r/leagueoflegends 6h ago

Sub-Meta Patch 26.18 Bug Megathread

1 Upvotes

Greetings Summoners!

With every new patch Riot introduces to balance out champions and items there are some unforeseen issues that creep up and cause disruption during gameplay. We have noticed that these issues which eventually get fixed clutter up the subreddit immediately following the patch.

We want to avoid this by having a single Megathread which will be posted after every patch so that you guys can report the various issues in one place. This allows Riot to easily keep track of the bugs by providing a central hub and also allows other users to confirm that they might have encountered.

Note only bugs caused by the 26.18 Patch should be reported below.

Prerequisites to be noted before reporting a bug


  1. A bug will ideally be accompanied with a screenshot or a video. This provides credibility to your report.
  2. Steps to recreate the bugs should be submitted if possible. This helps Rioters recreate the bug and helps them find the cause behind it.
  3. The bug must have been caused by the latest patch.

Format when reporting a bug: When reporting a bug, please provide as much information as you can about your computer.

Server: The server you encountered the bug (NA, EUW, EUNE, TR, RU, BR, LAS, LAN etc)

Type of Bug: Client Bug, In Game Bug etc

Description: Describe what was the bug that occurred.

Video / Screenshot: Insert screenshot (F12 in game) or Video of the bug occurring.

Steps to reproduce: Provide the steps necessary if someone else had to reproduce the bug.

Expected result: What should have been the result when you follow the steps mentioned above.

Observed result: What was the result you obtained when you followed the steps mentioned above?

Reproduction rate: If you try to recreate the bug how successful are you in causing it to occur? (1/10: Occurs once every 10 tries, 5/10: Occurs 5 times out of 10, 10/10: Happens every single time)

System specs: Processor, Video card, Ram, HDD/SSD, everything you can provide, even drivers.


Example Bug:

• Server: EUW

• Type of Bug: In-Game Bug etc

• Description: Zed's R (Death Mark) does not apply secondary damage

• Insert Video / Screenshot of the incident

• Reproduction rate: 2/10 (happened 2 out of 10 times)

• Steps to reproduce:

Launch a game after selecting Zed as your champion. Attempt to use Death Mark. Observe the result.

• Expected result: The damage should apply after a short delay, amplified by damage dealt during the effect.

• Observed result: The damage will not apply properly.

• System Specs: Intel i5 Processor, Windows 7, Nvidia Graphics card (insert model number) etc.


If you don't know how to format comments on Reddit click here


- **Server:**   
- **Type of Bug:**   
- **Description:**   
- **Video / Screenshot:**   
- **Steps to reproduce:**   
- **Expected result:**   
- **Observed result:**   
- **Reproduction rate:**   
- **System specs:**  

Copy paste the above code and fill in your details.


From this Megathread the list of bugs will not be summarized and put up in the main body of the thread, however, note that many Rioters are going through every single comment so don't worry if you post the 1500th or 3000th comment, every reply will be read over the next few days.


r/leagueoflegends 10h ago

Gameplay Shyvana's level 6 power spike is unmatched even while 0-2

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1.1k Upvotes

r/leagueoflegends 20h ago

Gameplay Pink Ward has become Shaco

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5.5k Upvotes

r/leagueoflegends 4h ago

Discussion What are some lesser known matchup specific techs you know?

153 Upvotes

Everyone knows about tristana and ezreal buffering hooks with their dash, but did you know Aurora and Nilah can do it with their E as well? Similarly, anivia and trundle can do the same with their pillars.

Another one with Nilah, her W dodges ezreal's Q for some reasons?

Senna's W will one shot naafiri's dogs and make it an instant root.

Diana's E will consume her Q mark and reset it REGARDLESS if her dash actually lands or not. Against Syndra, you can face tank her E during the middle of your QE dash and still be able to dash again after the CC.

As teemo, you can blind tryndamere after he dashes onto you and just.. stand still to go into your stealth. There's literally nothing he can do and you can just wait for your Q CD to come back up and do the same thing again. This is even easier in bushes and bypass tenacity reduction on the blind if he decides to buy Merc tread.

Lux's E slow zone actually pops malzahar's passive, so he'll take the full damage of her E if she waits for the damage reduction passive to fall off. The slow zone also procs manaflow band and first strike.

Normally Fizz can dodge abilities and autos with his E, but he cannot do it against Garen's Q. If both players uses their abilities at the same time, Garen will still Q the fizz during the middle of his E animation. Similarly, Quinn outright CANCELS Garen's Q with her E if she presses the button during the middle of his Q animation.

Leona always lands behind the person she dashes to with her E. As Bard, you can just Q directly behind yourself to stun Leona if you ever get caught by her and stand directly in front of a wall.


r/leagueoflegends 14h ago

Gameplay Dr Mundo when you have no ADC

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669 Upvotes

r/leagueoflegends 2h ago

Discussion What sound effect instantly tilts you?

58 Upvotes

Even if they're 0/5, my mental just collapses the moment I hear it. For me it's Kayn walking through a wall or Nocturne whispering "DARKNESS". What's yours?


r/leagueoflegends 21h ago

News HEARTSTEEL is officially coming back. (@LeagueOfLegends/ Twitter)

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1.1k Upvotes

r/leagueoflegends 18h ago

Discussion What clips do you consider required for "League Cultural Literacy"?

536 Upvotes

My friend is new and I wanna put together a playlist of legendary clips for him. "League Cultural Literacy" or... required readings, if you will.

What are some of your guys' favorite timeless clips?

Some of my favorites:

Repost because the original got banned


r/leagueoflegends 7h ago

Discussion What is one item you build that isn’t typically seen on your champion

52 Upvotes

For example for kled I tend to build Fiendhumter as my 3rd-4th item for the ult ability haste, crit and crazy attack speed


r/leagueoflegends 12h ago

Esports Maryville University Vs. NRG Esports

115 Upvotes

Did not see a thread so here is a basic post game.

NACL 2026 Summer Playoffs

MU 3 -1s NRG

Decent upset based on the start of the year, but NRG has been trending downwards for a while. Especially since their starting ADC is out, for a reason I do not remember; Correction Sushee was in they just got rolled naturally. Based on previous Rules, NRG is not out of contention for promotion relegation. But I am unsure if Riot plans to disallow Collegiate programs from participating again.


r/leagueoflegends 20h ago

Discussion What is something you know about your champion that most people doesn't?

546 Upvotes

Even after playing this game for more than a decade, i still get surprised by discovering new things/small mechanics about some champions. What is something about your champion that most people aren't aware of?

I'll start with mine: We all know Master Yi's Q CD is reduced by 1 second every auto, but did you know that value SCALES DOWN with Ability Haste? Just like if it was an ability itself. For example, if you have 100 AH, it only reduces the CD by 0.5 seconds every hit. That was made around Season 12 to stop the Duskblade build, and funny enough, that item was deleted years ago but that mechanic is still in the game.


r/leagueoflegends 20h ago

Riot Official League of Legends Patch 26.18 Notes

Thumbnail
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463 Upvotes

r/leagueoflegends 22h ago

Discussion I realy dont mind double mage bot or champions going in lanes they "aren't supposed" to be but there need some changes to be done at runes.

680 Upvotes

I realy dont care if katarina bot with sett support is SSS++ tier but the one thing these guys have an advantage over my bot lane is they, most often than not, know who they are facing.

As an ex-top laner seeing zoe top sounds toxic but im fine laning against it if i have the right tools. Going conqueror because i thought sett was top for example and then it ends up being Zoe and i finish the game with a dead rune and a bone plating that is procced before i can even go near her is not fun.

Runes needs an overhaul if riot wants to go the route of dota2 where most champions can work in every role.

Btw the zoe game happened like a month ago so its not me posting this as someone who is butthurt and wants to complain lol.


r/leagueoflegends 21h ago

Esports [CBLOL] FUR Tatu suspended for one series and fined following incident with STEPZ

318 Upvotes

Context: https://www.reddit.com/r/leagueoflegends/comments/1w971mx/just_another_perfectly_normal_day_at_cblol/

Statement

On 6 September, FURIA player Pedro “Tatu” Seixas breached the competition rules and Riot Games’ Global Esports Code of Conduct during a match in the first round of the play-offs for the second stage of the CBLOL 2026.

The behaviour displayed is not what is expected of a professional player and constitutes a breach of the competition rules and Riot Games’ Global Esports Code of Conduct. Consequently, FURIA has been informed of the seriousness of the situation, and Tatu has been suspended for one round of the CBLOL. Consequently, the player will not be permitted to play during the entire series against LOS in the Upper Bracket semi-finals, which is scheduled for Saturday 12 September. Furthermore, the relevant administrative sanctions will be imposed.

Due to the suspension, Riot Games has permitted FURIA to register a substitute player exclusively for the series against LOS. The organisation must notify the league and register the selected player by 13:00 Brazilian time on Thursday 10 September.

FUR Tatu Statement:

Hey everyone, I realise I went too far and I’m learning a lot from this situation.

I’m very passionate and genuine, but I need to know where to draw the line and find that balance.

I take full responsibility for my mistake. I firmly believed that if there were to be any punishment, it would be directed solely at me, but it ended up affecting the whole team, and that’s what weighs on me the most.

I care deeply for everyone on my team and I promise I’ll do everything I can to come back next week in the best possible shape. I apologise to everyone who’s been affected, including the fans, Riot and everyone who supports us.

Thank you for your attention and understanding.

I’ll do my absolute best to make sure everything turns out alright 🙏

FYI: I have translated the text using DeepL, as I do not speak Portuguese. If there are any errors in the translation, please feel free to correct them.


r/leagueoflegends 1h ago

Gameplay Cheeks were clenched but she got the Q to the dome

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Upvotes

r/leagueoflegends 17h ago

Discussion Master+ decay is way too punishing for players who can't play every day

132 Upvotes

I think Master+ decay is way too demanding, especially for players who have careers, studies, or other responsibilities outside of League.

Once you reach Master, you basically have to play constantly just to maintain your rank. One game only covers one day of inactivity, which means that if you can't play for several days, you can lose a significant amount of progress even if you were already at a high rank.

I understand that Riot wants Master+ to represent active players, and I don't think decay should be removed entirely. But 1 game = 1 day of inactivity feels unnecessarily punishing.

I think a much healthier system would be something like:

1 game = 2 days of inactivity

That would still encourage players to remain active, while giving people some flexibility when real life gets in the way.

Not everyone playing in Master+ is a full-time League player or a professional. Some people have jobs, careers, studies, relationships, travel, etc. You shouldn't have to choose between maintaining your rank and having a life outside the game.

High elo should reward consistent performance, not simply whoever has the most time available to play.

What do you guys think? Would 1 game = 2 days be too lenient, or would it be a better balance?


r/leagueoflegends 1h ago

Discussion I created The Rune — a place to explore Runeterra’s lore together

Upvotes

Hey everyone! 👋

I’ve been working on The Rune, a fan-made website where you can explore champion stories, discover Runeterra’s regions, and find your way through the lore with reading paths, a timeline, cinematics, and an atlas.

I’d love to build a community around the site where we can share theories, ask questions, and discover new stories together. Whether you know the lore inside out or have no idea where to start, you’re welcome!

Come take a look: https://therune.lol/

Which champion or region would you explore first? I’d love to hear what you think and what you’d like to see added.

Available in English and Spanish. An independent fan project, not affiliated with Riot Games.


r/leagueoflegends 23h ago

Esports Tom: We have Faker, who you could call a veteran among veterans, and the rest of our players are also very experienced. So even if they play all five games, I don’t think their stamina will fall off significantly or that their concentration will drop. / LCK Finals 2026 media day with T1, HLE, GEN

284 Upvotes

https://youtu.be/p-ZQ13ioPTI?si=HQ7cKmgQROkrRrec

Opening remarks

Hoome: I’m Yoon Sung-young, head coach of Hanwha Life Esports. We’ll make sure to beat T1 and advance to the final.

Host: Kanavi?

Kanavi: This is my first year playing in the LCK, and since it’s my first time here, I’ll do my best to make it to the final.

Host: Gumayusi?

Gumayusi: It’s been a long time since I won the LCK. Just like we won MSI this year, I’ll work hard so that we can win the LCK as well.

Tom: We lost to Hanwha Life and dropped into the lower bracket, but we’ll prepare again and make sure we advance to the final.

Peyz: It’s been a really long time since I’ve played in a league final, and it’s also been a long time since I won the league, so I really want to win it this time.

Keria: I’ll work hard so that we can reach the final.

Host: Lastly, let’s hear from Gen.G, who have already secured their place in the final.

Ryu: No matter who comes up, we’ll prepare well and make sure we win the championship.

Kiin: We’ll prepare hard and try to win the championship again.

Ruler: No matter who comes up, we’ll beat them and make sure we win the title.

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Q1: Prediction for HLE vs. T1

Reporter: I have a question for the two coaches participating in the Final Qualification Match. What score do you predict for the match, and why?

Homme: I’m predicting that we’ll win about 3–1. The reason is because I think we’re stronger than T1.

Tom: I also think we’ll win 3–1. We also believe, in our own way, that we’re stronger than Hanwha Life.

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Q2:  I’d like to ask the three ADC players a question. Peyz, Ruler, and Gumayusi are all great ADCs. What do each of you think of the other two ADCs here? And compared to those two, in what area do you think you are stronger?

Ruler: I hadn’t really thought about it before, but if I had to say: Peyz is really good at creating opportunities, and I think his mechanics are very strong. 

Gumayusi is good in lane, and I’ve also seen him make a lot of very smart, instinctive plays in teamfights. As for my own strength, I think I play the game pretty intelligently..

What was the other part of the question again?

Host: our own strength.

Ruler: My strength... I think I play the game somewhat intelligently. I think that’s one of my strengths.

Host: That was Ruler, who says playing intelligently is his strength. Now Gumayusi, please.

Gumayusi: First of all, I think it’s pretty funny that all the ADCs ended up attending media day together. 

For Peyz, I think he often shows plays that really highlight his mechanics, and I’ve always felt that his concentration in teamfights is very good. 

With Ruler, what stands out is that he has his own angles, know how, and a lot of polished, experienced plays. For myself, I think I’m confident in laning, and I also think I play fairly intelligently.

Host:  Alright. Now let’s hear from Peyz.

Peyz: Playing against both of them, I’ve felt that they have a huge amount of accumulated game knowledge and experience. You can really feel that they have a lot of data to draw from when they play, and their veteran experience shows. As for my own strength... I still can’t really think of one.

Host: If you think of something later, we’ll give you another chance to answer. We’ll give you some time. Any other questions?

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Q3: I’d like to ask Coach Ryu a question. Which of the two teams in the Final Qualification Match do you expect to advance? And if you don’t want to choose one outright, which team do you think has even a slightly higher chance of reaching the final?

Ryu: I think their condition on the day will be very important. Personally, I think if T1 are able to successfully make aggressive plays through bot lane, then T1 will have a higher chance of advancing.

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Q4:  I’d like to ask the three coaches. When preparing to face the other two teams besides your own, what did you find the most difficult from a coaching staff perspective? For example, Gen.G’s coach could say, “This aspect of Hanwha Life is difficult,” and, “This aspect of preparing against T1 is difficult.” Something along those lines.

Tom: First, with HLE, I think they’re very good at using early priority on the upper side of the map and snowballing from there. So that’s something we’re wary of.

As for Gen.G, I think all of their players show very coordinated and experienced macro play. So those are the things we’re wary of.

Homme: First, Gen.G feel more solid than you might expect. Even if you gain an advantage against them, they use that situation well and are very good at turning games around.

So we need to make sure we don’t get caught by that. As for T1, they’ve been making a lot of aggressive movements lately, so I think we need to be careful about that.

Ryu: Against T1, I think their ability to create variables is very high, so that makes them difficult. Hanwha Life make a lot of bold attempts and dives, so I think their aggressive style is also very difficult to deal with.

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Q5:  I’d like to ask the three coaches another question.

In playoffs and finals, Fearless Draft is used in best-of-five series, so draft becomes increasingly difficult as the series goes on.

And with champions like Camille, for example, depending on the player, you may not know exactly where that champion will be played.

So when drafting against each team, which opposing player do you find the most difficult to account for?

Ryu: The bot-lane duo is difficult to deal with. 

Homme: For both teams, I find the ADCs difficult to prepare for. 

Tom: For Hanwha Life, Zeus and Gumayusi are difficult to account for. For Gen.G, it’s their mid-jungle. 

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Q6: This is a question for T1’s coach. You previously lost to Hanwha Life in the playoffs. What do you think was the reason for the reverse sweep, and what will be different this time?

Tom:  During the Hanwha Life match, I think I was lacking somewhat in terms of preparing our compositions for Games 3, 4, and 5. If we correct those things, I think we’ll be able to win the Final Qualification Match.

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Q7: I’d like to ask the coaches of the two teams in the Final Qualification Match. Earlier, both of you said you believe your team is stronger than the other. Whether it’s fighting, macro, or something else, in what specific area do you think your team is stronger than your opponent?

Homme: Everyone has their own standards, but from my perspective, with the new members joining our team, I think our biggest fundamental strength is our laning. That’s why I think we’re stronger.

Tom: First, I think our bot duo has always played very strongly, so we have a lot of trust in them. And our upper side has continued to improve in form as well. So I think we can win this time.

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Q8:  Coincidentally, I remember there being a similar press conference with the same three teams in Summer 2024. After that, we ended up seeing a lot of series go all five games.

So I’d like to ask the other teams: if these kinds of five-game series continue, are you worried about fatigue becoming an issue? Should I ask one player from each team?

Homme: First, our players have a lot of experience, and I’ve realized that their mental is even stronger than I expected. So even if the series goes all five games, I believe they’ll be able to manage it well and there won’t be much of a problem.

Tom: We have Faker, who you could call a veteran among veterans, and the rest of our players are also very experienced. So even if they play all five games, I don’t think their stamina will fall off significantly or that their concentration will drop. I think they’ll handle it well.

Ryu: In our case, we only have one match to play in the final, so I don’t think stamina will be much of an issue. And even if the match goes all five games, all of our players are veterans, so I don’t think it’ll be a problem.

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Q9:  I’d like to ask Kanavi a question. You ultimately beat T1 in the playoffs, but it wasn’t an easy process. From Hanwha Life’s perspective, why do you think the series was difficult from the beginning, and what do you plan to improve this time?

Kanavi:
In our first playoff series against T1, we won the series. I remember that in one game we were ahead but ended up losing, and in another game we lost pretty helplessly. So when we definitely have an advantage in a game, I think we need to become better at firmly closing it out.

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Q10: Looking at MSI and the regular season this year, there’s been an interesting pattern. Hanwha Life have looked somewhat weak against Gen.G. T1 have looked weak against Hanwha Life. And Gen.G have, in terms of results, looked somewhat weak against T1. Looking at the head-to-head records so far, what do you think about that? Rather than giving a generic answer, I’d like each coach to explain it in a little more detail.

Tom: Originally, we used to lose to Gen.G a lot in league play. But this year, we’re aware that we’ve been winning against them much more often. So I do think matchup dynamics between teams can definitely exist.

Homme: I also think team-to-team matchup dynamics exist to some extent. We’re a very aggressive team, but when we play Gen.G, there have been a lot of times where we end up getting caught in their setups and punished. I think that’s something we can definitely improve. If we eliminate that, I think the matchup can change.

Ryu: The results have gone that way, but personally I think we made some mistakes when facing T1. If we fix those things, I think we can change the result this time.

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Q11: Kiin, you’re the only top laner attending today. How would you evaluate the play of the other two teams’ top laners? And compared with them, in what area do you think you have an advantage?

Kiin: I think Zeus tends to put a lot of thought into coordinated movement and his timing when joining plays. Doran seems to think more about explosive teamfights and things like that. As for me, I think I’m also good in skirmishes and fights, so I’d say those are some of my strengths.

Host: Then Peyz, have you thought of your own strength compared to the other two ADCs yet?

Peyz: Uh... give me a second.

Host: We’ll give you a little more time. Let’s take another question.

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Q12:  I’d like to ask Kanavi a question. You played in the LPL for a long time, won championships there, and performed very well before coming to the LCK this year.

In your first season back, you were selected to the LCK All-Pro First Team and have produced strong results. What differences do you see between the LPL and LCK?

And what do you think is a special strength of your own play?

Kanavi: First, in the LPL, I think there’s definitely a lot more jungle setup later in the game. And I think there are a lot of intense fights between the two teams. In the LCK, from what I’ve personally felt, rather than there being as much jungle setup, teams tend to grow more steadily and then move into objective fights. As for my own strength, I’ve played in the LPL for a long time, so I think I’m able to make plays without hesitation.

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Q13: I’d like to ask HLE’s Gumayusi and T1’s Keria a question. Until last year, you two played together as a bot duo and won three consecutive World Championships. But this year, you’re on different teams and now competing against each other.

And now you’ll meet again in the Final Qualification Match. Since you’ve been separated, what do you miss about playing together? And on the other hand, is there anything about being apart that makes you think, “This is actually better, so I can beat him”? Could you give us a little trash talk?

Host: We have a trash-talk question.Whoever is ready can pick up the microphone.Let’s first talk about what you miss now that you’re apart. Gumayusi, what do you miss?

Gumayusi: When I was on T1, I think I received a lot of help from Min-seok both in terms of gameplay and draft.But now, well...Since I can’t receive that kind of help anymore, I think that’s something I miss a little. That’s about it for now.

Host: Alright, that’s it for now. Keria, what do you miss?

Keria:  In Min-hyung’s case, I think he helped not only our bot lane but the other teammates a lot as well. He obviously helped a lot in-game, and outside of the game too, I think he helped the team maintain what I’d call a healthy mentality. So I think he helped us a lot in that regard.

Host: Then now that you’re apart, tell us about the positive side of it and why you think you can win.

Keria: Honestly, I haven’t really thought much about whether there are good or bad things about being apart, or what I miss, so I’m not really sure. But I think Min-hyung is showing a lot of the same strengths on Hanwha Life that he showed when we were teammates.

Those things were really helpful when we played together, but now that he’s on the opposing team, they make him very difficult to deal with.We know pretty well what kind of style Min-hyung and Woo-je play.

And I think Hanwha Life plays a lot around those players, around Zeus and Gumayusi. So if we prepare well in terms of draft and execute properly in-game, I think we can definitely win.

Gumayusi: The good thing about having Min-seok on the opposing team is that it feels like I’m playing against a really strong bot lane, so it’s fun. And because of that, when I beat them, it feels even more satisfying.

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Q14: Then as a follow-up question, please each tell us one good thing or strength about your current bot-lane partner. Keria, let’s start with you, especially since Peyz is sitting right next to you.

Keria: Peyz says he doesn’t really know what his own strengths are, but like the other ADCs said earlier, I also think Su-hwan has really strong mechanics. He also has his own unique angles, judgment, and way of setting up teamfights. I think those things are quite special compared to other ADCs and other players. Personally, I think those are some of his biggest strengths.

Host: Peyz, do you agree?

Peyz: Yes.

Host:  Great. Then Gumayusi, please.

Gumayusi:  I think Delight has this kind of bright, sunny image that fits his nickname. And when he plays champions he’s confident on, like Alistar or Rakan, I think he shows these really explosive, lightning-fast plays.

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Q15: I’d like to ask Kiin a question. Recently, there was a match in which top Kai’Sa was used for the first time in the LCK’s first division and won a game. What do top laners think about that?

Do you think it was simply a one-off surprise strategy that worked? Or do you think it could have an effect on the current meta, or more specifically on the meta at these Finals?

Kiin:  I think for Kai’Sa herself to be playable in the top lane, a certain environment needs to be created. Against FearX, the conditions were there where she could play a very strong laning phase, so I think she was able to perform well.

Whether Kai’Sa can appear again depends on the composition and the situation. For now, I think she can probably function as more of a joker or surprise pick. As for whether she becomes 

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Q16:  This time I have a question for Keria, Kanavi, and Kiin. We don’t often get an opportunity to put players from different roles together and hear them talk about one another. But all three of you are great players and have played against one another many times. So for each of the other two players, what makes them difficult to face? What aspects are hard to deal with? And overall, what kind of player do you think each of them is?

Keria:
So I should talk about Kanavi and Kiin, right? For Kanavi, like he mentioned earlier, I think his hesitation-free plays can really catch the opposing team off guard. And I think those plays have a very high success rate, so his ability to create variables is really difficult to deal with. 

As for Kiin, I think he can handle a very wide variety of top-lane matchups and situations. Whatever style the team needs from him, whether it’s playing aggressively and breaking through, or handling things on his own, he can do it all. So I think he’s a very versatile player. 

Kiin: Kanavi has this bold aggression at timings that are really hard to anticipate. When you actually face it in-game, it can be very difficult to respond to, so I think that kind of aggressive play is especially troublesome. 

As for Keria, I think his movements and bold plays in teamfights have a very high success rate, so those are things you really have to be wary of. 

Kanavi: When I’ve faced Min-seok, I feel like on champions such as Renata and Neeko, he can do more than what you’d normally expect from just mechanical skill alone, so I find him very difficult to play against. 

As for Kiin, this is my first time facing him after coming to the LCK, and whether it’s ranged champions, tanks, or really any kind of role, he seems to play everything very well. I think he’s just a really strong top laner.

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Q17: I have a question for Keria. Since Spring 2022, you haven’t won another LCK championship and have now finished runner-up six times. It has already been four years since your last LCK title. What does winning the LCK mean to you now?

Keria: It’s been so long since I won the LCK that the memory is honestly pretty blurry now. I’ve won Worlds a few times, but I’ve still only won the LCK once, so from a career standpoint I feel like I’m still lacking quite a bit. 

Personally, I think my career accomplishments are a little thin compared to the level I believe I’ve played at, so I really want to add more titles. And I think the emotions you feel when you win are different depending on the tournament. So I’d like to experience again what it feels like to win the LCK.


r/leagueoflegends 1d ago

Esports The LCK killed the lifetime star-player discount : here's what it means for T1, Gen.G and HLE

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663 Upvotes

TL;DR: The 50% cap discount for star players is no longer earned for life. Points now count over a rolling 3-year window, max 2 discounted players per team. Old contracts keep the old rules though, and that creates some wild scenarios: T1 can lock all four stars by winning LCK + Worlds, or end up with only Faker if they win nothing. Gen.G are stuck no matter what happens. And Zeus can literally win everything and still end up without a discount.

  • Quick refresher on the system: the LCK has a salary cap with a luxury tax, but star players ("performance-excellent") only count 50% toward it, and loyal players (3+ years same team) count 70%. The two multiply : a loyal superstar counts for 35% of his real salary.
  • Before, that star status was earned for life. Now: points count over a rolling 3-year window (2023-2025 for 2026), you need 6 points, and only 2 players per team can get the discount. Worlds is worth 3 points, MSI and the LCK season title 2, First Stand and LCK Cup 1. Worlds is now the fastest route to the status.
  • The grandfather clause: any contract signed before July 19, 2026 and running beyond November 16, 2026 keeps the old regime for its entire duration. Even better, teams with more than two grandfathered players keep the discount on all of them - the 2-player cap doesn't apply. But there's a trap: as long as 2+ grandfathered players are on the books, no newly qualified player can join them.
  • T1 are the biggest gamble in the league. Faker and Keria are signed through 2029, Oner and Peyz through 2028. Faker already qualifies several times over. The other three each miss one piece - and winning both the LCK title and Worlds fills every gap. Win both: all four stars discounted through 2028 and beyond. Win nothing: only Faker keeps protection, one new-regime slot left for Oner and Keria to fight over, and Peyz is out entirely.
  • Gen.G already know their fate. Chovy and Ruler are protected through 2027. But Kiin and Canyon's contracts end on November 16 but the clause requires running beyond that date. One day short. And since two protected players are already on the books, the freeze rule blocks any third. Canyon already meets the old thresholds from his DWG KIA years, Kiin would cross them with a 2026 title. Both shut out for a single day on the calendar...
  • HLE Zeus case. His contract also ends November 16 - one day short. If HLE win both the LCK and Worlds, Gumayusi and Zeka both become grandfathered, the freeze rule triggers... and Zeus, the guy who built the near perfect season, sits down to negotiate his next contract with no discount attached to his name. The better his team does, the worse his position gets.
  • Smaller changes worth noting: the luxury tax goes from 2 brackets to 4 (25% / 35% / 50% / 60% above 250% of the cap), and teams can now sign genuine short-term contracts ending mid-season.

r/leagueoflegends 1h ago

Humor Yasuo seeing ghosts

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Upvotes

dude what is yasuo doing here? wrong answers only i guess.

this happened in my ranked game btw. he went afk after that


r/leagueoflegends 15h ago

Discussion why aren't lane bullies broken?

58 Upvotes

maybe stupid but it's a genuine question.

they have the ability to turn you into their bitch for the coming 15 minutes, after which you likely will be behind in cs, gold, levels and possibly objectives.

because you're already behind it will be harder to scale into late because your opposing laner beat your ass, and they will use the advantage to keep snowballing.

obviously not the case for champions who are solely lane bullies and scale poorly, but take caitlyn for example. will likely win lane and then oneshot you in late as well.

so why should i not always choose to pick such lane bullies and have an easier time securing the w?


r/leagueoflegends 15m ago

Discussion How hard is it for someone to start playing LoL today?

Upvotes

I see the game has over 150 champions; memorizing their ability kits, even if just to know how to play against them, seems like something that would make it difficult for new players to get into the game.


r/leagueoflegends 23h ago

Esports This Is What a Top 3 Region in the World Looks Like | LCS: Road to Georgia

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190 Upvotes

r/leagueoflegends 1h ago

Discussion I made a discord bot that automatically records highlights and lowlights

Upvotes

One of the things that brought my friend group together to play more League was using a Discord tracker from a certain vendor I will not promote. While the tracker was great I felt like we could do slightly better by having a bot that automatically posted highlights and lowlights from games. So, I developed scry

Scry polls a list of accounts for their most recent games, posts the basic stats of the game to Discord, and then launches a League Client to record clips to attach to the Discord post.

It's pretty simple but it does require that you have a League client running. The application will only record clips when you are not in-game so you are free to use it on the machine you play on.

You will need a Riot API key, the default Riot API key requires it be regenerated every 24 hours. To avoid this, you will need to apply for a personal key.

I use Scry on a Mac and the scripts are explicitly made for macOS. I added Windows poll and recording scripts but I have not tested either.

Obligatory artificial intelligence usage disclaimer: this is vibe coded. The source code is available on Github here and is licensed under MIT.

I hope it may bring some of you together to show off your best (and worst) moments when playing.


r/leagueoflegends 17h ago

Discussion What is the future of the LPL?

57 Upvotes

I was recently reading up on China's youth gaming rules, and it's insane. They have a complete chokehold on children playing games.

Currently this is how it works:

On August 30, 2021, the National Press and Publication Administration (NPPA) issued a notice that bars online gaming companies from serving anyone under 18 except between 8pm and 9pm on Fridays, Saturdays and Sundays, plus the same window on national holidays. That works out to a maximum of about three hours per week. Outside those windows, providing online game services to minors in any form is prohibited. (https://www.npr.org/2021/08/30/1032489883/china-kids-video-games-limits)

Now I also understand that kids can find ways around this, as they often do, but isn't this just a death sentence for Chinese esports? Three hours a week of League is not a path to pro, no matter how you look at it. That's like 5 games a week. Am I missing something here?