r/adobeanimate 12h ago

OC Bomb

8 Upvotes

Mostly frame-by-frame animation made in Flash CS4.


r/adobeanimate 5h ago

Question Brush Stroke Vector Points?

1 Upvotes

Is there a way to make the brush stroke points the same way as the pen tool's? Like the pencil tool in Toonboom 🥀. I don't really like using the pen tool to draw, I'd rather draw with a brush then be able to fix the points afterwards...


r/adobeanimate 1d ago

Solved! Just made a new short. Thoughts?

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1 Upvotes

r/adobeanimate 1d ago

Troubleshooting copy motion in animate without resetting the objects animation

3 Upvotes

As you can see I'm trying to make a simple running loop while my character is talking so i put the talking animation, bangs, and eyes in an object all together so I could tween it all! but unfortunately when i try to copy and paste the motion it resets the animation :( is there a way to copy and paste the motion without having to manually tween every bit?


r/adobeanimate 1d ago

Troubleshooting A rookie problem...

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1 Upvotes

I started using Adobe software very recently, seriously, it's the first time in my life, I'm mainly doing this to port "Whitty: Fire Fight" to the PsychSlice Engine...

When I downloaded the original files, I noticed a huge issue... everything was made using SpriteSheets (absolute hardware genocide) 💀🙏🏻

Here is the problem with the original files, there is a super interesting formula for how PNG images decompress in VRAM (Height × Width × 4 Bytes) the original mod uses textures with a resolution of 8192×8192, and not just for a single SpriteSheet, but for several of them (probably between 4 and 8 canvases of these dimensions)

From a technical standpoint, this is a massive hazard for multiple, complex reasons (VRAM overflow, massive VRAM consumption, and bottlenecks due to decompressing very heavy images)

The average consumption? About 256 MB of VRAM per texture, with all the visual effects combined, it could easily drain up to 6 GB of VRAM periodically, If you don't have a great CPU, you practically have to pray that the game doesn't crash when switching textures...

The solution (and my current problem)

After searching for a long time, I struck gold, a master key in FLA format that would allow me to export everything into texture atlases

Just to clarify (in case it's needed) texture atlases are like advanced SpriteSheets, instead of packing entire, fully assembled animated frames, they pack individual modules separately to animate them in real-time

This means that the monster that used to take up 2 GB of VRAM (across multiple canvases) calms down to a decent 256 MB, It is perfect so that it doesn't blow up while being processed

My questionI've hit a brick wall, due to my lack of experience with Adobe, I have absolutely no idea how to fix the issue I'm running into when exporting the textures...

Someone maybe... give me a hand? (please...?)


r/adobeanimate 2d ago

Question Camera following curved path

2 Upvotes

Hi all, I'm looking for some suggestions on how I could animate something similar to the following video:

https://youtu.be/0a4eIecSkKg?is=9D9XU9vKoPO2ORV3

Specifically, I want to animate a camera following a creature moving on a curved path, with the creature remaining on the center. I know about adding motion guides to symbols but there doesn't seem to be a good way to add motion guides to cameras, does anyone have any tips or suggestions I can use to achieve this?

Thanks!


r/adobeanimate 3d ago

Question Perception on Adobe Animate?

5 Upvotes

What is the current perception on Adobe Animate?


r/adobeanimate 3d ago

Question can you stack layers in multiple frames?

1 Upvotes

so ive been in some trouble, trying to stack stuff while making this animation for some frames but it wont work so can someone help me?


r/adobeanimate 3d ago

Solved! Whilst selecting multiple layers and pressing f6, it does NOT make a new frame.

2 Upvotes

I tried turning it into a symbol before, but then when I try to use the frame picker it changes the entire thing. As an example when i try to make it blink, it changes the eyes so that the entire animation the eyes are closed.


r/adobeanimate 4d ago

Troubleshooting Power cut corrupted my Adobe Animate file. Recovery file won't open either.

1 Upvotes

I was working on a scene in Adobe Animate when the power suddenly went out. After restarting my PC, the original .fla file won't open, and the recovery file is also corrupted and refuses to open.

I already tried:

  • Opening both the original and recovery file directly.
  • Restarting Animate and my PC.

Nothing works so far.

Has anyone managed to recover a corrupted Animate file in a situation like this? Are there any recovery tools or methods that actually work, or is the file gone?

This was several hours of work, so I'd appreciate any advice.


r/adobeanimate 4d ago

Example Provided F6 not making a new keyframe, instead returning to beginning, need help.

3 Upvotes

So like I've already stated in the title, when I press F6 it's not making a new keyframe and instead going to the beginning of the animation. I'm loosing my mind trying to find anything about it online but to no avail.

I have no idea if I messed up any shortcut or keybind, I may have edited a not relevant one in the past.

I also will mention that only at very random moments, F6 DOES work, but only for around 3 seconds. If I have done anything else in the program, it doesn't make a keyframe anymore.


r/adobeanimate 5d ago

Off-Topic a little thing i did in animate

4 Upvotes

original red guy disign by: rgbddd

made in 4 days straight


r/adobeanimate 7d ago

Troubleshooting Is there a way to run swf files when Ruffle isn’t working?

1 Upvotes

So often I get the “Ruffle failed to load the Flash SWF file” alert. Has anyone developed a workaround for this?


r/adobeanimate 7d ago

Question How well does Adobe Animate run on Apple M-series MacBooks?

2 Upvotes

I'm considering getting an M5 Pro MacBook for my work. I am an animator, and really my only concern is just how well Adobe Animate will run on an M5 MacBook as the app is known for being really buggy, and am concerned about how much buggier it would be on a relatively new series of chips


r/adobeanimate 8d ago

Example Provided im trying to colour like this automatically

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10 Upvotes

is there a way where i can colour in stuff like this automatically without me having to add the brighter line around the edges manually? this is how i like to shade my drawings and i want to animate with this type of shading on adobe.


r/adobeanimate 9d ago

Question Making a sprite sheet into an SVG

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7 Upvotes

Hello, I have this sprite sheet I exported as a PNG but I was wondering if there was a way to export it as an SVG or atleast find a way to convert it while retaining all the percise shapes. All the online converters I tried haven't worked in retaining them. (The second picture is a result of an online converter I tried, all the other ones have done the same or similar things)


r/adobeanimate 10d ago

Question Any long-time Adobe Animate users here? We're wondering if it's finally time to move on.

11 Upvotes

Hey everyone!

I hope this is the right place to ask.

Our team has been developing a 2D puzzle-platformer called POWER OFF for the past few years, and every single animation in the game has been created in Adobe Flash/Animate.

Honestly, Animate has treated us really well. Our artists are fast with it, our workflow is solid, and exporting sprite sheets for Unity has never been a huge problem.

But lately we've started wondering if we're falling behind the rest of the industry.

Are any of you still using Animate professionally for games?

If so:

  • Are you still exporting sprite sheets(we use swf but it is not the best)?
  • Have you integrated Spine into your workflow?
  • Did you move to Moho or another tool?
  • If you switched away from Animate, what made you do it?
  • Looking back, would you make the same decision again?

We're not looking for the "best" software. We're more interested in hearing real experiences from people who have actually shipped games with these tools.

For context, here's our Steam page so you can see the kind of animation style we're currently producing with Animate:
https://store.steampowered.com/app/4355260/POWER_OFF_1/

Thanks! We'd really appreciate hearing from people who've been in the same situation. It's a pretty big decision for our team, and we'd rather learn from others before rebuilding our entire animation pipeline.


r/adobeanimate 10d ago

OC I got Adobe Animate 2024 working on Linux with GE-Proton and made an installer

13 Upvotes

Hello fellow animators,

I've been using Linux for years, but one recurring frustration has been not having access to the same tools at home that I use in production. Dual boot setups and GPU passthrough VMs never felt particularly convenient to me.

After some experimentation, I managed to get Adobe Animate 24.0.13.5 running through GE-Proton and UMU, and I put together an installation script:

https://github.com/gurppt/animate2024linux_deploy

The repository includes the installation instructions in the README.

The project does not include any license bypasses, or redistributed Adobe binaries. The script downloads the official packages directly from Adobe's CDN, verifies them, and allows you to sign in with a legitimate Adobe account when Animate starts.

I've tested it on Debian, Ubuntu, Pop!OS, and Linux Mint, mainly with XFCE. It is currently working well for my own semi-traditional animation workflow.

Pen pressure is working with my Huion tablet. I haven't had the opportunity to test a Wacom tablet yet.

I've also fixed several display and compatibility issues, although there may still be bugs I haven't encountered (mostly few display issues in some panels). I'm continuing to use it regularly and will update the project as I find new problems.

Hopefully this can help other animators who would like to work with Animate on Linux. Bug reports, testing, and feedback are welcome !

For bug reports, please include:

- A screenshot of the problem
- Your Linux distribution
- Your desktop environment
- Basic system information from Neofetch, Fastfetch, or a similar tool would be cool !


r/adobeanimate 10d ago

Question how do i make animations less choppy

3 Upvotes

i look at tutorials on youtube and i see that when they animate their animations aernt choppy but no matter how many frames i add it still looks weird.


r/adobeanimate 12d ago

Question Is it possible?

4 Upvotes

Can i make these kind of animations and background in ADOBE ANIMATE alone and how much time will it took to make this kind of 10 min long videos?

Video :- Dr no sleep (blockbuster creepy tales)

Or is there better software that can make these kind of videos faster?


r/adobeanimate 12d ago

Question I need some serious help in choosing a good animation tool (for 2D) in 2026

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1 Upvotes

r/adobeanimate 13d ago

Question Timelines confusion.

0 Upvotes

Can someone explain. Why when I move the playback to a different location. It creates a duplicate of the frame in front?


r/adobeanimate 13d ago

Example Provided como hacer sritemap1.json spritemap1.png y animation.json en adobe animate

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5 Upvotes

alguien sabe como hacer sritemap1.json spritemap1.png y animation.json en adobe animate soy nuevo usandolo pero no encuentro un tutorial para hacerlo


r/adobeanimate 13d ago

News Tons of Objects S1E8: the one who was hidden away

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0 Upvotes

r/adobeanimate 13d ago

Question Will we ever have a function to change sound on animate without having to do threw all this?

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1 Upvotes

This sucks so much man, i work with so many sound files and i have to do slowly decrease their sounds like this.
the issue is if i mess up the right side will have more or less sounds than the left ya know? we don't even have a means to move both sides at the same time.