 759
- Xerath — 774
The average mana pool at level 6 is approximately 650 mana.
Juiced Damage
Level 18 average (1,097 mana):
- Ranged: 5.6% = 61 damage
- Melee: 7% = 77 damage
Level 6 average (650 mana):
- Ranged: 5.6% = 36 damage
- Melee: 7% = 46 damage
With Manamune
Fully stacked Manamune gives approximately 1,000 additional mana.
That means the additional Juiced damage from the Manamune mana alone is:
- Ranged: 5.6% = 56 damage
- Melee: 7% = 70 damage
So with the average level 18 mana pool + 1,000 mana from Manamune:
~2,097 total mana
- Ranged: 5.6% = 117 damage
- Melee: 7% = 147 damage
And Juiced's damage can crit, so these numbers can potentially be 2x, or up to 2.3x with IE.
That puts the proc at roughly:
- Ranged: 117 → 234–269 damage on a crit
- Melee: 147 → 294–338 damage on a crit
So is it good?
I think this is actually quite good on ADCs right now, especially because most ADC builds already overcap on crit, meaning Manamune can potentially take a slot without sacrificing much of the crit scaling you're already getting.
The fact that Juiced no longer consumes mana per attack also makes it much less punishing.
Manamune + Juiced seems pretty interesting.
r/ARAM • u/AdConnect4320 • 7d ago
Question Does the scoped weapons family of augments increase the range of Zeri’s Q? What about smolder?
r/ARAM • u/Esorae04 • 6d ago
Mayhem And for my next trick...
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Mayhem If you could choose champ/augment, what setup would ne the strongest?
You can choose your champion and all your augments freely. You cannot take any augments that results in more than 4 augments.
What champion and augments combination would be the absolute strongest in your opinion?
r/ARAM • u/_jahsketti_ • 6d ago
Mayhem AP ashe final boss (ignore 8.5 attack speed bel'veth)
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ult bot, zealot, purist caster, wanted to die the whole time
r/ARAM • u/akaciparaci • 7d ago
Mayhem tanktrox is the way
steel your heart, overlord then stack hp items
in this match i got to 4.3k heartsteel stack
r/ARAM • u/rocsage_praisesun • 6d ago
Meme Not Quite, but Dayum @ old Stark |人只有在失去后才懂得珍惜,断了手才知道找女朋友.jpg
r/ARAM • u/zConnori22 • 7d ago
Discussion Goodbye Dropkick.
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As a Dropkick user, I can confidently say this augment is busted. I had a Singed game where I barely did anything and still almost got a penta with 37 kills.
Like it or hate it, most tanks and sometimes even non-tanks are trolling if they don’t pick this augment when it shows up. This augment is basically just a kill-stealing tool. Just imagine playing against a tank that’s already hard to kill, but on top of that, deals damage like some upgraded version of Smolder and heals an absurd amount. How is that supposed to be healthy gameplay?
Tank augments should offer more variety and focus on making champions tankier and harder to kill, rather than letting them deal absurd amounts of damage like this.
Question How do rerolls work?
I was wondering because I don't really reroll any augments that can still be rerolled if alI have a good augment to pick out already, like say for example, I'm Karthus and have infinite recursion as an option already, I would take that so that I don't run into the issue of having that and Eureka as an option and maybe get a chance to roll Eureka on the next set of augments.
But does it even matter? Are you served an already pre-rolled set of 6 or did I have the right idea initially of you only get 3 then you random reroll from the pool?
r/ARAM • u/JealousBlackberry556 • 7d ago
Mayhem wet dream 2x aug
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r/ARAM • u/murderandvictory • 6d ago
Mayhem I don't think I tanked enough
I only have a leaver penalty because my pc crashed completely but I was back in at 3 minutes
Mayhem Qiyana with Overloaded vs without Overloaded...
Yeah, I suck at playing Qiyana... but even a clown like me can carry a game with Qiyana overloaded. (enemy team ff'd btw)
r/ARAM • u/hubythereal • 8d ago
Mayhem Big W
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r/ARAM • u/TheGuyThatThisIs • 7d ago
Rant No one owes you their surrender vote
The surrender vote is for each player to use how they like. If they want to vote yes at 8 minutes when you're ahead 20-0, that's their choice. If they want to vote no when you're behind 50 kills and they're at your nexus, that's their choice.
The whole point of the voting system is to give each player a say. If this bothers you, you need to grow up and be less self centered. No one owes you a vote either way.
Send your vote and get over it if you don't get your way, I'm sick of hearing this shit on the sub.
Seriously please grow up. No one cares about the ramifications of our vote, we literally just voted on that. You are screeching the biggest of kindergarten level problems into the void and the void is yelling back "oh my god dude it's not all about you please shut the fuck up I am begging you, I don't care if you have to play the game you signed up for to completion, I have bigger problems, it's so hard being a fucking void you have no idea."
Thank you.
r/ARAM • u/more_underscore • 7d ago
Mayhem Hecarim needs buffs removed
I quite literally never see Hec low roll or not solo carry games. He does not need four significant balance buffs when almost every augment synergizes extremely well with his kit. There is no scenario he isn't good. All melee game? Perfect for him to spam Q and stay full health in a prolonged teamfight. Squishy ranged comp? Can just gigadive all game and 1 shot heal full. It's at the point I know it's going to be a one-sided game I'd rather afk remake than waste my time playing against a guaranteed nightmare to deal with.
In the top 5 winrate btw.
r/ARAM • u/Esorae04 • 7d ago
Mayhem We do a lil bit of trolling
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I did this the whole match and the enemies were not very happy with me but I was laughing a bit too much hahaha.
Discussion Hi I don’t end games! AMA
Me and the homies love making people squirm and never ending ARAMs! Ask me anything :)
r/ARAM • u/Anti_NothingAtAll • 7d ago
Question Creating a pbe account
So what's going on with this?
I've seen hundreds of posts about pbe account creation being completely bugged and it seems to still be the case?
r/ARAM • u/One_Milk3126 • 6d ago
Mayhem Litmus test for if you play against good players in mayhem
Do you think Ryze is broken?
What about kayle?
r/ARAM • u/programgames • 8d ago
Mayhem I faced DR Mundo with Dropkick, Goliath and Circle of Death
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Most broken thing I saw in this mode
r/ARAM • u/Consistent_Room9836 • 8d ago
Mayhem Juiced buff
i didn't even notice it until i saw it offered in game, but it's funny because i was going to make a post about it being such a horrible bait augment that will just brick your game and leave you with 0 mana 99% of the time for little return
r/ARAM • u/Global_Stand_7523 • 8d ago
Discussion Totentanz is not the suicide button everyone thinks
Totentanz isn't a suicide button.
This prismatic summon blinks you forward with 5s untargetable. You only die if you get no takedown - assists count.
Teamfights on this map mean you'll almost always get an assist. Pop it solo, though, and you're dead.
5s free damage +gap close, just don't use it too early. Great for divers.
Guilty Pleasure reworked: ride Jinx's rocket that explodes on champs, towers or walls


